I have to produce many text files on some event, for example, on end of a business day. These files contain data entries and will be consumed by several enterprise systems. To solve this task (I work with Microsoft technologies) I can use Biztalk, XSLT or some template engines. Not all template engines are suitable for me. So, whereas I can apply NVelocity (open-source, but robust and reliable) I cannot use T4, since T4 is NOT aimed for massive file generations and has multi-threading limitations.
Question: What prevents me from using Razor engine and creating some Windows-service, which creates these files? Are there any limitations for using Razor for massive file generation (for example, multi-threading support or something else)?
I had really good expierience with Razor hosted outside ASP envirnoment, for rendering emails for example. I used Razo Engine (v2) and do not have any problems with multithreading and memeory leaks. Highly recommended it. Moreover in v3 they natively support parallel template rendering An early look at RazorEngine v3
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This a somewhat random question, but I wanted to figure out what would be the best tools to create a web app which uses node based connections similar to that of Blender's Shader nodes and Unreal Engines Blueprint system. I am new to web development and didn't know what tools to use to create such an UI system. Any help would be appreciated.
I was wondering about the same thing today and seeing the most relevant SO question being unanswered was a little discouraging.
Anyways, I took a little dive into the subject myself and came up with plenty of options. Hopefully, this list provides a good starting point.
Note: While the boundaries of "web app" are pretty extensive, I mainly focused on Javascript libraries.
React Flow
https://reactflow.dev/
Highly customizable library for building an interactive node-based UI, workflow editor, flow chart or static diagram
Rete.js
https://rete.js.org
Rete.js is a modular framework for visual programming. Rete allows you to create node-based editor directly in the browser. You can define nodes and workers that allow users to create instructions for processing data in your editor without a single line of code.
Baklava.js
https://github.com/newcat/baklavajs
Graph / node editor in the browser using VueJS, less than 60kb gzipped
Flume
https://flume.dev/
A React-powered node editor and runtime engine
CodeWire
https://github.com/ayushk7/CodeWire
CodeWire is a node based editor inspired by UE4 Blueprints which helps in better visualization of the code, and faster scripting of complex and repetitive tasks. It doesn't bind to any particular language. Multiple target languages can be added to added in the future.
Wire
https://github.com/emilwidlund/wire
Wire is a monorepo containing a set of libraries (artifacts) that makes it super easy to build blazing fast & reactive visual programming tools for the web. It offers a core data processing framework and a library with React-components that will get you started. Take a look at the underlying artifacts to learn more about Wire and its offerings.
We have some JSP code to run in our pages.
There is a UI designer who will constantly update the UI but does not have Tomcat server. We prefer he doesn't because he isn't a programmer.
However, it is getting annoying to have to cut and paste the JSP related code each time he updates the UI.
Is there anyway to handle this issue? We prefer to keep the same files, but still have it so he can see his UI work without worrying about the JSP and when he checks in the new files, we don't have to cut and paste our JSP related code.
One example of such code, is that there are certain navigation menu items which are displayed depending on the user.
We are using Tomcat authentication. We could I suppose use AJAX to obtain the user information, but is that less secure? Everything else in the application is AJAX.
The problem here is that this person is not working with the team. Rather, he's creating work for them... and it goes both ways. Read on.
I both do and manage front end development. If this UI person was on my team, I would force him to set up a Tomcat server. He just needs to learn some things.
In effect, when implemented properly, JSP is not much different from any other server-side markup language for views, such as Rails + ERB, PHP, .NET etc... even Javascript templating engines (mustache, handlebars, etc.). The same condition checks, for-loops, auth checks - all basic view-layer logic that is needed is available and usable.
If he's on a Java project / team, he needs to learn the Java front-end. It's that simple.
His main tasks should be basic, and frankly, he shouldn't even need to install a Java IDE to do them. They are:
Get/push source code + analyze diffs (any source control client)
Build / deploy latest to his local environment (scripts or .bat files)
Work on the running app*
(*) The last part is where things get tricky. If you work directly on the running server and then accidentally run a fresh deploy before copying over your updates, you're screwed. If you use symlinks (which are also available in Windows), there may be files that only appear post-compilation, or locks, or sync issues when getting latest code - all creating problems.
