Is there a CSS Bounce Transition - html

Hello I wondering if there is a transition to make the purple div (the one that slides down when you hover over the feeling down? picture) bounce when it reaches the end?
here is the code- and jsFiddlle Demo link
HTML
<div class="img">
<div class="hover"><h2>project 1</h2></div>
</div>
CSS
.img {
width: 457px;
height: 288px;
background-image: url("http://i59.tinypic.com/xdulh2.png");
position:relative;
overflow:hidden;
}
h2 {
font-family: avenir;
font-weight: bold;
font-size: 40px;
color: #000;
}
.hover {
position:absolute;
top:-100%;
width: 457px;
height: 288px;
background: rgba(130,76,158,0.5);
-webkit-transition:all 1s;
}
.img:hover .hover {
top:0;
}
an example of the transition i mean you can see here http://www.ollygibbs.com

CSS Transition doesn't have bounce-style timing function, so we have to code it with CSS animation keyframes. The problem here is - how to easily decompose a bouncing ( or any other ) functions into a keyframe series over certain style?
This was the problem I encountered when I build transition.css, so I built a tool "easing.css" to help me generate keyframes from arbitrary equations.
The idea is simple; say we want to make a bounce effect:
we first make a timing function f(t) for our desired effect, such as
Math.abs(Math.sin(1.2 + (t ** 1.4) * 23)) * ( 1 - t ) ** 2.8
according to how the output of this function changes, we sampled this function with different interval from 0 to 1.
use the sampled (t, f(t)) pairs to generate the css animation keyframes.
apply the result animation when we need a transition.
with the concept above, easing.css also provides several timing function preset so you can play with. Below is a 15-frames bouncing animations generated via easing.css, you could make it more like a real bounce by increasing the frame count or tweaking the timing function provided:
.your-block {
animation: YourAnimation 2s linear 1s;
}
#keyframes YourAnimation {
0% { height: 7px; }
8% { height: 24px; }
10% { height: 36px; }
17% { height: 99px; }
19% { height: 83px; }
21% { height: 69px; }
24% { height: 57px; }
25% { height: 56px; }
27% { height: 59px; }
34% { height: 100px; }
36% { height: 88px; }
38% { height: 80px; }
48% { height: 100px; }
72% { height: 100px; }
100% { height: 100px; }
}

The animate.css library will give you a more complete setup and you can choose and pick the ones you need, but if you must code your own, use this code I included in a CODEPEN
Basically, you instantiate the bounce effect with the following crossbrowser code. This code establishes the bounce, speed of bounce, and the direction it will bounce. You can choose ease-out if you want to.
Now, Bouncing is a tricky thing. Because it must go up and down until it stops. so the bounces must gradually decrease the height. So, this is why you need #-keyframes, (notice you will need #-webkit-keyframes and #-moz-keyframes, etc for a more complete cross browser development. These keyframes allow you to break the effect at any point. In a bouncing effect in particular, the effect breaks every 10% by reducing it's position in the Y axis (which it means height), until it finally stops.
-webkit-animation: bounce 1200ms ease-in;
-moz-animation: bounce 1200ms ease-in;
-o-animation: bounce 1200ms ease-in;
animation: bounce 1200ms ease-in;
Hope that helps you.
p.s. my code looks a little buggy but you'll have a good enough start. I added your code in your fiddle to it too

Hey as previous suggested animate.css is pretty good with css animations, but to have more control over the animation you can add it with js. You just have to add an small script.
$('.img').hover(function(){
$('.hover').addClass('animated bounceInDown');
}, function() {
$('.hover').removeClass('bounceInDown');
$('.hover').addClass('bounceOutUp');
setTimeout(function() {
$('.hover').removeClass('animated bounceOutUp');
}, 1000);
});
Check out this fiddle example
After that, you just need to play with the values on the .bounceInDown .bounceOutUp keyframes annimation (if you want to).
So that the animation is more or less bouncy
#keyframes bounceOutUp {
20% {
-webkit-transform: translate3d(0, -60px, 0);
transform: translate3d(0, -60px, 0);
}
40%, 45% {
opacity: 1;
-webkit-transform: translate3d(0, 30px, 0);
transform: translate3d(0, 30px, 0);
}
100% {
opacity: 0;
-webkit-transform: translate3d(0, -800px, 0);
transform: translate3d(0, -800px, 0);
}
}

