chrome cast on chrome not sending message - google-chrome

if (!chrome.cast || !chrome.cast.isAvailable) {
setTimeout(initializeCastApi, 1000);
}
function initializeCastApi() {
var sessionRequest = new chrome.cast.SessionRequest(applicationID);
var apiConfig = new chrome.cast.ApiConfig(sessionRequest,
sessionListener,
receiverListener);
chrome.cast.initialize(apiConfig, onInitSuccess, onError);
};
function sessionListener(e) {
//this function doenot runs firsttime
appendMessage('New session ID:' + e.sessionId);
session = e;
session.addUpdateListener(sessionUpdateListener);
session.addMessageListener(namespace, receiverMessage);
console.log(receiverMessage);
}
sessionListener() function doenot gets called first time.when session get updaed it gets called.Why is it so?

Related

Force localStorage event to fire in a different window

When the user clicks on a link it opens a page, adds some content to the local storage then the page that was just opened is supposed to listen for localStorage events. It doesn't seem to fire as I understand both windows must be opened at the same time for the storage event to fire. So I tried to invoke it manually like this:
//page containing the link to other window
$('.view-btn').click(function () {
var selectionName = $(this).parent().parent().find('td:first').text();
var key = "sel-view-1";
addToStorage(key, selectionName);
});
var addToStorage = function (key, value) {
defineKey(key, value);
var e = $.Event("storage");
e.originalEvent = {
key: key,
newValue: value
};
var windowRef = window.open("Create_a_selection", "_self");
$(windowRef).trigger(e);
};
var defineKey = function (key, value) {
if (localStorage.getItem(key) === null) {
localStorage.setItem(key, value);
} else {
var nr = parseInt(key.substring(key.lastIndexOf('-') + 1)) + 1;
key = 'sel-view-' + nr;
return defineKey(key, value);
}
}
//page that was just opened
$(window).bind('storage', onStorageEvent);
function onStorageEvent(storageEvent) {
console.log('yay');
if (storageEvent.originalEvent) {
var key = storageEvent.originalEvent.key;
var value = storageEvent.originalEvent.newValue;
if (key.indexOf("sel-view") > -1) {
$('#selection-name-label').html(value);
}
}
};
But this still doesn't catch the event... It does however catch it if the page is already opened so I'm wondering if this could have something to do with the page not being loaded yet perhaps?
Any help is appreciated.

How can I turn part of my casperjs script into a function so I can use it multiple times

Okay, so here is a part of my casperjs script below which works fine
if(casper.exists(ac1)){
var uel = "https://example.ws/send.html?f=1099817";
this.thenOpen(uel, function() {
casper.wait(10000, function() {
casper.then(function() {
this.evaluate(function() {
var amount = 0.29
var result = amount * 0.019
var result2 = result.toFixed(6);
var fresult = amount - result2;
var needed = fresult.toFixed(3);
document.getElementById('account').value = 'ydfg028';
document.getElementsByName('data')[0].value = needed;
});
this.click("input#sbt.button[type='submit']");
casper.wait(10000, function() {
casper.then(function() {
this.capture("filenadfgmedsfg.jpg");
var el2 = this.getHTML();
fs.write('results23.html', el2, 'w');
});
});
});
});
});
} else {
this.exit();
}
The problem I have is over 14 of the following statements
if(casper.exists()){
So what I am trying to do, is use the casperjs steps as a function. This is what I have tried below, but it just does nothing and casperjs ends when it reaches the function. Here's what I am trying
This is the casperjs function I have made
function casperstep(amount, user, location) {
var uel = "https://example.ws/send.html?f=" + location;
this.thenOpen(uel, function() {
casper.wait(10000, function() {
casper.then(function() {
this.evaluate(function() {
var result = amount * 0.019
var result2 = result.toFixed(6);
var fresult = amount - result2;
var needed = fresult.toFixed(3);
document.getElementById('account').value = user;
document.getElementsByName('data')[0].value = needed;
});
this.click("input#sbt.button[type='submit']");
casper.wait(10000, function() {
casper.then(function() {
this.capture("filenadfgmedsfg.jpg");
var el2 = this.getHTML();
fs.write('results23.html', el2, 'w');
});
});
});
});
});
}
Then when I try the following
if(casper.exists(ac1)){
casperstep(0.29, "username", "3245324");
}
it just does not work at all. The casper steps just do not fire. How can I fix this in theory? It should have worked.
What I have been trying with your answers...
My function
casper.captchaget = function (selector) {
var Loc = this.getHTML(selector, true).match(/src="(.*?)"/)[1];
var Ilocation = 'https://perfectmoney.is' + Loc;
var image = Loc;
var imagesplit = image.split ('?');
var split1 = imagesplit[1];
var string = split1 + ".jpg";
this.download(Ilocation, string);
}
and how I am trying to use it
casper.then(function(){
this.captchaget('img#cpt_img');//this.casperstep(0.29, "username", "3245324");
});
I tried the above to test out using casper extension.
Well, you want to add your own method to a casper object instance : http://casperjs.readthedocs.org/en/latest/extending.html
so :
casper.casperstep = function (amount, user, location) {
{your instructions....}
}
Then call it :
casper.start();
casper.then(function(){
if(casper.exists(ac1)){
casper.casperstep(0.29, "username", "3245324");//this.casperstep(0.29, "username", "3245324");
}
})
.run(function() {
test.done();
});
Old-monkey patching :)
To see other ways to do it : Custom casperjs modules

