Haskell function takes 2 parameters but in the definition none - function

I am new to Haskell and I am trying to understand a game created in Haskell (tic tac toe). I know that if a function takes n parameters then you must provide n parameters in the function definition. Example:
f :: Int -> Int -> String
f a b = "This function makes no sense"
However in this Haskell script there is a function that takes two arguments but in the definition it has none. And of course, it's working but I can't seem to figure out why.
import Data.Map qualified as M
type Board = M.Map (Int, Int) Marker
data Marker = X | O | Blank deriving Eq
getMarker :: Board -> (Int, Int) -> Marker
getMarker = flip $ M.findWithDefault Blank
Any ideas on what this function does and more importantly, why it's working (you can see that getMarker takes 0 parameters at the last line) ?

The misconception is here:
... (you can see that getMarker takes 0 parameters at the last line) ...
and the thing that's puzzling you is partial application.
getMarker :: Board -> (Int, Int) -> Marker
getMarker = flip $ M.findWithDefault Blank
What that last line actually tells you is that the getMarker doesn't do anything with its arguments - but they still get passed to the function created by flip $ M.findWithDefault Blank.
Or, more accurately, getMarker evaluates to a function of the declared type which is applied to getMarker's arguments.

You have getMarker :: Board -> (Int, Int) -> Marker, so it's called like
getMarker board pos
Since you have getMarker = flip $ M.findWithDefault Blank, this is equivalent to:
(flip $ M.findWithDefault Blank) board pos
Expanding $:
(flip (M.findWithDefault Blank)) board pos
Function application is left associative, so (f x) y is equivalent to f x y.
flip (M.findWithDefault Blank) board pos
flip f x y is equivalent to f y x, so the expression is equal to:
(M.findWithDefault Blank) pos board
Again, thanks to left associativity of function application:
M.findWithDefault Blank pos board
And this is sensible.

Related

Loop a function 10 times in Haskell

Do you have any idea how I can loop the function func2 10 times
type Vertex = Int
type OutNeighbors = [Vertex]
data Graph = Graph [(Vertex,OutNeighbors)] deriving (Eq, Show, Read)
func2 (Graph g) = filter (\x -> contains (fst x) (func1 (Graph g))) g --I need to repeat this function 10 times.
I am kind of new to haskell and I have no idea how to do loops
Do you have any idea how I can loop the function func2 10 times
You could iterate it and !! at 10:
> take 5 $ iterate ("hi " ++) "there!"
["there!","hi there!","hi hi there!","hi hi hi there!","hi hi hi hi there!"]
> let func2 = (+3) in iterate func2 0 !! 10
30
but that would require func2 to return the same type as its input, and right now it appears to have type
func2 :: Graph -> [(Vertex,OutNeighbors)]
But if you wrapped Graph back onto it, i.e.,
func2 :: Graph -> Graph
func2 (Graph g) = Graph (... g)
then you could iterate on it.
In Haskell you can use recursion for loops, here is an example:
myLoop 0 g = g
myLoop n g = myLoop (n - 1) (Graph (func2 g))
Now calling myLoop 10 g will call func2 10 times on g.
Note that I had to wrap the result back in the Graph type, that is probably something you should do in the func2 function:
func2 (Graph g) = Graph (filter (\x -> contains (fst x) (func1 (Graph g))) g)
You can get a little bit higher-level if you wrap this up in the State monad from the transformers package:
import Control.Monad.Trans.State.Lazy (execState, modify)
import Control.Monad (replicateM_)
myLoop :: Int -> Graph -> Graph
myLoop n g = execState (replicateM_ n (modify func2)) g
This is one of these situations where, in order to avoid typing errors, you need to be able to refer to both the whole parameter and to its subcomponents thru proper names.
Fortunately, Haskell provides just that. This is known as the “as patterns”. More details here: SO-q30326249.
In your case, you could note your graph parameter as: g#(Graph(pairs)). Then, g is your graph object, and pairs is the corresponding list of type [(Vertex,OutNeighbors)].
You do not tell us about your contains function, but it is possible to infer that its type is:
contains :: Vertex -> Graph -> Bool
With that in mind, a version of your graph function taking an arbitrary iteration count can be written this way:
type Vertex = Int
type OutNeighbors = [Vertex]
data Graph = Graph [(Vertex,OutNeighbors)] deriving (Eq, Show, Read)
funcN :: Int -> Graph -> Graph
funcN iterCount g#(Graph(pairs)) =
if (iterCount <= 0) then g -- nothing to do
else let
gm1 = funcN (iterCount - 1) g -- recursion
fn = \(v,ngs) -> contains v gm1 -- filtration
in
Graph (filter fn pairs)
Using the same techniques, a tentative version of the contains function could be like this:
contains :: Vertex -> Graph -> Bool
contains v g#( Graph [] ) = False
contains v g#( Graph ((v0,ngs0):pairs) ) = (v == v0) || contains v (Graph(pairs))
This second function is a bit more complicated, because lists can be described thru 2 patterns, empty and non-empty.
Finally, a version of the function that does exactly 10 iterations can be written like this:
func10 :: Graph -> Graph
func10 g = funcN 10 g
or also in a more concise fashion using partial application (known in Haskell circles as currying):
func10 :: Graph -> Graph
func10 = funcN 10
Addendum: library style, using nest:
If for some reason “manual recursion” is frowned upon, it is possible to use instead the nest :: Int -> (a -> a) -> a -> a library function. It computes the Nth compositional power of a function, using recursion internally.
Then one just has to write the single iteration version of the graph function. The code looks like this:
import Data.Function.HT (nest)
funcNl :: Int -> Graph -> Graph
funcNl iterCount g0 = let
-- 2 local function definitions:
ftfn g1 (v, ngs) = contains v g1
func1 g2#(Graph(pairs)) = Graph (filter (ftfn g2) pairs)
in
nest iterCount func1 g0

