Handling JSON posts in Yesod - json

An AngularJS client is sending a JSON post to a Yesod server to update a person record. The post can contain the following fields each of which is optional - the client can send any subset of these:
firstName
lastName
...
active
To limit the discussion a bit lets assume the client, at the moment, only wants to toggle activity, so it will only send the active value (it specifically wants to keep the rest intact) and the message will be:
{
active: 0
}
On the server now, we know the id of the person from the URL (eg. /api/v1.0/person/1) but the client does not send a complete Person entity, so the usual:
person <- requireJsonBody :: Handler Person
_ <- runDB $ update personId ...
will not work here. It would seem a more flexible approach is needed. Maybe something along the lines of:
mapToUpdate :: PersonInfo -> [Update PersonInfo]
where PersonInfo is an instance of FromJSON and is defined to match Person but has all the fields of type Maybe a. However, that seems totally contrary to DRY.
So to wrap this up: how would one handle such a use case in Yesod nicely going back and assuming again the client can send any subset of a Person's fields?
You could imagine even more horrifying scenarios. For example one JSON post needing to be mapped to an update of multiple database entities (api entities do not have to map 1:1 to database entities).

I've never tried this, but here's a theoretical approach:
Grab the current value from the database
Serialize that value to an aeson Value by calling toJSON
Write some kind of "update" algorithm that merges two Values together, e.g. mergeValues :: Value -> Value -> Value
Merge the original entity with the value uploaded by the user
Try to parse the resulting value with parseJSON
If it succeeds, use replace to put it back into the database

Related

How do I best construct complex NiFi routing

I'm a total noob when it comes to NiFi - so please feel free to highlight any stupidity/ignorance.
I'm reading messages from a Kafka topic using NiFi.
Each message contains JSON that contains a field called Function and then a whole bunch of different fields, based on the Function. For example, if Function ="Login", you can expect a username and password field, but if Function = "Pay", you can expect "From", "To" and "Amount" fields.
I need to process each type of Function differently. So, basically, I want to read the message from Kafka, determine the function and then route the message, based on the function to the appropriate set of rules.
It sounds like this should be simple - but for one small complication. I have about 500 different types of Functions. So, I don't want to add a RouteOnAttribute node for each function.
Is there a better way to do this? If this was "real code", I suppose that I'm looking for the difference between an "if" statements and some sort of "switch/case" statement....
You would first use EvaluateJsonPath to extract the function into a flow file attribute, then RouteOnAttribute which would need 500 conditions added to it, and then connect each of those 500 conditions to whatever follow on processing is required. The only other thing you could do is implement a custom processor that handles the 500 conditions internally.

Excessive use of map[string]interface{} in go development?

