multiple SockJs connections - sockjs

I am trying to create handler for SockJs connections which handle multiple users simultaneously like this:
#Bean
public WebSocketHandler snakeHandler() { return new PerConnectionWebSocketHandler(SnakeHandler.class); }
And with code on client side:
Game.socket = new SockJS('/snake/snake');
Game.socket.onopen = function () {
Console.log('Info: WebSocket connection opened.');
Console.log('Info: Press an arrow key to begin.');
};
The problem is with next connection, not first. When I connect at first, I got single WebSocketSession. But all next, got 3 connections:
WebSocketSession, XhrStreamingSockJsSession and PollingSockJsSession and no messages "Info: WebSocket connection opened." in browser console, only first client gets it.
Any ideas?

Related

Gracefully closing connection of DB using TypeORM in NestJs

So, before I go deep in the problem let me explain you the basic of my app.
I have connection to DB(TypeOrm), Kafka(kafkajs) in my app.
My app is the Consumer of 1 topic which:
Gets some data in the callback handler, and puts that data in one table using TypeORM Entity
Maintains the Global map (in some Singleton Instance of a class) with some id (that I get in data of point 1).
At the time of app getting shutdown, my task is:
Disconnect all the consumers of the topics (this service is connected to) from the Kafka
Traverse the Global Map (point 2) and repark the message in the some topic
Disconnect the DB connections using the close method.
Here are some piece of code that might help you understand how I added the life cycle events on Server in NestJs.
system.server.life.cycle.events.ts
#Injectable()
export class SystemServerLifeCycleEventsShared implements BeforeApplicationShutdown {
constructor(#Inject(WINSTON_MODULE_PROVIDER) private readonly logger: Logger, private readonly someService: SomeService) {}
async beforeApplicationShutdown(signal: string) {
const [err] = await this.someService.handleAbruptEnding();
if (err) this.logger.info(`beforeApplicationShutdown, error::: ${JSON.stringify(err)}`);
this.logger.info(`beforeApplicationShutdown, signal ${signal}`);
}
}
some.service.ts
export class SomeService {
constructor(private readonly kafkaConnector: KafkaConnector, private readonly postgresConnector: PostgresConnector) {}
public async handleAbruptEnding(): Promise<any> {
await this.kafkaConnector.disconnectAllConsumers();
for(READ_FROM_GLOBAL_STORE) {
await this.kafkaConnector.function.call.to.repark.the.message();
}
await this.postgresConnector.disconnectAllConnections();
return true;
}
}
postgres.connector.ts
export class PostgresConnector {
private connectionManager: ConnectionManager;
constructor () {
this.connectionManager = getConnectionManager();
}
public async disconnectAllConnections(): Promise<void[]> {
const connectionClosePromises: Promise<void> = [];
connectionManager.connections?.forEach((connection) => {
if (connection.isConnected) connectionClosePromises.push(connection.close());
});
return Promise.all(connectionClosePromises);
}
}
ConnectionManager& getConnectionManager() imported from TypeORM module.
Now here are some unusual exceptions / behavior I am facing:
Disconnect all connections is throwing exception/error as in quote:
ERROR [TypeOrmModule] Cannot execute operation on "default" connection because connection is not yet established.
If connection is not yet established then how come my isConnected came true inside of if. I am not getting any clue anywhere how is this possible. And how to do graceful shutdown of the connection in TypeORM.
Do we really need to handle the closure of the connection in TypeORM or it internally handles it.
Even if, TypeORM handles the connection closure internally, how could we achieve it explicitly.
Is there any callback that can be triggered in case the connection is disconnected properly so that I am sure, that disconnection actually happened from the db.
Some of the messages are coming after I press CTRL + C (mimicking the abrupt/closure of the process of my server) and the control comes back to Terminal. This means, some thread is coming back after the handle returns to my terminal (🤷, no clue, how would I handle this, since if you see, my handleAbruptHandling is awaited and also, I cross checked all the promises are being awaited properly.)
Some of the things to know:
I properly added my module to create the hooks of server life cycle events.
Injected the objects in almost all the classes properly.
Not getting any DI issue from NEST and server is getting started properly.
Please shed some light and let me know how can I gracefully disconnect from db using typeorm api inside NestJs in case of abrupt closure.
Thanks in advance and happy coding :)
Littlebit late but may help someone..
You are missing the param keepConnectionAlive as true in TypeOrmModuleOptions, typeOrm dont keep connections alive as default. I set keepConnectionAlive as false, if a transaction keeps the connection open im going to close the connection (typeorm wait until the transaction or other process finish before close the connection), this is my implementation
import { Logger, Injectable, OnApplicationShutdown } from '#nestjs/common';
import { getConnectionManager } from 'typeorm';
#Injectable()
export class LifecyclesService implements OnApplicationShutdown {
private readonly logger = new Logger();
onApplicationShutdown(signal: string) {
this.logger.warn('SIGNTERM: ', signal);
this.closeDBConnection();
}
closeDBConnection() {
const conn = getConnectionManager().get();
if (conn.isConnected) {
conn
.close()
.then(() => {
this.logger.log('DB conn closed');
})
.catch((err: any) => {
this.logger.error('Error clossing conn to DB, ', err);
});
} else {
this.logger.log('DB conn already closed.');
}
}
}
I discovered some TypeORM docs saying "Disconnection (closing all connections in the pool) is made when close is called"
Here: https://typeorm.biunav.com/en/connection.html#what-is-connection
I tried export const AppDataSource = new DataSource({ // details }) and importing it and doing
import { AppDataSource } from "../../src/db/data-source";
function closeConnection() {
console.log("Closing connection to db");
// AppDataSource.close(); // said "deprecated - use destroy() instead"
AppDataSource.destroy(); // hence I did this
}
export default closeConnection;
Maybe this will save someone some time

