line of three segments colors html5 css3 - html

I want to create a line divided by three sections (33% each) first of one color, second of another and a third like the first one. This is used to underline a text, the width should be modified depending on the width of the word.![enter image description here][1]

You can add a :after :pseudo-element with a linear-gradient.
div {
position: relative;
width: 88px;
}
div:after {
content: '';
left: 0;
bottom: -3px;
position: absolute;
width: 100%;
height: 3px;
background: linear-gradient(to right, red, green, blue);
}
<div>This is some text</div>
To dynamically set the width of the line, you'll have to use JavaScript.
var ss = document.styleSheets;
for (i = 0; i < ss.length; i++) {
var rules = ss[i];
for (j = 0; j < rules.cssRules.length; j++) {
var r = rules.cssRules[j];
if (r.selectorText == "div:after") {
r.style.width = document.getElementsByTagName('span')[0].offsetWidth + 'px';
}
}
}
div {
position: relative;
}
div:after {
content: '';
left: 0;
bottom: -3px;
position: absolute;
width: 100%;
height: 3px;
background: linear-gradient(to right, red, green, blue);
}
<div><span>This is some text</span></div>
If you want solid colors, you'll have to do it using JavaScript.
var ss = document.styleSheets;
for (i = 0; i < ss.length; i++) {
var rules = ss[i];
for (j = 0; j < rules.cssRules.length; j++) {
var r = rules.cssRules[j];
if (r.selectorText == "div:after") {
var w = document.getElementsByTagName('span')[0].offsetWidth;
r.style.width = w + 'px';
r.style.background = 'linear-gradient( to right, red, red ' + (w/3) + 'px, green ' + (w/3) + 'px, green ' + (w/3) * 2 + 'px, blue ' + (w/3) * 2 + 'px, blue ' + w + 'px)'
}
}
}
div {
position: relative;
}
div:after {
content: '';
left: 0;
bottom: -3px;
position: absolute;
width: 100%;
height: 3px;
}
<div><span>This is some text</span></div>

