Apple tvOS Javascript stop Video AutoPlay upon selection - tvos

Using MenuBar template and have menu working. However, say you hover over a top level menu items like videos. The Video page automatically loads within the presentation area. BUT when you go to select a video it begins to autoplay before a user click thus inhibiting users from selecting other videos but the first video. I simply want the videos not to autoplay and await an input from the user. I tried an eventListener but it was ignored. I am at a loss of what to do.
Presenter.js
var Presenter = {
defaultPresenter: function(xml) {
if(this.loadingIndicatorVisible) {
navigationDocument.replaceDocument(xml, this.loadingIndicator);
this.loadingIndicatorVisible = false;
} else {
navigationDocument.pushDocument(xml);
}
},
modalDialogPresenter: function(xml) {
navigationDocument.presentModal(xml);
},
menuBarItemPresenter: function(xml, ele) {
var feature = ele.parentNode.getFeature("MenuBarDocument");
if (feature) {
var currentDoc = feature.getDocument(ele);
if (!currentDoc) {
feature.setDocument(xml, ele);
}
}
},
load: function(event) {
console.log(event);
var self = this,
ele = event.target,
templateURL = ele.getAttribute("template"),
presentation = ele.getAttribute("presentation");
videoURL = ele.getAttribute("videoURL");
if(videoURL) {
var player = new Player();
var playlist = new Playlist();
var mediaItem = new MediaItem("video", videoURL);
player.playlist = playlist;
player.playlist.push(mediaItem);
player.present();
}
if (templateURL) {
self.showLoadingIndicator(presentation);
resourceLoader.loadResource(templateURL,
function(resource) {
if (resource) {
var doc = self.makeDocument(resource);
doc.addEventListener("select", self.load.bind(self));
doc.addEventListener("highlight", self.load.bind(self));
if (self[presentation] instanceof Function) {
self[presentation].call(self, doc, ele);
} else {
self.defaultPresenter.call(self, doc);
}
}
}
);
}
},
makeDocument: function(resource) {
if (!Presenter.parser) {
Presenter.parser = new DOMParser();
}
var doc = Presenter.parser.parseFromString(resource, "application/xml");
return doc;
},
showLoadingIndicator: function(presentation) {
if (!this.loadingIndicator) {
this.loadingIndicator = this.makeDocument(this.loadingTemplate);
}
if (!this.loadingIndicatorVisible && presentation != "modalDialogPresenter" && presentation != "menuBarItemPresenter") {
navigationDocument.pushDocument(this.loadingIndicator);
this.loadingIndicatorVisible = true;
}
},
removeLoadingIndicator: function() {
if (this.loadingIndicatorVisible) {
navigationDocument.removeDocument(this.loadingIndicator);
this.loadingIndicatorVisible = false;
}
},
loadingTemplate: `<?xml version="1.0" encoding="UTF-8" ?>
<document>
<loadingTemplate>
<activityIndicator>
<text>Loading...</text>
</activityIndicator>
</loadingTemplate>
</document>`
}
--- application.js ---
var resourceLoader;
App.onLaunch = function(options) {
var javascriptFiles = [
`${options.BASEURL}js/ResourceLoader.js`,
`${options.BASEURL}js/Presenter.js`
];
evaluateScripts(javascriptFiles, function(success) {
if (success) {
resourceLoader = new ResourceLoader(options.BASEURL);
var index = resourceLoader.loadResource(`${options.BASEURL}templates/CalvaryTVMenuBar.xml.js`,
function(resource) {
var doc = Presenter.makeDocument(resource);
doc.addEventListener("select", Presenter.load.bind(Presenter));
navigationDocument.pushDocument(doc);
});
} else {
var alert = createAlert("Evaluate Scripts Error", "There was an error attempting to evaluate the external JavaScript files.\n\n Please check your network connection and try again later.");
navigationDocument.presentModal(alert);
throw ("Playback Example: unable to evaluate scripts.");
}
});
}
var createAlert = function(title, description) {
var alertString = `<?xml version="1.0" encoding="UTF-8" ?>
<document>
<alertTemplate>
<title>${title}</title>
<description>${description}</description>
</alertTemplate>
</document>`
var parser = new DOMParser();
var alertDoc = parser.parseFromString(alertString, "application/xml");
return alertDoc
}

Hi Josh,
Try removing the highlight event that you are attaching while loading the document using resourceLoader.loadResource method.
It seems, you are attaching both the events
doc.addEventListener("select", self.load.bind(self));
doc.addEventListener("highlight", self.load.bind(self));
Try removing the second one.

