gulp multiple sources in one task - gulp

In my project structure I have app folder for development, I would like to move the .html files and the content of /css to a folder above it called /dist.
In my gulp tasks I tried this:
gulp.task('prod', function() {
gulp.src('app/*.html')
.pipe(gulp.dest('dist'))
gulp.src('app/css/*.css')
.pipe(gulp.dest('dist/css'))
});
This didn't work out. The only way was to create two different tasks:
gulp.task('prod_html', function() {
return gulp.src('app/*.html')
.pipe(gulp.dest('dist'))
});
gulp.task('prod_css', function() {
return gulp.src('app/css/*.css')
.pipe(gulp.dest('dist/css'))
});
But this seems to be the bad practice to create servera different tasks in the end; one for the html files, then for /css and /js and /images
cheers
Sohail

I ended up using merge-stream :)
npm install --save-dev gulp merge-stream
Then:
var merge = require('merge-stream');
gulp.task('prod', function() {
var html = gulp.src('app/*.html')
.pipe(gulp.dest('dist'))
var css = gulp.src('app/css/*.css')
.pipe(gulp.dest('dist/css'))
return merge(html, css);
});
and put in my default tasks :)

Related

Gulp copy all files within a subdirectory with a given name

I have a gulp script which is supposed to copy some dll's in sub directories, if those files have the ending with for instace .Plugin. So I have this structure in my solution:
Now I want to copy all of my assemblies with name ending with .Plugin.dll up to the folder Plugins right under Host. This is my gulp script so far:
gulp.task('pluginsCopy', function (cb) {
gulp.src('.\/**/bin/Debug/*.Plugins')
.pipe(newer("bin/Debug/Plugins/"))
.pipe(gulp.dest("bin/Debug/Plugins/"))
});
As you can see, I dont have that much experience with gulp, but could someone please give me a hint?
Thanks!
You could do something like this:
var gulp = require('gulp');
var bases = {
app: 'MySolution/',
dist: 'MySolution/bin/Debug/Plugins',
};
var paths = {
text: '**/*.dll.txt'
};
// Copy all other files to dist directly
gulp.task('copy', function() {
// Copy txt
gulp.src(paths.text, {cwd: bases.app})
.pipe(gulp.dest(bases.dist));
});
gulp.task('default', ['copy']);
Figured it out:
gulp.task('pluginCopy', function (cb) {
gulp.src('../*Plugin/bin/Debug/*.Plugin.dll')
.pipe(newer("bin/Debug/Plugins/"))
.pipe(rename({ dirname: '' }))
.pipe(gulp.dest("bin/Debug/Plugins/"))
});

Jekyll clear build folder with Gulp

I'm using a build environment with Jekyll + Gulp. So, using the gulpfile.js below, the build process generate first a dist/css folder with the compiled css inside, and then clear the entire dist folder for put the jekyll build result inside. So, i'm not able to compile the scss files inside the dist folder because every time jekyll it completely clear it.
var gulp = require('gulp');
var browserSync = require('browser-sync');
var sass = require('gulp-sass');
var child = require('child_process');
gulp.task('jekyll', function (done) {
return child.spawn('jekyll' , ['build']).on('close', done);
});
gulp.task('jekyll-rebuild', ['jekyll'], function () {
browserSync.reload();
});
gulp.task('browser-sync', ['sass', 'jekyll'], function() {
browserSync({
server: {
baseDir: 'dist'
}
});
});
gulp.task('sass', function () {
return gulp.src('src/_sass/theme.scss')
.pipe(sass({
includePaths: ['scss'],
onError: browserSync.notify
}))
.pipe(browserSync.reload({stream:true}))
.pipe(gulp.dest('dist/css'));
});
gulp.task('watch', function () {
gulp.watch('src/_sass/*.scss', ['sass']);
gulp.watch(['src/*.html', 'src/_layouts/*.html', 'src/_includes/*'], ['jekyll-rebuild']);
});
gulp.task('default', ['browser-sync', 'watch']);
I have to avoid running jekyll task in parallel with styles and scripts so I have used a runSequence.
gulp.task('build', () => {
runSequence('jekyll', ['styles', 'scripts']);
});
gulp.task('default', ['build', 'browser-sync', 'watch']);
In your Jekyll config you need to declare which folders you want to keep:
keep_files: [ css, build ]
When clobbering the site destination, keep the selected files. Useful for files that are not generated by jekyll; e.g. files or assets that are generated by your build tool. The paths are relative to the destination.
https://jekyllrb.com/docs/configuration/