The majority of my development experience has been from dynamically typed languages like PHP and Javascript. I've been practicing with Golang for about a month now by re-creating some of my old PHP/Javascript REST APIs in Golang. I feel like I'm not doing things the Golang way most of the time. Or more generally, I'm not use to working with strongly typed languages. I feel like I'm making excessive use of map[string]interface{} and slices of them to box up data as it comes in from http requests or when it gets shipped out as json http output. So what I'd like to know is if what I'm about to describe goes against the philosophy of golang development? Or if I'm breaking the principles of developing with strongly typed languages?
Right now, about 90% of the program flow for REST Apis I've rewritten with Golang can be described by these 5 steps.
STEP 1 - Receive Data
I receive http form data from http.Request.ParseForm() as formvals := map[string][]string. Sometimes I will store serialized JSON objects that need to be unmarshaled like jsonUserInfo := json.Unmarshal(formvals["user_information"][0]) /* gives some complex json object */.
STEP 2 - Validate Data
I do validation on formvals to make sure all the data values are what I expect before using it in SQL queries. I treat everyting as a string, then use Regex to determine if the string format and business logic is valid (eg. IsEmail, IsNumeric, IsFloat, IsCASLCompliant, IsEligibleForVoting,IsLibraryCardExpired etc...). I've written my own Regex and custom functions for these types of validations
STEP 3 - Bind Data to SQL Queries
I use golang's database/sql.DB to take my formvals and bind them to my Query and Exec functions like this Query("SELECT * FROM tblUser WHERE user_id = ?, user_birthday > ? ",formvals["user_id"][0], jsonUserInfo["birthday"]). I never care about the data types I'm supplying as arguments to be bound, so they're all probably strings. I trust the validation in the step immediately above has determined they are acceptable for SQL use.
STEP 4 - Bind SQL results to []map[string]interface{}{}
I Scan() the results of my queries into a sqlResult := []map[string]interface{}{} because I don't care if the value types are null, strings, float, ints or whatever. So the schema of an sqlResult might look like:
sqlResult =>
[0] {
"user_id":"1"
"user_name":"Bob Smith"
"age":"45"
"weight":"34.22"
},
[1] {
"user_id":"2"
"user_name":"Jane Do"
"age":nil
"weight":"22.22"
}
I wrote my own eager load function so that I can bind more information like so EagerLoad("tblAddress", "JOIN ON tblAddress.user_id",&sqlResult) which then populates sqlResult with more information of the type []map[string]interface{}{} such that it looks like this:
sqlResult =>
[0] {
"user_id":"1"
"user_name":"Bob Smith"
"age":"45"
"weight":"34.22"
"addresses"=>
[0] {
"type":"home"
"address1":"56 Front Street West"
"postal":"L3L3L3"
"lat":"34.3422242"
"lng":"34.5523422"
}
[1] {
"type":"work"
"address1":"5 Kennedy Avenue"
"postal":"L3L3L3"
"lat":"34.3422242"
"lng":"34.5523422"
}
},
[1] {
"user_id":"2"
"user_name":"Jane Do"
"age":nil
"weight":"22.22"
"addresses"=>
[0] {
"type":"home"
"address1":"56 Front Street West"
"postal":"L3L3L3"
"lat":"34.3422242"
"lng":"34.5523422"
}
}
STEP 5 - JSON Marshal and send HTTP Response
then I do a http.ResponseWriter.Write(json.Marshal(sqlResult)) and output data for my REST API
Recently, I've been revisiting articles with code samples that use structs in places I would have used map[string]interface{}. For example, I wanted to refactor Step 2 with a more standard approach that other golang developers would use. So I found this https://godoc.org/gopkg.in/go-playground/validator.v9, except all it's examples are with structs . I also noticed that most blogs that talk about database/sql scan their SQL results into typed variables or structs with typed properties, as opposed to my Step 4 which just puts everything into map[string]interface{}
Hence, i started writing this question. I feel the map[string]interface{} is so useful because majority of the time,I don't really care what the data is and it gives me to the freedom in Step 4 to construct any data schema on the fly before I dump it as JSON http response. I do all this with as little code verbosity as possible. But this means my code is not as ready to leverage Go's validation tools, and it doesn't seem to comply with the golang community's way of doing things.
So my question is, what do other golang developers do with regards to Step 2 and Step 4? Especially in Step 4...do Golang developers really encourage specifying the schema of the data through structs and strongly typed properties? Do they also specify structs with strongly typed properties along with every eager loading call they make? Doesn't that seem like so much more code verbosity?
It really depends on the requirements just like you have said you don't require to process the json it comes from the request or from the sql results. Then you can easily unmarshal into interface{}. And marshal the json coming from sql results.
For Step 2
Golang has library which works on validation of structs used to unmarshal json with tags for the fields inside.
https://github.com/go-playground/validator
type Test struct {
Field `validate:"max=10,min=1"`
}
// max will be checked then min
you can also go to godoc for validation library. It is very good implementation of validation for json values using struct tags.
For STEP 4
Most of the times, We use structs if we know the format and data of our JSON. Because it provides us more control over the data types and other functionality. For example if you wants to empty a JSON feild if you don't require it in your JSON. You should use struct with _ json tag.
Now you have said that you don't care if the result coming from sql is empty or not. But if you do it again comes to using struct. You can scan the result into struct with sql.NullTypes. With that also you can provide json tag for omitempty if you wants to omit the json object when marshaling the data when sending a response.
Struct values encode as JSON objects. Each exported struct field
becomes a member of the object, using the field name as the object
key, unless the field is omitted for one of the reasons given below.
The encoding of each struct field can be customized by the format
string stored under the "json" key in the struct field's tag. The
format string gives the name of the field, possibly followed by a
comma-separated list of options. The name may be empty in order to
specify options without overriding the default field name.
The "omitempty" option specifies that the field should be omitted from
the encoding if the field has an empty value, defined as false, 0, a
nil pointer, a nil interface value, and any empty array, slice, map,
or string.
As a special case, if the field tag is "-", the field is always
omitted. Note that a field with name "-" can still be generated using
the tag "-,".
Example of json tags
// Field appears in JSON as key "myName".
Field int `json:"myName"`
// Field appears in JSON as key "myName" and
// the field is omitted from the object if its value is empty,
// as defined above.
Field int `json:"myName,omitempty"`
// Field appears in JSON as key "Field" (the default), but
// the field is skipped if empty.
// Note the leading comma.
Field int `json:",omitempty"`
// Field is ignored by this package.
Field int `json:"-"`
// Field appears in JSON as key "-".
Field int `json:"-,"`
As you can analyze from above information given in Golang spec for json marshal. Struct provide so much control over json. That's why Golang developer most probably use structs.
Now on using map[string]interface{} you should use it when you don't the structure of your json coming from the server or the types of fields. Most Golang developers stick to structs wherever they can.