Related

How to achive this timeline look only using html and css maybe some bootstrap

So far i only can achieve to this point. I am using example code from w3school
I trying to figure out to get year in the same position like in the picture but no luck and also tried to insert image background for circle but only manage to color fill
/* The actual timeline (the vertical ruler) */
.timeline {
position: relative;
max-width: 1200px;
margin: 0 auto;
}
/* The actual timeline (the vertical ruler) */
.timeline::after {
content: ' ';
position: absolute;
width: 6px;
background-color: #ffc200;
top: 0;
bottom: 0;
left: 50%;
margin-left: -5px;
}
/* Container around content */
.contaiment {
padding: 10px 40px;
position: relative;
background-color: inherit;
width: 50%;
}
/* The circles on the timeline */
.contaiment::after {
content: '';
position: absolute;
width: 25px;
height: 25px;
right: -11px;
background-color: #ffc200;
border: 4px solid #ffc200;
top: 15px;
border-radius: 50%;
z-index: 1;
}
/* Place the container to the left */
.left {
left: 0;
}
/* Place the container to the right */
.right {
left: 50%;
}
/* Add arrows to the left container (pointing right) */
/* .left::before {
content: " ";
height: 0;
position: absolute;
top: 22px;
width: 0;
z-index: 1;
right: 30px;
border: medium solid white;
border-width: 10px 0 10px 10px;
border-color: transparent transparent transparent white;
} */
/* Add arrows to the right container (pointing left) */
.right::before {
content: " ";
height: 0;
position: absolute;
top: 22px;
width: 0;
z-index: 1;
left: 30px;
border: medium solid white;
border-width: 10px 10px 10px 0;
border-color: transparent white transparent transparent;
}
/* Fix the circle for containers on the right side */
.right::after {
left: -16px;
}
/* The actual content */
.content {
padding: 20px 30px;
background-color: white;
position: relative;
border-radius: 6px;
}
<div class="timeline">
<div class="contaiment left">
<div class="content">
<p>2017
<p>
<p>Lorem ipsum..</p>
</div>
</div>
<div class="contaiment right">
<div class="content">
<p class="">2017
<p>
<p>Lorem ipsum..</p>
</div>
</div>
<div class="contaiment left">
<div class="content">
<p class="">2017
<p>
<p>Lorem ipsum..</p>
</div>
</div>
</div>
I know you want to do something with only HTML and CSS, but take a look at this JQuery library. It's very easy to use.
https://github.com/musclesoft/jquery-connections/wiki/API
You just need to set the 2 elements you want to connect.
$("#div1, #div2").connections();
$("#div2, #div3").connections();
$("#div3, #div4").connections();
<!doctype html>
<html lang="en">
<head>
<!-- Required meta tags -->
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, initial-scale=1">
<!-- Bootstrap CSS -->
<script src="https://code.jquery.com/jquery-3.6.3.min.js" integrity="sha256-pvPw+upLPUjgMXY0G+8O0xUf+/Im1MZjXxxgOcBQBXU=" crossorigin="anonymous"></script>
<title>Hello, world!</title>
</head>
<body>
<p style="width: 50px;height: 50px;border: 1px solid black;" id="div1">TEST</p>
<p style="width: 50px;height: 50px;margin-left: 50px;border: 1px solid black;" id="div2">TEST</p>
<p style="width: 50px;height: 50px;margin-left: 200px;border: 1px solid black;" id="div3">TEST</p>
<p style="width: 50px;height: 50px;margin-left: 300px;border: 1px solid black;" id="div4">TEST</p>
<!-- Script retrieved from https://raw.githubusercontent.com/musclesoft/jquery-connections/gh-pages/jquery.connections.js -->
<script>
(function($) {
$.fn.connections = function(options) {
if (options === "update") {
return processConnections(update, this);
} else if (options === "remove") {
return processConnections(destroy, this);
} else {
options = $.extend(
true,
{
borderClasses: {},
class: "connection",
css: {},
from: this,
tag: "connection",
to: this,
within: ":root"
},
options
);
connect(options);
return this;
}
};
$.event.special.connections = {
teardown: function(namespaces) {
processConnections(destroy, $(this));
}
};
var connect = function(options) {
var borderClasses = options.borderClasses;
var tag = options.tag;
var end1 = $(options.from);
var end2 = $(options.to);
var within = $(options.within);
delete options.borderClasses;
delete options.tag;
delete options.from;
delete options.to;
delete options.within;
within.each(function() {
var container = this;
var done = new Array();
end1.each(function() {
var node = this;
done.push(this);
end2.not(done).each(function() {
createConnection(
container,
[node, this],
tag,
borderClasses,
options
);
});
});
});
};
var createConnection = function(
container,
nodes,
tag,
borderClasses,
options
) {
var css = $.extend({ position: "absolute" }, options.css);
var connection = $("<" + tag + "/>", options).css(css);