Binary to Decimal Conversion in Haskell using Horners Algorithm

I am trying to implement a function here which takes a list of Bool representing binary numbers such as [True, False, False] and convert that into corresponding decimal number according to Horners method.
Function type would be [Bool] -> Int.
Algorithms which i am following is:
Horners Algorithm Visual Explanation:
So far i have implemented the logic in which it says first it will check whether the list is empty or either one element in the list [True], will give 1 and [False] will give 0.
Then in this case binToDecList (x:xs) = binToDecList' x 0 what i did to treat first element whether this is True or False.
binToDecList :: [Bool] -> Int
binToDecList [] = error "Empty List"
binToDecList [True] = 1
binToDecList [False] = 0
binToDecList (x:xs) = binToDecList' x 0
binToDecList' x d | x == True = mul (add d 1)
| otherwise = mul (add d 0)
add :: Int -> Int -> Int
add x y = x + y
mul :: Int -> Int
mul x = x * 2
I want to use the result of binToDecList' in the next iteration calling itself recursively on the next element of the list. How can i store the result and then apply it to next element of the list recursively. Any kind of help would be appreciated.
The type* of foldl tells us how it must work.
foldl :: (b -> a -> b) -> b -> [a] -> b
Clearly [a], the third argument that is a list of something, must be the list of Bool to be handed to Horner’s algorithm. That means the type variable a must be Bool.
The type variable b represents a possibly distinct type. We are trying to convert [Bool] to Int, so Int is a decent guess for b.
foldl works by chewing through a list from the left (i.e., starting with its head) and somehow combining the result so far with the next element from the list. The second argument is typically named z for “zero” or the seed value for the folding process. When foldl reaches the end of the list, it returns the accumulated value.
We can see syntactically that the first argument is some function that performs some operation on items of type b and type a to yield a b. Now, a function that ignores the a item and unconditionally results in whatever the b is would fit but wouldn’t be very interesting.
Think about how Horner’s algorithm proceeds. The numbers at the elbows of the path on your diagram represent the notional “result so far” from the previous paragraph. We know that b is Int and a is Bool, so the function passed to foldl must convert the Bool to Int and combine it with the result.
The first step in Horner’s algorithm seems to be a special case that needs to be handled differently, but foldl uses the same function all the way through. If you imagine “priming the pump” with an invisible horizontal move (i.e., multiplying by two) to begin with, we can make the types fit together like puzzle pieces. It’s fine because two times zero is still zero.
Thus, in terms of foldl, Horner’s algorithm is
horners :: [Bool] -> Int
horners = foldl f 0
where f x b =
let b' = fromEnum b
in 2*x + b'
Notice that 2*x + b' combines subsequent horizontal and vertical moves.
This also suggests how to express it in direct recursion.
horners' :: [Bool] -> Int
horners' [] = 0
horners' l = go 0 l
where -- over then down
go x [] = x
go x (b:bs) =
let b' = fromEnum b
in go (2*x + b') bs
Here the inner go loop is performing the left-fold and combining each next Bool with the result so far in i.
* A pedagogical simplification: the actual type generalizes the list type into Foldable.