The way I have found that works best is to work on the code repo location (pre-build), and create two scripts:
Build+deploy - stops running server, blows out directories and caches, builds latest, and redploys
Update - Synchronizes the View files and any other necessary directories with the deployment target. You must be sure to disable hot-deploy in the Tomcat config, or you'll get memory leak errors.
That said, and it should be obvious by now: Java is one of the most difficult ecosystems to develop UI's for. The compiled nature and complex environment requirements make development slow and tedious, with significant dependencies on different people or systems to make a decent product.
JSP itself, while capable as described above, is almost always organized badly, with various ways of includes, tagfiles, partials, frameworks - it becomes a UI person's worst nightmare. GSP (from Grails) solves a lot of the organizational issues, but will require flexibility from the dev team. Even then it is not an "ideal" solution.
JSP syntax - JSTL, C:tags, etc. creates even greater headaches. Front-end people who do not program, don't use IDE's and therefore don't have a way of looking up methods, objects, parameters etc. when writing or customizing conditional logic or loops. The dev team can help by pre-writing these out on the page, but any time there are changes or enhancements needed, it requires meetings, conversations, and compromise.
In the long run, you should abstract the Java app from a separate, more flexible, more capable front-end technology stack, using REST / JSON-based services to talk between the two. (Side note: For performance / apps with scale, ensure you are using either a custom protocol or Web Sockets).
My preference is node.js, because front-end developers can stick with the language they will know best: Javascript / JSON. But it could be anything that your particular front-enders are comfortable with and can do design with.
The key is to eliminate bottlenecks on both front-end and back end. Both tracks should be able to develop and iterate quickly, with the RESTFUL API being the key point of collaboration.
Lastly, for those of you who are aspiring front-end developers / designers but only know Java (or some other server-side technology), I CHALLENGE YOU to learn something new. User-facing technologies are in a constant state of change, and more recently that change has accelerated. If you want to have UI-competitive products, you need to invest in technologies that will make them competitive.
I'm wondering when it is useful to use moustache.js (or something similar which do js templating), and when I can use backbone.js (which uses js templating inside it)
I've a web app with multiple pages, a json app, and the pages data are loaded via api calls, so I've tought about using moustache to clean up the rendering, but I'm wondering if backbone will improve something in my case
As already mentioned, they do serve completely difference purposes. Moustache being a templating engine, and Backbone bringing the MVC paradigm to Javascript. To quote from the Backbone homepage
When working on a web application that involves a lot of JavaScript, one of the first things you learn is to stop tying your data to the DOM. It's all too easy to create JavaScript applications that end up as tangled piles of jQuery selectors and callbacks, all trying frantically to keep data in sync between the HTML UI, your JavaScript logic, and the database on your server. For rich client-side applications, a more structured approach is often helpful.
So, if you find yourself writing a load of DOM manipulation calls etc. Or you simply prefer a structured approach to your code - you will find Backbone a godsend.
It is of course possible to use other templating solutions (other than the one bundled with Underscore) and integrate it into a client-side application created with Backbone.
Both cam be use together,
To build web application architecture you can use backbonejs.
and to render templates you can use mustachejs.
First of study basic knowledge about both.
You will well understand when to use what.
I'm just in the planning phase of developing my iPhone/iPad/Android app.
Basically the app will query data from remote data sources and store it locally. As data management will be the key feature of this app, so the UI isn't an important factory in this case. I decided to develop a HTML5 and JavaScript-based hybrid application and deploy it with PhoneGap/Cordova.
I'm a .NET developer, I use Visual Studio 11 for web development, so I found the Single Page Application template, which uses Upshot.js by default.
By exploring the alternatives, I've found JayData http://jaydata.org library. It seems to me that it's something similar to upshot.js.
Could you share your opinion, which way should I go to build a cross-platform HTML5 application?
Upshot and JayData looks similar but actually they are quite different, which makes your choice easier. There are things however both provides
Both has pros and cons (as everything in life)
Upshot.js is backed by Microsoft and focuses mainly on oData + Knockoutjs support. It is included in Visual Studio. You can query oData endpoints with it using a procedural query language.Upshot supports read/write operations, and also realtime updates.
