How to remove camera source from Chrome Hangouts - google-chrome

I had recently installed Mobiola Webcam and then removed it as well.
But by default chrome thinks its still my webcam. Now my Mic and Cam are both not working in Chrome. (Windows XP SP2)
It shows "Mobiola Video Source" in settings >> camera source. How to remove it permanently from Chrome. There is no such plugin by Mobiola Cam too.
I used Video/Audio chat works well in skype - since it understands the cam has been uninstalled already.
Please advise - if there is a registry hack or way to restore previous day chrome settings with plugins etc.
Thank You.

go to registry (regedit) and search {(Find)-(Ctrl+F)} for (Mobiola) u will find one result,delete it. now {(Find Next)-(F3)} and delete it until There are no more result
It Worked for Me
2016

Related

React-360 Oculus Quest won't go into VR Mode

I have to be missing something:
I installed node.js, installed react-360, created the Hello360 app but can't get the page to go into VR Mode in my Oculus Quest via the Oculus Browser. It just looks the same as it does on a PC.
After googling for a while found a note that said it only works with https so I got that working and ... nope no VR.
Under Windows 10 Professional.
React 360 uses the WebVR API. Oculus Browser removed support for WebVR in version 9. This is why it's not entering VR.
The replacement for WebVR is WebXR. You might want to pick up a different library which supports WebXR, like AFrame.
immersiveweb.dev has some links to other frameworks (yes, including React 360, but that link is a 404 :P). Or you could go bare-handed with the WebXR API directly.
It looks like the live React-based project right now is https://github.com/pmndrs/react-xr based on https://github.com/pmndrs/react-three-fiber

Chrome extension to enable flash plugin

I am working for a game which runs in Adobe Flash. From Chrome 69, sites using Flash will require explicit permission to run it, every time the user restarts the browser. We are expecting lot of our players will get dropped off as they need to go through click-to-play flow every time they restart the browser.(Flash Roadmap -> https://www.chromium.org/flash-roadmap)
So we came up with an idea of using chrome extension which can enable flash plugin in background for our game website. We used 'chrome.contentSettings' for creating this extension.
Can someone please confirm if there is any roadmap plan from chrome to stop controlling of 'adobe-flash-player' plugin from 'chrome.contentSettings'.
Other words pls tell me how long below api code will work ?
var flashResIdentifier;
chrome.contentSettings.plugins.getResourceIdentifiers(function(resIdentifiers) {
for (var i=0; ihttps://abc.xyz.com/', 'resourceIdentifier':flashResIdentifier, 'setting':'allow'});
This will re-enable Flash manual white-listing
in the latest Chrome 69+ and higher
chrome://flags/#enable-ephemeral-flash-permission
Set to DISABLED
then use Flash manual white-listing by going here:
chrome://settings/content/flash
Then manually add all website URL links
that you need like before
in Chrome 68 and lower
After Chrome 71, you can persistently reenable flash for specific websites on Windows via a registry setting. Go to or create HKEY_LOCAL_MACHINE\SOFTWARE\Policies\Google\Chrome\PluginsAllowedForUrls, and add string values starting with a name of "1" and a value of the URL you wish to enable flash for (so, HKEY_LOCAL_MACHINE\SOFTWARE\Policies\Google\Chrome\PluginsAllowedForUrls\1 = "http://myawesomesite.com/*" to enable Flash for everything under myawesomesite.com).
There is a similar setting for OSX and Android. See here for more information.
I had the same problem in version 72 of Chrome, and the solution I found is the following:
Click the paddlock icon, and go to Site settings:
Then, on Flash option, select Allow
Refresh page, and that's all! :)
Reference: https://www.lifewire.com/enable-flash-in-chrome-4160696

Chrome DevTools [chrome://inspect] : 404 Not Found The resource could not be found

