I am attempting to get a Google maps GroundOverlay working without luck. Searched everywhere, read the Google reference documentation, still no lucK.
What I have attempted can be seen at:
http://www.ryecemetery.com.au/locate.html
Very basic code:
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>Test</title>
<script type="text/javascript" src="https://maps.googleapis.com/maps/api/js?key=AIzaSyB_SJakjgkzjvWoMu7T-DqsUDWUEbfUtTA"></script>
</head>
<body>
<div style="width: 1200px; height: 800px" id="map-canvas"></div>
<script>
var historicalOverlay;
var myLatlng = new google.maps.LatLng(-38.374058,144.822763);
var map = new google.maps.Map(document.getElementById('map-canvas'), {
zoom: 18,
center: myLatlng
});
var imageBounds = new google.maps.LatLngBounds(
new google.maps.LatLng(-38.374615, 144.823766),
new google.maps.LatLng(-38.373628, 144.821631)
);
historicalOverlay = new google.maps.GroundOverlay(
'http://www.ryecemetery.com.au/images/layout-06a.jpg',
imageBounds);
historicalOverlay.setMap(map);
</script>
</body>
</html>
You can see that some sort of overlay is placed on the map. I believe I have the sw, ne latlng correct. If I check on Google maps by right clicking and choosing "whats here" those are the latlng that is given.
I have the overlay in png, gif and jpeg. With the png and gif I get nothing to appear.
Where have I gone wrong?
thanks
Ken
Your bounds is wrong for your groundOverlay.
according to the documentation for the constructor for a google.maps.LatLngBounds object:
Constructor
LatLngBounds(sw?:LatLng, ne?:LatLng) Constructs a rectangle from the points at its south-west and north-east corners.
The arguments should be SW, NE. Your arguments are SE, NW. Your code:
var imageBounds = new google.maps.LatLngBounds(
new google.maps.LatLng(-38.374615, 144.823766), //SE
new google.maps.LatLng(-38.373628, 144.821631) //NW
);
If I swap the longitudes between the two points it works:
var imageBounds = new google.maps.LatLngBounds(
new google.maps.LatLng(-38.374615, 144.821631), //SW
new google.maps.LatLng(-38.373628, 144.823766) //NE
);
proof of concept fiddle
code snippet:
var historicalOverlay;
var myLatlng = new google.maps.LatLng(-38.374058, 144.822763);
var map = new google.maps.Map(document.getElementById('map-canvas'), {
zoom: 18,
center: myLatlng
});
var markerNW = new google.maps.Marker({
position: new google.maps.LatLng(-38.374615, 144.823766),
map: map,
icon: {
url: "https://maps.gstatic.com/intl/en_us/mapfiles/markers2/measle.png",
size: new google.maps.Size(7, 7),
anchor: new google.maps.Point(3.5, 3.5)
},
title: "SW"
});
var markerSE = new google.maps.Marker({
position: new google.maps.LatLng(-38.373628, 144.821631),
map: map,
icon: {
url: "https://maps.gstatic.com/intl/en_us/mapfiles/markers2/measle_blue.png",
size: new google.maps.Size(7, 7),
anchor: new google.maps.Point(3.5, 3.5)
},
title: "NE"
});
var imageBounds = new google.maps.LatLngBounds(
new google.maps.LatLng(-38.374615, 144.821631),
new google.maps.LatLng(-38.373628, 144.823766));
historicalOverlay = new google.maps.GroundOverlay(
'http://www.ryecemetery.com.au/images/layout-06a.jpg',
imageBounds);
historicalOverlay.setMap(map);
html,
body,
#map-canvas {
height: 100%;
width: 100%;
margin: 0px;
padding: 0px
}
<script src="https://maps.googleapis.com/maps/api/js"></script>
<div id="map-canvas"></div>
Related
I have written an HTML that, using Google Maps API, shows the aircraf's landing point when I land in Flight Simulator.
