Access JSON Object Prop - Angular JS - json

First time using Angular JS, I'm using $http.get to return a Json object. When I output the response data, I can see entire JSON object in the console, but I can't access the object or properties. What am I missing here?
$scope.init = function (value) {
$scope.productEditorModel.productId = value;
$scope.loadData($scope.productEditorModel.productId);
}
$scope.loadData = function (productId) {
var responsePromise = $http.get("/Product/GetProductModel", {
params: { productId: productId }
});
responsePromise.success(function (dataFromServer, status, headers, config) {
console.log(dataFromServer.DataModel);
});
};
When I first output the dataFromServer to the console, the object is null and then it becomes populated. Since it's an async call, I should be able to access and set whatever vars inside the success
I would like to be able to directly access the object and property names IE:
$scope.productModel.productId = dataFromServer.Data.productId
My json looks like this:
Object{DataModel:Object, IsSuccess: false}
Thanks!

The problem is that you are trying to access the data before it comes back. Here is a plunker that demonstrates how to set it up, and how not to.
//predefine our object that we want to stick our data into
$scope.myDataObject = {
productId: 'nothing yet',
name: 'nothing yet'
}
//get the data, and when we have it, assign it to our object, then the DOM will automatically update
$http.get('test.json')
.success(function(data) {
$scope.myDataObject = data
});
var y = $http.get('test.json')
//this throws an error because I am trying to access the productId property of the promise object, which doesn't exist.
console.log(y.productId);
Here is the demo

Related

How can I send custom object from my callable Firebase Cloud Function in TypeScript to my Unity app?