Another way (with jquery) of doing this will be using jQuery .animate and easing plugin.
<div id="example">
<p class="bounce"></p>
</div>
div {
width: 200px;
height: 200px;
background: red;
}
.bounce {
width: 100%;
height: 0px;
background: rgba(134,12,12,.4);
}
$('#example').on('mouseenter',function(){
$('p').animate(
{ height: "200px" },
1000,
"easeOutBounce"
);
})
[js fiddle example][1] [1]: http://jsfiddle.net/2ra7yumo/2/
It gives you little bit more(or easier) control on the animation.

Related

Css transition not transitioning back to original state when using animation with it

I am trying to make a loading animation. I am using css transition to transition into the loading by scaling and then using animation to scale out the x axis. But when I try to transition back to the original state it doesn't use the transition anymore it just snaps back. I could use animation for the whole thing but I want to account for the page continuing to load so I don't want to have to write extra javascript logic to handle it. It would be nice if It would just transition on its own.
When you click the following snippet the first time it works fine. But when you click it again it just snaps back to its original state and doesn't use the transition. If you use a different property like opacity in the animation part then it works fine so I'm assuming there is something with the browser not recognizing the current scaled value. Is this a bug or am I doing something wrong?
document.querySelector('.wrapper').addEventListener('click', () => {
document.querySelector('.wrapper').classList.toggle('loading')
})
.wrapper{
position:fixed;
top: 0;
left: 0;
width: 100%;
height: 100%;
}
.wrapper > div{
color: white;
display:flex;
align-items: center;
justify-content: center;
width: 100%;
height: 100%;
background: blue;
transition: transform 500ms ease-out;
transform: scale(1);
}
.wrapper.loading > div{
transform: scale(0.2, 0.002);
animation: loading 1000ms ease-out infinite;
animation-delay: 500ms;
}
#keyframes loading {
0%{
transform: scale(0.2, 0.002)
}
50%{
transform: scale(0.5, 0.002)
}
100%{
transform: scale(0.2, 0.002)
}
}
<div class="wrapper">
<div>click me</div>
</div>
TL;DR
I believe that this happens because CSS transition eventually gives a class two states and transitions between them, when you remove your class you don't change its state, you remove it. my solution would be to add another class to set it back.
CSS transitions work by defining two states for the object using CSS. In your case, you define how the object looks when it has the class "loading" and you define how it looks when it doesn't have the class "saved" (it's normal look). When you remove the class "loading", it will transition to the other state according to the transition settings in place for the object without the "loading" class.
If the CSS transition settings apply to the object (without the "loading" class), then they will apply to both transitions.
your transition CSS settings only apply to .saved and thus when you remove it, there are no controls to specify a CSS setting. You may want to add another class ".fade" that you leave on the object all the time and you can specify your CSS transition settings on that class so they are always in effect.
I don't know a pure css fix for this.
But you can add a different class with a animation that restores to what it was before with JS
const wrapper = document.querySelector(".wrapper");
wrapper.onclick = () => {
if ([...wrapper.classList].includes("loading")) {
wrapper.classList.add("restore");
} else {
wrapper.classList.remove("restore");
}
wrapper.classList.toggle("loading");
};
.wrapper {
position: fixed;
top: 0;
left: 0;
width: 100%;
height: 100%;
}
.wrapper>div {
color: white;
display: flex;
align-items: center;
justify-content: center;
width: 100%;
height: 100%;
background: blue;
animation: none;
transform: scale(1);
transition: transform 500ms ease-out;
}
.wrapper.restore>div {
animation: restore 500ms ease-out;
}
.wrapper.loading>div {
transform: scale(0.2, 0.002);
animation: loading 1000ms 500ms ease-out infinite;
}
#keyframes restore {
0% {
transform: scale(0.2, 0.002);
}
100% {
transform: scale(1);
}
}
#keyframes loading {
0% {
transform: scale(0.2, 0.002)
}
50% {
transform: scale(0.5, 0.002)
}
100% {
transform: scale(0.2, 0.002)
}
}
<div class="wrapper">
<div>click me</div>
</div>
You can use animation iteration count property:
div {
animation-iteration-count: 2;
}
or use fill mode to freeze the animation at the end:
-webkit-animation-fill-mode: forwards;