Decode/Encode .swf file

I have this .swf file: http://www.mediafire.com/download/hrr3c6c188jsgvd/upload.swf
I need to change something in this file, so I have this website http://www.showmycode.com/ decode the file and got those code:
if (!hasOwnProperty("_load05626E90")) {
_load05626E90 = true;
telltarget ("..") {
var copyright = function () {
telltarget ("..") {
geturl("http://www.google.com/search?q=PHP+Script+c-Image+Uploader+3.0", "_blank");
}
};
}
}
else {
// unexpected jump
}
var author = function () {
telltarget ("..") {
geturl("http://chiplove.biz", "_blank");
}
};
// unexpected jump
// unexpected jump
var uploadItem = function (num) {
telltarget ("..") {
var item = flash.net.FileReference(list[num]);
item.addlistener(listener2);
item.upload((((((((((("upload.php?watermark=" + watermark) + "&logo=") + logo) + "&resize=") + resize) + "&server=") + server) + "&q=") + q)+ "&account=") + account)+ "&password=") + password);
}
};
// unexpected jump
// unexpected jump
var FileChooser = function () {
telltarget ("..") {
var fileRef = new flash.net.FileReferenceList();
fileRef.addlistener(listener);
fileRef.browse(allTypes);
}
};
// unexpected jump
// unexpected jump
};
stop();
//---------------------------------------------------------------------- //Frame 1 //----------------------------------------------------------------------
this.menu = new contextmenu();
this.menu.hidebuiltinitems();
this.menu.customitems.push(new contextmenuitem("PHP Script - c-Image Uploader 3.0", copyright));
this.menu.customitems.push(new contextmenuitem("Powered by chiplove.9xpro", author));
//---------------------------------------------------------------------- //Symbol 3 Button //----------------------------------------------------------------------
on (press) {
var listener = new object();
var listener2 = new object();
var itemnum = 0;
var numfiles = 0;
delete _global.__resolve;
_global.__resolve = _global.__debugResolve;
if (list == undefined) {
var list = null;
}
var allTypes = new array();
var imageTypes = new object();
imageTypes.description = "Images (*.jpg; *.jpeg; *.jpe; *.gif; *.png;)";
imageTypes.extension = "*.jpg; *.JPG; *.jpeg; *.jpe; *.gif; *.png;";
allTypes.push(imageTypes);
listener.onselect = function (fileRefList) {
list = fileRefList.fileList; numfiles = list.length;
uploadItem(itemnum);
};
listener2.onOpen = function (file) { };
listener2.onProgress = function (file, bytesloaded, bytestotal) {
flash.external.ExternalInterface.call("loading");
};
listener2.onComplete = function (file) { };
listener2.onUploadCompleteData = function (file, data) {
var loadvars = new loadvars();
loadvars.decode(data);
flash.external.ExternalInterface.call("displaypic", file.name, loadvars.image);
itemnum = itemnum + 1;
if (itemnum < numfiles) {
uploadItem(itemnum);
}
else {
flash.external.ExternalInterface.call("responseStatus", "Done!");
}
};
flash.external.ExternalInterface.addCallBack("FileChooser", this, FileChooser);
flash.external.ExternalInterface.call("clearlist");
FileChooser();
}
I think this is Action Script code, so after make some little change I get flash builder to recompile it, however, flash builder show a lot of red underline (syntax error) in my code and can't build those code to .swf file again. I wonder if the code I got from showmycode.com is correct, or is it action script? If the code I got from showmycode.com is not correct, how can I decode, edit, then encode again that "upload.swf" file?