Gulp is throwing syntax error, probbably compiling dependencies

I have the following gulp file:
var paths = {
all: ['*.js', '**/*.js', 'index.html'],
js: ['*.js', '**/*.js'],
html: 'index.html',
dist: 'dist'
};
var gulp = require("gulp");
var babel = require("gulp-babel");
gulp.task("default", function () {
gulp.src(paths.html)
.pipe(gulp.dest(paths.dist));
return gulp.src(paths.js)
.pipe(babel())
.pipe(gulp.dest(paths.dist));
});
gulp.task('watch', function(){
gulp.watch(paths.all, ['default']);
});
When I run it, I get this error
SyntaxError: d:/project_folder/node_modules/gulp-babel/node_modules/gulp-util/node_modules/beeper/index.js: 'return' outside of function (9:1) ...`
I read somewhere that I shouldn't compile dependencies. I run just gulp with no following flags. So I don't know wehether or not I do compile them. But gulp seems slow because it takes few seconds to get to first task. How to get rid of this error? And am I doing something wrong with dependencies?
Yes, you are currently including all .js files from the current directory, not the source directories. Your application code (lets assume app.js) will "include" your dependencies by using common js requires, such as:
var request = require('request');
In order to actually map the require statements you would want to use a module loader, or packer such as: Browserify or Webpack
The following gulp task will solve the module errors:
var paths = {
all: ['./src**/*.js', 'index.html'],
js: ['./src/**/*.js'],
html: 'index.html',
dist: 'dist'
};
var gulp = require('gulp');
var babel = require('gulp-babel');
gulp.task('default', function () {
gulp.src(paths.html)
.pipe(gulp.dest(paths.dist));
return gulp.src(paths.js)
.pipe(babel())
.pipe(gulp.dest(paths.dist));
});
gulp.task('watch', function(){
gulp.watch(paths.all, ['default']);
});
This only includes all the .js files in the src folder, not **/*.js which will include all *.js files in every folder including node_modules bower_components.
Regarding module loading:
You would probably want to use a loader task to bundle all your client code instead of just copying them to the dist, such as:
gulp.task("webpack", function(callback) {
// run webpack
webpack({
// configuration
}, function(err, stats) {
if(err) throw new gutil.PluginError("webpack", err);
gutil.log("[webpack]", stats.toString({
// output options
}));
callback();
});
});

Getting gulp and es6 set up to reload on saves

I have been playing with gulp and babel for the past few days. I am getting a solid grasp of setting up babel with gulp through tutorials. I've noticed that the newer the tutorial the more changes that develop.
Here is one way I was able to set up es6 to es5 with a transpiler.
var gulp = require('gulp');
var babel = require('gulp-babel');
gulp.task('es6to5', function () {
return gulp.src('js/src/app.js')
.pipe(babel())
.pipe(gulp.dest('dist'));
});
However, I do not want to rerun gulp each time, and I want the dist/ folder to update on each save.
I added browser-sync and delete.
var gulp = require('gulp');
var babel = require('gulp-babel');
var browserSync = require('browser-sync');
var del = require('del');
gulp.task('clean:dist', function() {
return del([
'dist/app.js'
]);
});
gulp.task('es6to5', function () {
return gulp.src('js/src/app.js')
.pipe(babel())
.pipe(gulp.dest('dist'));
});
gulp.task("browserSync", function() {
browserSync({
server: {
baseDir: './dist'
}
});
});
gulp.task("copyIndex", ['clean:dist'], function() {
gulp.src("src/index.html")
.pipe(gulp.dest('./dist'))
.pipe(browserSync.reload({stream: true}));
});
gulp.task('watchFiles', function() {
gulp.watch('src/index.html', ['copyIndex']);
gulp.watch('src/**/*.js', ['babelIt']);
});
gulp.task('default', ['clean:dist', 'es6to5','browserSync','watchFiles']);
I set up a default that will clean out the dist folder then run es6to5. Afterwards I want it to sync and update. I called watchFiles last.
However, I am no longer getting updated js files. The files in the dist folder Are not compiling to es5 and everything is going to a 404.
The task
copyIndex seems to be the problem but I am not sure how to fix it or if it is the only problem. Any direction helps.
You have a typo.
It should be gulp.watch('src/**/*.js', ['es6to5']);, not gulp.watch('src/**/*.js', ['babelIt']);
Anyway i suggest to use gulp-watch instead of the built-in watch function. It has several advantages, mainly it recompile on new file creation.

How do I replace the filenames listed in index.html with the output of gulp-rev?

