I want to remove the selection-highlight on all images on my page.
I found some useful additions like :
CSS
img {
-webkit-user-select:none;
-khtml-user-select:none;
-moz-user-select:none;
-o-user-select:none;
user-select:none;
pointer-events:none
}
But when I press down my mouse button and select multiple things or press Ctrl+A for "select all" my images get highlighted with a blue shade.
I tried to change it via :
CSS
img::selection {background:transparent;color:inherit;}
img::-moz-selection {background:transparent;color:inherit;}
But that don't have any effect.
Does someone have a useful solution or is there none yet ?
P.S. : I don't care about selecting my images - I just want to get rid of that blue shape.
Here goes a wacky solution I came up with...
1) After some testing I found that this only occurs on mozilla. Other browsers don't show the blue selection on images when the code
img::selection {
background: transparent;
}
is set.
2) Even mozilla - only has a problem with image elements. But other elements with a background-image obey the ::selection rule.
So technically we could work around this assuming we add an empty span in our markup after each img element which we set to display:none;
Then we can add some CSS which will only run in firefox which sets the images to display:none and places a background-image on the adjacent span.
Like this:
FIDDLE
**
img::selection {
background: transparent;
}
img + span {
display: none;
}
#-moz-document url-prefix() {
img {
display: none;
}
img + span {
background: url(http://placehold.it/200x200) no-repeat;
width: 200px;
height: 200px;
display: block;
}
}
<div>Hello there </div>
<img src="http://placehold.it/200x200" /><span></span>
<div>Hello there </div>
1: http://jsfiddle.net/GMuzV/30/
This disabled highlighting on a DOM element:
function disableSelection(target){
if (typeof target.onselectstart!="undefined") // if IE
target.onselectstart=function(){return false}
else if (typeof target.style.MozUserSelect!="undefined") // if Firefox
target.style.MozUserSelect="none";
else // others
target.onmousedown=function(){return false;}
target.style.cursor = "default";
}
Use it like this:
disableSelection(document.getElementById("my_image"));
Related
Below is the link of codePen, you can see if its window size then image get border on hover,
In mobile devices it get border on touch. but it doesn't go away if user is not touching it (after touching it). user needs to touch outside the image then its border goes away.
In the below image, user touch the image and its showing border, later user is not touching it and its still showing border.
.swap {
background-image: url('https://farm9.staticflickr.com/8382/8558295631_0f56c1284f_b.jpg');
width: 200px;
}
.swap a {
display: block;
}
.swap a img {
width: 200px;
height: auto;
}
.swap a:hover img {
border:10px black solid;
}
.swap a:focus img {
border:none !important;
}
<div class="swap">
<a>
<img src="https://vignette.wikia.nocookie.net/undertale-au/images/5/54/Link.jpg/revision/latest?cb=20170903211129">
</a>
</div>
Adding the :focus pseudo class will work for you to override what is happening.
.swap a:hover img {
border:10px black solid;
}
.swap a:focus img {
border:none !important;
}
If you are working on a responsive project that you do not want :focus to show on non-touch devices you can try to target devices by size, or more reliably, you could use Modernizr to feature detect.
So I solved this question by JavaScript events,ontouchstart and ontouchend please check out the below plunkr link
https://plnkr.co/edit/bVFQMUjJXo5SvLGroQH3?p=preview
function myFunction()
{
document.getElementById('swap').setAttribute("class", "style1");
}
function myFunctions()
{
document.getElementById('swap').setAttribute("class", "style2");
}
<div id="swap">
<a><img src="https://vignette.wikia.nocookie.net/undertale-au/images/5/54/Link.jpg/revision/latest?cb=20170903211129" ontouchstart="myFunction()" ontouchend="myFunctions()" >
</a>
</div>
Prepared for another query, just replace P with your element.
It now seems best to avoid using hover altogether with ios or touch in general. The below code applies your css as long as touch is maintained, and without other ios flyouts. Do this;
Jquery add: $("p").on("touchstart", function(e) { $(this).focus(); e.preventDefault(); });
CSS: replace p:hover with p:focus, and add p:active
Options;
replace jquery p selector with any class etc
to have the effect remain, keep p:hover as well, and add body{cursor:ponter;} so a tap anywhere ends it
try click & mouseover events as well as touchstart in same code (but not tested)
remove e.preventDefault(); to enable users to utilise ios flyouts eg copy
Notes
only tested for text elements, ios may treat inputs etc differently
only tested on iphone XR ios 12.1.12, and ipad 3 ios 9.3.5, using Safari or Chrome.
