Full functional audio player using Web Audio API? - windows-phone-8.1

I'm carrying out a feasibility study to create an audio player for windows phone. I could go for native implementation or web view based implementation.
I'm wondering weather Web Audio API could full-fill the following requirements.
Music Playback with high quality? Will there a huge difference between native playback quality vs Web Audio playback quality ?
Web Audio API support for Equalizer ?
What would your choice be (Native or Web based) ?
Thanks.

Does windows phone support WebAudio? Certainly Internet Explorer does not (yet).
But I think the answer to your two questions would be yes, if WebAudio were implemented correctly. You have to create your own equalizer, but that's not hard.

yes this is possible, instead web audio provides higher quality playback to your music files, If you need full functional player, then you can get it here
https://github.com/davinder17s/unplay
Demo:
https://davinder17s.github.io/unplay/

Related

HTML5 video player showing to enable flash in browser. How can I play stream video without enable the flash?

I made a streaming server and a website to show the Video. I have tried with many HTML5 player. But problem is no player working without enable flash on browser. There are a website http://jagobd.com and its playing video even I block flash on this site. How they did it? and How can I get this kind of player open source? could you please give me any solution?
My streaming link is Rtmp
RTMP is a Flash technology, and only plays in Flash or other players that support it. No browser supports RTMP, and it's unlikely that any will in the future.
If you want to use a regular HTML5 player, you need to use a compatible streaming format. Consider DASH. While it doesn't have native support in-browser, it doesn't need it as it can be handled with MediaSource Extensions. Most modern browsers support MSE. Many encoders do as well, and you can use whatever static web hosting or CDN you want.
There are other options for video distribution as well, if you have special streaming requirements.

How to embed RTMP live-stream?

I want to embed an RTMP Live Stream in a HTML document. I want to use HTML5 instead of flash (That it can work under *nix/osx/mobile devices).
How can I do this? Do I need to use 3rd party libraries? When yes: Can you recommend one?
I've found an answer on StackOverflow but it wasn't very helpful. Since the answer was from 2011 I guess it's okay to ask this question again.
RTMP was designed for Flash and works with Flash. I'm not aware of a way to embed it in HTML5 without a Flash engine.
Considering the above you could:
write or find a specialized player that can talk to a RTMP server and
play the stream without Flash, but this beats your intention of
embedding the video in a web page
or
create two streams based on the same source for each target device. This can be achieved by transcoding the source material in multiple formats or live transcoding and re-streaming of the RTMP source. You could use HLS as an alternative protocol which is supported on a greater number of platforms, even if it has its hiccups with certain versions of Android (especially 4.4.3 and 4.4.4)
There are paid and freeware solutions for RTMP re-streaming, like Nimble or Wowza Streaming Engine to name a few.

Looking for a working web video player

After several years working with commercial and custom Flash video players, such as Flowplayer and jwplayer, I decided to open my work to html5. I like the idea of having a Flash impersonation of html5, so I tried medialements.js, video.js and jplayer. None of them are production ready and they all fail to meet my goal, which is playing a video on a webpage, desktop and mobile, live and vod.
Does anyone has a suggestion for a working web video player, apart from the commercial ones?
TIA
greg
I can get to what you are saying. Videojs is a leader in HTML5 video and considered state of the art by many though I think it falls short on some aspects especially for iOS/Android and Live streaming. Here is a list that compares some common actors of the market.
After much time playing with the different players available I decided to build my own HTML5 video jQuery based player. I learned so much while doing so and if you are planning on re-using it for your projects it will be much faster to tweak your own player rather than trying to build something up on a player someone else built. Now doing so requires you like JavaScript and are happy to deal with the cross browser testing. This article can give you a place to start. Digging in further would require you take on board the W3C spec.
Live streaming in HTML5 video is limited today: HLS for iOS and Android > 4.1 and coming in fast MPEG DASH (it has a JS lib for live and on demand here). If you want to cover a large audience for live video streaming you still need to consider flash.

Audio and Video capture from webcam using html5

I need some help/suggestion . I'm building a website using PHP, MySQL, HTML5, CSS and I'm stuck at a point.
I have few queries regarding Audio and Video capture from webcam using HTML5.
Is it possible to capture audio and video (Audio and Video means , audio separately, video which will record the audio too [for an example say some one is singing]) from webcam using html5 and PHP or JavaScript code and store it at local pc or in a Live servers pace where I want to ?
Also if it is not possible using html5 , can anybody please suggest a solution? May be using flash or some 3rd party application which I can use in my website with no restriction!
Can anyone help?
You can rent a server with Flash Media such as www.influxis.com and develop the capture part using flash.
HTML5 supports getUserMedia, as documented at http://dev.w3.org/2011/webrtc/editor/getusermedia.html
A good article on this (including examples that actually work, with code) is available here http://www.html5rocks.com/en/tutorials/getusermedia/intro/

does as3 require the flash player

I am helping to build a video based website. My client wants the website to be viewable on ipads/iphones. Therefore, I absolutely can not require the flash viewer.
One of my developers wants to use AS3 for scripting special features in our player. If AS3 scripting is used, does that mean my users must have the flash plugin?
Thanks!
If it's just about playing videos, then html5 based option would be great. But if the requirement is more complicated and the developer is more comfortable with AS3, then you can have an AIR app re-packaged as iOS app (that's a supported workflow from Adobe).
Yes, the users would have to have the Flash Player installed to view an AS3 flash file (.swf).
But your developers might implement an html5 alternative of the video player for iOS that doesn't require flash (which probably will be missing some of those special features) so the website might still be viewable on iOS devices.
My advice would be to simply ask them if it will work on iPad and iPhone :-)