Related

Autodesk-XLSExtension, undefined viewer

Im trying to implement the XLS Extension. In the ModelData class, i cannot get objects leaf nodes because the viewer is undefined.
Here is the problematic method:
getAllLeafComponents(callback) {
// from https://learnforge.autodesk.io/#/viewer/extensions/panel?id=enumerate-leaf-nodes
viewer.getObjectTree(function (tree) {
let leaves = [];
tree.enumNodeChildren(tree.getRootId(), function (dbId) {
if (tree.getChildCount(dbId) === 0) {
leaves.push(dbId);
}
}, true);
callback(leaves);
});
}
Im getting Cannot read properties of undefined (reading 'getObjectTree') , meaning viewer is undefined.
However, viewer is working and displaying documents.
I tried to call it by window.viewer and this.viewer to no avail.
Thanks in advance for any help
It looks like it missed two lines. Could you try the revised one below?
// Model data in format for charts
class ModelData {
constructor(viewer) {
this._modelData = {};
this._viewer = viewer;
}
init(callback) {
var _this = this;
var viewer = _this._viewer;
_this.getAllLeafComponents(function (dbIds) {
var count = dbIds.length;
dbIds.forEach(function (dbId) {
viewer.getProperties(dbId, function (props) {
props.properties.forEach(function (prop) {
if (!isNaN(prop.displayValue)) return; // let's not categorize properties that store numbers
// some adjustments for revit:
prop.displayValue = prop.displayValue.replace('Revit ', ''); // remove this Revit prefix
if (prop.displayValue.indexOf('<') == 0) return; // skip categories that start with <
// ok, now let's organize the data into this hash table
if (_this._modelData[prop.displayName] == null) _this._modelData[prop.displayName] = {};
if (_this._modelData[prop.displayName][prop.displayValue] == null) _this._modelData[prop.displayName][prop.displayValue] = [];
_this._modelData[prop.displayName][prop.displayValue].push(dbId);
})
if ((--count) == 0) callback();
});
})
})
}
getAllLeafComponents(callback) {
var _this = this;
var viewer = _this._viewer;
// from https://learnforge.autodesk.io/#/viewer/extensions/panel?id=enumerate-leaf-nodes
viewer.getObjectTree(function (tree) {
var leaves = [];
tree.enumNodeChildren(tree.getRootId(), function (dbId) {
if (tree.getChildCount(dbId) === 0) {
leaves.push(dbId);
}
}, true);
callback(leaves);
});
}
hasProperty(propertyName){
return (this._modelData[propertyName] !== undefined);
}
getLabels(propertyName) {
return Object.keys(this._modelData[propertyName]);
}
getCountInstances(propertyName) {
return Object.keys(this._modelData[propertyName]).map(key => this._modelData[propertyName][key].length);
}
getIds(propertyName, propertyValue) {
return this._modelData[propertyName][propertyValue];
}
}

Simple autocomplete with Ace Editor in AS3?