What I would achieve is to rotate the map considering the aircraft's course.
The below HTML initially seems to run fine, but in one second the map go back to northern orientation.
How could I solve the issue? What I'm doing wrong.
Thanks and kind regards
Joe
<!DOCTYPE html>
<html>
<head>
<meta http-equiv="X-UA-Compatible" content="IE=EDGE" >
<meta name="viewport" content="initial-scale=1.0, user-scalable=no" />
<style type="text/css">
html { height: 100% }
body { height: 100%; margin: 0; padding: 0 }
#map-canvas { height: 100% }
</style>
<script type="text/javascript"
src="https://maps.googleapis.com/maps/api/js?key=XXXXXXXXXXXXXXXXXXXX&sensor=true&libraries=weather">
</script>
<script type="text/javascript">
google.maps.visualRefresh = true;
function initialize() {
var image = {
url: "pubicons3/89.png", // url
scaledSize: new google.maps.Size(80, 80), // scaled size
// origin: new google.maps.Point(0,0), // origin
anchor: new google.maps.Point(40, 40) // anchor
};
var myctr = new google.maps.LatLng(45.8278829742545,13.4600065786118);
var mapOptions = {
zoom:18,
disableDefaultUI: true,
mapTypeControl: false,
scaleControl: true,
center: myctr,
mapTypeId: google.maps.MapTypeId.SATELLITE,
heading:89,
tilt:15
};
var map = new google.maps.Map(document.getElementById('map-canvas'),
mapOptions);
var airloc = {lat:45.8278829742545, lng:13.4600065786118};
var marker = new google.maps.Marker({
position:airloc,
map:map,
icon:image,
ZIndex:4
});
// flightPath.setMap(map);
}
google.maps.event.addDomListener(window, 'load', initialize);
</script>
</head>
<body>
<div id="map-canvas"/>
</body>
</html>
You can use the Maps JavaScript API WebGL Features' Tilt and Rotation where you can set tilt and rotation (heading) on the vector map by including the heading and tilt properties when initializing the map, and by calling the setTilt and setHeading methods on the map. Note that n order to use the new WebGL features, you need a map ID that uses the vector map. You'll also need to update your API bootstrap request. Please see this.
Here's a sample code that shows what you want to achieve and code snippets below:
function initMap() {
var airloc = {
lat: 45.8278829742545,
lng: 13.4600065786118
};
const map = new google.maps.Map(document.getElementById("map"), {
center: airloc,
zoom: 16,
heading: 89,
tilt: 15,
mapId: "90f87356969d889c",
mapTypeId: 'satellite',
});
var image = {
url: "https://developers.google.com/maps/documentation/javascript/examples/full/images/beachflag.png", // url
scaledSize: new google.maps.Size(80, 80), // scaled size
// origin: new google.maps.Point(0,0), // origin
anchor: new google.maps.Point(40, 40) // anchor
};
var marker = new google.maps.Marker({
position: airloc,
map: map,
icon: image,
ZIndex: 4
});
}
i am trying to do a website for school project
and i have this prototype
i want to put sound on differnt locations using googlemaps api
I already did it, but the sound do not stop if you play other sound... can we try help me.
