I've been trying to export a primefaces 5.0 line chart. When i try it on Mozilla firefox, nothing is happening, but when i try it on Google Chrome the browser crashes. But when i tried it on an older version of Google Chrome it works perfectly.
Anybody knows why?
Thanks
Edit:
After several tests, I have discovered that the chart legend was causing the crash of the browser, still stuck though. Hope someone could explain why.
Related
I want to attach puppeteer to chrome, but that straight forward.
The problem is this doesn't work:
start chrome.exe --remote-debugging-port=9222
This runs and opens chrome as expected. The problem is not in debug mode. This should open a JSON on the browser:
127.0.0.1:9222/json/version
I have tried a lot already and it doesn't seem to work. Anyone knows why?
thank you,
Its not a solution, but after a lot o trying, works perfectly in same way for firefox
start firefox --remote-debugging-port=9229
My product that was built on Forge & DataVisualizationAPI stopped showing sprites a few weeks ago (it was working fine earlier). I checked the Dasher 360 demo, and it behaves the same way (works in my computer but not in iPad or Xcode simulator). Not specific to Safari but Chrome behaves the same way.
Browser console doesn't show any (related) error either.
If anyone knows what has changed during past few weeks, or some workaround, please let me know.
Thanks,
Bandu
I am using ChartJS for months, no problem rendering complex charts.
But it's about a week, maybe after last Google Chrome update, I see this sad face icon on canvas, some times, is this a known bug in Chart JS or Chrome?:
There is no error in Chrome console.
I just checked on Edge, it displays charts properly.
Try to downgrade your Chrome browser. Go to this link
and select an earlier release and see if your problem persists.
Recently updated my Google Chrome to version 32.0.1700.76 m and it looks like tooltips have stopped appearing over html elements with the 'title' attribute set.
<span alt="Testing" title="Testing">hhh</span>
Here is an example jsFiddle:
http://jsfiddle.net/ricksuggs/cDhEL/
I thought it was an HTML standard, it is still working in Firefox, anyone else experiencing the issue?
Version 32.0.1700.76 m works fine for me. Have you tried just clearing your Chrome browser cache to make sure it's not a caching issue?
Unfortunately, this is an old bug that have pop with version 32.0.1700 and is still present in v55 on some system such as mine too.
If you encounter this bug. Please go to http://download1.srware.net/old/iron/win/portable to test version 31 then 32. If you find out it works with v31 but it doesn't with v32, please report it in the chromium bug tracker issue. Specify your setup sharing a link provided by DriversCloud.com to help dev to fix it. They need feedback and details.
I have been using three.js to put a 3D model on the web but it seems that the loaders provided in the library are not working in chrome. They work perfectly in Firefox though. I checked that I have the latest version of chrome and even checked that webgl is enabled in chrome.
Can somebody tell me what could be wrong here? Any help would be appreciated!
https://github.com/mrdoob/three.js/wiki/How-to-run-things-locally
Make sure that you run Chrome with --allow-file-access-from-files flag.
Hope this solves your problem.