Windows 8 Javascript Promises

I have the following function:
function pickContacts() {
var output = "";
// Create the picker
var picker = new Windows.ApplicationModel.Contacts.ContactPicker();
picker.commitButtonText = "Select";
var emailsPromise = new WinJS.Promise(function () {
// Open the picker for the user to select contacts
picker.pickMultipleContactsAsync().then(function (contacts) {
if (contacts.length > 0) {
// Get selected e-mails
contacts.forEach(function (contact) {
contact.emails.every(function (email) { output += email.value + ";"; });
});
return output;
} else {
return "";
}
});
});
return emailsPromise;
};
This gets me a list of e-mail addresses from selected contacts. So next I want to use that; here's my code:
document.getElementById("findEmail").addEventListener("click", function () {
var emailAdd = document.getElementById("email");
pickContacts().done(function (emails) {
emailDets.value = emails;
});
});
But I'm not getting the return value from pickContacts (which I've determined is actually returned). I'm guessing that there's something wrong with the way I'm handling the returned promise, but I can't seem to debug it (trying to step into it just exits the function).
What am I doing wrong?
You don't need to create a new promise--just return the promise from pickMultipleContactsAsync.then. The promises spec says that the return value from .then is another promise that's fulfilled when your completed handler finishes, and the fulfillment value is the return value of the completed handler. So you can just do this:
return picker.pickMultipleContactsAsync().then(function (contacts) {
if (contacts.length > 0) {
// Get selected e-mails
contacts.forEach(function (contact) {
contact.emails.every(function (email) { output += email.value + ";"; });
});
return output;
} else {
return "";
}
});
The other way works, but just creates yet another promise that isn't needed, and makes your code a little more complex.
You'll have to pass the completed callback as a parameter of your promise function and then call it with the results you want to pass. Esseintially:
var emailsPromise = new WinJS.Promise(function () {
// Open the picker for the user to select contacts
picker.pickMultipleContactsAsync().then(function (contacts) {
if (contacts.length > 0) {
// Get selected e-mails
contacts.forEach(function (contact) {
contact.emails.every(function (email) { output += email.value + ";"; });
});
return output;
} else {
return "";
}
});
});
becomes:
var emailsPromise = new WinJS.Promise(function (complete, error, progress) {
// Open the picker for the user to select contacts
picker.pickMultipleContactsAsync().then(function (contacts) {
if (contacts.length > 0) {
// Get selected e-mails
contacts.forEach(function (contact) {
contact.emails.every(function (email) { output += email.value + ";"; });
});
complete(output);
} else {
complete("");
}
});
});

My pattern is wrong, how do I make it DRY?

So I got this TitleWindow based Flex application where these windows are called by static functions written in them.
This is how it looks like when an entity needs do be created or edited from a DataGrid:
private function incluir():void {
NavioForm.incluir(dg.dataProvider);
}
private function atualizar():void {
NavioForm.atualizar(dg.dataProvider, dg.selectedIndex);
}
It's working perfectly from this side.
But since I used static functions, the code is starting to get a bit repetitive, as we can see on the examples below:
[Script tag of a CRUD form(incluir == include, atualizar == update, excluir == delete)]
...
[Bindable] private var navio:Navio;
public static function incluir(dataList:IList):void {
var form:NavioForm = new NavioForm();
form.action = FormWindow.ACTION_NEW + Navio.name;
form.navio = new Navio();
form.navio.lastUpdate = new Date();
form.result = function():void {
PortoService.obj.persistirNavio(form.navio).result(function(navio:Navio):void {
dataList.addItem(navio);
form.close();
}).fault(function(event:FaultEvent):void {
if(event.fault.faultString == 'duplicate key') {
Util.showError("This vessel's IMO is already present in our database.");
} else throw event.fault;
});
};
PopUp.add(form);
}
public static function atualizar(dataList:IList, index:int):void {
var form:NavioForm = new NavioForm();
form.action = FormWindow.ACTION_UPDATE + Navio.name;
form.imoRecieved = true;
form.navio = dataList[index];
PortoService.obj.obter(Navio, form.navio.key).result(function(navio:Navio):void {
form.navio = navio;
form.navio.lastUpdate = new Date();
});
form.result = function():void {
PortoService.obj.persistir(form.navio).result(function(navio:Navio):void {
dataList[index] = navio;
form.close();
}).fault(function(event:FaultEvent):void {
if(event.fault.faultString == 'duplicate key') {
Util.showError("This vessel's IMO is already present in our database.");
} else throw event.fault;
});
};
PopUp.add(form);
}
...
Script tag of another CRUD form:
...
[Bindable] private var vesselType:VesselType;
public static function incluir(dataList:IList):void {
var form:VesselTypeForm = new VesselTypeForm();
form.action = FormWindow.ACTION_NEW + VesselType.name;
form.vesselType = new VesselType();
form.result = function():void {
CoreService.obj.persistir(form.vesselType).result(function(type:VesselType):void {
dataList.addItem(type);
form.close();
});
};
PopUp.add(form);
}
public static function atualizar(dataList:IList, index:int):void {
var form:VesselTypeForm = new VesselTypeForm();
form.action = FormWindow.ACTION_UPDATE + VesselType.name;
form.vesselType = Util.clone(dataList[index]);
form.result = function():void {
CoreService.obj.persistir(form.vesselType).result(function(type:VesselType):void {
dataList[index] = type;
form.close();
});
};
form.deleteClick = function():void {
CoreService.obj.excluir(form.vesselType.key).result(function():void {
dataList.removeItemAt(index);
form.close();
});
};
PopUp.add(form);
}
So, is there a design pattern or any other technique to make this work?
You could make a crud component that you instantiate with all of the dynamic stuff such as the data provider location and it broadcasts events (or signals) that you assign appropriate listeners to.