i am newbie at this sorry for my english
<!DOCTYPE html>
<html>
<head>
<title>Sound Map</title>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
<script src="http://mm1.ellieirons.com/sm2.js"></script>
<style>
/* CSS to define the size and style of the map: */
#map {
width: 500px;
height: 500px;
padding: 15px;
margin: 15px;
}
</style>
</head>
<body>
<!-- HTML creating a div to hold the map: -->
<div id="map"></div>
<!-- JavaScript to pull in the Google Maps API: -->
<script type="text/javascript" src="http://maps.google.com/maps/api/js?sensor=false"></script>
<!-- JavaScript to create the variable "map", and set its zoom, location and map type -->
<script>
var map = new google.maps.Map(document.getElementById('map'), {
zoom: 5,
center: new google.maps.LatLng(40.818259, -73.950262), // Center the map at this lat/lng point
mapTypeId: google.maps.MapTypeId.SATELLITE //Also takes ROADMAP
});
var offIcon = new google.maps.MarkerImage("http://fri.ellieirons.com/wp-content/uploads/2012/03/marker_sound_off_y.png");
var onIcon = new google.maps.MarkerImage("http://fri.ellieirons.com/wp-content/uploads/2012/03/marker_sound_on_y.png");
var marker1_edm = new google.maps.Marker({
position: new google.maps.LatLng(40.821523, -73.949661),
map: map,
icon: offIcon
});
marker1_edm.mp3 = 'http://fri.ellieirons.com/wp-content/uploads/2012/03/suction.mp3';
function markerClick1() {
var audio1 = document.createElement('audio');
audio1.src = 'http://fri.ellieirons.com/wp-content/uploads/2012/03/suction.mp3';
audio1.play();
}
var marker2_nac = new google.maps.Marker({
position: new google.maps.LatLng(30.819834, -73.950455),
map: map,
icon: offIcon
});
marker2_nac.mp3 = 'http://fri.ellieirons.com/wp-content/uploads/2012/03/machine.mp3';
function markerClick() {
var audio2 = document.createElement('audio');
audio2.src = 'http://fri.ellieirons.com/wp- content/uploads/2012/03/machine.mp3' ,'' ;
audio2.play();
}
google.maps.event.addListener(marker1_edm, 'click', markerClick1);
google.maps.event.addListener(marker2_nac, 'click', markerClick);
</script>
</body>
</html>
The audio needs to be explicitly stopped and to do this you need the variables to be declared globally:
<script>
var audio2 = document.createElement('audio');
audio2.src = 'http://fri.ellieirons.com/wp- content/uploads/2012/03/machine.mp3' ,'' ;
var audio1 = document.createElement('audio');
audio1.src = 'http://fri.ellieirons.com/wp-content/uploads/2012/03/suction.mp3';
var map = new google.maps.Map(document.getElementById('map'), {
zoom: 5,
center: new google.maps.LatLng(40.818259, -73.950262), // Center the map at this lat/lng point
mapTypeId: google.maps.MapTypeId.SATELLITE //Also takes ROADMAP
});
var offIcon = new google.maps.MarkerImage("http://fri.ellieirons.com/wp-content/uploads/2012/03/marker_sound_off_y.png");
var onIcon = new google.maps.MarkerImage("http://fri.ellieirons.com/wp-content/uploads/2012/03/marker_sound_on_y.png");
var marker1_edm = new google.maps.Marker({
position: new google.maps.LatLng(40.821523, -73.949661),
map: map,
icon: offIcon
});
marker1_edm.mp3 = 'http://fri.ellieirons.com/wp-content/uploads/2012/03/suction.mp3';
function markerClick1() {
audio2.pause();
audio1.play();
}
var marker2_nac = new google.maps.Marker({
position: new google.maps.LatLng(30.819834, -73.950455),
map: map,
icon: offIcon
});
marker2_nac.mp3 = 'http://fri.ellieirons.com/wp-content/uploads/2012/03/machine.mp3';
function markerClick() {
audio1.pause();
audio2.play();
}
google.maps.event.addListener(marker1_edm, 'click', markerClick1);
google.maps.event.addListener(marker2_nac, 'click', markerClick);
</script>
</body>
</html>
I have been using the Google Developers Tutorial on how to add a map to my website:
https://developers.google.com/maps/tutorials/fundamentals/adding-a-google-map#the_finished_code
I cannot seem to find a way to add a pin to the map, I have used the "centre" function so that the map is centred on the lat and long of the pin, but the pin itself is not visible.
Any way to create a pin at that lat and long?
