Managing set of users - mysql

We have a website with many users. To manage users who transacted on a given day, we use Redis and stored a list of binary numbers as the values. For instance, if our system had five users, and user 2 and 5 transacted on 2nd January, our key for 2nd January will look like '01001'. This also helps us to determine unique users over a given period and new users using simple bit operations. However, with growing number of users, we are running out of memory to store all these keys.
Is there any alternative database that we can use to store the data in a similar manner? If not, how should we store the data to get similar performance?

Redis' nemory usage can be affected by many parameters so I would also try looking in INFO ALL for starters.
With every user represented by a bit, 400K daily visitors should take at least 50KB per value, but due to sparsity in the bitmap index that could be much larger. I'd also suspect that since newer users are more active, the majority of your bitmaps' "active" flags are towards its end, causing it to reach close to its maximal size (i.e. total number of users). So the question you should be trying to answer is how to store these 400K visits efficiently w/o sacrificing the functionality you're using. That actually depends what you're doing with the recorded visits.
For example, if you're only interested in total counts, you could consider using the HyperLogLog data structure to count your transacting users with a low error rate and small memory/resources footprint. On the other hand, if you're trying to track individual users, perhaps keep a per user bitmap mapped to the days since signing up with your site.
Furthermore, there are bitmap compression techniques that you could consider implementing in your application code/Lua scripting/hacking Redis. The best answer would depend on what you're trying to do of course.

Related

Scaling Pinterest User tables sharding and ensuring consistency when opening new shards

So this is very much a conceptual question (as much as I'd love to build a billion user app I don't think it's going to happen).
I've read the article by Pinterest on how they scaled their MySQL fleet a number of times ( https://medium.com/#Pinterest_Engineering/sharding-pinterest-how-we-scaled-our-mysql-fleet-3f341e96ca6f ) and I still don't get how they would "open up new shards" without effecting existing users.
The article states that every table is on every shard, including the User table.
So I'm assuming that when a user registers and they are assigned a random shard, this has to be done via a function that will always return the same result regardless of the number of shards.
e.g if I sign up with test#example.com they would potentially use that email to work out the shard id and this would have to take into consideration the number of currently 'open' shards. My initial assumption was that they would use something like the mod shard they mentioned later on in the article e.g.
md5($email) % number_of_shards
But as they open up the number of shards it would change the function result.
I then thought perhaps they had a separate DB to hold purely user info for authentication purposes and this would also contain a column with the assigned shard_id, but as I say the article implies that even the user table is on each shard.
Does anyone else have any ideas or insights into how something like this might work?
You are sharding on "user", correct? I see 3 general ways to split up the users.
The modulo approach to sharding has a big problem. When you add a shard, suddenly most users need to move most users to a different shard.
At the other extreme (from modulo) is the "dictionary" approach. You have some kind of lookup that says which shard each user is on. With millions of users, maintenance of the dictionary becomes a costly headache.
I prefer a hybrid:
Do modulo 4096 (or some suitably large number)
Use a dictionary with 4096 entries. This maps 4096 values into the current number of shards.
You have a package to migrate users from one shard to another. (This is a vital component of the system -- you will use it for upgrading, serious crashes, etc, load balancing, etc)
Adding a shard involves moving a few of the 4096 to the new shard and changing the dictionary. The users to move would probably come from the 'busiest' shards, thereby relieving the pressure on them.
Yes, item 4 impacts some users, but only a small percentage of them. You can soften the blow by picking 'idle' or 'small' or 'asleep' users to move. This would involve computing some metric for each of the 4096 clumps.

How does database sharding work?

The concept of DB sharding at high level makes sense, split up DB nodes so not a single one is responsible for all of the persistent data. However I'm a little confused on what constitutes the "shard". Does it duplicate entire tables across shards, or usually just a single one?
For instance if we take twitter as an example, at the most basic level we need a users and a tweets table. If we shard based on user ID, with 10 shards, it would reason that the shard function is userID mod 10 === shard location. However what does this mean for the tweets table? Is that separate (a single DB table) or then is every single tweet divided up between the 10 tables, based on the whichever user ID created the tweet?
If it is the latter, and say we shard on something other than user ID, tweet created timestamp for example, how would we know where to look up info relating to the user if all tables are sharded based on tweet creation time (which the user has no concept of)?
Sharding is splitting the data across multiple servers. The choice of how to split is very critical, and may be obvious.
At first glance, splitting tweets by userid sounds correct. But what other things are there? Is there any "grouping" or do you care who "receives" each tweet?
A photo-sharing site is probably best split on Userid, with meta info for the user's photos also on the same server with the user. (Where the actual photos live is another discussion.) But what do you do with someone who manages to upload a million photos? Hopefully that won't blow out the disk on whichever shard he is on.
One messy case is Movies. Should you split on movies? Reviews? Users who write reviews? Genres?
Sure, "mod 10" is convenient for saying which shard a user is on. That is, until you need an 11th shard! I prefer a compromise between "hashing" and "dictionary". First do mod 4096, then lookup in a 'dictionary' that maps 4096 values to 10 shards. Then, write a robust tool to move one group of users (all with the same mod-4096 value) from one shard to another. In the long run, this tool will be immensely convenient for handling hardware upgrades, software upgrades, trump-sized tweeters, or moving everyone else out of his way, etc.
If you want to discuss sharding tweets further, please provide the main tables that are involved. Also, I have strong opinions on how to you could issue unique ids, if you need them, for the tweets. (There are fiasco ways to do it.)