connection.appendTo(container);
var border_w = (connection.outerWidth() - connection.innerWidth()) / 2;
var border_h = (connection.outerHeight() - connection.innerHeight()) / 2;
if (border_w <= 0 && border_h <= 0) {
border_w = border_h = 1;
}
var data = {
borderClasses: borderClasses,
border_h: border_h,
border_w: border_w,
node_from: $(nodes[0]),
node_to: $(nodes[1]),
nodes_dom: nodes,
css: css
};
if ("none" === connection.css("border-top-style")) {
data.css.borderStyle = "solid";
}
$.data(connection.get(0), "connection", data);
$.data(connection.get(0), "connections", [connection.get(0)]);
for (var i = 0; i < 2; i++) {
var connections = connection.add($.data(nodes[i], "connections")).get();
$.data(nodes[i], "connections", connections);
if (connections.length == 1) {
$(nodes[i]).on("connections.connections", false);
}
}
update(connection.get(0));
};
var destroy = function(connection) {
var nodes = $.data(connection, "connection").nodes_dom;
for (var i = 0; i < 2; i++) {
var connections = $($.data(nodes[i], "connections"))
.not(connection)
.get();
$.data(nodes[i], "connections", connections);
}
$(connection).remove();
};
var getState = function(data) {
data.rect_from = data.nodes_dom[0].getBoundingClientRect();
data.rect_to = data.nodes_dom[1].getBoundingClientRect();
var cached = data.cache;
data.cache = [
data.rect_from.top,
data.rect_from.right,
data.rect_from.bottom,
data.rect_from.left,
data.rect_to.top,
data.rect_to.right,
data.rect_to.bottom,
data.rect_to.left
];
data.hidden =
0 === (data.cache[0] | data.cache[1] | data.cache[2] | data.cache[3]) ||
0 === (data.cache[4] | data.cache[5] | data.cache[6] | data.cache[7]);
data.unmodified = true;
if (cached === undefined) {
return (data.unmodified = false);
}
for (var i = 0; i < 8; i++) {
if (cached[i] !== data.cache[i]) {
return (data.unmodified = false);
}
}
};
var update = function(connection) {
var data = $.data(connection, "connection");
getState(data);
if (data.unmodified) {
return;
}
var border_h = data.border_h;
var border_w = data.border_w;
var from = data.rect_from;
var to = data.rect_to;
var b = (from.bottom + from.top) / 2;
var r = (to.left + to.right) / 2;
var t = (to.bottom + to.top) / 2;
var l = (from.left + from.right) / 2;
var h = ["right", "left"];
if (l > r) {
h = ["left", "right"];
var x = Math.max(r - border_w / 2, Math.min(from.right, to.right));
r = l + border_w / 2;
l = x;
} else {
l -= border_w / 2;
r = Math.min(r + border_w / 2, Math.max(from.left, to.left));
}
var v = ["bottom", "top"];
if (t > b) {
v = ["top", "bottom"];
var x = Math.max(b - border_h / 2, Math.min(from.bottom, to.bottom));
b = t + border_h / 2;
t = x;
} else {
b = Math.min(b, Math.max(from.top, to.top));
t -= border_h / 2;
}
var width = r - l;
var height = b - t;
if (width < border_w) {
t = Math.max(t, Math.min(from.bottom, to.bottom));
b = Math.min(b, Math.max(from.top, to.top));
l = Math.max(from.left, to.left);
r = Math.min(from.right, to.right);
r = l = (l + r - border_w) / 2;
}
if (height < border_h) {
l = Math.max(l, Math.min(from.right, to.right));
r = Math.min(r, Math.max(from.left, to.left));
t = Math.max(from.top, to.top);
b = Math.min(from.bottom, to.bottom);
b = t = (t + b - border_h) / 2;
}
width = r - l;
height = b - t;
width <= 0 && (border_h = 0);
height <= 0 && (border_w = 0);
var style =
"border-" +
v[0] +
"-" +
h[0] +
"-radius: 0;" +
"border-" +
v[0] +
"-" +
h[1] +
"-radius: 0;" +
"border-" +
v[1] +
"-" +
h[0] +
"-radius: 0;";
(border_h <= 0 || border_w <= 0) &&
(style += "border-" + v[1] + "-" + h[1] + "-radius: 0;");
if (data.hidden) {
style += "display: none;";
} else {
data.css["border-" + v[0] + "-width"] = 0;
data.css["border-" + h[0] + "-width"] = 0;
data.css["border-" + v[1] + "-width"] = border_h;
data.css["border-" + h[1] + "-width"] = border_w;
var current_rect = connection.getBoundingClientRect();
data.css.left = connection.offsetLeft + l - current_rect.left;
data.css.top = connection.offsetTop + t - current_rect.top;
data.css.width = width - border_w;
data.css.height = height - border_h;
}
var bc = data.borderClasses;
$(connection)
.removeClass(bc[v[0]])
.removeClass(bc[h[0]])
.addClass(bc[v[1]])
.addClass(bc[h[1]])
.attr("style", style)
.css(data.css);
};
var processConnections = function(method, elements) {
return elements.each(function() {
var connections = $.data(this, "connections");
if (connections instanceof Array) {
for (var i = 0, len = connections.length; i < len; i++) {
method(connections[i]);
}
}
});
};
})(jQuery);
</script>
<script defer type="text/javascript">
$("#div1, #div2").connections();
$("#div2, #div3").connections();
$("#div3, #div4").connections();
</script>
</body>
</html>