java.net.ConnectException: Connection refused: connect. Data Grip [duplicate]

I'm trying to implement a TCP connection, everything works fine from the server's side but when I run the client program (from client computer) I get the following error:
java.net.ConnectException: Connection refused
at java.net.PlainSocketImpl.socketConnect(Native Method)
at java.net.PlainSocketImpl.doConnect(PlainSocketImpl.java:351)
at java.net.PlainSocketImpl.connectToAddress(PlainSocketImpl.java:213)
at java.net.PlainSocketImpl.connect(PlainSocketImpl.java:200)
at java.net.SocksSocketImpl.connect(SocksSocketImpl.java:432)
at java.net.Socket.connect(Socket.java:529)
at java.net.Socket.connect(Socket.java:478)
at java.net.Socket.<init>(Socket.java:375)
at java.net.Socket.<init>(Socket.java:189)
at TCPClient.main(TCPClient.java:13)
I tried changing the socket number in case it was in use but to no avail, does anyone know what is causing this error & how to fix it.
The Server Code:
//TCPServer.java
import java.io.*;
import java.net.*;
class TCPServer {
public static void main(String argv[]) throws Exception {
String fromclient;
String toclient;
ServerSocket Server = new ServerSocket(5000);
System.out.println("TCPServer Waiting for client on port 5000");
while (true) {
Socket connected = Server.accept();
System.out.println(" THE CLIENT" + " " + connected.getInetAddress()
+ ":" + connected.getPort() + " IS CONNECTED ");
BufferedReader inFromUser = new BufferedReader(
new InputStreamReader(System.in));
BufferedReader inFromClient = new BufferedReader(
new InputStreamReader(connected.getInputStream()));
PrintWriter outToClient = new PrintWriter(
connected.getOutputStream(), true);
while (true) {
System.out.println("SEND(Type Q or q to Quit):");
toclient = inFromUser.readLine();
if (toclient.equals("q") || toclient.equals("Q")) {
outToClient.println(toclient);
connected.close();
break;
} else {
outToClient.println(toclient);
}
fromclient = inFromClient.readLine();
if (fromclient.equals("q") || fromclient.equals("Q")) {
connected.close();
break;
} else {
System.out.println("RECIEVED:" + fromclient);
}
}
}
}
}
The Client Code:
//TCPClient.java
import java.io.*;
import java.net.*;
class TCPClient {
public static void main(String argv[]) throws Exception {
String FromServer;
String ToServer;
Socket clientSocket = new Socket("localhost", 5000);
BufferedReader inFromUser = new BufferedReader(new InputStreamReader(
System.in));
PrintWriter outToServer = new PrintWriter(
clientSocket.getOutputStream(), true);
BufferedReader inFromServer = new BufferedReader(new InputStreamReader(
clientSocket.getInputStream()));
while (true) {
FromServer = inFromServer.readLine();
if (FromServer.equals("q") || FromServer.equals("Q")) {
clientSocket.close();
break;
} else {
System.out.println("RECIEVED:" + FromServer);
System.out.println("SEND(Type Q or q to Quit):");
ToServer = inFromUser.readLine();
if (ToServer.equals("Q") || ToServer.equals("q")) {
outToServer.println(ToServer);
clientSocket.close();
break;
} else {
outToServer.println(ToServer);
}
}
}
}
}
This exception means that there is no service listening on the IP/port you are trying to connect to:
You are trying to connect to the wrong IP/Host or port.
You have not started your server.
Your server is not listening for connections.
On Windows servers, the listen backlog queue is full.
I would check:
Host name and port you're trying to connect to
The server side has managed to start listening correctly
There's no firewall blocking the connection
The simplest starting point is probably to try to connect manually from the client machine using telnet or Putty. If that succeeds, then the problem is in your client code. If it doesn't, you need to work out why it hasn't. Wireshark may help you on this front.
You have to connect your client socket to the remote ServerSocket. Instead of
Socket clientSocket = new Socket("localhost", 5000);
do
Socket clientSocket = new Socket(serverName, 5000);
The client must connect to serverName which should match the name or IP of the box on which your ServerSocket was instantiated (the name must be reachable from the client machine). BTW: It's not the name that is important, it's all about IP addresses...
I had the same problem, but running the Server before running the Client fixed it.
One point that I would like to add to the answers above is my experience-
"I hosted on my server on localhost and was trying to connect to it through an android emulator by specifying proper URL like http://localhost/my_api/login.php . And I was getting connection refused error"
Point to note - When I just went to browser on the PC and use the same URL (http://localhost/my_api/login.php) I was getting correct response
so the Problem in my case was the term localhost which I replaced with the IP for my server (as your server is hosted on your machine) which made it reachable from my emulator on the same PC.
