Lime Survey Equation - mysql

In Lime Survey, I want to get a sum total of subquestion values in an array question.
I used the following:
{(A1_sq1.value+A1_sq2.value+A1_sq3.value+A1_sq4.value+A1_sq5.value+A1_sq6.value+A1_sq7.value+A1_sq8.value+A1_sq9.value+A1_sq10.value+A1_sq11.value)}
If I click the array radio buttons in order, I get the correct total. But if I check on them out of order, I get each individual response listed in sequence (i.e. no sum).
So clicking in order I might get '18', whereas, if I did the whole set backwards, I'd get '12221222112'
Is this a bug, or am I writing the equation wrong?

If the question code for the array is "A1", this will return the total value for the array:
{sum(that.A1.value)}

Related

Scilab incorrect indices returned when using find command

I'm relatively new to Scilab and I would like to find the indices of a number in my matrix.
I have defined my number as maximal deformation (MaxEYY) and on displaying it, it is correct (I can double check in my *.csv file). However, when I want to know exactly where this number lies in my matrix using the find command, only (1,1) is returned, but I know for a fact that this number is located at (4,8).
My matrix is not huge (4x18) and I know that this number only occurs once. On opening the *.csv file, I removed the headers so there is no text.
Can anyone help me with this?
N=csvRead("file.csv",",",".",[],[],[],[],1)
EYY=N(:,8);
MaxEYY=max(EYY);
MinEYY=min(EYY);
[a,b]=find(MaxEYY);
disp([a,b]);
First, you need to understand how find() works: it looks for values of true or false in a matrix. So if you want to find a certain value in it, you should do find(value == matrix).
Then, notice that in your code, you are applying find() to MaxEYY, which is a single value, that is, a scalar, a 1-by-1 matrix. When you do that, you can only get (1,1) or [] as results.
Now, combining these two informations, this what you should've done:
[a, b] = find(EYY == MaxEYY);
Also, there is a quicker way to get this indices: max() can also return the indices of the maximum value by doing
[MaxEYY, inds] = max(EYY);
And the same goes for min().

CUDA: Scatter communication pattern

I am learning CUDA from the Udacity's course on parallel programming. In a quiz, they have a given a problem of sorting a pre-ranked variable(player's height). Since, it is a one-one correspondence between input and output array, should it not be a Map communication pattern instead of a Scatter?
CUDA makes no canonical definition of these terms, that I know of. Therefore my answer is merely a suggestion of how it might be or have been interpreted.
"Since, it is a one-one correspondence between input and output array"
This statement doesn't appear to be supported by the diagram, which shows gaps in the output array, which have no corresponding input point associated with them.
If a smaller set of values are distributed into a larger array (with resultant gaps in the output array, therefore, in which no input value corresponds to the gap location(s)), then a scatter might be used to describe that operation. Both scatters and maps have maps which describe where the input values go, but it might be that the instructor has defined scatter and map in such a way as to differentiate between these two cases, such as the following plausible definitions:
Scatter: one-to-one relationship from input to output (ie. unidirectional relationship). Every input location has a corresponding output location, but not every output location has a corresponding input location.
Map: one-to-one relationship between input and output (ie. bidirectional relationship). Every input location has a corresponding output location, and every output location has a corresponding input location.
Gather: one-to-one relationship from output to input (ie. unidirection relationship). Every output location has a corresponding input location, but not every input location has a corresponding output location.
The definition of each communication pattern (map, scatter, gather, etc.) varies slightly from one language/environment/context to another, but since I have followed that same Udacity course I'll try to explain that term as I understand it in the context of the course:
The Map operation calculates each output element as a function of its corresponding input element, i.e.:
output[tid] = foo(input[tid]);
The Gather pattern calculates each output element as a function of one or more (usually more) input elements, not necessarily the corresponding one (typically these are elements from a neighborhood). For example:
output[tid] = (input[tid-1] + input[tid+1]) / 2;
Lastly, the Scatter operation has each input element contribute to one or more (again, usually more) output elements. For instance,
atomicAdd( &(output[tid-1]), input[tid]);
atomicAdd( &(output[tid]), input[tid]);
atomicAdd( &(output[tid+1]), input[tid]);
The example given in the question is clearly not a Map, because each output is calculated from an input at a different location.
Also, it is hard to see how the same example can be a scatter, because each input element only causes one write to the output, but it is indeed a scatter because each input causes a write to an output whose location is determined by the input.
In other words, each CUDA thread processes an input element at the location associated with its tid(thread ID number), and calculates where to write the result. More usually a scatter would write on several places instead of only one, so this is a particular case that might as well be named differently.
Each player has 3 properties (name, height, rank).
So I think scatter is correct, because we should consider these three things to make output.
If player has only one property like rank,
then Map is correct I think.
reference: Parallel Communication Patterns Recap in this lecture
reference: map/reduce/gather/scatter with image