Just need to instantiate a marker Object and place it at the coordinates:
<!DOCTYPE html>
<html>
<head>
<style>
#map {
width: 500px;
height: 400px;
}
</style>
<script src="https://maps.googleapis.com/maps/api/js"></script>
<script>
function initialize() {
var mapCanvas = document.getElementById('map');
var myLatLng = {lat: 44.5403, lng: -78.5463};
var mapOptions = {
center: new google.maps.LatLng(myLatLng),
zoom: 8,
mapTypeId: google.maps.MapTypeId.ROADMAP
}
var map = new google.maps.Map(mapCanvas, mapOptions)
var marker = new google.maps.Marker({
position: myLatLng,
map: map,
title: 'Hello World!'
});
}
google.maps.event.addDomListener(window, 'load', initialize);
</script>
</head>
<body>
<div id="map"></div>
</body>
</html>
Fiddle
Try the following:
replace center with location
before:
center: new google.maps.LatLng(myLatLng),
after:
location: new google.maps.LatLng(myLatLng),
That should do the trick (should add the Pin automatically).
Im building a site for a friend of mine and im having a hell of time trying to get the map marker to show up, I gotta admit im not much for java coding but Ive done my share of it. Im a designer and 3d motion graphics artist.
Im currently working on this template in Dreamweaver CC and I chose it cause thats how Ive been constructing sites for years.
So he gave me a template that he wanted me to use 427_timeline (its A freebie).
The modified version of this template can be seen here http://johnnybobs3ddesignz.com/
My first time but works the same pretty much. Heres My code, if someone could help me Id appreciate that so much, it would be mighty groovy dude ;)
<script>
function initialize()
{
var mapOptions = {
center: new google.maps.LatLng(34.073809, -118.323371),
zoom: 15,
scrollwheel: false,
mapTypeId:google.maps.MapTypeId.ROADMAP
};
var map = new google.maps.Map(document.getElementById("templatemo-map")
,mapOptions);
var location = new google.maps.LatLng(34.073809, -118.323371);
var contentString = '<h2>Runyon Investment & Realty</p>';
var infowindow = new google.maps.InfoWindow({
content: contentString
});
var marker = new google.maps.Marker({
position: mylatLng,
title: 'Runyon Investment & Realty',
visible: true
});
marker.setMap(map);
}
google.maps.event.addDomListener(window, 'load', initialize);
google.maps.event.addDomListener(window, 'resize', function()
{
map.setCenter(center);
});
</script>
I get two javascript errors with your code as is:
Uncaught ReferenceError: mylatLng is not defined
Uncaught ReferenceError: map is not defined
Because mylatLng is not defined in your code (you define location) and map is local to your initialize function
Working code snippet:
function initialize() {
var mapOptions = {
center: new google.maps.LatLng(34.073809, -118.323371),
zoom: 15,
scrollwheel: false,
mapTypeId: google.maps.MapTypeId.ROADMAP
};
var map = new google.maps.Map(document.getElementById("templatemo-map"), mapOptions);
var location = new google.maps.LatLng(34.073809, -118.323371);
var contentString = '<h2>Runyon Investment & Realty</p>';
var infowindow = new google.maps.InfoWindow({
content: contentString
});
var marker = new google.maps.Marker({
position: location,
title: 'Runyon Investment & Realty',
visible: true
});
marker.setMap(map);
google.maps.event.addDomListener(window, 'resize', function() {
map.setCenter(center);
});
}
google.maps.event.addDomListener(window, 'load', initialize);
html,
body,
#templatemo-map {
height: 100%;
width: 100%;
margin: 0px;
padding: 0px
}
<script src="https://maps.googleapis.com/maps/api/js"></script>
<div id="templatemo-map" style="border: 2px solid #3872ac;"></div>
Just use this link
https://developers.google.com/maps/documentation/javascript/
to get desired informations.
for example use the following snippet.