Modifying the jm spinner dot to make it same size without the bounce

I'm using the jm spinner plugin on my site, but I want to change the bouncing dots from changing size (bouncing) when they show. They display as a 'bounce' that makes them look like they are growing in size. I just want them to stay the same size, but I've been playing with the .css file and the debugger and I can't figure out to make any changes!
Here is a code pen
On the site it says I can modify/style the spinner like
.spinner {
}
but I'm not sure what to put here.
It seems like I don't want the 'sk-bouncedelay' but not sure
Something like this? If so, you can forget about the plugin.
.spinner>div {
width: 13px;
height: 13px;
background-color: blue;
border-radius: 50%;
display: inline-block;
opacity: 0;
animation: showhide 1.4s infinite;
}
.spinner .dot1 {
animation-delay: -0.32s;
}
.spinner .dot2 {
animation-delay: -0.16s;
}
#keyframes showhide {
0%,
100% {
opacity: 0;
}
80% {
opacity: 1;
}
}
<div class="spinner">
<div class="dot1"></div>
<div class="dot2"></div>
<div class="dot3"></div>
</div>

How can I cause moving text to gradually disappear and reappear rather than teleporting at the end of an animation? [closed]

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I have some right to left scrolling text that teleports back to the origin at the end of the animation, while I am more so looking for it to disappear out of and appear into the margin.
.example1 {
height: 50px;
overflow: hidden;
position: relative;
}
.example1 h3 {
position: absolute;
width: 100%;
height: 100%;
margin: 0;
color: white;
line-height: 50px;
animation: example1 10s linear infinite;te
}
#keyframes example1 {
from {
margin-left: 60%;
width: 300%;
}
to {
margin-left: 35%;
width: 100%;
}
}
body {
background-color: black;
}
<div class="example1">
<h3>text</h3>
</div>
If you need your CSS animation to only run once, you have to set the animation-iteration-count property to 1 (in fact, to not set it at all, as 1 is its default value).
You're currently setting it to infinite, using the animation shorthand, which sets multiple animation properties in one single declaration. Just remove infinte from that line. You should also remove the te following that declaration, which is invalid CSS.
To have your animation animate multiple properties, you can add as many animatable properties to your keyframes and they will animate accordingly. In your case, adding a 50% keyframe with opacity:1 and adding opacity:0 to the to keyframe will make your element fade from 1 to 0 starting at half of the animation until its end.
Using animation-timing-function, particularly with timing functions (a.k.a. as easings), allows adding acceleration and deceleration to animations, making them look more "natural", especially when used on movement animations.
Another handy property of CSS animations is the animation-fill-mode. It allows setting the animated properties to the values they have been animated to, when the animation ends (as opposed to being reset to any applying CSS). This avoids the "jump" whenever you have animated a property to a different value that what normally applies to it.
