How to map a document list in WEBMethods? - webmethods

I want to map an array which in WebMethods is a document list. I thought that you could just map that variable over without mapping all of the children. I have done this and nothing shows in the PassArea. (PassArea is the data array that is being sent to a mainframe program afterwards.)
A --> B
Field1 F1
Field2 F2
field3 F3
The document is A and the input document into the Natural program is B. The --> is the link that connects them together.
I don't have an image to show, because that would reveal some company information.

If the fields of document list "A" has different names than the fields of document list "B" then no, you cannot map document list "A" to document list "B". WebMethods doesn't know which field from A corresponds to what field from "B".
You will have to do the following:
LOOP over document list "A"
Map each field of "A" to a generic document containing the same fields as document list "B"
Append the generic document to document list "B"
Drop the generic
document.
Step #2 screenshot
Step #3 screenshot

There's a lot ways to map between arrays of documents. But before you create one, consider these writings:
Techcommunity SoftwareAG - performance impact with appendToDocumentList
quest4apps.com - Reason to avoid appendToDocumentList
As hint from #2 said that there's 6 ways they ranked as follows from fastest to slowest (but I'm going to give an example in first three, because the latter three is quite obviously slow, which considered to be avoided):
1. Java Loop: looping done through a Java service.
The easiest way to create java service is to map the input output first.
Right-click and click on "Generate Code" until the dialog box appears
Choose the option "For implementing this service"
And the service is created
Just re-arrange the code into this:
public static final void mappingDocuments(IData pipeline) throws ServiceException {
// pipeline
IDataCursor pipelineCursor = pipeline.getCursor();
// Instantiate input A
IData[] A = IDataUtil.getIDataArray(pipelineCursor, "A");
// Initiate output B
IData[] B = new IData[A.length];
if (A != null)
{
for (int i = 0; i < A.length; i++)
{
// Populate the Field in doc A
IDataCursor ACursor = A[i].getCursor();
String Field1 = IDataUtil.getString(ACursor, "Field1");
String Field2 = IDataUtil.getString(ACursor, "Field2");
String Field3 = IDataUtil.getString(ACursor, "Field3");
ACursor.destroy();
// Create IData[i] and cursors finally put all Fields into B[i] variable output
B[i] = IDataFactory.create();
IDataCursor BCursor = B[i].getCursor();
IDataUtil.put(BCursor, "F1", Field1);
IDataUtil.put(BCursor, "F2", Field2);
IDataUtil.put(BCursor, "F3", Field3);
BCursor.destroy();
// OR JUST USE CLONE BELOW IF YOU DON'T HAVE ANY MODIFICATION INSIDE THE VARIABLE
// B[i] = IDataUtil.clone(A[i]);
}
}
pipelineCursor.destroy();
// Finally to put the B Map(IData) to output.
// Actually you can use only single pipelineCursor throughout all code but it's just for readable
IDataUtil.put(pipelineCursor, "B", B);
pipelineCursor.destroy();
}
Result
2. Implicit Loop: for simple lists of the same size, you may want to link them directly in a MAP step
Create flow service and input & output document
Create MAP step
Select both document in ForEach loop.
3. Explicit Loop: using a LOOP step and its Output Array.
Create flow service and input & output document
Create LOOP step
Change the properties of LOOP, input array=A; output array=B; and create a map under LOOP step
Map all parameters in A to B
Hope these helps...

Related

Is there a way of searching div element by class in GAS? [duplicate]

