How can i execute a method from tabpane when i click it in javafx - tabs

I'm trying execute a method when i change to a specific tab.
If is not selected, when i choose it i need to lauch it.
this is what i am actually doing:
class Graph{
#FXML private TabPane Graphics;
public void llenarResponsables() throws SQLException{
IDProceso=cbProceso.getSelectionModel().getSelectedItem().getIdProceso();
IDIndicador = cbIndicador.getSelectionModel().getSelectedItem().getIdIndicador();
List<Responsables> responsables = new ArrayList<Responsables>();
cdFormatoAnalisis oFormatoAnalisis = new cdFormatoAnalisis();
responsables = oFormatoAnalisis.listarResponsables();
ObservableList<Responsables> tvLlenar = FXCollections.observableArrayList(responsables);
tcNombre.setCellValueFactory(new PropertyValueFac`tory<Responsables,String>("Usuario"));
tcNombre.setResizable(false);
tcPuesto.setCellValueFactory(new PropertyValueFactory<Responsables,String>("Categoria"));
tcPuesto.setResizable(false);
tvResponsables.setItems(tvLlenar);
Graphics.setOnMouseClicked();
}

Well I am not sure what you are trying to do in the method mentioned about, but if you want to fire events on change of tabs, you can use the ChangeListener on your TabPane
A working example
import javafx.application.Application;
import javafx.beans.value.ChangeListener;
import javafx.beans.value.ObservableValue;
import javafx.scene.Scene;
import javafx.scene.control.Tab;
import javafx.scene.control.TabPane;
import javafx.stage.Stage;
public class FireEventsOnTabChange extends Application {
#Override
public void start(Stage stage) throws Exception {
TabPane tabPane = new TabPane();
Tab tab1 = new Tab("Tab1");
Tab tab2 = new Tab("Tab2");
Tab tab3 = new Tab("Tab3");
tabPane.getTabs().addAll(tab1, tab2, tab3);
Scene scene = new Scene(tabPane, 200, 200);
stage.setScene(scene);
stage.show();
tabPane.getSelectionModel().selectedItemProperty()
.addListener(new ChangeListener<Tab>() {
#Override
public void changed(ObservableValue<? extends Tab> old,
Tab oldTab, Tab newTab) {
//Check for Tab and call you method here
System.out.println("You have selected "
+ newTab.getText());
}
});
}
public static void main(String[] args) {
launch(args);
}
}

Related

Moving JavaFX Nodes Between Stages

I'm rewriting a Swing application in JavaFX, where I allow users to present multiple workspaces as either windows or tabs. However, my FX code will not display the contents moved from more than one tab into a new stage; only the contents of the currently-selected tab appear in my new stages. I've distilled my code into a small example below. Can anyone clue me in as to what's gone wrong?
package scenes;
import java.util.ArrayList;
import javafx.application.Application;
import javafx.application.Platform;
import javafx.scene.Scene;
import javafx.scene.control.Label;
import javafx.scene.control.Tab;
import javafx.scene.control.TabPane;
import javafx.scene.layout.BorderPane;
import javafx.stage.Stage;
public class StageSwapper extends Application {
static public void main(String[] args) {
launch(args);
}
private TabPane tabs = new TabPane();
public void start(Stage stage) {
stage.setTitle("Stage Swapper");
BorderPane p = new BorderPane();
p.setCenter(tabs);
tabs.getTabs().addAll(new Swapee("First").createTab(), new Swapee("Second").createTab());
Scene s = new Scene(p);
stage.setScene(s);
stage.show();
launchSwap();
}
private void launchSwap() {
new Thread() {
public void run() {
try {
sleep(10000);
} catch (Exception e) {
e.printStackTrace();
}
Platform.runLater(new Runnable() {
public void run() {
for (Swapee s : Swapee.list) {
createWindow(s);
}
}
});
}
}.start();
}
public void createWindow(Swapee s) {
Stage window = new Stage();
window.setTitle("New Window");
window.setY(200);
window.setX(200);
BorderPane p = new BorderPane();
p.setCenter(s);
window.setScene(new Scene(p));
window.show();
}
}
class Swapee extends Label {
static private int count;
static ArrayList<Swapee> list = new ArrayList<>();
String name;
Swapee(String name) {
super("Swappable Item " + ++count);
this.name = name;
list.add(this);
}
Tab createTab() {
Tab t = new Tab(name);
t.setContent(this);
return t;
}
}
You haven't specified the size of the windows that you're creating. Right now they have width and length equal to 0. You may use the following approach:
BorderPane p = new BorderPane();
p.setPrefSize(Region.USE_COMPUTED_SIZE, Region.USE_COMPUTED_SIZE);
p.setCenter(s);
BorderPane will be resized according to its content and the window will be resized as well.