Last note, on performance: to make sure your animations run smoothly on any device, you should only animate properties which do not trigger repaints on subsequent elements. In fact, you should strive to ever animate only 2 properties: transform and opacity. In your case, rather than animating margin-left, which moves your element around and triggers repaint on subsequent elements in DOM, you should never actually move it and use transform to paint it at different positions.
Here's an example (not sure if this is what you asked for, but you can play around with it some more):
body {
overflow-x: hidden;
background-color: #212121;
}
.example1 h3 {
color: white;
font-size: 3rem;
margin: 0;
line-height: 50px;
animation: example1 5s cubic-bezier(.4,0,.2,1) forwards;
}
#keyframes example1 {
from{
transform: translateX(107%);
}
38% {
opacity: 1;
}
42% {
transform: translateX(35%);
}
60% {
opacity: 0;
transform: translateX(35%);
}
62% {
transform: translateX(0);
opacity: 0;
}
to {
opacity: 1;
}
}
<div class="example1">
<h3>text</h3>
</div>
If, on the contrary, you want your animation looping but want to simply create a smooth transition between end and start, the golden rule is in both from and to keyframes the animated properties have to have the same values (because default value of transform:translateX() is 0 and of opacity is 1, I don't need to set them in from - that's the starting point):
body {
overflow-x: hidden;
background-color: #212121;
}
.example1 h3 {
color: white;
text-align:right;
padding-right: 1rem;
font-size: 3rem;
margin: 0;
line-height: 50px;
animation: example1 5s cubic-bezier(.4,0,.2,1) infinite;
}
#keyframes example1 {
38% {
opacity: 1;
}
42% {
transform: translateX(-60%);
}
58% {
opacity: 0;
transform: translateX(-60%);
}
62% {
transform: translateX(0);
opacity: 0;
}
to {
opacity: 1;
}
}
<div class="example1">
<h3>text</h3>
</div>
For more on animation syntax and examples, I recommend MDN, a well curated documentation library, joint effort of Mozilla, Google, Microsoft and many, many others. Arguably, its most useful feature is linking, in the Specifications section, at the bottom, currently applying standards for the respective property or method, so you don't have to waste time tracking them yourself.
You can use more keyframes percentage to control better your animation in stead of using just two keyframes (from/to).
Below a quick example:
.example1 {
height: 50px;
overflow: hidden;
position: relative;
}
.example1 h3 {
position: absolute;
width: 100%;
height: 100%;
margin: 0;
color: white;
line-height: 50px;
animation: example1 10s linear infinite;te
}
#keyframes example1 {
0% {
margin-left: 60%;
width: 300%;
opacity: 0;
}
50% {
opacity: 1;
}
100% {
margin-left: 35%;
width: 100%;
opacity: 0;
}
}
body {
background-color: black;
}
<div class="example1">
<h3>text</h3>
</div>
Instead of animating the margin-left style you should animate the left style, example:
.example1 {
height: 50px;
width: 400px;
overflow: hidden;
position: relative;
margin: 0 auto;
}
.example1 h3 {
position: absolute;
top: 0;
left: 100%;
line-height: 50px;
animation: example1 10s linear infinite;
}
#keyframes example1 {
from {
left: 100%;
}
to {
left: -10%;
}
}
<div class="example1">
<h3>text</h3>
</div>

CSS3 diaporama, how to make the change gradual?