Is it possible to do a parallax effect using the img tag in html or does it have to be done by background?

I am new to working on css/html and I was trying to do parallax effect contained in some border radius but every time I try to do it using a background (url) it doesn't seem to do what I want it to, so I was wondering if it'd be possible to do it from the img tag?
You can solve your problem using JS. Check out the example below. It will work for you. Have a nice day.
$('.img-parallax').each(function() {
var $image = $(this);
var $imageParent = $(this).parent();
function parallaxImg () {
var speed = $image.data('speed');
var imageY = $imageParent.offset().top;
var winY = $(this).scrollTop();
var winH = $(this).height();
var parentH = $imageParent.innerHeight();
// The next pixel to show on screen
var winBottom = winY + winH;
// If block is shown on screen
if (winBottom > imageY && winY < imageY + parentH) {
// Number of pixels shown after block appear
var imgBottom = ((winBottom - imageY) * speed);
// Max number of pixels until block disappear
var imgTop = winH + parentH;
// Percentage between start showing until disappearing
var imgPercent = ((imgBottom / imgTop) * 100) + (50 - (speed * 50));
}
$image.css({ top: imgPercent + '%', transform: 'translate(-50%, -' + imgPercent + '%)' });
}
$(document).on({
scroll: function () {
parallaxImg();
}, ready: function () {
parallaxImg();
}
});
});
#import url(https://fonts.googleapis.com/css?family=Amatic+SC:400,700);
html,
body {
margin: 0;
padding: 0;
height: 100%;
width: 100%;
font-family: "Amatic SC", cursive;
}
.block {
width: 100%;
height: 100%;
position: relative;
overflow: hidden;
font-size: 16px;
}
.block h2 {
position: relative;
display: block;
text-align: center;
margin: 0;
top: 50%;
transform: translateY(-50%);
font-size: 10vw;
color: white;
font-weight: 400;
}
.img-parallax {
width: 100vmax;
z-index: -1;
position: absolute;
top: 0;
left: 50%;
transform: translate(-50%, 0);
pointer-events: none;
}
<script src="https://cdnjs.cloudflare.com/ajax/libs/jquery/3.3.1/jquery.min.js"></script>
<div class="block">
<img src="https://unsplash.it/1920/1920/?image=1003" data-speed="-1" class="img-parallax">
<h2>Parallax 1</h2>
</div>
<div class="block">
<img src="https://unsplash.it/1920/1920/?image=1002" data-speed="1" class="img-parallax">
<h2>Parallax 2</h2>
</div>
<div class="block">
<img src="https://unsplash.it/1920/1920/?image=1014" data-speed="1" class="img-parallax">
<h2>Parallax 3</h2>
</div>

Circular window

I have this fiddle.
https://jsfiddle.net/oeuc8L9y/2/
If you click the background the coordinates where you clicked get centered.
Is it possible to make the pointer events only work inside the hole?
Since I'm using an image for the ring the whole thing blocks the pointer-events but if I set it to pointer-events: none; I can click trough the ring too.
This is good.
This is bad.
I assume a way would be to get the pixel coordinate and calculate if it's inside the hole but I feel like that would only work for a specific screen size and it'd break if resized.
tooltip_X = $("#x-coords");
tooltip_Y = $("#y-coords");
$("#background").on("mouseover", (e) => {
showTooltip(e);
});
$("#background").on("mousemove", (e) => {
updateCoords(e);
moveTooltip(e);
});
$("#background").on("mouseout", (e) => {
hideTooltip(e);
});
$("#background").on("click", (e) => {
move(e);
updateCoords(e);
});
function showTooltip(e) {
$("#tooltip").css("display", "block");
}
function hideTooltip(e) {
$("#tooltip").css("display", "none");
}
function moveTooltip(e) {
var left = 0;
var top = 0;
if (e.pageX + $("#tooltip").width() + 10 < document.body.clientWidth) {
left = e.pageX + 10;
} else {
left = document.body.clientWidth + 5 - $("#tooltip").width();
}
if (e.pageY + $("#tooltip").height() + 10 < document.body.clientHeight) {
top = e.pageY + 10;
} else {
top = document.body.clientHeight + 5 - $("#tooltip").height();
}
$("#tooltip").offset({ top: top, left: left });
}
function updateCoords(e) {
var mouse_x = e.clientX - $("#background").offset().left;
var mouse_y = e.clientY - $("#background").offset().top;
$("#x-coords").text(Number.parseInt(mouse_x));
$("#y-coords").text(Number.parseInt(mouse_y));
}
function move(e) {
var mouse_x = e.clientX - $("#background").offset().left;
var mouse_y = e.clientY - $("#background").offset().top;
var new_x = 0;
var new_y = 0;
if (mouse_x < 250) {
mouse_x = 250;
}
if (mouse_y < 250) {
mouse_y = 250;
}
if (mouse_x > 1670) {
mouse_x = 1670;
}
if (mouse_y > 950) {
mouse_y = 950;
}
new_x = -(mouse_x - 250);
new_y = -(mouse_y - 250);
$("#background").css("margin-top", new_y);
$("#background").css("margin-left", new_x);
}
#container {
position: relative;
width: 500px;
height: 500px;
overflow: hidden;
z-index: 100;
}
#ring {
position: absolute;
border-radius: 100%;
max-height: 500px;
max-width: 500px;
z-index: 90;
pointer-events: none;
}
#lens {
position: absolute;
border: 1px solid red;
/*
something to make it round
*/
z-index: 80;
pointer-events: none;
}
#background {
position: absolute;
width: 1920px;
height: 1200px;
background-image: url("https://wallpaperaccess.com/full/197542.jpg");
z-index: 80;
outline: 5px dotted purple;
outline-offset: -5px;
}
#tooltip {
position: absolute;
white-space: nowrap;
background: #ffffcc;
border: 1px solid black;
padding: 5px;
color: black;
z-index: 999;
}
<script src="https://cdnjs.cloudflare.com/ajax/libs/jquery/3.3.1/jquery.min.js"></script>
<html>
<head> </head>
<body>
<div id="container">
<img id="ring" src="https://pngimg.com/uploads/circle/circle_PNG26.png" alt="Lens Ring" />
<div id="lens"></div>
<div id="background"></div>
<span id="tooltip"> Div Coords (<span id="x-coords"></span>,<span id="y-coords"></span>) </span>
</div>
</body>
</html>