Report builder 2.0 expression to sort values highest to lowest on a chart

I have a 3d cylinder chart that I am having some problems with. I want to effectively sort the cylinders with the highest value at the back and the lowest value at the front. Otherwise the tallest valuest cover the smallest values.
I have tried sorting both a-z and z-a but I really need it to be dynamic based on the values. I have also tried sorting the values by the actual value field. both a-z and z-a but this seems to return completely random results.
the data in the database (example) looks like. I use a parameter to separate by supplier.
Date catgeory_Type cost supplier
01/01/2013 apple $5 abc
01/01/2013 pear $10 def
01/01/2013 bannana $15 cgi
01/02/2013 apple $7 etc
01/02/2013 pear $12 etc
01/02/2013 banana $18 etc
I believe I need some form of expression that sorts the values based on cost. as both a-z and z-a in the instance would provide cylinders that blocked other cylinders.
I have tried sorting the series group by :=Sum(Fields!cost.Value, "DataSet1") and =Fields!cost.Value but this seems to return random results.
I would be happy even if I could achieve a custom sort such as sort by "bannana, pear, apple" although for some "suppliers" this would still cause me an issue.
edit 1: strangely enough this works with a line chart but not a 3d cylinder
edit 2: example
attached is an example. I want the tallest cylinders at the back. but methods mentioned above do not work
In chart area properties -> 3D-options , Enable,
series clustering
Choose this option to cluster series groups. When multiple series for
bar or column charts are clustered, they are displayed along two
distinct rows in the chart area. If series are not clustered, their
corresponding data points are displayed adjacent to each other in one
row. This option is applicable only to bar and column charts.
Also try changing the Rotation & Inclination degrees, to get a better look.
Decrease wall thickness also.

Possible to call subfunction in S-function level-2

I have been trying to convert my level-1 S-function to level-2 but I got stuck at calling another subfunction at function Output(block) trying to look for other threads but to no avail, do you mind to provide related links?
My output depends on a lot processing with the inputs, this is the reason I need to call the sub-function in order to calculate and then return output values, all the examples that I can see are calculating their outputs directly in "function Output(block)", in my case I thought it is not possible.
I then tried to use Interpreted Matlab Function block but failed due to the output dimension is NOT the same as input dimension, also it does not support the return of more than ONE output................
Dear Sir/Madam,
I read in S-function documentation that "S-function level-1 supports vector inputs and outputs. DOES NOT support multiple input and output ports".
Does the second sentence mean the input and output dimension MUST BE SAME?
I have been using S-function level-1 to do the following:
[a1, b1] = choose_cells(c, d);
where a1 and b1 are outputs, c and d are inputs. All the variables are having a single value, except d is an array with 6 values.
Referring to the image attached, we all know that in S-function block, the input dimension must be SAME as output dimension, else we will get error, in this case, the input dimension is 7 while the output dimension is 2, so I have to include the "Terminator" blocks in the diagram for it to work perfectly, otherwise, I will get an error.
My problem is, when the system gets bigger, the array d could contain hundreds of variables, using this method, it means I would have to add hundreds of "Terminator" blocks in order to get this work, this definitely does not sound practical.
Could you please suggest me a wise way to implement this?
Thanks in advance.
http://imgur.com/ib6BTTp
http://imageshack.us/content_round.php?page=done&id=4tHclZ2klaGtl66S36zY2KfO5co

Thrust::sort and transform_iterator

I want to sort a list of integer values, but before sorting them I should divide them to a number N. So I will have some duplicate keys, and I will use this duplication for stable_sort in the list.
My question is that, which is better either to divide all the values and store the divided values in a list and then perform the sort, or using a transform_iterator? Is using transform_iterator changes the sort algorithm from radix_sort to merge_sort, because they have huge time difference.
For example:
//already sorted according to another parameter
thrust::device_vector<int> myvalues...
//we want to group them..
thrust::transform(myvalues.begin(), myvalues.end(), groups.begin(), divide_by_n(N));
thrust::stable_sort_by_key(groups.begin(), groups.end(), myvalues.begin();
or
first = thrust::make_transform_iterator(myvalues.begin(), divide_by_n(N));
last = thrust::make_transform_iterator(myvalues.end(), divide_by_n(N));
thrust::stable_sort_by_key(first, last, myvalues.begin());
Thanks
According from this post(comments from #JaredHoberock), the second one does not work.
How to sort with less precision on keys with Thrust library