To get IP for your local machine, you can use ipconfig command on cmd
you will get IPv4 something like 192.68.xx.yy
Voila ..that's your machine's IP where you have your server hosted.
use it then instead of localhost
http://192.168.72.66/my_api/login.php
Note - you won't be able to reach this private IP from any node outside this computer. (In case you need ,you can use Ngnix for that)
I had the same problem with Mqtt broker called vernemq.but solved it by adding the following.
$ sudo vmq-admin listener show
to show the list o allowed ips and ports for vernemq
$ sudo vmq-admin listener start port=1885 -a 0.0.0.0 --mountpoint /appname --nr_of_acceptors=10 --max_connections=20000
to add any ip and your new port. now u should be able to connect without any problem.
Hope it solves your problem.
Hope my experience may be useful to someone. I faced the problem with the same exception stack trace and I couldn't understand what the issue was. The Database server which I was trying to connect was running and the port was open and was accepting connections.
The issue was with internet connection. The internet connection that I was using was not allowed to connect to the corresponding server. When I changed the connection details, the issue got resolved.
In my case, I gave the socket the name of the server (in my case "raspberrypi"), and instead an IPv4 address made it, or to specify, IPv6 was broken (the name resolved to an IPv6)
In my case, I had to put a check mark near Expose daemon on tcp://localhost:2375 without TLS in docker setting (on the right side of the task bar, right click on docker, select setting)
i got this error because I closed ServerSocket inside a for loop that try to accept number of clients inside it (I did not finished accepting all clints)
so be careful where to close your Socket
I had same problem and the problem was that I was not closing socket object.After using socket.close(); problem solved.
This code works for me.
ClientDemo.java
public class ClientDemo {
public static void main(String[] args) throws UnknownHostException,
IOException {
Socket socket = new Socket("127.0.0.1", 55286);
OutputStreamWriter os = new OutputStreamWriter(socket.getOutputStream());
os.write("Santosh Karna");
os.flush();
socket.close();
}
}
and
ServerDemo.java
public class ServerDemo {
public static void main(String[] args) throws IOException {
System.out.println("server is started");
ServerSocket serverSocket= new ServerSocket(55286);
System.out.println("server is waiting");
Socket socket=serverSocket.accept();
System.out.println("Client connected");
BufferedReader reader=new BufferedReader(new InputStreamReader(socket.getInputStream()));
String str=reader.readLine();
System.out.println("Client data: "+str);
socket.close();
serverSocket.close();
}
}
I changed my DNS network and it fixed the problem
You probably didn't initialize the server or client is trying to connect to wrong ip/port.
Change local host to your ip address
localhost
//to you local ip
192.168.xxxx
I saw the same error message ""java.net.ConnectException: Connection refused" in SQuirreLSQL when it was trying to connect to a postgresql database through an ssh tunnel.
Example of opening tunel:
Example of error in Squirrel with Postgresql:
It was trying to connect to the wrong port. After entering the correct port, the process execution was successful.
See more options to fix this error at: https://stackoverflow.com/a/6876306/5857023
In my case, with server written in c# and client written in Java, I resolved it by specifying hostname as 'localhost' in the server, and '[::1]' in the client. I don't know why that is, but specifying 'localhost' in the client did not work.
Supposedly these are synonyms in many ways, but apparently, not not a 100% match. Hope it helps someone avoid a headache.
For those who are experiencing the same problem and use Spring framework, I would suggest to check an http connection provider configuration. I mean RestTemplate, WebClient, etc.
In my case there was a problem with configured RestTemplate (it's just an example):
public RestTemplate localRestTemplate() {
Proxy proxy = new Proxy(Proxy.Type.HTTP, new InetSocketAddress("localhost", <some port>));
SimpleClientHttpRequestFactory clientHttpReq = new SimpleClientHttpRequestFactory();
clientHttpReq.setProxy(proxy);
return new RestTemplate(clientHttpReq);
}
I just simplified configuration to:
public RestTemplate restTemplate() {
return new RestTemplate(new SimpleClientHttpRequestFactory());
}
And it started to work properly.
There is a service called MySQL80 that should be running to connect to the database
for windows you can access it by searching for services than look for MySQL80 service and make sure it is running
It could be that there is a previous instance of the client still running and listening on port 5000.