I'm trying to use Firebase and its callable Cloud Functions for my Unity project.
With the docs and different posts I found on the web I struggle to understand how returning data works. (I come from Azure Functions in C#)
I use TypeScript, and try to return a custom object CharactersResponse:
export class CharactersResponse //extends CustomResponse
{
Code!: CharactersCode;
CharacterID?: string;
}
export enum CharactersCode
{
Success = 0,
InvalidName = 2000,
CharacterNameAlreadyExists = 2009,
NoCharacterSlotAvailable = 3000,
InvalidCharacterClass = 4000,
EmptyResponse = 9000,
UnknownError = 9999,
}
(Custom Response is a parent class with only an UnknownErrorMessage string property, that I use for adding extra message when needed, but only in Unity. I don't need it in my functions.)
I have the same in my C# Unity Project:
public class CharactersResponse : CustomResponse
{
public CharactersCode Code;
public string CharacterID;
}
public enum CharactersCode
{
Success = 0,
InvalidName = 2000,
CharacterNameAlreadyExists = 2009,
NoCharacterSlotAvailable = 3000,
InvalidCharacterClass = 4000,
EmptyResponse = 9000,
UnknownError = 9999,
}
I'm still learning but I found it useful to do this way for displaying correct messages in Unity (and also regarding localization).
When the Code is 0 (Success), I will usually need to get some data at the same time like in this example CharacterID, or CharacterLevel, CharacterName etc.. CharacterResponse will be used for all functions regarding Characters like "GetAllCharacters", "CreateNewCharacter" etc..
My Function (CreateNewCharacter) looks like this:
import * as functions from "firebase-functions";
import { initializeApp } from "firebase-admin/app";
import { getFirestore } from "firebase-admin/firestore";
import { CharactersResponse } from "./CharactersResponse";
import { CharactersCode } from "./CharactersResponse";
import { StringUtils } from "../Utils/StringUtils";
// DATABASE INITIALIZATION
initializeApp();
const db = getFirestore();
// CREATE NEW CHARACTER
export const CreateNewCharacter =
functions.https.onCall((data, context) =>
{
// Checking that the user is authenticated.
if (!context.auth)
{
// Throwing an HttpsError so that the client gets the error details.
throw new functions.https.HttpsError('failed-precondition', 'The function must be called ' +
'while authenticated.');
}
// TEST
data.text = '';
// Authentication / user information is automatically added to the request.
const uid: string = context?.auth?.uid;
const characterName: string = data.text;
// Check if UserID is present
if (StringUtils.isNullOrEmpty(uid))
{
// Throwing an HttpsError so that the client gets the error details.
throw new functions.https.HttpsError('failed-precondition', 'Missing UserID in Auth Context.');
}
const response = new CharactersResponse();
if (StringUtils.isNullOrEmpty(characterName))
{
response.Code = CharactersCode.InvalidName;
console.log("character name null or empty return");
return response; // PROBLEM IS HERE *****************
}
console.log("end return");
return "Character created is named : " + characterName + ". UID = " + uid;
});
In Unity, the function call looks like this:
private static FirebaseFunctions functions = FirebaseManager.Instance.Func;
public static void CreateNewCharacter(string text, Action<CharactersResponse> successCallback, Action<CharactersResponse> failureCallback)
{
Debug.Log("Preparing Function");
// Create the arguments to the callable function.
var data = new Dictionary<string, object>();
data["text"] = text;
// Call the function and extract the operation from the result.
HttpsCallableReference function = functions.GetHttpsCallable("CreateNewCharacter");
function.CallAsync(data).ContinueWithOnMainThread((task) =>
{
if (task.IsFaulted)
{
foreach(var inner in task.Exception.InnerExceptions)
{
if (inner is FunctionsException)
{
var e = (FunctionsException)inner;
// Function error code, will be INTERNAL if the failure
// was not handled properly in the function call.
var code = e.ErrorCode;
var message = e.Message;
Debug.LogError($"Code: {code} // Message: {message}");
if (failureCallback != null)
{
failureCallback.Invoke(new CharactersResponse()
{
Code = CharacterCode.UnknownError,
UnknownErrorMessage = $"ERROR: {code} : {message?.ToString()}"
});
}
}
}
}
else
{
Debug.Log("About to Deserialize response");
// PROBLEM IS HERE *********************
CharactersResponse response = JsonConvert.DeserializeObject<CharactersResponse>(task.Result.Data.ToString());
Debug.Log("Deserialized response");
if (response == null)
{
Debug.LogError("Response is NULL");
}
else
{
Debug.Log("ELSE");
Debug.Log($"Response: {response}");
Debug.Log(response.Code.ToString());
}
}
});
}
The problem :
In my Unity C# code, task.Result.Data contains the CharactersCode I've set in my function, but I can't find a way to convert it to CharactersResponse. (It worked in Azure Functions). Moreover, the line just after Deserialization Debug.Log("Deserialized response"); is not executed. The code seems stuck in the deserialization process.
I tried with and without extending my TypeScript class with CustomResponse(because I don't need it in my Function so I didn't extended it at first).
I also tried setting a CharacterID because I thought maybe it didn't like the fact that this property was missing but the result is the same.
I don't understand what is the problem here? If any of you can help.
Thanks.
HttpsCallableResult.Data is of type object!
=> Your ToString will simply return the type name something like
System.Object
or in your case the result is a dictionary so it prints out that type.
=> This is of course no valid JSON content and not what you expected.
Simply construct the result yourself from the data:
var result = (Dictionary<string, object>)task.Result.Data;
CharactersResponse response = new CharactersResponse
{
Code = (CharactersCode)(int)result["Code"],
CharacterID = (string)result["CharacterID"];
};
I wanted to implement derHugo's solution but couldn't find a way to convert task.Result.Data to Dictionary<string, object>.
The code was stuck at var result = (Dictionary<string, object>)task.Result.Data; even in step by step debugging and no error popped up.
OLD SOLUTION:
So I did a little research and stumbled upon this post and ended up using this instead :
var json = JsonConvert.SerializeObject(task.Result.Data);
CharactersResponse response = JsonConvert.DeserializeObject<CharactersResponse>(json);
I basically convert the task.Result.Data to JSON and convert it back to CharactersResponse and it works. I have what I wanted.
However, I seem to understand that it is not the best solution performance-wise, but for now it is okay and I can now move forward in the project, I'll try to find a better solution later.
NEW SOLUTION:
I wanted to try one last thing, out of curiosity. I wondered what if I convert to JSON at the beginning (in my function) instead of at the end (in my Unity app). So I did this in my function's TypeScript code:
response.Code = CharactersCode.InvalidName;
var r = JSON.stringify(response); // Added this line
return r; // return 'r' instead of 'response'
In my C# code, I retried this line of code:
CharactersResponse response = JsonConvert.DeserializeObject<CharactersResponse>(task.Result.Data.ToString());
And it works ! I just needed to convert my object to JSON in my function before returning it. It allows me to "save" one line of code to process on the client side compared to the old solution.
Thanks derHugo for your answer as it helped me finding what I want.