I have an anchor that changes its background image when hovered with a class class-btn that contains a background-image.
When hovered, it has
a.class-btn:hover
{
background-image('path/to/image-hovered.jpg');
}
When the page loads the first time and you hover this button the first time, it blinks (it takes about half a second to download the hovered image). How to avoid that blinking without JavaScript (only simple css and html is allowed)?
I tried to search Stack Overflow for the similar question, but with no luck.
Just added:
Should I "preload" the hovered image? How?
Should I play with z-index or opacity?
It happens with all browsers and thus the solution should work for all browsers.
Here is a simple and effective css image preloading technique I have used several times.
You can load several images by placing content: url() url() url()... etc.
body:after {
display: none;
content: url('path/to/image-hovered.jpg') url('path/to/another-image-hovered.jpg');
}
The easiest way to avoid this is to make use of image sprites. For a good overview, check out this CSS Tricks article.
That way, you not only solve the flicker problem you're seeing, but will also reduce the number of HTTP requests. Your CSS will look something like:
a.class-btn { background: url('path/to/image.jpg') 0 0 no-repeat; }
a.class-btn:hover { background-position: 0 -40px; }
The specifics will depend on your images. You can also make use of an online sprite generator to make the process easier.
A simple trick I use is to double up the original background image making sure to put the hovered image first
.next {
background: url(../images/next-hover.png) center center no-repeat;
background: url(../images/next.png) center center no-repeat;
&:hover{
background: url(../images/next-hover.png) center center no-repeat;
}
}
No performance hit and very simple
Or if you're not using SCSS yet:
.next {
background: url(../images/next-hover.png) center center no-repeat;
background: url(../images/next.png) center center no-repeat;
}
.next:hover{
background: url(../images/next-hover.png) center center no-repeat;
}
If you do this:
#the-button {
background-image: url('images/img.gif');
}
#the-button:before {
content: url('images/animated-img.gif');
width:0;
height:0;
visibility:hidden;
}
#the-button:hover {
background-image: url('images/animated-img.gif');
}
This will really help!
See here:
http://particle-in-a-box.com/blog-post/pre-load-hover-images-css-only
P.S - not my work but a solution I found :)
#Kristian's method of applying hidden 'content: url()' after the body didn't seem to work in Firefox 48.0 (OS X).
However, changing "display: none;" to something like:
body:after {
position: absolute; overflow: hidden; left: -50000px;
content: url(/path/to/picture-1.jpg) url(/path/to/picture-2.jpg);
}
... did the trick for me. Perhaps Firefox won't load hidden images, or maybe it's related to rendering(?).
You can preload images
function preloadImages(srcs, imgs, callback) {
var img;
var remaining = srcs.length;
for (var i = 0; i < srcs.length; i++) {
img = new Image();
img.onload = function() {
--remaining;
if (remaining <= 0) {
callback();
}
};
img.src = srcs[i];
imgs.push(img);
}
}
// then to call it, you would use this
var imageSrcs = ["src1", "src2", "src3", "src4"];
var images = [];
preloadImages(imageSrcs, images, myFunction);
This is a non-CSS solution: if the hover images are in one directory and have a common naming convention, for example contain a substring '-on.', it is possible to select the file names and put it into the HTML as a series of:
<img src='...' style='display: none' />
If they are the same dimensions, one possibility is to draw the two images directly on top of each other, with the CSS :hover class for the top image having display: none;
This way both images will be preloaded, but hovering will make the second visible.
The "double up the original background image" trick didn't work for me so I used another css trick:
.next {
background: url(../images/next.png) center center no-repeat;
}
.next:hover {
background: url(../images/next-hover.png) center center no-repeat;
}
.next:after {
content: url(../images/next-hover.png);
display: none;
}
This technique works nicely for me and ensures not only is the hover image pre-loaded, but it's also ready and waiting to be displayed. (Most other solutions rely on switching the background image on hover, which just seems to take the browser a bit of time to figure out, however much the image is pre-loaded.)
Create :before and :after pseudo elements on the container with the two images, but hide the one you want to see on hover. Then, on hover, switch the visibility.