Is there a simple method to locate an XML node by its attribute in Google Apps Script? Here's an XML snippet:
<hd:components>
<hd:text name="ADM Custom admissions TE">
<hd:prompt>Admission</hd:prompt>
<hd:columnWidth widthType="minimum" minWidth="100"/>
</hd:text>
<hd:text name="ADM Insufficient heat end date TE">
<hd:prompt>To</hd:prompt>
</hd:text>
<hd:text name="ADM Insufficient heat start date TE">
<hd:prompt>From</hd:prompt>
</hd:text>
<hd:text name="ADM Third party payment period TE">
<hd:defMergeProps unansweredText="__________"/>
<hd:prompt>When (date or period)?</hd:prompt>
</hd:text>
For purposes of the XML file I'm trying to parse, the "name" attribute is a unique identifier, while what GAS thinks is the "name" for purposes of the XmlService.Element.getChild(name) method ("text" for each node shown in this snippet) is a non-unique classifier for the type of node. I'd like to be able to write a function to retrieve a specific node from this XML file with only the name attribute. XMLPath notation in other languages has this capability using the [# notation. Is there a way to do it in GAS, or do I need to write a function that walks through the XML until it finds a node with the right name attribute, or store it in some different type of data structure for fast searching if the XML file is sufficiently large?
Here's the snippet I started writing: it's fine if there's no built-in function, I just wondered if there was a better/faster way to do this. My function isn't so efficient, and I wondered if the XmlService had a more efficient internal data structure it's using to speed up searching. My approach is just to loop through all of the element's children until there's a match.
function getComponentFromXML(xml,name) {
for (var i = 0; i < xml.length; i++) {
var x = xml[i];
var xname = x.getAttribute('name').getValue();
if (xname == name) {
return getComponentAttributes(x);
}
}
}
There is no built-in search, so the only way is to read the list of elements looking for the one with the desired value of attribute 'name'. If elements is an array of elements to search through, you can do
var searchResults = elements.filter(function (e) {
return e.getAttribute('name') && e.getAttribute('name').getValue() == searchString;
});
(Both checks are needed to avoid an error when there is no 'name' attribute at all.)
How to obtain such an array elements may depend on XML document. If, as in your example, the elements to search are the immediate children of the root element, then
var doc = XmlService.parse(xmlString);
var elements = doc.getRootElement().getChildren();
would be a quick and easy way to do this.
In general, to get all elements without recursion, the getDescendants method can be used. It returns an array of Content object, which can be filtered down to Element objects:
var elements = doc.getDescendants().filter(function (c) {
return c.getType() == XmlService.ContentTypes.ELEMENT;
}).map(function (c) {
return c.asElement();
});

D3 reusable multi-line chart with JSON data

I'm trying to do some re-factoring on my charts to make them re-usable using this as a guide: http://bost.ocks.org/mike/chart/
I'm having problems drawing the lines in my multi-line graph though - specifically passing the data to the x and y values. If I hard code the element names it works, but if I try to use the xValue and yValue objects this does not work. I'm assuming that this is because I'm trying to call a function within the parameter of an other object, but I'm not sure how to get around this. In the exmaple Mike uses d[0] and d[1], but this won't work with JSON data (or I'm not sure how to make it work).
I've posted this JSFiddle so you can see the code. The problem lines are 125 to 131 which in turn is being called from line 165.
var main_line = d3.svg.line()
.interpolate("cardinal")
// Hard coding the elements works
//.x(function(d) { return main_x(d.date); })
//.y(function(d) { return main_y(d.buildFixTime); });
// Passing xValue and yValue does not work
.x(function(d) { return main_x(xValue); })
.y(function(d) { return main_y(yValue); });
http://jsfiddle.net/goodspeedj/fDyLY/
Thank you in advance.
You need to redefine your accessor method within .x() and .y(). The accessor method defines the way that a datum is pulled out of the data that is bound to the selection that you call the line generator on.
Suppose you have a relatively flat data structure such as the following.
data = [{x : 1, y : 2}, {x:1, y:3}, {x:4, y:5}];
You then bind the data to a selection with the following statement
d3.select("body").datum(data).append("path").attr("d",lineGenerator);
Quite a bit is going on underneath this statement. I'll give you a bit more of a walkthrough after showing you a commonly used example.
The important aspect to understand is that similarly to other calls in d3 such as
var exampleRectangles = d3.select("body")
.data(data).enter()
.append("rect")
.attr("width",2)
.attr("height", 3)
.attr("x",function(datum){return datum.x}) // pay attention to this line
.attr("y",0);
d3 is implicitly iterating over each element in your data. For each datum in your data array, in this case there is a total of three datum, you are going to add a rectangle to the dom.
In the line that I tell you to pay attention to you notice that you're defining an anonymous (unnamed) function. What is that datum parameter coming from? It's implicitly being passed to your anonymous function.
So each rectangle has it's own corresponding datum {x : 1, y : 2}, {x:1, y:3}, {x:4, y:5} respectively. Each rectangle's x coordinate is defined by the respective datum.x attribute. Under the sheets, d3 is implicitly looping over the data array that you've defined. A similar approach to the example d3 code could be written as above.
for (var i = 0; i < data.length; i++)
{
d3.select("body").append("rect")
.attr("width",2)
.attr("height", 3)
.attr("x",data[i].x)
.attr("y",0);
}
This follows from the notion of data driven documents (d3). For each item added (a rectangle in the above example a piece of data is tied to it. In the above example you see that there is something kind of similar to your .x() and .y() accessor functions :
.attr("x",function(datum){return datum.x})
This function is telling d3 how to filter over the total datum that's being passed to the .attr() accessor method.
So, you need to determine which data you need to get a hold of to make your .attr("d", lineGenerator)call make sense. The difference between your.datum(data)call and the typical.data(data)call is that instead of parceling the data that's being passed to.data(data)`, the whole array is given as a single piece of data to the line generator function (similar to main_line(data), wherein it will again implicitly loop over the points to construct your path.
So, what you need to do is determine what a single datum will be defined as for your function to operate on.
I'm not going to define that as I don't seem to know quite which information you are operating on, but I would hazard a guess at something like.
.x(xAccessor)
.y(yAccessor)
function xAccessor(datum)
{
return xScale(datum._id.month);
}
function yAccessor(datum)
{
return yScale(datum.buildFixTime);
}
The way you have it set up, xValue and yValue are functions; you have to actually execute them on something to get a value back.
.x(function(d) { return main_x( xValue(d) ); })
.y(function(d) { return main_y( yValue(d) ); });
If you weren't using a scale, you could use
.x(xValue)
.y(yValue);
but only because if you pass in a function d3 executes it for you with the data as a parameter. And that only works for d3 methods that expect functions as possible input -- the scale functions expect data values as input.
I wrote a long piece work for another user last week that you may find useful, explaining methods that accept functions as parameters.