Connection Pooling in AWS Lambda with RDS?

I need effective MySQL database connection in AWS Lambda (Using Node Js).
Which is not creating connection/pool for every request, instead reuse it.
One Solution I got like opening connection outside AWS lambda handler. But the problem with this case if we not end the connection, we end up with timeout result.
e.g.
"use strict";
var db = require('./db');
exports.handler = (event, context, callback) => {
db.connect(function (conn) {
if (conn == null) {
console.log("Database connection failed: ");
callback("Error", "Database connection failed");
} else {
console.log('Connected to database.');
conn.query("INSERT INTO employee(name,salary) VALUE(?,?)",['Joe',8000], function(err,res){
if(err) throw err;
else {
console.log('A new employee has been added.');
}
});
db.getConnection().end();
callback(null, "Database connection done");
}
});
};
The most reliable way of handling database connections in AWS Lambda is to connect and disconnect from the database within the invocation itself which is what your code is already doing.
There are known ways to reuse an existing connection but success rates for that vary widely depending on database server configuration (idle connections, etc.) and production load.
Also, in the context of AWS Lambda, reusing database connections does not give you as much performance benefit due to the way how scaling works in Lambda.
In an always-on server app for example, concurrent and succeeding requests use and share the same connection or connection pool.
In Lambda however, concurrent requests are handled by different servers, with each of them having their own connection to the database. 10 concurrent requests will spin 10 separate servers connecting to your database. Reusing connections or connection pools won't be of any help here.
To solve your problem, use:
context.callbackWaitsForEmptyEventLoop = false;
The reason a timeout is happening is because the event loop is not empty as a result of the code outside of the handler. This change allows to callback to immediately end the lambda's execution. Your full code would look something like this:
var db = require('./db');
exports.handler = (event, context, callback) => {
context.callbackWaitsForEmptyEventLoop = false;
db.connect(function (conn) {
// .. rest of your code that calls the callback
});
}
For more information, check this the blog post by Jeremy Daly.
https://www.jeremydaly.com/reuse-database-connections-aws-lambda/