Store multiple authors in to couchbase database

I am a newbie to "couchbase server". What i am looking for is to store 10 author names to couchbase document one after another. Someone please help me whether the structure is like a single document "author" and multiple values
{ id : 1, name : Auther 1}, { id : 2, name : Author 2}
OR store Author 1 to a document and Author 2 to another document.
If so, how can i increment the id automatically before "insert" command.
you can store all authors in a single document
{ doctype : "Authors",
AuthorNames:[
{
id: 1,
Name : "author1"
}
{
id: 2,
Name : "author2"
}
so on
]
IF you want to increase the ID, one is to enter one author name at a time in new document, but ID will be randomly generated and it would not in incremental order.
In Couchbase think more about how your application will be using the data more than how you are want to store it. For example, will your application need to get all of the 10 authors all of the time? If so, then one document might be worthwhile. Perhaps your application needs to only ever read/write one of the authors at a time. Then you might want to put each in their own, but have an object key pattern that makes it so you can get the object really fast. Objects that are used often are kept in the managed cache, other objects that are not used often may fall out of the managed cache...and that is ok.
The other factor is what your reads to writes ratio is on this data.
So like I said, it depends on how your application will be reading and writing your data. Use this as the guidance for how your data should be stored.
The single JSON document is pretty straight forward. The more advanced schema design where each author is in its own document and you access them via object key, might be a bit more complicated, but ultimately faster and more scalable depending on what I already pointed out. I will lay out an example schema and some possibilities.
For the authors, I might create each author JSON document with an object key like this:
authors::ID
Where ID is a value I keep in a special incrementer object that I will called authors::incrementer. Think of that object as a key value pair only holding an integer that happens to be the upper bound of an array. Couchbase SDKs include a special function to increment just such an integer object. With this, my application can put together that object key very quickly. If I want to go after the 5th author, I do a read by object key for "authors::5". If I need to get 10, I do a parallelized BulkGet function and get authors::1 through authors::10. If I want to get all the authors, I get the incrementer object, and get that integer and then to a parallelized bulk get. This way i can get them in order or in whatever order I feel like and I am accessing them by object key which is VERY fast in Couchbase.
All this being said, I could use a view to query this data or the upcoming "SQL for Documents" in Couchbase 4.0 or I can mix and match when I query and when I get objects by their key. Key access will ALWAYS be faster. It is the difference between asking a question then going and getting the object and simply knowing the answer and getting it immediately.

