How do you install flash debug version with Windows 10 - actionscript-3

I have been looking for a way to install the debug version of flashplayer for ie11 or the newer microsoft edge browser under Windows 10. AS far as I understand, the flash plugin is now embedded with both browsers, so there is no way to update it to a debug version.
Using the debug version installer from adobe site (active x version), gives me a pop-up stating that I already have the latest verion which is true, but there seems to be no way to change my version with the debug one.
AS anyone succeed in using the debug version of flash undex one of these browser on Windows 10 (64bits)?
Thanks,

Currently the answer is no, you can not use the Flash debugger in Windows 10 / IE or Edge browsers as they are 'embedded' libraries in the OS now. The options are to use Win 10 & Firefox or use Win 8.1 when debugging Flash.
Via: https://forums.adobe.com/message/7841726#7841726
I have received confirmation that at this time Microsoft does not
support the debuggers on Windows 10. We do not have an estimate as to
when they will support the debuggers, but when they do, the install
links will be added to the Adobe Flash Player Support Center page.

You might do it manually by yourself, the core step is running flash_debugger installation file with switch -install, after a few modification in debugger folder, then you might reach there.
showing the happy result in image following.enter image description here

Download the windows 7 virtual machine for free. I recommend Virtual Box. https://developer.microsoft.com/en-us/microsoft-edge/tools/vms/
Once you have Windows 7 running inside Windows 10, install the IE Flash debugger or another of your choice. https://www.adobe.com/support/flashplayer/debug_downloads.html

IE 11 does not support flash player content debugging in windows 10.Fire fox and Chrome browsers however allow for the content debugging in windows 10.
1)Install Flash debugger for Firefox or Chrome:
a) Go to https://www.adobe.com/support/flashplayer/debug_downloads.html
b) For fire fox, Download and install Download the Flash Player content debugger for Firefox - NPAPI
c) For Chrome, Download and install Download the Flash Player content debugger for Opera and Chromium based applications – PPAPI

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I know flash is dead, but it is dead for users, not for developers. Developers should have an option to run flash apps,
Solution is found!
First of all, install old version of desired browser - chrome, firefox or opera. Then install old version of Flash Player, 11.1.102.55 for instance. That's it, now you can run any flash application in browser!
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Installing the Google Chrome Flash debugger on Windows

I'm trying to debug an issue in Flash Player that I have managed to fix in Firefox and Internet Explorer, Chrome however refuses to cooperate.
So I'm stuck with tracking down this Chrome specific issue. But as far as I can tell there's no way to get the Flash Debugger working on Chrome for Windows. I've read a few 'solutions' to this problem but most of these were for Mac or were for older versions of Chrome.
I tried disabling the Adobe Flash Player plugin in Chrome's chrome://plugins/ page and installing the Flash Player content debugger for Opera and Chromium based applications – PPAPI plugin, it doesn't seem to install successfully however as it doesn't show up in the plugins list nor am I able to view Flash Player content.
Any help would be greatly appreciated!
I have the same issue, however I was able to have the NPAPI debugger installed for a while. I think the key is the version of player. I found that it is impossible to install the adobe debugger if its version number is lower than the version of chrome flash player. I had the debugger working for about 2 months, but now I'm unable to install it since its version is 21.0.0.197 while chrome has just updated its player to version 21.0.0.213. Also I have found that sometimes I need to run non-personalized version of chrome right after installation. All I can do now is to wait for new version of adobe debugger.
[Edit]
I've found deleting folder with its plugin (the one with version in the name) can help temporary ;) After browser restart I saw debugger in plugins instead.

Flash Builder trying to use wrong player

When trying to run or debug in Flash Builder, I get the following error:
C:\Program Files (x86)\Google\Chrome\Application\plugins\NPSWF32.dll
Flash Builder cannot locate the required version of Adobe Flash Player. You might need to install the Flash Player or reinstall Flash Builder.
Do you want to try to run your application with the current version?
I've checked the setting in preferences > flash builder > debug and it is pointing to
C:\Program Files\Adobe\Adobe Flash Builder 4.7 (64 Bit)\player\win\11.4\FlashPlayerDebugger.exe
Yet as you can see from the previous message Flash Builder is still trying to use the chrome version of flash player. How do I actually change this setting to use the right version?
Solved this by installing the plugin version of the debugger (for netscape compatible browsers) found here. I then had to go to chrome://plugins/ and disable the pepflashplayer.dll version of the player. Apparently chrome comes with the standard version of flash player preinstalled, and I guess flash builder was trying to use that.
Open the property of current project(e.g. HelloWorld), and go to Run/Debug Settings, double click the project, uncheck the "Use default" and choose "HelloWorld.swf", not "HelloWorld.html".
Updated fix:
Download and install the Active-X flash player debugger.
Test in Flashbuilder by setting your default browser to IE.
Download the Opera and Chromium debugger and install.
Now the Flashbuilder debugger should work with Chrome, also.
I discovered this by accident but I have tried it on two separate installs of FlashBuilder 4.6 and the debugger works in Chrome and IE.

WebGL doesn't work under Chrome in Windows 8 Developer Preview

Hi I was wondering if anyone else was having problems running WebGL in Windows 8 under Chrome.
I'm using Windows 8 Developer Preview x64 and Chrome 18. My video card is a Nvidia 250 GTS.
If I try to run any WebGL page, running though javaScript or NativeClient both fail to load thinking my video card doesn't support it.
I have my own native OpenGL apps that use GL2 and GL3 API features... GL itself is not the issue, unless I don't understand how Chrome uses GLES2 features.
Are there any known bugs about this?? Can't find anything.
EDIT: I just installed 'Windows 8 Consumer Preview x64' and WebGL still does not work... Is there a black list of OS's, kinda like some Intel video cards are black listed?? I have my system dual booted with Arch Linux and WebGL works fine on there?
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i am trying to install flash debugger on Linux Ubuntu 16.04.3 LTS for Chrome.
i downloaded from https://www.adobe.com/support/flashplayer/debug_downloads.html
the version Download the Flash Player Plugin content debugger (64-bit) - PPAPI..
I then deleted the folder /usr/lib/adobe-flashplugin and restarted chrome to check if it warns me that there is no flash installed on this page https://helpx.adobe.com/flash-player.html
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EDIT
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How do I enable/install the debug version of flash?