Randomly selecting an object property

I guess a step back is in order. My original question is at the bottom of this post for reference.
I am writing a word guessing game and wanted a way to:
1. Given a word length of 2 - 10 characters, randomly generate a valid english word to guess
2.given a 2 - 10 character guess, ensure that it is a valid english word.
I created a vector of 9 objects, one for each word length and dynamically created 172000
property/ value pairs using the words from a word list to name the properties and setting their value to true. The inner loop is:
for (i = 0; i < _WordCount[wordLength] - 2; i)
{
_WordsList[wordLength]["" + _WordsVector[wordLength][i++]] = true;
}
To validate a word , the following lookup returns true if valid:
function Validate(key:String):Boolean
{
return _WordsList[key.length - 2][key]
}
I transferred them from a vector to objects to take advantage of the hash take lookup of the properties. Haven't looked at how much memory this all takes but it's been a useful learning exercise.
I just wasn't sure how best to randomly choose a property from one of the objects. I was thinking of validating whatever method I chose by generating 1000 000 words and analyzing the statistics of the distribution.
So I suppose my question should really first be am I better off using some other approach such as keeping the lists in vectors and doing a search each time ?
Original question
Newbie first question:
I read a thread that said that traversal order in a for.. in is determined by a hash table and appears random.
I'm looking for a good way to randomly select a property in an object. Would the first element in a for .. in traversing the properties, or perhaps the random nth element in the iteration be truly random. I'd like to ensure that there is approximately an equal probability of accessing a given property. The Objects have between approximately 100 and 20000 properties. Other approaches ?
thanks.
Looking at the scenario you described in your edited question, I'd suggest using a Vector.<String> and your map object.
You can store all your keys in the vector and map them in the object, then you can select a random numeric key in the vector and use the result as a key in the map object.
To make it clear, take a look at this simple example:
var keys:Vector.<String> = new Vector.<String>();
var map:Object = { };
function add(key:String, value:*):void
{
keys.push(key);
map[key] = value;
}
function getRandom():*
{
var randomKey = keys[int(Math.random() * keys.length)];
return map[randomKey];
}
And you can use it like this:
add("a", "x");
add("b", "y");
add("c", "z");
var radomValue:* = getRandom();
Using Object instead of String
Instead of storing the strings you can store objects that have the string inside of them,
something like:
public class Word
{
public var value:String;
public var length:int;
public function Word(value:String)
{
this.value = value;
this.length = value.length;
}
}
Use this object as value instead of the string, but you need to change your map object to be a Dictionary:
var map:Dictionary = new Dictionary();
function add(key:Word, value:*):void
{
keys.push(key);
map[key] = value;
}
This way you won't duplicate every word (but will have a little class overhead).