MySQL architecture for n * (n - 1) / 2 algorithm

I'm currently developing a website where users can search for other users based on attributes (age, height, town, education, etc.). I now want to implement some kind of rating between user profiles. The rating is calculated via its own algorithm based on similiarity between the 2 given profiles. User A has a rating "match rating" of 85 with User B and 79 with User C for example. B and C have a rating of 94 and so on....
The user should be able to search for certain attributes and filter the results by rating.
Since the rating differs from profile to profile and also depends on the user doing the search, I can't simply add a field to my users table and use ORDER BY. So far I came up with 2 solutions:
My first solution was to have a nightly batch job, that calculates the rating for every possible user combination and stores it in a separate table (user1, user2, rating). I then can join this table with the user table and order the result by rating. After doing some math I figured that this solution doesn't scale that well.
Based on the formula n * (n - 1) / 2 there are 45 possible combination for 10 users. For 1.000 users I suddenly have to insert 499.500 rating combinations into my rating table.
The second solution was to leave MySQL be and just calculate the rating on the fly within my application. This also doesn't scale well. Let's say the search should only return 100 results to the UI (with the highest rated on top). If I have 10.000 users and I want to do a search for every user living in New York sorted by rating, I have to load EVERY user that is living in NY into my app (let's say 3.000), apply the algorithm and then return only the top 100 to the user. This way I have loaded 2.900 useless user objects from the DB and wasted CPU on the algorithm without ever doing anything with it.
Any ideas how I can design this in my MySQL db or web app so that a user can have an individual rating with every other user in a way that the system scales beyond a couple thousand users?
If you have to match every user against every other user, the algorithm is O(N^2), whatever you do.
If you can exploit some sort of 1-dimensional "metric", then you can try and associate each user with a single synthetic value. But that's awkward and could be impossible.
But what you can do is to note which users require a change in their profiles (whenever any of the parameters on which the matching is based, changes). At that point you can batch-recalculate the table for those users only, thus working in O(N): if you have 10000 users and only 10 require recalculation, you have to examine 100,000 records instead of 100,000,000.
Other strategies would be to only run the main algorithm for records which have the greater chance of being compared: in your example, "same city". Or when updating records (but this would require to store (user_1, user_2, ranking, last_calculated), only recalculate those records with high ranking, very old, or never calculated. Lowest ranked matches aren't likely to change so much that they float to the top in a short time.
UPDATE
The problem is also operating with O(N^2) storage space.
How to reduce this space? I think I can see two approaches. One is to not put some information in the match table at all. The "match" function makes the more sense the more it is rigid and steep; having ten thousand "good matches" would mean that matching means very little. So we would still need lotsa recalculations when User1 changes some key data, in case it brings some of User1's "no-no" matches back into the "maybe" zone. But we would keep a smaller clique of active matches for each user.
Storage would still grow quadratically, but less steeply.
Another strategy would be to recalculate the match, and then we would need to develop some method for quickly selecting which users are likely to have a good match (thus limiting the number of rows retrieved by the JOIN), and some method to quickly calculate a match; which could entail somehow rewriting the match between User1 and User2 to a very simple function of a subset of DataUser1, DataUser2 (maybe using ancillary columns).
The challenge would be to leverage MySQL capabilities and offload some calculations the the MySQL engine.
To this purpose you might perhaps "map" some data, at input time (therefore in O(k)), to spatial information, or to strings and employ Levenshtein distance.
The storage for a single user would grow, but it would grow linearly, not quadratically, and MySQL SPATIAL indexes are very efficient.
If the search should only return the top 100 best matches, then why not just store those? It sounds like you would never want to search the bottom end of the results anyway, so just don't calculate them.
That way, your storage space is only o(n), rather than o(n^2), and updates should be, as well. If someone really wants to see matches past the first 100 (and you want to let them) then you have the option of running the query in real time at that point.
I agree with everything #Iserni says.
If you have a web app and users need to "login", then you might have an opportunity to create that user's rankings at that time and stash them into a temporary table (or rows in an existing table).
This will work in a reasonable amount of time (a few seconds) if all the data needed for the calculation fits into memory. The database engine should then be doing a full table scan and creating all the ratings.
This should work reasonably well for one user logging in. Passably for two . . . but it is not going to scale very well if you have, say, a dozen users logging in within one second.
Fundamentally, though, your rating does not scale well. You have to do a comparison of all users to all users to get the results. Whether this is batch (at night) or real-time (when someone has a query) doesn't change the nature of the problem. It is going to use a lot of computing resources, and multiple users making requests at the same time will be a bottleneck.