They use the
map - option
in the init of the marker. Just try that in your code too.
<!DOCTYPE html>
<html>
<head>
<meta name="viewport" content="initial-scale=1.0, user-scalable=no">
<meta charset="utf-8">
<title>Simple markers</title>
<style>
html, body, #map-canvas {
height: 100%;
margin: 0px;
padding: 0px
}
</style>
<script src="https://maps.googleapis.com/maps/api/js?v=3.exp"></script>
<script>
function initialize() {
var myLatlng = new google.maps.LatLng(-25.363882,131.044922);
var mapOptions = {
zoom: 4,
center: myLatlng
}
var map = new google.maps.Map(document.getElementById('map-canvas'), mapOptions);
var marker = new google.maps.Marker({
position: myLatlng,
map: map,
title: 'Hello World!'
});
}
google.maps.event.addDomListener(window, 'load', initialize);
</script>
</head>
<body>
<div id="map-canvas"></div>
</body>
</html>
I've created a simple map with custom PNG markers. Is it possible to offset the attached PNG image? There does not seem to be any mention of an 'offset' in the Google Map API v3 documentation.
As of v3.10, the MarkerImage class has been deprecated, the Icon anonymous object should be used instead. From the documentation
Until version 3.10 of the Google Maps JavaScript API, complex icons were defined as MarkerImage objects. The Icon object literal was added in version 3.10, and replaces MarkerImage from version 3.11 onwards.
For example:
var marker = new google.maps.Marker({
map:map,
position: map.getCenter(),
icon: {
url: place.icon,
size: new google.maps.Size(71, 71),
origin: new google.maps.Point(0, 0),
anchor: new google.maps.Point(17, 34),
scaledSize: new google.maps.Size(25, 25)
}
});
example fiddle
code snippet"
function initialize() {
var mapCanvas = document.getElementById('map');
var mapOptions = {
center: new google.maps.LatLng(44.5403, -78.5463),
zoom: 8,
mapTypeId: google.maps.MapTypeId.ROADMAP
}
var map = new google.maps.Map(mapCanvas, mapOptions)
var marker = new google.maps.Marker({
map: map,
position: map.getCenter(),
icon: {
url: "http://i.stack.imgur.com/PYAIJ.png",
size: new google.maps.Size(36, 36),
origin: new google.maps.Point(0, 0),
anchor: new google.maps.Point(18, 18),
scaledSize: new google.maps.Size(25, 25)
}
});
}
google.maps.event.addDomListener(window, 'load', initialize);
html,
body,
#map {
width: 100%;
height: 100%;
}
<script src="https://maps.googleapis.com/maps/api/js?key=AIzaSyCkUOdZ5y7hMm0yrcCQoCvLwzdM6M8s5qk"></script>
<div id="map"></div>
The anchor option on the MarkerImage class lets offset the marker image from the middle center position on the marker's lat/lng:
'anchor' overrides the position of the
anchor point from its default bottom
middle position
I was looking for just this option and found a sample here:
http://econym.org.uk/gmap/custom.htm
Setting iconAnchor (on the marker data actually) worked for me.
var Icon = new GIcon();
Icon.image = "mymarker.png";
Icon.iconSize = new GSize(20, 34);
Icon.shadow = "myshadow.png";
Icon.shadowSize = new GSize(36, 34);
Icon.iconAnchor = new GPoint(5, 34);
Icon.infoWindowAnchor = new GPoint(5, 2);
Icon.transparent = "mytran.png";
For v3, this is how I accomplished it:
var image = new google.maps.MarkerImage("images/car1.png",
new google.maps.Size(60, 60),
new google.maps.Point(0,0),
new google.maps.Point(30, 30)
);
//ADD MARKER AT EACH POINT
var marker = new google.maps.Marker();
marker.setPosition(new_point);
marker.setIcon(image);
marker.setZIndex(0);
marker.setMap(map);