What this the best way to ignore unwanted fields in a JSON payload from a PUT/PATCH using Golang?

I have a situation where people consuming our API will need to do a partial update in my resource. I understand that the HTTP clearly specifies that this is a PATCH operation, even though people on our side are used to send a PUT request for this and that's how the legacy code is built.
For exemplification, imagine the simple following struct:
type Person struct {
Name string
Age int
Address string
}
On a POST request, I will provide a payload with all three values (Name, Age, Address) and validate them accordingly on my Golang backend. Simple.
On a PUT/PATCH request though, we know that, for instance, a name never changes. But say I would like to change the age, then I would simply send a JSON payload containing the new age:
PUT /person/1 {age:30}
Now to my real question:
What is the best practice to prevent name from being used/updated intentionally or unintentionally modified in case a consumer of our API send a JSON payload containing the name field?
Example:
PUT /person/1 {name:"New Name", age:35}
Possible solutions I thought of, but I don't actually like them, are:
On my validator method, I would either forcibly remove the unwanted field name OR respond with an error message saying that name is not allowed.
Create a DTO object/struct that would be pretty much an extension of my Person struct and then unmarshall my JSON payload into it, for instance
type PersonPut struct {
Age int
Address string
}
In my opinion this would add needless extra code and logic to abstract the problem, however I don't see any other elegant solution.
I honestly don't like those two approaches and I would like to know if you guys faced the same problem and how you solved it.
Thanks!
The first solution your brought is a good one. Some well known frameworks use to implement similar logic.
As an example, latests Rails versions come with a built in solution to prevent users to add extra data in the request, causing the server to update wrong fields in database. It is a kind of whitelist implemented by ActionController::Parameters class.
Let's suppose we have a controller class as bellow. For purpose of this explanation, it contains two update actions. But you won't see it in real code.
class PeopleController < ActionController::Base
# 1st version - Unsafe, it will rise an exception. Don't do it
def update
person = current_account.people.find(params[:id])
person.update!(params[:person])
redirect_to person
end
# 2nd version - Updates only permitted parameters
def update
person = current_account.people.find(params[:id])
person.update!(person_params) # call to person_params method
redirect_to person
end
private
def person_params
params.require(:person).permit(:name, :age)
end
end
Since the second version allows only permitted values, it'll block the user to change the payload and send a JSON containing a new password value:
{ name: "acme", age: 25, password: 'account-hacked' }
For more details, see Rails docs: Action Controller Overview and ActionController::Parameters
If the name cannot be written it is not valid to provide it for any update request. I would reject the request if the name was present. If I wanted to be more lenient, I might consider only rejecting the request if name is different from the current name.
I would not silently ignore a name which was different from the current name.
This can be solved by decoding the JSON body into a map[string]json.RawMessage first. The json.RawMessage type is useful for delaying the actual decoding. Afterwards, a whitelist can be applied on the map[string]json.RawMessage map, ignoring unwanted properties and only decoding the json.RawMessages of the properties we want to keep.
The process of decoding the whitelisted JSON body into a struct can be automated using the reflect package; an example implementation can be found here.
I am not proficient on Golang but I believe a good strategy would be converting your name field to be a read-only field.
For instance, in a strictly object-oriented language as Java/.NET/C++ you can just provide a Getter but not a Setter.
Maybe there is some accessor configuration for Golang just like Ruby has....
If it is read-only then it shouldn't bother with receiving a spare value, it should just ignore it. But again, not sure if Golang supports it.
I think the clean way is to put this logic inside the PATCH handler. There should be some logic that would update only the fields that you want. Is easier if you unpack into a map[string]string and only iterate over the fields that you want to update. Additionally you could decode the json into a map, delete all the fields that you don't want to be updated, re-encode in json and then decode into your struct.

