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How can I play an mp3 with pygame?
(7 answers)
how to play wav file in python?
(5 answers)
Closed 2 years ago.
The Pygame and Python dont show any messages or errors. I tried to use python2-pygame (for Python 2) and python-pygame-hg (Python 3) from AUR (distro Archlinux). My soundcard works fine. I can listen music. I tried to change arguments from pygame.mixer.pre_init() and init(). I tried different formats - ogg, wav. I tried run programs with Python2 and Python3. Programs work beautiful but there are no music and sounds.
What would you advise me?
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Running karate tests on chrome with chromedriver inside docker
(1 answer)
Closed 1 year ago.
Is it possible to set chrome default locale programmatically when choosing the webdriver ?
Right now I have 3 different docker images (FR, ES, EN) but it makes my gitlab runners run very slowly (or looks like it is) and also it is also not very flexible to test locally.
Is there a way to switch chrome locale on the fly inbetween tests ?
Thanks a lot.
I think the locale is hard-coded in the Docker container as of now. Do you think you can contribute code so that it can be parameterized.
The relevant Docker file is here: https://github.com/intuit/karate/blob/master/karate-docker/karate-chrome/Dockerfile
I'm trying to use the tutorial code found at https://www.gamedevelopment.blog/ as a starting point for my first libgdx app. While the code is still available on github, the assets were stored elsewhere and the link is dead (https://stormyvids.is-sweet.co.uk/download.php?id=$1$jbN3SEQd$TAARaJXfzq6N/bDMeLHAQ1).
Does anyone have the referenced images/loading.atlas file (+others?)? I understand that snapshots of the internet exist, would one of them have this file from 3 years ago?
If not that, perhaps a link to another code repository where a beginner can see how experts use libgdx?
I am trying to build an apk using buildozer using pygame. Although buildozer is mainly used for kivy apps but think it should work using pygame also. But my apk created does not run on phone.
So are there some dependencies required to use pygame? Or should I use pygame_sdl2 (is pygame not for Android?) Or should I use pygame along with kivy? If that is the case, how can I do that?
Buildozer/python-for-android do not support pygame. Even when we maintained the pygame bootstap, it probably didn't work well for normal pygame apps - rather it was a modified version used only as a Window backend for Kivy.
pygame_sdl2 should work, but python-for-android doesn't currently have a build recipe for it. It should be pretty easy to add one if you want to look into it.
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TensorFlow wasn't compiled to use SSE (etc.) instructions, but these are available
(3 answers)
Closed 5 years ago.
While running my code, I got this error. Please help me.
First of all this is not an error but only a warning. This means that your code will still run. If you wish to get rid of this warning tensorflow suggests you build it from source, which is only available for ubuntu or mac os. Check this link for details on how to build tensorflow from source. Hope this helped.
This question already has answers here:
Closed 11 years ago.
Possible Duplicate:
AS3.0 Replay the whole movie (*SWF file)
I made a small game in Actionscript 3.0 and flash.
When the player wins the game or is 'game over' my player should have 2 options. Besides replay i want the player to be able to quit the game from wihin the game. So there a way to close/quit/kill the flash player with actionscript ?
Well, you have 2 options:
System.exit
fscommand("quit")
If you want to kill the flash object inside the web page, that would be possible using JavaScript, using swfobject.removeSWF. There is a sample here.
No. You cannot kill the VM with actionscript. There are some AS3 commands to pause/resume (sleep) the flash player VM but these ONLY work in debug mode, which can only be launched locally from the IDE. It may be possible to remove the item using some server side or client side HTML/JS or something but absolutely not from within the VM itself.
Well, yes, you could use Flash to call JavaScript and remove the div/span which is holding it (see fscommand and ExternalInterface), but I don't think that is your best option -- it is too prone to failure and it is too subject to its environment.
If you can, just navigate away from that page using navigateToUrl(new URLRequest(<ip>), "_self")