Feeding data to Haskell twice function as explained by Erik Meijer lecture 7

Can somebody point me to how to feed data to:
twice f x = f (f x)
It's taken from Erik Meijer's lecture, and I have the feeling I can only truely understand when passing data to it. Now this only results in errors.
The derived type signature is (t -> t) -> t -> t. Pass any arguments that match and you won't get compiler errors. One example is twice (+1) 0.
The main mistake here is disregarding the type of twice. In Haskell types are very important, and explain precisely how you would call such a function.
twice :: (a -> a) -> a -> a
So, the function works in this way:
the caller chooses any type a they want
the caller passes a function f of type a -> a
the caller passes an argument of type a
twice finally produces a value of type a
Hence, we could do the following. We can choose, for instance, a = Int. Then define the function f as
myFun :: Int -> Int
myFun y = y*y + 42
then choose x :: Int as 10. Finally, we can make the call
twice myFun 10
Alternatively, we can use a lambda and skip the function definition above
twice (\y -> y*y + 42) 10
For illustration here are three functions called erik1, erik2, and erik3 with the same type signature.
erik1, erik2, erik3 ::(a -> a) -> a -> a
erik1 f x = f x
erik2 f x = f(f x) -- Equivalent to "twice"
erik3 f x = f(f(f x))
These eriks take two arguments, the first being a function and the second being a number. Let's choose sqrt as the function and the number to be 16 and run the three eriks. Here's what you get:
*Main> erik1 sqrt 16
4.0
*Main> erik2 sqrt 16
2.0
*Main> erik3 sqrt 16
1.4142135623730951
There are many things you can try, such as erik3 (/2) 16 = 2,because the f in the function allows you to use any appropriate function. In the particular case of sqrt, erik3 is equivalent to this statement in C:
printf ("Eighth root of 16 = %f \n", sqrt(sqrt(sqrt(16))));
Dr. Meijer Ch 7 1:48 to 3:37
As I watched this lecture last night a key point was made when Erik wrote the type signature as twice :: (a -> a) -> (a -> a) and said, "twice is a function that takes a to a and returns a new function from a to a, and by putting some extra parens it becomes painfully obvious that twice is a higher order function."
A C example that comes closer to illustrating that is:
#define eighthRoot(x) (sqrt(sqrt(sqrt(x))))
printf ("eigthtRoot(16) = %f \n", eighthRoot(16));