GUI calclution in JGrasp

I want to perform some calculation by clicking in convert button and the answer will be displayed in the number text field.
also, I have an Exception , I did not know how to solve it
this is the code:
import java.awt.*;
import java.awt.event.*;
import java.io.*;
class MyEvent implements ActionListener{
public void actionPerformed(ActionEvent e){
System.out.println("Button Clicked ");
System.exit(0);
}
}
class Clacluting{
public static void main(String ar[]) throws IOException{
Frame frm = new Frame("TASK # 3");
TextField txt[] = { new TextField(15), new TextField(9),
};
Label lab[] ={new Label("number"), new Label("Amount")};
Button b = new Button("Convert");
Button b2 = new Button("Reset");
frm.setSize(200,250);
frm.setLayout(new FlowLayout());
double calculat=0;
calculat= Double.parseDouble(txt[0].getText()) * 0.381793;
txt[1].setText(String.valueOf(calculat));
b.addActionListener(new MyEvent());
b2.addActionListener(new MyEvent());
frm.setSize(200,250);
frm.add( lab[0]);
frm.add(txt[0]);
frm.add( lab[1]);
frm.add( txt[1]);
frm.add(b);
frm.add(b2);
frm.setVisible(true);
}
}

Command Pattern Usefulness when using JComponents

So, I'm developing a program using the Swing library and I obviously have buttons and menu items. Some of these are supposed to do the same stuff, and I thought using the Command Pattern should be the way to do it, e.g. I have a "save" button and a "save" menu item and they have to implement the same saving algorithm.
Command Pattern seems to be ok but I can't get who's the receiver in all that. Isn't a comand supposed to work on an object which implements some sort of "receiver interface", so that you can use different commands on different receivers coupling them aribtrarily? It looks like there's no "receiver" in my implementation of the pattern.
Another doubt i have is should a command be implemented as a singleton, since you could potentially call its functions from differents parts of the same project, and it would be handly to instantiate it only once and make it statically invokable?
Thank you.
" I obviously have buttons and menu items. Some of these are supposed to do the same stuff,"
As #nIcEcOw noted, that's what Actions are for. This Answer Shows exactly this.
As stated in the How to use Actions :
An Action can be used to separate functionality and state from a component. For example, if you have two or more components that perform the same function, consider using an Action object to implement the function. An Action object is an action listener that provides not only action-event handling, but also centralized handling of the state of action-event-firing components such as tool bar buttons, menu items, common buttons, and text fields. The state that an action can handle includes text, icon, mnemonic, enabled, and selected status.
An There only three Actions. Ont to open, save, and new. Each Action has an ActionCommand, and icon, and and action to perform. Both the JMenuItem and JToolBar button share the same Action and do the same thing. Here is the code you can run.
import java.awt.BorderLayout;
import java.awt.Color;
import java.awt.event.ActionEvent;
import javax.swing.AbstractAction;
import javax.swing.Action;
import javax.swing.Box;
import javax.swing.ImageIcon;
import javax.swing.JFrame;
import javax.swing.JMenu;
import javax.swing.JMenuBar;
import javax.swing.JMenuItem;
import javax.swing.JToolBar;
import javax.swing.SwingUtilities;
import javax.swing.border.LineBorder;
public class ActionTest {
public ActionTest() {
ImageIcon openIcon = new ImageIcon(