So long as they both share the same size and positioning rules, you should see a neat swap.
.image-container {
&:before { display: block; background-image: url(uncovered.png); }
&:after { display: none; background-image: url(uncovered.png); }
}
.image-container:hover {
&:before { display: none; }
&:after { display: block; }
}
I had the same issue.
After trying everything related with css i can not solve the problem.
What finally solved the problem was simulating that someone hovers the element.
The css is the normal one.
CSS
#elemName{
/* ... */
}
#elemName:hover{
/* change bg image */
}
JS
var element = document.getElementById('elemName');
var event = new MouseEvent('mouseover', {
'view': window,
'bubbles': true,
'cancelable': true
});
element.dispatchEvent(event);
Just change the size of the background image, instead of the source of it! So...
a.class-btn {
background-image: url('path/to/image-hovered.jpg');
background-size: 0;
}
a.class-btn:hover {
background-size: auto;
}
The best way to do this is to just insert the images onto the webpage and set display to none.
I need to create an HTML text input element that features multicolored placeholder text. All of the text should be gray except, but a closing asterisk should be red, as in:
This strikes me as a seemingly simple task that is actually a lot more complicated because of how browsers restrict our ability to style native input elements.
I have heard of people using CSS to override native input styles so they can use custom fonts, etc., but is there away to have two special text styles (gray and red)? Or do I need to use an alternative (non-native) input?
Try something like this: http://jsfiddle.net/vmuJm/
The trick: address the placeholder text, add a "required" class to required inputs, and use the :after pseudo element to add an appropriately colored asterisk.
[EDIT] It looks like this is only working for Webkit browsers.
I have a rather fun way to do this and seems to work great in all browsers.
(Works fine in IE 8+, chrome, and Firefox.)
What I am doing is using the spans I put inside of the label to act as the value text.
Here is the html structure,
<label><span class="title">Name<span class="symbol">*</span></span>
<input type="text" />
</label>
The css,
label {
position: relative;
}
label:hover span {
display: none;
}
input[type="text"]:focus, input[type="text"]:active {
z-index: 2;
}
label input[type="text"] {
position: relative;
}
.title {
color: gray;
position: absolute;
left: 5px;
top: 1px;
z-index: 1;
}
.symbol {
color: red;
}
Last here is the jQuery I wrote to not allow the span to hover over your input if the input is filled in.
$('input[type="text"]').blur(function() {
if( $(this).val().length >= 1) {
$(this).toggleClass('active');
}
else {
$(this).removeClass('active');
}
});
Here is a JSFIDDLE to play with.
I have an anchor that changes its background image when hovered with a class class-btn that contains a background-image.
When hovered, it has
a.class-btn:hover
{
background-image('path/to/image-hovered.jpg');
}
When the page loads the first time and you hover this button the first time, it blinks (it takes about half a second to download the hovered image). How to avoid that blinking without JavaScript (only simple css and html is allowed)?
I tried to search Stack Overflow for the similar question, but with no luck.
Just added:
Should I "preload" the hovered image? How?
Should I play with z-index or opacity?
It happens with all browsers and thus the solution should work for all browsers.
Here is a simple and effective css image preloading technique I have used several times.
You can load several images by placing content: url() url() url()... etc.
body:after {
display: none;
content: url('path/to/image-hovered.jpg') url('path/to/another-image-hovered.jpg');
}
The easiest way to avoid this is to make use of image sprites. For a good overview, check out this CSS Tricks article.
That way, you not only solve the flicker problem you're seeing, but will also reduce the number of HTTP requests. Your CSS will look something like:
a.class-btn { background: url('path/to/image.jpg') 0 0 no-repeat; }
a.class-btn:hover { background-position: 0 -40px; }
The specifics will depend on your images. You can also make use of an online sprite generator to make the process easier.
A simple trick I use is to double up the original background image making sure to put the hovered image first
.next {
background: url(../images/next-hover.png) center center no-repeat;
background: url(../images/next.png) center center no-repeat;
&:hover{
background: url(../images/next-hover.png) center center no-repeat;
}
}
No performance hit and very simple
Or if you're not using SCSS yet:
.next {
background: url(../images/next-hover.png) center center no-repeat;
background: url(../images/next.png) center center no-repeat;
}
.next:hover{
background: url(../images/next-hover.png) center center no-repeat;
}
If you do this:
#the-button {
background-image: url('images/img.gif');
}
#the-button:before {
content: url('images/animated-img.gif');
width:0;
height:0;
visibility:hidden;
}
#the-button:hover {
background-image: url('images/animated-img.gif');
}
This will really help!