Issue with CSS and table borders

I am trying to make a grid with a blue background that has 10x10 tiles. All the tiles need to be square, and they need to be filled with blue, with a small black line seperating each tile. When I am formatting the table in CSS, it has edges that are too wide, which is an a minor, yet fairly irratating issue. I cannot see what the issue is, can anyone else?
var boatStatusClient = "";
var x_client = 0;
var y_client = 0;
var battlefield_client = "";
var source_client;
var boatGrid = {
placeBoat_client: function() {
source_client = event.target || event.srcElement;
source_client = source_client.id
source_client.id = document.getElementById(source_client.id);
document.getElementById(source_client).style.backgroundColor = "orange";
},
}
for (y_client = 1; y_client < 11; y_client++) {
battlefield_client += "<tr>";
for (x_client = 1; x_client < 11; x_client++) {
battlefield_client += "<td onclick = '' class = 'tile' style='border: 3px solid black;' id=" + "cell_client_" + x_client + "_" + y_client + ">&nbsp</td>";
}
battlefield_client += "</tr>";
}
$(document).ready(function() {
$("#tableGrid_client").html(battlefield_client); //loads table
for (y_client = 1; y_client < 11; y_client++) {
for (x_client = 1; x_client < 11; x_client++) {
boatStatusClient = document.getElementById('cell_client_' + x_client + "_" + y_client);
boatStatusClient.addEventListener("click", function() {
boatGrid.placeBoat_client()
});
}
}
});
table {
border-collapse: collapse;
border: none;
}
.tile {
background-color: #34B0D9;
cursor: pointer;
}
.tile:hover {
background-color: #6fcdec;
}
<script src="https://ajax.googleapis.com/ajax/libs/jquery/2.1.1/jquery.min.js"></script>
<div class="hideGames">
<table style="position:absolute; top: 20px; left: 20px; border:6px solid #ff5050; width: 500px; height: 500px;" id="tableGrid_client"></table>
You just need to add table-layout:fixed to your table
fixed
Table and column widths are set by the widths of table and col elements or by the width of the first row of cells. Cells in
subsequent rows do not affect column widths.
Under the "fixed" layout method, the entire table can be rendered once the first table row has been downloaded and analyzed. This can
speed up rendering time over the "automatic" layout method, but
subsequent cell content may not fit in the column widths provided. Any
cell that has content that overflows uses the overflow property to
determine whether to clip the overflow content.
Note: avoid inline styles.
var boatStatusClient = "";
var x_client = 0;
var y_client = 0;
var battlefield_client = "";
for (y_client = 1; y_client < 11; y_client++) {
battlefield_client += "<tr>";
for (x_client = 1; x_client < 11; x_client++) {
battlefield_client += "<td onclick = '' class = 'tile' style='border: 3px solid black;' id=" + "cell_client_" + x_client + "_" + y_client + ">&nbsp</td>";
}
battlefield_client += "</tr>";
}
$(document).ready(function() {
$("#tableGrid_client").html(battlefield_client); //loads table
for (y_client = 1; y_client < 11; y_client++) {
for (x_client = 1; x_client < 11; x_client++) {
boatStatusClient = document.getElementById('cell_client_' + x_client + "_" + y_client);
boatStatusClient.addEventListener("click", function() {
boatGrid.placeBoat_client()
});
}
}
});
body {
font-size: 118%;
font-family: calibri light;
background-color: #E8E8E8
}
table {
border-collapse: collapse;
border: none;
table-layout: fixed;
position: absolute;
top: 20px;
left: 20px;
border: 6px solid #ff5050;
width: 500px;
height: 500px;
}
.tile {
background-color: #34B0D9;
cursor: pointer;
}
.tile:hover {
background-color: #6fcdec;
}
<script src="https://ajax.googleapis.com/ajax/libs/jquery/1.11.1/jquery.min.js"></script>
<body>
<!--START OF GAMES PART-->
<div class="hideGames">
<table style="" id="tableGrid_client"></table>
</div>
<!--END OF GAMES PART -->