Splice then re-index array in ActionScript 3

I want to remove the first four indexes from the array using splice(), then rebuild the array starting at index 0. How do I do this?
Array.index[0] = 'one';
Array.index[1] = 'two';
Array.index[2] = 'three';
Array.index[3] = 'four';
Array.index[4] = 'five';
Array.index[5] = 'six';
Array.index[6] = 'seven';
Array.index[7] = 'eight';
Array.splice(0, 4);
Array.index[0] = 'five';
Array.index[1] = 'six';
Array.index[2] = 'seven';
Array.index[3] = 'eight';
I am accessing the array via a timer, on each iteration I want to remove the first four indexes of the array. I assumed splice() would remove the indexes then rebuild the array starting at 0 index. it doesn't, so instead what I have done is created a 'deleteIndex' variable, on each iteration a +4 is added to deleteIndex.
var deleteIndex:int = 4;
function updateTimer(event:TimerEvent):void
{
Array.splice(0,deleteIndex);
deleteIndex = deleteIndex + 4;
}
What type of object is "Array" in the code you have shown? The Flash Array object does not have a property named "index". The Array class is dynamic, which means that it let's you add random properties to it at run time (which seems to be what you are doing).
In any case, if you are using the standard Flash Array class, it's splice() method updates the array indexes automatically. Here is a code example that proves it:
var a:Array = [1,2,3,4,5];
trace("third element: ", a[2]); // output: 3
a.splice(2,1); // delete 3rd element
trace(a); // output: 1,2,4,5
trace(a.length); // ouput: 4
trace("third element: ", a[2]); // output: 4
If I am understanding what you want correctly, you need to use the unshift method of Array.
example :
var someArray:Array = new Array(0,1,2,3,4,5,6,7,8);
someArray.splice(0,4);
somearray.unshift(5,6,7,8);
Also, you are using the Array Class improperly, you need to create an instance of an array to work with first.
The question is confusing because you used Array class name instead of an instance of an array. But as the commenter on this post said, if you splice elements, it automatically re-indexes.
im not sure what you want to do, but Array=Array.splice(0,4) should fix somethin..

Creating a user generated list in flash

I'm trying to create a flash application that will keep track of user generated values. The app should basically allow the user to input the name of the item and it's cost. The total costs should then be added up to show a total value to the user. I can probably figure out how to add the values together, but I'm not really sure how to allow the user to create a list and then allow the user to save it. Can anyone point me towards a tutorial or point me in the right direction?
I am using variables to add user inputed numbers to come up with a total. The first problem is that actionscript 3.0 does not allow variables for texts. I just converted it to 2.0 to fix this. The second problem, is when I test the app and put in my values and click submit, I get NaN in the total values field. Is there a reason why it wouldn't add the values?
Here is the code I used for the submit button:
on (release) {
total = Number(rent) + Number(food) + Number(travel) + Number(entertainment) + Number(bills);
}
Am I missing anything?
Can I give the input text instance names and then give them variables? How are some ways to go about this?
Thanks for the help!
Have an object array, say for example
var stack:Array = new Array();
Then push the item name and it's cost to that array when user inputs, like
stack.push({item:AAA, cost:xx});
So that you can generate the list whenever you want with that array.
You have to see how this works in code. A list in actionscript could be stored inside an array, vector, dictionary or even an Object.
Var myList:Array = [];
myList.push({name: "item 1", cost: 5 });
myList.push({name: "item 2", cost: 7.5 });
If you want to grab the 'product' of "item 1" from the list, you have to create a function for that, lets call it getProductByName
function getProductByName(name:String):Object
{
for each(var product:Object in myList)
{
if (product.name === name) return product;
}
return null; // no match found
}
You can call that function like this:
var product = getProductByName("item 1");
trace(product.cost); // 5
And you can alter the product, so lets make it more expensive
product.cost += 1;
trace(product.cost); // 6
Have fun! If you are using classes, you would create one for the product, with public name and cost, and in that case you'de better use a vector, to ensure working with the right type.
This is what fixed the issue for me in action script 3.0:
myButton.addEventListener(MouseEvent.CLICK, addThem);
function addThem(e:MouseEvent)
{
totalField.text = String ( Number(field1.text) + Number(field2.text) + ....);
}
I also had to name the instances appropriately.