Event feed implementation - will it scale?

Situation:
I am currently designing a feed system for a social website whereby each user has a feed of their friends' activities. I have two possible methods how to generate the feeds and I would like to ask which is best in terms of ability to scale.
Events from all users are collected in one central database table, event_log. Users are paired as friends in the table friends. The RDBMS we are using is MySQL.
Standard method:
When a user requests their feed page, the system generates the feed by inner joining event_log with friends. The result is then cached and set to timeout after 5 minutes. Scaling is achieved by varying this timeout.
Hypothesised method:
A task runs in the background and for each new, unprocessed item in event_log, it creates entries in the database table user_feed pairing that event with all of the users who are friends with the user who initiated the event. One table row pairs one event with one user.
The problems with the standard method are well known – what if a lot of people's caches expire at the same time? The solution also does not scale well – the brief is for feeds to update as close to real-time as possible
The hypothesised solution in my eyes seems much better; all processing is done offline so no user waits for a page to generate and there are no joins so database tables can be sharded across physical machines. However, if a user has 100,000 friends and creates 20 events in one session, then that results in inserting 2,000,000 rows into the database.
Question:
The question boils down to two points:
Is this worst-case scenario mentioned above problematic, i.e. does table size have an impact on MySQL performance and are there any issues with this mass inserting of data for each event?
Is there anything else I have missed?
I think your hypothesised system generates too much data; firstly on the global scale the storage and indexing requirements on user_feed seems to escalate exponentially as your user-base becomes larger and more interconnected (both presumably desirable for a social network); secondly consider if in the course of a minute 1000 users each entered a new message and each had 100 friends - then your background thread has 100 000 inserts to do and might quickly fall behind.
I wonder if a compromise might be made between your two proposed solutions where a background thread updates a table last_user_feed_update which contains a single row for each user and a timestamp for the last time that users feed was changed.
Then although the full join and query would be required to refresh the feed, a quick query to the last_user_feed table will tell if a refresh is required or not. This seems to mitigate the biggest problems with your standard method as well as avoid the storage size difficulties but that background thread still has a lot of work to do.
The Hypothesized method works better when you limit the maximum number of friends.. a lot of sites set a safe upper boundary, including Facebook iirc. It limits 'hiccups' from when your 100K friends user generates activity.
Another problem with the hypothesized model is that some of the friends you are essentially pre-generating cache for may sign up and hardly ever log in. This is a pretty common situation for free sites, and you may want to limit the burden that these inactive users will cost you.
I've thought about this problem many times - it's not a problem MySQL is going to be good at solving. I've thought of ways I could use memcached and each user pushes what their latest few status items are to "their key" (and in a feed reading activity you fetch and aggregate all your friend's keys)... but I haven't tested this. I'm not sure of all the pros/cons yet.

Gathering pageviews MySQL layout

Hey, does anyone know the proper way to set up a MySQL database to gather pageviews? I want to gather these pageviews to display in a graph later. I have a couple ways mapped out below.
Option A:
Would it be better to count pageviews each time someone visits a site and create a new row for every pageview with a time stamp. So, 50,000 views = 50,000 rows of data.
Option B:
Count the pageviews per day and have one row that counts the pageviews. every time someone visits the site the count goes up. So, 50,000 views = 1 row of data per day. Every day a new row will be created.
Are any of the options above the correct way of doing what I want? or is there a better more efficient way?
Thanks.
Option C would be to parse access logs from the web server. No extra storage needed, all sorts of extra information is stored, and even requests to images and JavaScript files are stored.
..
However, if you just want to track visits to pages where you run your own code, I'd definitely go for Option A, unless you're expecting extreme amounts of traffic on your site.
That way you can create overviews per hour of the day, and store more information than just the timestamp (like the visited page, the user's browser, etc.). You might not need that now, but later on you might thank yourself for not losing that information.
If at some point the table grows too large, you can always think of ways on how to deal with that.
If you care about how your pageviews vary with time in a day, option A keeps that info (though you might still do some bucketing, say per-hour, to reduce overall data size -- but you might do that "later, off-line" while archiving all details). Option B takes much less space because it throws away a lot of info... which you might or might not care about. If you don't know whether you care, I think that, in doubt, you should keep more data rather than less -- it's reasonably easy to "summarize and archive" overabundant data, but it's NOT at all easy to recover data you've aggregated away;-). So, aggregating is riskier...
If you do decide to keep abundant per-day data, one strategy is to use multiple tables, say one per day; this will make it easiest to work with old data (summarize it, archive it, remove it from the live DB) without slowing down current "logging". So, say, pageviews for May 29 would be in PV20090529 -- a different table than the ones for the previous and next days (this does require dynamic generation of the table name, or creative uses of ALTER VIEW e.g. in cron-jobs, etc -- no big deal!). I've often found such "sharding approaches" to have excellent (and sometimes unexpected) returns on investment, as a DB scales up beyond initial assumptions, compared to monolithic ones...