JayData supports multiple datasources, among them are oData but also device local webSql as well, plus some other providers too. JayData let's you query oData or webSql on the same with, with sime JavaScript functions, so you dont have to learn sql and oData uri syntax. JayData provide read/write operations but realtime updates require a small user code.
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I need some resources that talk about how to design your software to be extensible, i.e. so that other people can write add-ons/plug-ins that adds functionality to it.
What do you recommend? Any books out there that discuss the subject?
I would prefer something that's short and to the point; a bit of theory and a bunch of concrete examples.
I'm not targeting a specific language, I want to be able to understand the core idea so that I can implement it in any language.
And for the same reason, I prefer not to do it using a framework that someone else built (unless the framework is not very high-level, i.e. doesn't hide too much), at the moment I only want to educate myself on the subject and experiment with various ways to implement it. Plus, a framework usually assumes user's knowledge about the subject.
UPDATE
I'm not asking about OOP or allowing my classes to be inherited. I'm talking about designing an application that will be deployed on a system, such that it can be extended by third-party add-ons AFTER its been deployed.
For example, Notepad++ has a plug-in architecture where you can place a .dll file in the plugins folder, and it adds functionality to the application that wasn't there, such as color-picking, or snippet insertion, or many other things (a wide range of functionality).
IF we're talking .NET, try Scripting .NET applications with VBScript over on CodeProject. Lots of concrete examples there.
Below are sites implementing various application extension techniques
ClearScript - Makes V8, VBScript and JScript available to .NET apps
CS-Script - The C# Script Engine
Plugin Architecture using C#
Opinio plugin architecture
Notes on the Eclipse Plug-in Architecture
Plug-in Architecture Framework for Beginners
Gecko plugin architecture
Fungimol plugin architecture
OSGI is a good practical example of a technical framework allowing to do what you are after.
The theory is here.
The (free!) book is there.
Extensibility and the ability to write plugin must deal with service lifecycle
adding / removing service/plugin on the spot
managing dependencies between services
managing states of services (declared, installed, started, stopped,...)
What is OSGI for ?
One of the main functions of a module is as a unit of deployment… something that we can either build or download and install to extend the functionality of our application.
You will find a good introduction here, on the central notion of service (which is related to your question, and which explain some problems around services, key component for extensibility).
Extract:
Why are services then so important if so many applications can be built without them? Well, services are the best known way to decouple software components from each other.
One of the most important aspects of services is that they significantly minimize class loading problems because they work with instances of objects, not with class names. Instances that are created by the provider, not the consumer. The reduction of the complexity is quite surprising
Not only do services minimize configuration, they also significantly reduce the number of shared packages.
Implement SOLID principles in your application.
1. Single responsibility principle: A class should have only a single responsibility (i.e. only one potential change in the software's specification should be able to affect the specification of the class
2.Open/closed principle: Software entities … should be open for extension, but closed for modification
3. Liskov substitution principle: Objects in a program should be replaceable with instances of their subtypes without altering the correctness of that program
4. Interface segregation principle: Many client-specific interfaces are better than one general-purpose interface
5. Dependency inversion principle: One should Depend upon Abstractions. Do not depend upon concretions
Stackoverflow questions:
Example of Single Responsibility Principle
Is the Open/Closed Principle a good idea?
What is the Liskov Substitution Principle?
Interface Segregation Principle- Program to an interface
What is the Dependency Inversion Principle and why is it important?
You try to reach two competing goals:
The components of your software must expose a lot of themselves, so they can be reused
The components of your software must expose very little of themselves, so they can be reused
Explanation: To encourage code reuse, you should be able to extend existing classes and call their methods. This isn't possible when the methods are declared "private" and the classes are "final" (and can't be extended). So to meet this goal, everything should be public and accessible. No private data or methods.
When you release the second version of your software, you will find that many of the ideas of version 1 were plain wrong. You need to change many interfaces or your code, method names, delete methods, break the API. If you do this, many people will turn away. So in order to be able to evolve your software, the components must not expose anything that is not absolutely necessary - at the cost of code reuse.