I'm making a diaporama in pure css, and so far so good, however each pic changes to the other abruptly and i'm trying to make the change gradual (one pic disapearing slowly while the other appears).
I've tried with all timing functions (except cubic-bezier since i'm not too sure how to use it yet) and it hasn't worked.
How to make the changes gradual? I've seen someone doing it with only css3 but I haven't been able to reproduce it.
Here is the css and the html
.diapo {
width: 350px;
height: 150px;
border: 3px solid #544B4D;
background-image: url("http://via.placeholder.com/350x150/F00");
background-size: 350px 150px;
animation-name: diapo1;
animation-duration: 9s;
animation-timing-function: linear;
animation-iteration-count: infinite;
animation-direction: normal;
}
#keyframes diapo1 {
0% {
background-image: url("http://via.placeholder.com/350x150/F00");
}
33% {
background-image: url("http://via.placeholder.com/350x150/0F0");
}
66% {
background-image: url("http://via.placeholder.com/350x150/00F");
}
}
<body>
<div class="diapo">
</div>
</body>
Thanks for any answer!
IMO, the best solution is to use multiple img in the DOM combined with some opacity animations:
.container {
position: relative;
/* Define size on the container: (best if aligned with images size) */
width: 350px;
height: 150px;
box-sizing: content-box;
/* fancy stuff, not required */
border: 1px solid #000;
border-radius: 5px;
overflow: hidden;
}
.container > img {
height: inherit;
width: inherit;
/* images are stacked on top of each other */
position: absolute;
top: 0;
left: 0;
opacity: 0;
/* 10s is total time (time for a complete cycle) */
animation: fadeInOut 10s infinite;
}
.container > img:nth-child(2) {
animation-delay: 3.33s; /* totalTime * 1/3 */
}
.container > img:nth-child(3) {
animation-delay: 6.66s; /* totalTime * 2/3 */
}
/* choose a % of anim time allocated to transition,
let's call it transTime. Here it's 10%. */
#keyframes fadeInOut {
0% {
opacity: 0;
}
/* transTime */
10% {
opacity: 1;
}
/* transTime + (100% / image count) */
43% {
opacity: 1;
}
/* previous + transTime */
53% {
opacity: 0;
}
}
<div class="container">
<img src="http://via.placeholder.com/350x150/F00"/>
<img src="http://via.placeholder.com/350x150/0F0"/>
<img src="http://via.placeholder.com/350x150/00F"/>
</div>
I strongly advise you to use a preprocessor that allow variables and loops (maybe SCSS or Less) to generate the nth-child section and even the animation block
I don't know that most browser can interprete a change in background-image gradually... How can they interprete that change ? Should it mean the picture slides from the top, should it mean a fade out/fade in, should it mean a fade in of the new picture above the old one ?
I think you'd need to animate a fade out/in (The code below might not work as is, it is just to give you an idea) :
#keyframes diapo1 {
0% {
background-image: url("pics-about-us/a-u1.jpeg");
}
30% { opacity:1;}
33% {
background-image: url("pics-about-us/a-u3.jpeg");
opacity:0;
}
36% {opacity:1}
//etc...
If you want to do it with a gradual change over the whole animation, I would use on <div> child per background image and animate each individually.

Remove/Hide div from DOM after animation completes using CSS?