ActionTest.class.getResource("/resources/image/open.gif"));
ImageIcon saveIcon = new ImageIcon(
ActionTest.class.getResource("/resources/image/save.gif"));
ImageIcon newIcon = new ImageIcon(
ActionTest.class.getResource("/resources/image/new.gif"));
Action openAction = new AbstractAction("Open", openIcon) {
#Override
public void actionPerformed(ActionEvent e) {
System.out.println("Open File");
}
};
Action saveAction = new AbstractAction("Save", saveIcon) {
#Override
public void actionPerformed(ActionEvent e) {
System.out.println("Save File");
}
};
Action newAction = new AbstractAction("New", newIcon) {
#Override
public void actionPerformed(ActionEvent e) {
System.out.println("New File");
}
};
JMenuItem openMenuItem = new JMenuItem(openAction);
JMenuItem saveMenuItem = new JMenuItem(saveAction);
JMenuItem newMenuItem = new JMenuItem(newAction);
JMenuBar menuBar = new JMenuBar();
JMenu fileMenu = new JMenu("File");
fileMenu.add(openMenuItem);
fileMenu.add(saveMenuItem);
fileMenu.add(newMenuItem);
menuBar.add(fileMenu);
JToolBar toolBar = new JToolBar();
toolBar.add(Box.createHorizontalGlue());
toolBar.setBorder(new LineBorder(Color.LIGHT_GRAY, 1));
toolBar.add(newAction);
toolBar.add(openAction);
toolBar.add(saveAction);
JFrame frame = new JFrame("Toolbar and Menu Test");
frame.setJMenuBar(menuBar);
frame.add(toolBar, BorderLayout.PAGE_START);
frame.pack();
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.setLocationByPlatform(true);
frame.setVisible(true);
}
public static void main(String[] args) {
SwingUtilities.invokeLater(new Runnable() {
public void run() {
new ActionTest();
}
});
}
}
As stated in the quote from the above mentioned tutorial, you can do more than just add an image and an action command to the Action. You can use it to set mnemonics and accelorators. Here is a custom Action class that takes
An action command String
an icon
a description for tooltips
a mnemonic
and a key accelorator.
private class MyAction extends AbstractAction {
String name;
public MyAction(String name, Icon icon) {
super(name, icon);
this.name = name;
}
public MyAction(String name, Icon icon, String desc,
Integer mnemonic, KeyStroke accelorator) {
super(name, icon);
putValue(Action.SHORT_DESCRIPTION, desc);
putValue(Action.MNEMONIC_KEY, mnemonic);
putValue(Action.ACCELERATOR_KEY, accelorator);
this.name = name;
}
#Override
public void actionPerformed(ActionEvent e) {
switch (name) {
case "Open":
System.out.println("Open");
break;
case "New":
System.out.println("New");
break;
case "Save":
System.out.println("Save");
break;
}
}
}
Here's an instantiation of this Action
Action newAction = new MyAction("New", newIcon,
"Creates a new file",
new Integer(KeyEvent.VK_N),
KeyStroke.getKeyStroke(KeyEvent.VK_N, ActionEvent.CTRL_MASK));
And here's the new result. You will see the actionCommand in the menu, along with the key mnemonics and accelerators, tooltips, and you will see the jtoolbar buttons share the same traits. You will also see in the final code, that never once once a component created. All you do is add the Action to the JToolBar and the JMenu and let them work their magic.
import javax.swing.*;
import java.awt.*;
import java.awt.event.*;
public class ActionInterfaceDemo extends JFrame {
public ActionInterfaceDemo() {
ImageIcon openIcon = new ImageIcon(ActionInterfaceDemo.class.getResource("/resources/image/open.gif"));
ImageIcon saveIcon = new ImageIcon(ActionInterfaceDemo.class.getResource("/resources/image/save.gif"));
ImageIcon newIcon = new ImageIcon(ActionInterfaceDemo.class.getResource("/resources/image/new.gif"));