Fix div position with respect to another div when zoom

I have the following HTML. The problem is that I can not make the div with id="ladder" have the same position with respect to its parent div with id="grid" when I zoom in or out. here is the code snakes and Ladders
var gameBoard = {
createBoard: function(dimension, mount) {
var mount = document.querySelector(mount);
if (!dimension || isNaN(dimension) || !parseInt(dimension, 10)) {
return false;
} else {
dimension = typeof dimension === 'string' ? parseInt(dimension, 10) : dimension;
var table = document.createElement('table'),
row = document.createElement('tr'),
cell = document.createElement('td'),
rowClone,
cellClone;
var output;
for (var r = 0; r < dimension; r++) {
rowClone = row.cloneNode(true);
table.appendChild(rowClone);
for (var c = 0; c < dimension; c++) {
cellClone = cell.cloneNode(true);
rowClone.appendChild(cellClone);
}
}
mount.appendChild(table);
output = gameBoard.enumerateBoard(table);
}
return output;
},
enumerateBoard: function(board) {
var rows = board.getElementsByTagName('tr'),
text = document.createTextNode(''),
rowCounter = 1,
size = rows.length,
cells,
cellsLength,
cellNumber,
odd = false,
control = 0;
for (var r = size - 1; r >= 0; r--) {
cells = rows[r].getElementsByTagName('td');
cellsLength = cells.length;
rows[r].className = r % 2 == 0 ? 'even' : 'odd';
odd = ++control % 2 == 0 ? true : false;
size = rows.length;
for (var i = 0; i < cellsLength; i++) {
if (odd == true) {
cellNumber = --size + rowCounter - i;
} else {
cellNumber = rowCounter;
}
cells[i].className = i % 2 == 0 ? 'even' : 'odd';
cells[i].id = cellNumber;
cells[i].appendChild(text.cloneNode());
cells[i].firstChild.nodeValue = cellNumber;
rowCounter++;
}
}
var lastRow = rows[0].getElementsByTagName('td');
lastRow[0].id = '100';
var firstRow = rows[9].getElementsByTagName('td');
firstRow[0].id = '1';
return gameBoard;
}
};
gameBoard.createBoard(10, "#grid");
function intialPosition() {
$("#1").append($("#player1"));
$("#1").append($("#player2"));
var currentPosition = parseInt($("#1").attr('id'));
return currentPosition;
}
var start = intialPosition();
var face1 = new Image();
face1.src = "http://s19.postimg.org/fa5etrfy7/image.gif";
var face2 = new Image();
face2.src = "http://s19.postimg.org/qb0jys873/image.gif";
var face3 = new Image();
face3.src = "http://s19.postimg.org/fpgoms1vj/image.gif";
var face4 = new Image();
face4.src = "http://s19.postimg.org/xgsb18ha7/image.gif";
var face5 = new Image();
face5.src = "http://s19.postimg.org/lsy96os5b/image.gif";
var face6 = new Image();
face6.src = "http://s19.postimg.org/4gxwl8ynz/image.gif";
function rollDice() {
var status = document.getElementById("status");
var random = Math.floor(Math.random() * 6) + 1;
document.images["mydice"].src = eval("face" + random + ".src")
status.innerHTML = "You rolled " + random;
//if (random == 6) {
// status.innerHTML += "! You get a free turn!!";
//}
return random;
}
var currentPosition = start;
var random1;
function move() {
var m = 1;
random1 = rollDice();