I'm using gulp-rev to build static files that I can set to never expire. I'd like to replace all references to the generated files in index.html to these renamed files, but I can't seem to find anything that does that like Grunt with usemin.
As far as I can tell right now, I have some options.
Use gulp-usemin2, which depends on gulp-rev. When I go to search Gulp plugins, it says that gulp-usemin2 does too much so I should use gulp-useref instead, but I can't configure gulp-ref to use gulp-rev's output.
Write my own plugin the replace the blocks (scripts & styles) in index.html (and in the CSS) with the generated files.
Any ideas? I don't see why this little use case should be the only thing in my way to replacing Grunt.
Rather than trying to solve this problem multiple gulp steps (which gulp-rev seems to want you to do), I've forked gulp-rev to gulp-rev-all to solve this usecase in one gulp plugin.
For my personal usecase I wanted to rev absolutely everything but as someone else raised an feature request, there should be the ability to exclude certain files like index.html. This will be implemented soon.
I've just written a gulp plugin to do this, it works especially well with gulp-rev and gulp-useref.
The usage will depend on how you've set things up, but it should look something like:
gulp.task("index", function() {
var jsFilter = filter("**/*.js");
var cssFilter = filter("**/*.css");
return gulp.src("src/index.html")
.pipe(useref.assets())
.pipe(jsFilter)
.pipe(uglify()) // Process your javascripts
.pipe(jsFilter.restore())
.pipe(cssFilter)
.pipe(csso()) // Process your CSS
.pipe(cssFilter.restore())
.pipe(rev()) // Rename *only* the concatenated files
.pipe(useref.restore())
.pipe(useref())
.pipe(revReplace()) // Substitute in new filenames
.pipe(gulp.dest('public'));
});
I have confronted the same problem, I tried gulp-rev-all, but it has some path problem, not very free to use.
So I figure out an solution, use gulp-rev and gulp-replace:
At first I have a replace symbol in my html(js, css) files
<link rel="stylesheet" href="{{{css/common.css}}}" />
<script src="{{{js/lib/jquery.js}}}"></script>
in css files
background: url({{{img/logo.png}}})
Second after some compile task, use gulp-replace to replace all the static files reference:
take stylus compile in development as example:
gulp.task('dev-stylus', function() {
return gulp.src(['./fe/css/**/*.styl', '!./fe/css/**/_*.styl'])
.pipe(stylus({
use: nib()
}))
.pipe(replace(/\{\{\{(\S*)\}\}\}/g, '/static/build/$1'))
.pipe(gulp.dest('./static/build/css'))
.pipe(refresh());
});
In production environment, use gulp-rev to generate rev-manifest.json
gulp.task('release-build', ['release-stylus', 'release-js', 'release-img'], function() {
return gulp.src(['./static/build/**/*.css',
'./static/build/**/*.js',
'./static/build/**/*.png',
'./static/build/**/*.gif',
'./static/build/**/*.jpg'],
{base: './static/build'})
.pipe(gulp.dest('./static/tmp'))
.pipe(rev())
.pipe(gulp.dest('./static/tmp'))
.pipe(rev.manifest())
.pipe(gulp.dest('./static'));
});
Then use gulp-replace to replace the refs in static files with rev-manifest.json:
gulp.task('css-js-replace', ['img-replace'], function() {
return gulp.src(['./static/tmp/**/*.css', './static/tmp/**/*.js'])
.pipe(replace(/\{\{\{(\S*)\}\}\}/g, function(match, p1) {
var manifest = require('./static/rev-manifest.json');
return '/static/dist/'+manifest[p1]
}))
.pipe(gulp.dest('./static/dist'));
});
This helped me gulp-html-replace.
<!-- build:js -->
<script src="js/player.js"></script>
<script src="js/monster.js"></script>
<script src="js/world.js"></script>
<!-- endbuild -->
var gulp = require('gulp');
var htmlreplace = require('gulp-html-replace');
gulp.task('default', function() {
gulp.src('index.html')
.pipe(htmlreplace({
'css': 'styles.min.css',
'js': 'js/bundle.min.js'
}))
.pipe(gulp.dest('build/'));
});
You could do it with gulp-useref like this.
var gulp = require('gulp'),
useref = require('gulp-useref'),
filter = require('gulp-filter'),
uglify = require('gulp-uglify'),
minifyCss = require('gulp-minify-css'),
rev = require('gulp-rev');
gulp.task('html', function () {
var jsFilter = filter('**/*.js');
var cssFilter = filter('**/*.css');
return gulp.src('app/*.html')
.pipe(useref.assets())
.pipe(jsFilter)
.pipe(uglify())
.pipe(rev())
.pipe(jsFilter.restore())
.pipe(cssFilter)
.pipe(minifyCss())
.pipe(rev())
.pipe(cssFilter.restore())
.pipe(useref.restore())
.pipe(useref())
.pipe(gulp.dest('dist'));
});
or you could even do it this way:
gulp.task('html', function () {
var jsFilter = filter('**/*.js');
var cssFilter = filter('**/*.css');
return gulp.src('app/*.html')
.pipe(useref.assets())
.pipe(rev())
.pipe(jsFilter)
.pipe(uglify())
.pipe(jsFilter.restore())
.pipe(cssFilter)
.pipe(minifyCss())
.pipe(cssFilter.restore())
.pipe(useref.restore())
.pipe(useref())
.pipe(gulp.dest('dist'));
});
The problem is updating the asset paths in the html with the new rev file paths. gulp-useref doesn't do that.