I'm working in XML and I'd like to provide autocomplete suggestions for the attributes for specific node types using AS3.
For example, if the user is has a cursor in the following node:
<s:Button label="Hello World"/>
I'd like autocomplete to show "width, height, x, y".
I'm trying to get the node name and namespace and then give the editor a list of attributes that should appear in autocomplete.
I found similar questions but those are using a service call and a few that are out dated. I may delete this question if it is a duplicate.
Ace Editor for AS3 here.
In my case, for AS3, it is a combination of items:
ace.setCompleters(null); // I'm removing existing autocomplete
ace.addCompleter(codeCompleter); // adding my own
public var autoCompleteErrorMessage:String = "Nothing available";
public function codeCompleter(editor:Object, session:Object, position:Object, prefix:String, callback:Function):void {
var row:int = position.row;
var column:int = position.column;
/*
if (prefix.length === 0) {
callback(null, []);
return;
}
*/
//var myList:Array = {value: "message", caption: "Caption to user", meta: "Type shown", score: "I don't know"};
var testing:Boolean = false;
if (testing) {
callback(autoCompleteErrorMessage, [{value:"addedToStage"},{value:"added"},{value:"adding"}]);
}
else {
callback(autoCompleteErrorMessage, attributes);
}
}
protected function cursorChangeHandler(event:Event):void {
var qname:QName = getQNameFromCursorPosition(ace.row, ace.column);
if (qname==null) {
if (attributes.length) {
attributes = [];
}
return;
}
if (qname) {
attributes = getSuggestionListFromObject(classObject);
autoCompleteErrorMessage = null;
lastSelectedQName = qname;
}
}
public static var XML_TAG_NAME:String = "meta.tag.tag-name.xml";
public static var XML_TAG_OPEN:String = "meta.tag.punctuation.tag-open.xml";
public static var XML_TAG_CLOSE:String = "meta.tag.punctuation.tag-close.xml";
public static var XML_ATTRIBUTE_NAME:String = "entity.other.attribute-name.xml";
public function getQNameFromCursorPosition(row:int, column:int):QName {
var token:Object;
var line:String;
var type:String;
var value:String;
var found:Boolean;
var qname:QName;
for (; row > -1; row--) {
line = ace.getLine(row);
column = line.length;
for (; column>-1; column--) {
token = ace.getTokenAt(row, column);
type = token ? token.type : "";
if (type==XML_TAG_NAME) {
value = token.value;
found = true;
}
}
if (found) break;
}
if (found) {
qname = new QName("", value);
}
return qname;
}
The getQNameFromCursorPosition() method is fragile and I'm looking into a new method using the jumpToMatching() method.

Google Api Nearby Places on change of type, layer removed, but advertising stays, how can I remove the complete layer without reloading the page

I have custom code to create a nearby search of places on google map.
Each search type creates a new layer, removed when selecting a different search type, my problem is, even thought he layer is removed, here in Thailand we have "Google partners advertising" show dependant on the search type and this "Layer" doesnt get removed, but added to when creating a new search layer.
This is the code I use to create the search (in part):
Creating a layer (Google):
<div id="map_layers_google">
<input type="checkbox" name="map_google" id="map_google_restaurant" class="box" onclick="Propertywise.Maps.getDataWithinBounds('google_restaurant');" value="google_restaurant">
</div>
getDataWithinBounds: function(layer_name, except_this_area) {
if (!Propertywise.Design.is_ie8_or_less) {
this.layers_on_map[layer_name] = true;
this.getEntitiesWithinBounds(layer_name);
}
getEntitiesWithinBounds: function(entity_name) {
var $this = this;
if (!this.getBounds()) {
setTimeout(function() {
$this.getEntitiesWithinBounds(entity_name);
}, 20);
} else {
var layer_name, category;
var $this_input_el = jQuery("#map_" + entity_name);
jQuery("#map_updating").fadeIn('fast');
if (entity_name.indexOf('google') != -1) {
layer_name = "google";
category = entity_name.replace("google_", "");
} else if (entity_name.indexOf('school') != -1) {
layer_name = "schools";
category = entity_name.replace("schools_", "");
} else if (entity_name.indexOf('events') != -1) {
layer_name = "events";
category = entity_name.replace("events_", "");
} else {
layer_name = "transport";
this.toggleTransitLayer();
}
jQuery("#map_layers_" + layer_name + " input").each(function(index, value) {
var el_id = jQuery(this).attr("id");
var el_entity_name = el_id.replace("map_", "");
Propertywise.Maps.layers_on_map[el_entity_name] = false;
if (jQuery(this).is(":checked") && el_entity_name != entity_name) {
jQuery(this).attr("checked", false);
}
if (jQuery(this).is(":checked") && el_entity_name == entity_name) {
Propertywise.Maps.layers_on_map[entity_name] = true;
}
});
if (jQuery("#map_" + entity_name).is(':checked') || Propertywise.this_page == "school") {
if (layer_name == "google") {
infoWindow = new google.maps.InfoWindow();
Propertywise.Maps.removeMarkers(layer_name);
var request = {
bounds: Propertywise.Maps.map.getBounds(),
types: [category]
};
service = new google.maps.places.PlacesService(Propertywise.Maps.map);
service.radarSearch(request, function(results, status) {
jQuery("#map_updating").fadeOut('fast');
if (status != google.maps.places.PlacesServiceStatus.OK) {
return;
}
for (var i = 0, result; result = results[i]; i++) {
Propertywise.Maps.createMarker(result.geometry.location.lat(), result.geometry.location.lng(), {
place: result,
type: category
});
}
});
}
} else {
this.removeMarkers(layer_name);
jQuery("#map_updating").fadeOut('fast');
}
}
}
And this is the setup and remove each layer:
setUpLayers: function() {
var $this = this;
jQuery.each(this.layers, function(layer_name, value) {
Propertywise.Ajax.requests[layer_name] = [];
$this.layers[layer_name] = [];
});
},
removeMarkers: function(layer_name) {
if (Propertywise.Maps.map) {
var layer = this.layers[layer_name];
for (var i = 0; i < layer.length; i++) {
layer[i].setMap(null);
}
layer = [];
}
}
Here is link to screen shot of the problem.
screenshot
Question is, can anyone help with either changing the above to remove the complete layer(not just marker layer) or advise how to remove the advertising.. I understand this is part of terms of Google to display, but its unprofessional and looks terrible.
Best
Malisa