How to modify JSON Object retrived from MongoDB?

So I am making a rest call to get this JSON Object:
{
"_id":"57a0811276e75ba815d248b0",
"gName":"demo-layout",
"gType":"Content",
"wsId":"57a036c376e75ba815d248ac",
"desc":"Demo-Layout for rapidpage",
"createdDate":"2016-08-02T11:16:34.223Z",
"__v":0
}
Now I want to add an array to this object ,something like this:
{
"_id":"57a0811276e75ba815d248b0",
"gName":"demo-layout",
"gType":"Content",
"wsId":"57a036c376e75ba815d248ac",
"desc":"Demo-Layout for rapidpage",
"createdDate":"2016-08-02T11:16:34.223Z",
"blocks":[], //should be added at runtime
"__v":0
}
So I tried following:
dbPage:any={};
ngOnInit(){
let pageId:string="57a0811276e75ba815d248b0";
this._pagesService.getPageById(pageId).subscribe((Page)=>{
this.dbPage=rapidPage;
console.log(this.dbPage); //this prints the object as shown above
});
this.dbPage.blocks=[];
this.dbPage.blocks.push(block1);
}
But its not modifying the current object,instead its creating new Object as :
{blocks: Array[]}
any inputs?
That's because you're not assigning it in the subscribe call. Due to the async nature of HTTP requests in JavaScript, the code below the subscribe call will be executed before the callback inside the subscribe call.
You can easily fix this by moving the code inside the callback:
dbPage: any = {};
ngOnInit(){
let pageId: string = "57a0811276e75ba815d248b0";
this._pagesService.getPageById(pageId).subscribe((rapidPage) => {
this.dbPage = rapidPage;
console.log(this.dbPage); //this prints the object as shown above
this.dbPage.blocks = [];
this.dbPage.blocks.push(block1);
});
}

AngularJS $http and filters

I have a JSON file, which contains:
{
"/default.aspx": "headerBg",
"/about.aspx": "aboutBg",
"/contact.aspx": "contactBg",
"/registration.aspx": "regBg",
"/clients.aspx": "clientsBg",
"/onlinesessions.aspx": "bg-white-box",
"/ondemamdsessions.aspx": "bg-grey"
}
Now I am reading this json file using $http, but I want to add a filter in below fashion:
Using window.location.pathname, I am reading path of the current page, suppose the current page is /about.aspx
Then I want to add a filter in $http response by which I want to read only aboutBg.
The code I wrote can retrieve all the values, but unable to filter that. Please help.
User this function where you receive the response.
function getPageBgClass(currentPage, responseData) {
if (responseData.hasOwnProperty(currentPage))
return responseData[currentPage]
else
return "none"
}
Here is how it should be used in your promise then function
function(response) {
var bg = getPageBgClass(window.location.pathname, response.data);
//Your code here ...
}
there is no direct method to get key using value from json.
you should make sure that there are no 2 keys having same value for below code to work
function swapJsonKeyValues(input) {
var one, output = {};
for (one in input) {
if (input.hasOwnProperty(one)) {
output[input[one]] = one;
}
}
return output;
}
var originaJSON = {
"/default.aspx": "headerBg",
"/about.aspx": "aboutBg",
"/contact.aspx": "contactBg",
"/registration.aspx": "regBg",
"/clients.aspx": "clientsBg",
"/onlinesessions.aspx": "bg-white-box",
"/ondemamdsessions.aspx": "bg-grey"
}
var invertedJSON = swapJsonKeyValues(originaJSON);
var samplepathname = "aboutBg";
var page = invertedJSON[samplepathname];
[function swapJsonKeyValues from https://stackoverflow.com/a/1970193/1006780 ]