IOT: Only one usage of each socket address (protocol/network address/port) is normally permitted

I'm trying to run my first IoT on my Raspberry Pi 3.
But using this code ....
public void StartServer()
{
Task.Run(async () =>
{
listener = new StreamSocketListener();
listener.Control.KeepAlive = true;
listener.Control.NoDelay = true;
await listener.BindServiceNameAsync(port.ToString());
});
}
I get this error at BindServiceNameAsync...
Exception thrown: 'System.Runtime.InteropServices.COMException' in mscorlib.ni.dll
WinRT information: Only one usage of each socket address (protocol/network address/port)
is normally permitted.
In appmanifest I have checked "Internet (Client & Server)".
Any idea why I get this error?
Thanks
Most likely the port that you are trying to use is already being used by another process. Try a different port.

Does the ConnectionPool from SqlJocky require a close

I'm creating a back-end server application in Dart which is using a MySQL database to store data. To make the SQL call I'm using the ConnectionPool from SqlJocky.
What I do when the app starts:
Create a singleton which store the ConnectionPool
Execute multiple queries with prepareExecute and query
Locally this approach is working fine. Now I pushed a development version to Heroku and I'm getting connection issues after a few minutes.
So I wonder, do I need to close/release a single connection from the pool I use to execute a query? Or is the connection after the query placed again in the pool and free for use?
The abstract base class for all the MySQL stores:
abstract class MySQLStore {
MySQLStore(ConnectionPool connectionPool) {
this._connectionPool = connectionPool;
}
ConnectionPool get connectionPool => this._connectionPool;
ConnectionPool _connectionPool;
}
A concrete implementation for the method getAll:
Future<List<T>> getAll() async {
Completer completer = new Completer();
connectionPool.query("SELECT id, name, description FROM role").then((result) {
return result.toList();
}).then((rows) {
completer.complete(this._processRows(rows));
}).catchError((error) {
// TODO: Better error handling.
print(error);
completer.complete(null);
});
return completer.future;
}
The error I get:
SocketException: OS Error: Connection timed out, errno = 110, address = ...
This doesn't fully answer your question but I think you could simplify your code like:
Future<List<T>> getAll() async {
try {
var result = await connectionPool.query(
"SELECT id, name, description FROM role");
return this._processRows(await result.toList());
} catch(error) {
// TODO: Better error handling.
print(error);
return null;
}
}
I'm sure here is no need to close a connection with query. I don't know about prepareExecute though.
According to a comment in the SqlJocky code it can take quite some time for a connection to be released by the database server.
Maybe you need to increase the connection pool size (default 5) so you don't run out of connections while ConnectionPool is waiting for connections to be released.
After some feedback from Heroku I managed to resolve this problem by implementing a timer task that does every 50 seconds a basic MySQL call.
The response from Heroku:
Heroku's networking enforces an idle timeout of 60-90 seconds to prevent runaway processes. If you're using persistent connections in your application, make sure that you're sending a keep-alive at, say, 55 seconds to prevent your open connection from being dropped by the server.
The work around code:
const duration = const Duration(seconds: 50);
new Timer.periodic(duration, (Timer t) {
// Do a simple MySQL call with on the connection pool.
this.connectionPool.execute('SELECT id from role');
print('*** Keep alive triggered for MySQL heroku ***');
});