If JSON represents the 'object', what represents the 'class'?

JSON appears to be a nice way to represent a complex data structure in plain text. If we think of this complex data structure as analogous to an OOP object - an instance of a class - then is there a commonly used JSON-like format that represents the class itself (just the data part - forget methods)? Can JSON itself be used for this?
To put it another way, if JSON encodes name-value pairs, what should I use if I want to encode only the names?
The reason I want this is that I am designing a protocol to use with jQuery (to which I am a complete novice by the way). The client will communicate to the server the structure of the JSON object it wants back, and the server will return a JSON object of that structure with the values added.
The key point is that it is the client that is in full control of what data fields (name-value pairs) the server returns. It's a bit different from all the examples of jQuery that I've found so far on the web where the client makes a request (which usually includes a very limited set of parameters, if any) and the server makes the decision as to what fields to return in the JSON reply.
(Obviously, what the client asks for must be congruent with the server's data model; if the server has an array of widgets each with its own price, the client can't ask for an array of prices each with its own widget.)
This must be a common problem, and I don't want to reinvent the wheel. I want to adopt a solution that is already in common use across the web.
Edit
I just found JSON Schema. This is not what I am looking for. It contains way more than I need.
Edit
I'm looking more for a 'this is how it is usually done' answer, rather than a 'you could try…' answer. (I can invent dozens of possible answers myself.)
To encode only names within JSON, you could use a key/value pair where the key is either the class name or just a key named 'values' - with the value being an array of strings that are the names to be returned by the server. For example:
{ 'class_name' : [ "name1", "name2", "name3" ] }
The server can then either detect the class name from the key used and return the supplied values for the names in the array if the class supports it or ignore if it does not.
I'm looking more for a 'this is how it is usually done' answer
There is no single "correct" way to do what you want. Many people have their implementation. It depends on various factors -- what you want to do, where you want to do, how efficiently you want it to do?
For simple structures I would prefer and suggest the answer given by #dbr9979.
For nested structures, you can have nested arrays. Something like:
{
"nestedfield1": {
"nestedfield11":["nestedfield111", "nestedfield112"],
"nestedfield12":["nestedfield121", "nestedfield122"],
"__SIMPLE_FIELDS__": ["simplefield13", "simplefield14"]
}
}
The point is, if the key is __SIMPLE_FIELDS__, the value is an array of simple fields (string, numbers etc..), else the key stands for the key in the object.
For something more complex, what I would suggest is you have predefined structures, that both the server and the client know of. This is particularly useful when you have to make multiple identical requests. Assign some unique number for each of them. Something like:
1 => <the structure above>
2 => ["simplefield1", "simplefield2" ..]
3 => etc .. etc
The server stores the above structure and the relevant number in the database or something. And now, as it may be obvious by now, client sends across the id of the required structure, and the server responds in the appropriate fashion.
I think what you meant by this:
the client that is in full control of what data fields (name-value pairs) the server returns.
is like the difference between SELECT * FROM Bags and SELECT color, price FROM Bag in SQL. Am I interpreting you correctly?
You could query with:
{
'resource': 'Bag',
'field_names': ['color', 'price']
}
which will return the response:
{
'status': 'success',
'result': [
{'color': 'red', 'price': 50},
{'color': 'blue', 'price': 45},
]
}
most likely though, you may not actually need your request to be a JSON object; I've seen implementations where the field names is taken from the query string, like http://foo.com/bag?fields=color,price
I was looking for Partial Response.
RESTful API Design: can your API give developers just the information they need? explains it all and gives examples from LinkedIn, Facebook, and Google. Google and Facebook both have similar approaches. Here's how Lie Ryan's example would look using Google's approach:
url?fields=status,result(color,price)
Since Google and Facebook are behind this, I would not be surprised to see this become a de facto standard.
In my case I am likely to run into a length limitation on the URL and so have to use POST instead, but this is an excellent starting point for me.