destination = currentPosition + random1;
$('#' + destination).fadeIn(100).fadeOut(100).fadeIn(100).fadeOut(100).fadeIn(100);
$('#' + destination).append($('#player' + m));
if (destination == 36) {
destination = 55;
$('#' + destination).append($('#' + "player" + m));
}
if (destination == 96) {
destination = 57;
$('#' + destination).append($('#' + "player" + m));
}
if (destination >= 100) {
destination = 100;
$('#' + destination).append($('#' + "player" + m));
alert("You Won!!!!!!!");
}
currentPosition = parseInt($('#' + destination).attr('id'));
return currentPosition;
}
/*body {
background-image: url('snakesandladder2.png');
background-repeat: no-repeat;
background-size: 100%;
background-color: #4f96cb;
}*/
#game {
width: 80%;
margin-left: auto;
margin-right: auto;
display: table;
}
#gameBoardSection {
border: 3px inset #0FF;
border-radius: 10px;
width: 65%;
display: table-cell;
position: relative;
/*margin: 5px;*/
/*margin: auto;*/
}
/*#grid{
position:relative;
}*/
table {
width: 100%;
position: relative;
}
td {
border-radius: 10px;
width: 60px;
height: 60px;
line-height: normal;
vertical-align: bottom;
text-align: left;
border: 0px solid #FFFFFF;
position: relative;
}
table tr:nth-child(odd) td:nth-child(even),
table tr:nth-child(even) td:nth-child(odd) {
/*color: #FF0000 ;*/
background-color: PowderBlue;
}
table tr:nth-child(even) td:nth-child(even),
table tr:nth-child(odd) td:nth-child(odd) {
background-color: SkyBlue;
}
#100 {
background-image: url('rotstar2_e0.gif');
background-repeat: no-repeat;
background-size: 100%;
}
#ladder {
position: absolute;
top: 300px;
left: 470px;
-webkit-transform: rotate(30deg);
z-index: 1;
opacity: 0.7;
}
#bigSnake {
position: absolute;
top: 20px;
left: 200px;
opacity: 0.7;
z-index: 1;
}
#playerAndDiceSection {
background-color: lightpink;
border: 1px;
border-style: solid;
display: table-cell;
/*margin: 2px;*/
border-radius: 10px;
border: 3px inset #0FF;
width: 35%;
margin: 2%;
}
<body>
<div id="game">
<div id="gameBoardSection">
<div id="grid"></div>
<div id="ladder">
<img src="http://s19.postimg.org/otai9he2n/oie_e_RDOY2iqd5o_Q.gif" />
</div>
<div id="bigSnake">
<img src="http://s19.postimg.org/hrcknaagz/oie_485727s_RN4_KKBG.png" />
</div>
<div id="player1" style="position:absolute; top:10px; left:10px;">
<!--style="position: absolute; top: 597px; z-index: 1;"-->
<img src="http://s19.postimg.org/t108l496n/human_Piece.png" />
</div>
<div id="player2" style="position:absolute; top:15px; left:5px;">
<img src="http://s19.postimg.org/l6zmzq1dr/computer_Piece.png" />
</div>
</div>
<div id="playerAndDiceSection">
<div id="playerSection">
<div id="player1">
<img src="http://s19.postimg.org/t108l496n/human_Piece.png" />Player1
<!--<p>Player1</p>-->
</div>
<div id="player2">
<img src="http://s19.postimg.org/l6zmzq1dr/computer_Piece.png" />Player2
</div>
</div>
<div id="diceSection">
<img src="http://s19.postimg.org/fa5etrfy7/image.gif" name="mydice" onclick="move()" style="background-color: white;">
<h2 id="status"></h2>
</div>
</div>
</div>
</body>