Weeding duplicates from a list of functions

Is it possible to remove the duplicates (as in nub) from a list of functions in Haskell?
Basically, is it possible to add an instance for (Eq (Integer -> Integer))
In ghci:
let fs = [(+2), (*2), (^2)]
let cs = concat $ map subsequences $ permutations fs
nub cs
<interactive>:31:1:
No instance for (Eq (Integer -> Integer))
arising from a use of `nub'
Possible fix:
add an instance declaration for (Eq (Integer -> Integer))
In the expression: nub cs
In an equation for `it': it = nub cs
Thanks in advance.
...
Further, based on larsmans' answer, I am now able to do this
> let fs = [AddTwo, Double, Square]
> let css = nub $ concat $ map subsequences $ permutations fs
in order to get this
> css
[[],[AddTwo],[Double],[AddTwo,Double],[Square],[AddTwo,Square],[Double,Square],[AddTwo,Double,Square],[Double,AddTwo],[Double,AddTwo,Square],[Square,Double],[Square,AddTwo],[Square,Double,AddTwo],[Double,Square,AddTwo],[Square,AddTwo,Double],[AddTwo,Square,Double]]
and then this
> map (\cs-> call <$> cs <*> [3,4]) css
[[],[5,6],[6,8],[5,6,6,8],[9,16],[5,6,9,16],[6,8,9,16],[5,6,6,8,9,16],[6,8,5,6],[6,8,5,6,9,16],[9,16,6,8],[9,16,5,6],[9,16,6,8,5,6],[6,8,9,16,5,6],[9,16,5,6,6,8],[5,6,9,16,6,8]]
, which was my original intent.
No, this is not possible. Functions cannot be compared for equality.
The reason for this is:
Pointer comparison makes very little sense for Haskell functions, since then the equality of id and \x -> id x would change based on whether the latter form is optimized into id.
Extensional comparison of functions is impossible, since it would require a positive solution to the halting problem (both functions having the same halting behavior is a necessary requirement for equality).
The workaround is to represent functions as data:
data Function = AddTwo | Double | Square deriving Eq
call AddTwo = (+2)
call Double = (*2)
call Square = (^2)
No, it's not possible to do this for Integer -> Integer functions.
However, it is possible if you're also ok with a more general type signature Num a => a -> a, as your example indicates! One naïve way (not safe), would go like
{-# LANGUAGE FlexibleInstances #-}
{-# LANGUAGE NoMonomorphismRestriction #-}
data NumResLog a = NRL { runNumRes :: a, runNumResLog :: String }
deriving (Eq, Show)
instance (Num a) => Num (NumResLog a) where
fromInteger n = NRL (fromInteger n) (show n)
NRL a alog + NRL b blog
= NRL (a+b) ( "("++alog++ ")+(" ++blog++")" )
NRL a alog * NRL b blog
= NRL (a*b) ( "("++alog++ ")*(" ++blog++")" )
...
instance (Num a) => Eq (NumResLog a -> NumResLog a) where
f == g = runNumResLog (f arg) == runNumResLog (g arg)
where arg = NRL 0 "THE ARGUMENT"
unlogNumFn :: (NumResLog a -> NumResLog c) -> (a->c)
unlogNumFn f = runNumRes . f . (`NRL`"")
which works basically by comparing a "normalised" version of the functions' source code. Of course this fails when you compare e.g. (+1) == (1+), which are equivalent numerically but yield "(THE ARGUMENT)+(1)" vs. "(1)+(THE ARGUMENT)" and thus are indicated as non-equal. However, since functions Num a => a->a are essentially constricted to be polynomials (yeah, abs and signum make it a bit more difficult, but it's still doable), you can find a data type that properly handles those equivalencies.
The stuff can be used like this:
> let fs = [(+2), (*2), (^2)]
> let cs = concat $ map subsequences $ permutations fs
> let ncs = map (map unlogNumFn) $ nub cs
> map (map ($ 1)) ncs
[[],[3],[2],[3,2],[1],[3,1],[2,1],[3,2,1],[2,3],[2,3,1],[1,2],[1,3],[1,2,3],[2,1,3],[1,3,2],[3,1,2]]

Difference between `(Integer a) => a -> Bool` and ` Integer -> Bool`?