audio won't work on safari browser

could someone please help me to find out why this won't work on safari browser? It seems to work really well in all other browsers apart from Safari. I really could not work it out.
Any help will be most appreciated.
function loadPlayer()
{
var audioPlayer = new Audio();
audioPlayer.controls="";
audioPlayer.setAttribute("data-index", -1); //set default index to -1.
audioPlayer.addEventListener('ended',nextSong,false);
audioPlayer.addEventListener('error',errorFallback,true);
document.getElementById("player").appendChild(audioPlayer);
}
function nextSong(index, e)
{
var next;
var audioPlayer = document.getElementsByTagName('audio')[0];
//check for index. If so load from index. If not, index is defined auto iterate to next value.
if (index >= 0)
{
next = index;
}
else
{
next = parseInt(audioPlayer.getAttribute("data-index"))+1;
next >= urls.length ? next = 0 : null;
}
audioPlayer.src=urls[next][0]; //load the url.
audioPlayer.setAttribute("data-index", next);
//disable the player.
var audioPlayerControls = document.getElementById("playerControls");
audioPlayer.removeEventListener('canplay',enablePlayerControls,false);
audioPlayerControls.setAttribute("disabled", true);
audioPlayer.addEventListener('canplay',enablePlayerControls,false);
audioPlayer.load();
//show the image:
var image = document.getElementById("playerList").querySelectorAll("a")[next].querySelector("img").cloneNode();
image.style.width = "30px";
if(audioPlayerControls.querySelector("img"))
{
audioPlayerControls.replaceChild(image, audioPlayerControls.querySelector("img"));
}
else
{
audioPlayerControls.insertBefore(image, audioPlayerControls.querySelector("a"));
}
}
function enablePlayerControls()
{
//File has loaded, so we can start playing the audio.
//Enable the player options.
var audioPlayer = document.getElementsByTagName('audio')[0];
audioPlayer.removeEventListener('canplay',enablePlayerControls,false);
document.getElementById("playerControls").removeAttribute("disabled");
audioPlayer.play();
}
function errorFallback() {
nextSong();
}
function playPause()
{
var audioPlayer = document.getElementsByTagName('audio')[0];
if (audioPlayer.paused)
{
audioPlayer.play();
} else
{
audioPlayer.pause();
}
}
function pickSong(e)
{
//we want the correct target. Select it via the event (e).
var target;
//pickSong does the selecting:
if (e && e.target && e.target.tagName && e.target.tagName.toLowerCase() == "img")
{
//The event target = the img element.
target = e.target.parentElement;
}
else
{
//the event target is the a element
target = e.target;
}
var index = target.getAttribute("data-index"); //get the song index stored in the data-index attribute.
nextSong(index);
}
var urls = new Array();
urls[0] = ['http://mp3lg4.tdf-cdn.com/9079/jet_143844.mp3', 'http://radio-maghreb.net/radio/radio almazighia.png'];
urls[1] = ['http://mp3lg4.tdf-cdn.com/9077/jet_143651.mp3', "http://radio-maghreb.net/radio/alwatania.png"];
urls[2] = ['http://mp3lg4.tdf-cdn.com/9080/jet_144136.mp3', "http://radio-maghreb.net/radio/inter.jpg"];
function startAudioPlayer()
{
loadPlayer();
for (var i = 0; i < urls.length; ++i)
{
//this for loop runs through all urls and appends them to the player list. This smooths the adding off new items. You only have
//to declare them in the array, the script does the rest.
var link = document.createElement("a");
link.href = "javascript: void(0)";
link.addEventListener("click", pickSong, false);
link.setAttribute("data-index", i);
link.img = document.createElement("img");
link.img.src = urls[i][1];
link.appendChild(link.img);
document.getElementById("playerList").appendChild(link);
}
}
//Event that starts the audio player.
window.addEventListener("load", startAudioPlayer, false);
#playerControls[disabled=true] > a{
color: #c3c3c3;
}
<span id="playerControls" disabled="true">
Play
Stop
</span>
Next Track
<!-- player ends -->
<br>
<br>
<!-- img links start -->
<div id="playerList">
</div>