See here:
http://particle-in-a-box.com/blog-post/pre-load-hover-images-css-only
P.S - not my work but a solution I found :)
#Kristian's method of applying hidden 'content: url()' after the body didn't seem to work in Firefox 48.0 (OS X).
However, changing "display: none;" to something like:
body:after {
position: absolute; overflow: hidden; left: -50000px;
content: url(/path/to/picture-1.jpg) url(/path/to/picture-2.jpg);
}
... did the trick for me. Perhaps Firefox won't load hidden images, or maybe it's related to rendering(?).
You can preload images
function preloadImages(srcs, imgs, callback) {
var img;
var remaining = srcs.length;
for (var i = 0; i < srcs.length; i++) {
img = new Image();
img.onload = function() {
--remaining;
if (remaining <= 0) {
callback();
}
};
img.src = srcs[i];
imgs.push(img);
}
}
// then to call it, you would use this
var imageSrcs = ["src1", "src2", "src3", "src4"];
var images = [];
preloadImages(imageSrcs, images, myFunction);
This is a non-CSS solution: if the hover images are in one directory and have a common naming convention, for example contain a substring '-on.', it is possible to select the file names and put it into the HTML as a series of:
<img src='...' style='display: none' />
If they are the same dimensions, one possibility is to draw the two images directly on top of each other, with the CSS :hover class for the top image having display: none;
This way both images will be preloaded, but hovering will make the second visible.
The "double up the original background image" trick didn't work for me so I used another css trick:
.next {
background: url(../images/next.png) center center no-repeat;
}
.next:hover {
background: url(../images/next-hover.png) center center no-repeat;
}
.next:after {
content: url(../images/next-hover.png);
display: none;
}
This technique works nicely for me and ensures not only is the hover image pre-loaded, but it's also ready and waiting to be displayed. (Most other solutions rely on switching the background image on hover, which just seems to take the browser a bit of time to figure out, however much the image is pre-loaded.)
Create :before and :after pseudo elements on the container with the two images, but hide the one you want to see on hover. Then, on hover, switch the visibility.
So long as they both share the same size and positioning rules, you should see a neat swap.
.image-container {
&:before { display: block; background-image: url(uncovered.png); }
&:after { display: none; background-image: url(uncovered.png); }
}
.image-container:hover {
&:before { display: none; }
&:after { display: block; }
}
I had the same issue.
After trying everything related with css i can not solve the problem.
What finally solved the problem was simulating that someone hovers the element.
The css is the normal one.
CSS
#elemName{
/* ... */
}
#elemName:hover{
/* change bg image */
}
JS
var element = document.getElementById('elemName');
var event = new MouseEvent('mouseover', {
'view': window,
'bubbles': true,
'cancelable': true
});
element.dispatchEvent(event);
Just change the size of the background image, instead of the source of it! So...
a.class-btn {
background-image: url('path/to/image-hovered.jpg');
background-size: 0;
}
a.class-btn:hover {
background-size: auto;
}
The best way to do this is to just insert the images onto the webpage and set display to none.
I have a button in my html form and need to change it's background image when it is clicked using css. it works perfect in FF but it seems that IE doesnt support :active state.
Here is my code:
HTML:
<button class='button'>Click Me</button>
CSS:
.button {
width: 118px;
height: 33px;
background: url(/images/admin/btn.png) no-repeat center top;
border: none;
outline: none;
}
.button:active {
background-position: center bottom;
}
This is a known bug in earlier versions of IE (I think they solved it in IE8). I usually solve this (as well as the corresponding "hover" problem) with javascript. I attach two event handlers to the element -- "mousedown" to set an additional class (something like "button-active") and "mouseup" to remove the class. In jQuery it would be something like this:
$('.button').mousedown(function() { $(this).addClass('button-active'); });
$('.button').mouseup(function() { $(this).removeClass('button-active'); });
Then, just add that class to the css rule, like so:
.button:active, .button-active {
background-position: center bottom;
}
A little ugly, yes, but what do you expect -- it's Internet Explorer. It can't be pretty.