I wrote my first program in Haskell today. It compiles and runs successfully. And since it is not a typical "Hello World" program, it in fact does much more than that, so please congrats me :D
Anyway, I've few doubts regarding my code, and the syntax in Haskell.
Problem:
My program reads an integer N from the standard input and then, for each integer i in the range [1,N], it prints whether i is a prime number or not. Currently it doesn't check for input error. :-)
Solution: (also doubts/questions)
To solve the problem, I wrote this function to test primality of an integer:
is_prime :: Integer -> Bool
is_prime n = helper n 2
where
helper :: Integer -> Integer -> Bool
helper n i
| n < 2 * i = True
| mod n i > 0 = helper n (i+1)
| otherwise = False
It works great. But my doubt is that the first line is a result of many hit-and-trials, as what I read in this tutorial didn't work, and gave this error (I suppose this is an error, though it doesn't say so):
prime.hs:9:13:
Type constructor `Integer' used as a class
In the type signature for `is_prime':
is_prime :: Integer a => a -> Bool
According to the tutorial (which is a nicely-written tutorial, by the way), the first line should be: (the tutorial says (Integral a) => a -> String, so I thought (Integer a) => a -> Bool should work as well.)
is_prime :: (Integer a) => a -> Bool
which doesn't work, and gives the above posted error (?).
And why does it not work? What is the difference between this line (which doesn't work) and the line (which works)?
Also, what is the idiomatic way to loop through 1 to N? I'm not completely satisfied with the loop in my code. Please suggest improvements. Here is my code:
--read_int function
read_int :: IO Integer
read_int = do
line <- getLine
readIO line
--is_prime function
is_prime :: Integer -> Bool
is_prime n = helper n 2
where
helper :: Integer -> Integer -> Bool
helper n i
| n < 2 * i = True
| mod n i > 0 = helper n (i+1)
| otherwise = False
main = do
n <- read_int
dump 1 n
where
dump i x = do
putStrLn ( show (i) ++ " is a prime? " ++ show (is_prime i) )
if i >= x
then putStrLn ("")
else do
dump (i+1) x
You are misreading the tutorial. It would say the type signature should be
is_prime :: (Integral a) => a -> Bool
-- NOT Integer a
These are different types:
Integer -> Bool
This is a function that takes a value of type Integer and gives back a value of type Bool.
Integral a => a -> Bool
This is a function that takes a value of type a and gives back a value of type Bool.
What is a? It can be any type of the caller's choice that implements the Integral type class, such as Integer or Int.
(And the difference between Int and Integer? The latter can represent an integer of any magnitude, the former wraps around eventually, similar to ints in C/Java/etc.)
The idiomatic way to loop depends on what your loop does: it will either be a map, a fold, or a filter.
Your loop in main is a map, and because you're doing i/o in your loop, you need to use mapM_.
let dump i = putStrLn ( show (i) ++ " is a prime? " ++ show (is_prime i) )
in mapM_ dump [1..n]
Meanwhile, your loop in is_prime is a fold (specifically all in this case):
is_prime :: Integer -> Bool
is_prime n = all nondivisor [2 .. n `div` 2]
where
nondivisor :: Integer -> Bool
nondivisor i = mod n i > 0
(And on a minor point of style, it's conventional in Haskell to use names like isPrime instead of names like is_prime.)
Part 1: If you look at the tutorial again, you'll notice that it actually gives type signatures in the following forms:
isPrime :: Integer -> Bool
-- or
isPrime :: Integral a => a -> Bool
isPrime :: (Integral a) => a -> Bool -- equivalent
Here, Integer is the name of a concrete type (has an actual representation) and Integral is the name of a class of types. The Integer type is a member of the Integral class.
The constraint Integral a means that whatever type a happens to be, a has to be a member of the Integral class.
Part 2: There are plenty of ways to write such a function. Your recursive definition looks fine (although you might want to use n < i * i instead of n < 2 * i, since it's faster).
If you're learning Haskell, you'll probably want to try writing it using higher-order functions or list comprehensions. Something like:
module Main (main) where
import Control.Monad (forM_)
isPrime :: Integer -> Bool
isPrime n = all (\i -> (n `rem` i) /= 0) $ takeWhile (\i -> i^2 <= n) [2..]
main :: IO ()
main = do n <- readLn
forM_ [1..n] $ \i ->
putStrLn (show (i) ++ " is a prime? " ++ show (isPrime i))
It is Integral a, not Integer a. See http://www.haskell.org/haskellwiki/Converting_numbers.
map and friends is how you loop in Haskell. This is how I would re-write the loop:
main :: IO ()
main = do
n <- read_int
mapM_ tell_prime [1..n]
where tell_prime i = putStrLn (show i ++ " is a prime? " ++ show (is_prime i))