Decode/Encode .swf file

I have this .swf file: http://www.mediafire.com/download/hrr3c6c188jsgvd/upload.swf
I need to change something in this file, so I have this website http://www.showmycode.com/ decode the file and got those code:
if (!hasOwnProperty("_load05626E90")) {
_load05626E90 = true;
telltarget ("..") {
var copyright = function () {
telltarget ("..") {
geturl("http://www.google.com/search?q=PHP+Script+c-Image+Uploader+3.0", "_blank");
}
};
}
}
else {
// unexpected jump
}
var author = function () {
telltarget ("..") {
geturl("http://chiplove.biz", "_blank");
}
};
// unexpected jump
// unexpected jump
var uploadItem = function (num) {
telltarget ("..") {
var item = flash.net.FileReference(list[num]);
item.addlistener(listener2);
item.upload((((((((((("upload.php?watermark=" + watermark) + "&logo=") + logo) + "&resize=") + resize) + "&server=") + server) + "&q=") + q)+ "&account=") + account)+ "&password=") + password);
}
};
// unexpected jump
// unexpected jump
var FileChooser = function () {
telltarget ("..") {
var fileRef = new flash.net.FileReferenceList();
fileRef.addlistener(listener);
fileRef.browse(allTypes);
}
};
// unexpected jump
// unexpected jump
};
stop();
//---------------------------------------------------------------------- //Frame 1 //----------------------------------------------------------------------
this.menu = new contextmenu();
this.menu.hidebuiltinitems();
this.menu.customitems.push(new contextmenuitem("PHP Script - c-Image Uploader 3.0", copyright));
this.menu.customitems.push(new contextmenuitem("Powered by chiplove.9xpro", author));
//---------------------------------------------------------------------- //Symbol 3 Button //----------------------------------------------------------------------
on (press) {
var listener = new object();
var listener2 = new object();
var itemnum = 0;
var numfiles = 0;
delete _global.__resolve;
_global.__resolve = _global.__debugResolve;
if (list == undefined) {
var list = null;
}
var allTypes = new array();
var imageTypes = new object();
imageTypes.description = "Images (*.jpg; *.jpeg; *.jpe; *.gif; *.png;)";
imageTypes.extension = "*.jpg; *.JPG; *.jpeg; *.jpe; *.gif; *.png;";
allTypes.push(imageTypes);
listener.onselect = function (fileRefList) {
list = fileRefList.fileList; numfiles = list.length;
uploadItem(itemnum);
};
listener2.onOpen = function (file) { };
listener2.onProgress = function (file, bytesloaded, bytestotal) {
flash.external.ExternalInterface.call("loading");
};
listener2.onComplete = function (file) { };
listener2.onUploadCompleteData = function (file, data) {
var loadvars = new loadvars();
loadvars.decode(data);
flash.external.ExternalInterface.call("displaypic", file.name, loadvars.image);
itemnum = itemnum + 1;
if (itemnum < numfiles) {
uploadItem(itemnum);
}
else {
flash.external.ExternalInterface.call("responseStatus", "Done!");
}
};
flash.external.ExternalInterface.addCallBack("FileChooser", this, FileChooser);
flash.external.ExternalInterface.call("clearlist");
FileChooser();
}
I think this is Action Script code, so after make some little change I get flash builder to recompile it, however, flash builder show a lot of red underline (syntax error) in my code and can't build those code to .swf file again. I wonder if the code I got from showmycode.com is correct, or is it action script? If the code I got from showmycode.com is not correct, how can I decode, edit, then encode again that "upload.swf" file?