I have an animation where a div slides out the view, however when the animation is completed, the div just returns to its origin position in the view. How do I totally remove the div or hide it after the animation ends using just CSS?
Here is the markup:
<div class="container">
<div class="slide-box" id="slide-box""></div>
</div>
and the css:
.slide-box {
position: relative;
width: 100px;
height: 100px;
background-image: url(../pics/red.png);
background-position: center;
background-size: cover;
background-repeat: no-repeat;
animation: slide 5s linear 1;
}
#keyframes slide {
0% {
left: 0;
}
20% {
left: 20%;
}
40% {
left: 40%;
}
60% {
left: 60%;
}
80% {
left: 80%;
}
100% {
left: 100%;
overflow: hidden;
visibility: hidden;
}
}
I don't want it to fade out over the duration of the animation, i just want it to disappear once it hits 100% in the keyframe. Thanks ahead of time!
Use the animation-fill-mode option. Set it to forwards and the animation ends at it's final state and stay like that.
Altered based upon comments Set opacity fade to just last 1% of animation... simplified keyframes. Added a jquery option to literally remove the div from the DOM. CSS alone won't alter the markup, where jQuery will.
Although you can't animate the display property. If you want the div totally gone, after the opacity fades to zero, you can then add the display property to remove the div. If you don't wait for opacity to end, the div will just vanish without any transition.
/*
This jquery is added to really remove
the div. But it'll essentially be
VISUALLY gone at the end of the
animation. You can not use, or
delete the jquery, and you really
won't see any difference unless
you inspect the DOM after the animation.
This function is bound to animation
and will fire when animation ends.
No need to "guess" at timeout settings.
This REMOVES the div opposed to merely
setting it's style to display: none;
*/
$('.slide-box').bind('animationend webkitAnimationEnd oAnimationEnd MSAnimationEnd', function(e) { $(this).remove(); });
.slide-box {
display: block;
position: relative;
left: 0%;
opacity: 1;
width: 100px;
height: 100px;
background: #a00;
animation: slide 1s 1 linear forwards;
/*
animation-name: slide;
animation-duration: 1s;
animation-iteration-count: 1;
animation-timing-function: linear;
animation-fill-mode: forwards;
*/
}
#keyframes slide {
0% {
left: 0%;
opacity: 1;
}
99% {
left: 99%;
opacity: 1;
}
100% {
left: 100%;
opacity: 0;
display: none;
}
}
#-webkit-keyframes slide {
0% {
left: 0%;
opacity: 1;
}
99% {
left: 99%;
opacity: 1;
}
100% {
left: 100%;
opacity: 0;
display: none;
}
}
<script src="https://ajax.googleapis.com/ajax/libs/jquery/2.1.1/jquery.min.js"></script>
<div class="container">
<div class="slide-box" id="slide-box"></div>
</div>
animation: slide 5s linear forwards;
at 100%
opacity: 0;
display: none;
Try this.
Working fiddle: https://jsfiddle.net/jbtfdjyy/1/
UPDATE: JS mani
var slideBox = document.getElementById('slide-box');
setTimeout(function(){
slideBox.style.display = 'none';
}, 5000);
Try this. https://jsfiddle.net/jbtfdjyy/2/
Add something at 99% or so to your keyframes, and set opacity to 1 in that. If you have opacity: 1 at the start, then it will stay that way until 99%. Only at 100% will it change.
It's not technically fired at 100%. If you want that, I'd recommend using some JavaScript here, but this will at least give the illusion you want.
#keyframes slide {
0% {
left: 0;
}
20% {
left: 20%;
}
40% {
left: 40%;
}
60% {
left: 60%;
}
80% {
left: 80%;
}
99% {
opacity: 1;
}
100% {
left: 100%;
overflow: hidden;
opacity: 0;
display: none;
visibility: hidden;
}
}
UPDATE:
As per your request, here is a JavaScript version. Keep in mind, there are endless ways to accomplish such a task. I am using vanilla JS (no jQuery, etc.), and using ES6 syntax.
What we do here is set a timeout, and at the end of that timeout I broadcast an event animation_end. That event listener will handle the end of the animation (in this case, it adds a class which will handle the fading out). This is much more granular than you need it to be, you could simply do the adding of the class within the setTimeout, but I think it is slightly better this way as you can abstract you can do other things with events such as animation start, etc.
Here is the fiddle: https://jsfiddle.net/vmyzyd6p/
HTML:
<div class="container">
<div class="slide-box" id="slide-box""></div>
</div>
CSS:
.slide-box {
position: relative;
width: 100px;
height: 100px;
background-color: blue;
animation: slide 3s linear 1;
-webkit-transition: opacity 2s ease-in-out;
-moz-transition: opacity 2s ease-in-out;
transition: opacity 2s ease-in-out;
}
.animationEnd {
opacity: 0;
}
#keyframes slide {
0% {
left: 0;
}
20% {
left: 20%;
}
40% {
left: 40%;
}
60% {
left: 60%;
}
80% {
left: 80%;
}
100% {
left: 100%;
}
}
JavaScript:
// Create a function that handles the `animation_end` event
const animationEnd = () => {
// Grab the slidebox element
let slideBox = document.getElementById('slide-box');
// Get the class of the slidebox element
let slideClass = slideBox.getAttribute('class');
// Add the animation end class appended to the previous class
slideBox.setAttribute('class', slideClass + ' animationEnd');
};
// Create the animation end event
let animationEndEvent = new Event('animation_end');
// Cross browser implementation of adding the event listener
if (document.addEventListener) {
document.addEventListener('animation_end', animationEnd, false);
} else {
document.attachEvent('animation_end', animationEnd);
}
// Set the timeout with the same duration as the animation.
setTimeout(() => {
// Broadcast the animation end event
document.dispatchEvent(animationEndEvent);
}, 3000);