accessing dynamic property when calling Action....MVC

I have an Action method that returns JSON, for brevity, I excluded code. :
public ActionResult SetMasterLocation(string masterValue)
{
json = new JavaScriptSerializer().Serialize(masterLocation);
return Json(json, JsonRequestBehavior.AllowGet);
}
I need to call this method and access the JSON string that gets returned:
var jVendors = SetMasterLocation(masterValue);
When I run it and inspect the output, I see the JSON string in a dynamic property called Data:
But if I try to access data like this, the app will not compile because the compiler says Cannot resolve symbol 'Data':
var jVendors = SetMasterLocation(masterValue);
var data = jVendors.Data;
How do I access the Data property at runtime?
Return JsonResult
return new JsonResult()
{
Data = someData,
JsonRequestBehavior = JsonRequestBehavior.AllowGet
};
Then, you can access Data property of the result

Select2 and JSON Data

I am using select2 version 4 and I have a REST service control on an XPage, that reads the fullname column from the names.nsf.
I have the search working, but for some reason, I don't get a list of values back I can select.
The JSON object being returned, looks something like this:
[{"#entryid":"1376-E6D5EBE8ADBEFA7088257DF8006E4BA2","fullname":"Full Name\/OU\/O"},{"#entryid":"1375-FD1CB92A13BFD0E088257DE4006756D7","fullname":"Another Full Name\/OU\/O"}]
The code to initialize the select2 looks like this:
x$( "#{id:comboBox1}" ).select2({
ajax: {
url: "xJSON.xsp/names",
dataType: 'json',
delay: 250,
data: function (params) {
return {
search:'[fullname=]*'+params.term+'*',
// q: params.term, // search term
page: params.page
};
},
results: function (data, page){
},
processResults: function (data, page) {
// parse the results into the format expected by Select2.
// since we are using custom formatting functions we do not need to
// alter the remote JSON data
console.log(data);
return {
results: data
};
},
cache: true
},
//escapeMarkup: function (markup) { return markup; },
minimumInputLength: 1
});
When I look at the browser's console, I can see that the search worked and JSON objects are being returned, however, I don't get a list of values to select from.
For the result return I've tried results: data.fullname and results: data, text:'fullname' but nothing happens.
What am I doing worng?
You need to either switch your JSON response to include id and text for each object, or re-map them in your processResults method. These two properties are required on all selectable objects now in Select2 4.0. Since I'm assuming you either can't change your JSON response, or it wouldn't make sense to, you can easily re-map the data with the following processResults method.
processResults: function (data) {
var data = $.map(data, function (obj) {
obj.id = obj.id || obj["#entityid"];
obj.text = obj.text || obj.fullname;
return obj;
});
return {
results: data
};
});
This will map the #entityid property to the id property and the fullname property to the text property. So selections will be sent to your server containing the #entityid and will be displayed using the fullname.
Also, the results method is no longer needed in Select2 4.0. This was renamed to the current processResults method.
I copied your code exactly as it is, and just changed the fieldname and the search query and worked out just fine.
This is my JSON looks like
[{"#entryid":"1482-AD112B834158AD0D80257E4B004EC42E","#unid":"AD112B834158AD0D80257E4B004EC42E","id":"Victor Hunter","text":"Odhran Patton"},{"#entryid":"1496-291F2480D806A91E80257E4B004EC3D2","#unid":"291F2480D806A91E80257E4B004EC3D2","id":"Wesley O'Meara","text":"Wesley O'Meara"},{"#entryid":"1421-CC19D06880F5DC2980257E4B004EC537","#unid":"CC19D06880F5DC2980257E4B004EC537","id":"Stephen Woods","text":"Emma Doherty"}]
What I know is that select2 expects an id, and a text parameters from the JSON.