I used "chrome://inspect" for a few days. Everything was fine. Today, for some reason, when I click "inspect" the result is "404 Not Found The resource could not be found."
What could be the reason for this ?
I was able to find only this topic: https://code.google.com/p/chromium/issues/detail?id=329979
I guess the drivers are OK if the device appears ? I`m able to transfer files, to "focus tab" or "close tab" and "reload" but i can't "inspect".
Chrome Version: 37.0.2062.124 m
DevTools URL : chrome-devtools://devtools/remote/serve_rev/#180870/devtools.html?&remoteFrontend=true&dockSide=undocked&toolbarColor=rgba(230,230,230,1)&textColor=rgba(0,0,0,1)
Edit:
I tink this comment is important so...
A bug was opened in the Google tracker: Link Please star it! Remember that you don't have to add a comment to it if you don't have new information :)
by MM
Edit 2:
DevTools are actually broken for ANY kind of Android devices, regardless device's version, Chrome version or OS. URLs of such kinds - http://chrome-devtools-frontend.appspot.com/serve_rev/#180870/devtools.html - that must return DevTools code - now returns 404. That could be fixed by Google without any change in the Chrome code, it's completely server-side problem.
by vrid...#gmail.com at bug tracker
Edit 3: At this time http://chrome-devtools-frontend.appspot.com/serve_rev/#180870/devtools.html is OK but slow. I realy cant get why I need usb driver to send data over the internet... to this page just to debug.
I had the same problem, but it was caused by chosen AOSP WebView instead of Chrome Stable at Developer Options > WebView Implementation. If you do not have Chrome Stable option available, then try to install Chrome and check again.
Just had the same issue. VPN was on, turnning it off fixed it.
That was a cloud storage glitch. Things have reverted to normal since then.
After updating chrome version on Android device worked for me.
This still occurs and workaround is to open chrome://inspect and click on inspect link under Remote target assuming the command node --inspect server.js is already hit.
Workaround:
disable chrome updates. Instructions: https://www.makeuseof.com/tag/stop-automatic-chrome-updates-windows/
uninstall latest Chrome on desktop.
install previous version: (I used slimjet: https://www.slimjet.com/chrome/google-chrome-old-version.php)
Open chrome://inspect/#devices url and choose inspect-fallback instead of inspect.

How to record audio and save at local system using htlml5?

My basic requirement is let user to record his voice and wish to save that recorded audio at my local system. We do not wish to use flash player as we are planning to run at mobile also, our web application should run at desktop browsers, mobiles as well as at iPad?
I tried running sample suggested by at - http://webaudiodemos.appspot.com/AudioRecorder/index.html
Windows 7 Firefox 26.0 - Not working
Windows 7 Chrome Version 31.0.1650.63 m - Working
iPad Safari - Not working
I need some solution that works fine on any browser at Windows, mobiles and as well as at iPad?
How can record audio and save them at local file system without flash player?
Thanks
If you want to capture audio in browser you need to use navigator.getUserMedia function.
As you can see from your example it uses in initAudio function(main.js file):
if (!navigator.getUserMedia)
navigator.getUserMedia = navigator.webkitGetUserMedia || navigator.mozGetUserMedia;
More info about getUserMedia you can get from article on html5rocks.com. And as you can see getUserMedia works only in FF and Chrome.
What about to save any to local file system. Any browser don't give you permission to write something to filesystem, it's unclassified, but they have it implementation in sandbox by using requestFileSystem. More info about requestFileSystem you can get from html5rocks.com
If you want to create modern HTML5 app - check often sites like html5rocks.com for new articles and read that already published.

Automating Google Chrome extension packaging

I'm trying to automate packaging of the Chrome extension on Windows and according to the documentation, it is this command:
[path]\chrome.exe --pack-extension=c:\myext --pack-extension-key=c:\myext.pem --no-message-box
However this command results in a new browser window and no action is performed. I tried other switches like --version or --help but it seems that Chrome is ignoring all of this. Do others have the same issue? What am I doing wrong? I also tried various quoting and with no other browser window open but I haven't been able to make this work.
Update: I'm happy to learn that the new Chrome 8 has fixed this issue.
The answer is present in one of the comments. I am reposting the answer verbatim here:
You can try one of the scripts to pack
an extension at
https://developer.chrome.com/extensions/crx#scripts
– by Na7coldwater
You'll need to close all chrome windows before the command line pack extension command will work.
I raised this bug with the chrome team some time ago (http://code.google.com/p/chromium/issues/detail?id=22901) but it's not quite fixed yet. This can be somewhat frustrating because (as michaelhermannweber pointed out) "Since we're fans of Chrome, obviously Chrome is already open!"
I even tried to use a separate instance of the chrome executable to build the extension, but alas no luck on that front either :(
For now, AFAICT you have to do it manually via the pack extension button on the chrome://extensions page.
You might manage to build a script that closes all open chrome windows, builds the extension, and then re-opens chrome. But I doubt that it would be worth it given the number of tab users like to keep open.