How to create and launch a local yeoman generator - generator

I want to create a local generator for personal use only, i have installed yeoman and run the yo generator command :
As shown in the picture it says the name is already exists on npm i am wondering how can i create and launch locally a yeoman generator ?
Thank you in advance!

Hey you can take a look at these links. I think you will get what you are looking for here.
1) Steps to setup yeoman locally
2) How to test-run the local development version
3) GitHub-Running the generator locally

Related

how to run dotnet core's standalone program on mac

a rudimentary question, but please let me know.
I want to run the following program which will process and return the result by json when accessed by GET or POST.
FileManagerController.cs
For example, in PHP you just need to place it in the htdocs folder of Apache.
I would like to do the same thing with dot net core mvc.
but I don't know what kind of words to search.
Also, in the near future we would like ruby to work the same way in another project.(In a way that doesn't use a framework such as rails)
So, please tell me how to find out how to run various languages alone on a web server.
You need to make a "project" (file type .csproj) that you can build and run on your machine. Check out the Getting Started with ASP.NET page for instructions to install the SDK and create a new project and run it.
To run your code file above, you can:
$ dotnet new mvc
Copy the above FileManagerController.cs file into the generated Controllers folder.
$ dotnet run
Your app will be running on http://localhost:5000, you can hit your web site using the url /FileManager.

How can I test my locally stored webpages?

I have my HTML pages locally stored on my Mac. I already bought the domain and the hosting service. There's a way with which I can test these local webpages so that I can see how they render on different devices? I have heard about local server for testing or using devices via USB attached to the PC. Is there not a more standard and unified way to testing them? It can be everything (software, online services, ...) I'm not interested in emulators/simulators.
If you have only html and/or Javascript code:
Open it with your browser, it will be enough
If you have PHP code:
Install a local web-server (Ex: Apache)
If you have MySQL code:
Install a MySQL server
Usually, installing Mamp (or an equivalent for Android/iOS) is enough to do every basic things. It will provide you SQL and PHP server
Hope it helped you
Creating a local server: Node.js and BrowserSync
I've found a very simple way to test webpages (in my case, HTML5 pages) that are saved in PCs memory so that we could test them directly into all the different devices available, without using simulators/emulators.
The solution is creating a local server using two great totally free tools: Node.js and BrowserSync. Before writing this answer, I tried this solution on my own, and I was completely satisfied of the result! You can find the source for this answer at JavaScript Kit.
Here you are the main steps:
Install Node.js (verify if Node.js is correctly installed with the node- v command from the terminal);
Install BrowserSync using npm install -g browser-sync directly from the terminal. Be careful you need root permissions (I simply used sudo npm install -g browser-sync);
Run BrowserSync:
Navigate to your target directory (the one which contain the static files used to create the website, that's the HTML (and CSS) files) using the command line (to make an example, it could be cd folderA/folderB);
Create a local server inside that directory, with browser-sync start --server.
These are the main steps, but you can directly read the solution from the original source I linked some lines before.

How to install Yii2 framework - advanced template on shared hosting?

I've tried to download and install the framework but it doesn't have a index file in frontend\web directory.
What i have to do to start using the app?
You can install it locally and run init to generate the missing files, like described here. After that just upload the application to the shared host through FTP.
Also, Yii2 Practical-A App might be useful to you.

Testing yeoman generator locally

I'm creating a yeoman generator for my web projects.
But I wonder how I can try and test my changes before publishing it?
Since I have installed it once, it will not run my local development version, instead it runs my installed version.
Any suggestions on how can test-run my local development version?
I finally found some information on how to accomplish this:
if you wish to develop on the generators code base, and debug locally, a common way to do so is to rely on npm link
git clone the generators repo locally
cd into that repository and run npm link. It'll install required dependencies and install the package globally, using a symbolic link to your local version.
If you want to install sub generators, you need to do so in the context of a yeoman-generator package linked earlier. Cd into the sub generators package you have cloned locally and run npm link.
We now have everything linked and known on the system, we now need to link the sub-generator repo into the parent one, yeoman-generator cloned and linked in step 1 & 2.
https://github.com/yeoman/generator/wiki/Testing-generators
EDIT:
Updated link for info: https://yeoman.io/authoring/index.html
If by "running locally" you mean the ability to test your generator and its flow you can simply do this.
In your project directory folder run npm link. If this passes in flying colors, go to step 2.
Open a terminal and cd into the folder you wish to initiate a project.
Run yo generator-theNameOfYourGenerator. This will run your generator.

How to install cocos2d-x in windows8 and VS2013

I want to install cocos2d-x on my windows8 but i download this "http://bit.ly/18xmkJ9" from "http://cocos2d-x.org/download" in the tutorial says that i must execute a .bat in there or in some other pages says that i neet to create a project in VS, but when i try to do what they say in the tutorial i dont see anithing that is shown.
I'm very lost and help needed.
Could anybody say me hoy to createand start a project on cocos2d?
I have answer the similar question here.
Before cocos2d-x 2.1.2, you can still use templates in VS. However, you can only use python to create project
Install python 2.7
Open command line in Windows
Go to your cocos2d-x-2.1.5\tools\project-creator folder
Run create_project.py. Usage:
create_project.py -project YourProjectName -package com.example.PakcageName -language cpp
-language option:[cpp | lua | javascript]
Your project will be created in cocos2d-x-2.1.5\projects
Then find the win32.proj , open ***.sln