Example: I wanted to observe the position of the cursor (caret) in an SWT StyledText. The caret is not meant to be extended. If you do it, you'll find that the code contains checks like "is this class in the package org.eclipse.swt" and a lot of methods are private and final and whatnot. I had to copy about 28 classes out of SWT into my project just to implement this feature because everything is locked down.
SWT is a nice framework to use and hell to extend.
Of course there is the famous Open Closed Principle - http://en.wikipedia.org/wiki/Open/closed_principle
Well it depends on the language.
In C/C++ I'm pretty sure there is a loadlibrary function that allows you to open a library at runtime and invoke it's exported functions. This is typically how it's done in C/C++.
In .NET, there is Reflection, which is offers similar (but more broad) to loadlibrary. There is also entire libraries built on Reflection like Managed Extension Framework, or Mono.Addins that does most of the heavy lifting for you already.
In Java, there is also Reflection. And there is the JPF (Java Plugin Framework) which is used in stuff like Eclipse IIRC.
Depending on what language you use I could recommend some tutorial/books. I hope this was helpful.
Plugin architecture is becoming very popular for its extensibility and thus flexibility.
For c++, Apache httpd server is actually plugin based, but a concept of module is used instead. Most of apache features are implemented as modules, like cache, rewrite, load balancing, and even threading model. It is a very modular software I ever saw.
And for java, Eclipse is definitely plugin based. The core of Eclipse is an OSGI module system which manage bundles, another concept for plugin. Bundle can provide extension points on which we can build modules with less efforts. The most intricate thing in OSGI is its dynamic characteristic, which means bundles can be installed or uninstalled at runtime. No stop-the-world syndrome any more!
Since I dont have enough rep points to leave a comment, I am posting this as an answer. SharpDevelop is an IDE for developing applications in C#/VB.NET/Boo. It has a pretty impressive architecture that allows itself to be extended in a number of ways - right from new menu items to development support for whole new languages.
It uses a bit of XML configuration to act as a glue layer between a core of the IDE and the plugin implementation. It handles locating, loading and versioning of plugins out of the box. Deploying new plugins is matter of simply copying in the new xml configuration file and the required assemblies (DLLs) and restarting the application. You can read more on this in the book "Dissecting a csharp application" by the original author(s) - Christian Holm, Mike Krüger, Bernhard Spuida of the application from here. The book doesnt seem to be available on that site, but i found a copy that might still be around here
Also found a related question here
Checkout "CAB" - Microsoft's Composition Application Building blocks Framework. I think they've got a "web version" of that too...
I have just started to develop a smart client application. These are two options I am considering.
Using Microsoft's System.AddIn namespace. Looks very promising, however it may be a little complex for our end solution.
Or the Smart Client - Composite UI Application Block from Microsoft
Recently, i have looked at taking components both the Composite UI Application Block and the System.AddIn namespace to build my own. Since source code is available for the CAB it is easy to extend. I think our end solution will be a light weight version of the CAB, definatly using the Unity Application Block
If you work with .Net, our research yielded two approaches: scripting and composition.
Scripting
You extend the functionality of what your classes can do by orchestrating them using scripts. That means exposing what is compiled in your favorite .Net language in a dynamic language.
Some options we found worth exploring:
IronPython
IronRuby
JavaScript: Jint, Jurassic and JavaScript .Net are good starting points.
Script.Net -> this one was the first one to call our attention.
Composition
If you start a project with .Net 4 or above, you must take a good look at the Managed Extensibility Framework (MEF). It allows you to extend the functionality of your apps in a plugin way.
The Managed Extensibility Framework (MEF) is a composition layer for
.NET that improves the flexibility, maintainability and testability of
large applications. MEF can be used for third-party plugin
extensibility, or it can bring the benefits of a loosely-coupled
plugin-like architecture to regular applications.
Managed Add-in Framework is also a good read.
MSDN: http://msdn.microsoft.com/en-us/library/dd460648.aspx
Codeplex: http://mef.codeplex.com/
Rather than re-inventing the wheel, use the frameworks in hand. Eclipse and Netbeans both support plugin based extensions. You have to work in Java though.