Action openAction = new MyAction("Open", openIcon,
"Opens a file",
new Integer(KeyEvent.VK_O),
KeyStroke.getKeyStroke(KeyEvent.VK_O, ActionEvent.CTRL_MASK));
Action saveAction = new MyAction("Save", saveIcon,
"Saves a file",
new Integer(KeyEvent.VK_S),
KeyStroke.getKeyStroke(KeyEvent.VK_S, ActionEvent.CTRL_MASK));
Action newAction = new MyAction("New", newIcon,
"Creates a new file",
new Integer(KeyEvent.VK_N),
KeyStroke.getKeyStroke(KeyEvent.VK_N, ActionEvent.CTRL_MASK));
JMenuBar menuBar = new JMenuBar();
JMenu fileMenu = new JMenu("File");
setJMenuBar(menuBar);
menuBar.add(fileMenu);
fileMenu.add(newAction);
fileMenu.add(openAction);
fileMenu.add(saveAction);
JToolBar toolBar = new JToolBar("Alignment");
toolBar.setBorder(BorderFactory.createLineBorder(Color.BLUE));
toolBar.add(Box.createHorizontalGlue());
toolBar.add(newAction);
toolBar.add(openAction);
toolBar.add(saveAction);
add(toolBar, BorderLayout.PAGE_START);
add(new JScrollPane(new TextArea(10, 40)), BorderLayout.CENTER);
setDefaultCloseOperation(EXIT_ON_CLOSE);
setTitle("Action Interface Demo");
pack();
setLocationByPlatform(true);
setVisible(true);
}
private class MyAction extends AbstractAction {
String name;
public MyAction(String name, Icon icon) {
super(name, icon);
this.name = name;
}
public MyAction(String name, Icon icon, String desc,
Integer mnemonic, KeyStroke accelorator) {
super(name, icon);
putValue(Action.SHORT_DESCRIPTION, desc);
putValue(Action.MNEMONIC_KEY, mnemonic);
putValue(Action.ACCELERATOR_KEY, accelorator);
this.name = name;
}
#Override
public void actionPerformed(ActionEvent e) {
switch (name) {
case "Open":
System.out.println("Open");
break;
case "New":
System.out.println("New");
break;
case "Save":
System.out.println("Save");
break;
}
}
}
public static void main(String[] args) {
SwingUtilities.invokeLater(new Runnable(){
public void run() {
new ActionInterfaceDemo();
}
});
}
}
UPDATE
The better explain the relationship of Action and Command Patterns
As noted in Command Pattern
The command pattern is a commonly used pattern which encapsulates a method call or action-like code into a single class. The advantages of being able to package a method (or methods) into a class become evident when you have multiple invokers for a single action (for example a button and a menu item may perform the same action).
In Swing and Borland Delphi programming, an Action is a command object. In addition to the ability to perform the desired command, an Action may have an associated icon, keyboard shortcut, tooltip text, and so on. A toolbar button or menu item component may be completely initialized using only the Action object.
So basically Swing uses the concept of the command pattern through the use of Actions
As for OP's question
"Command Pattern seems to be ok but I can't get who's the receiver in all that."
As for the receiver, the wiki uses a text editor as an example and defines the receiver as such
Receiver, Target Object: the object that is about to be copied, pasted, moved, etc. The receiver object owns the method that is called by the command's execute method. The receiver is typically also the target object. For example, if the receiver object is a cursor and the method is called moveUp, then one would expect that the cursor is the target of the moveUp action. On the other hand, if the code is defined by the command object itself, the target object will be a different object entirely.
The main more components of a Command Pattern are stated as follows
Four terms always associated with the command pattern are command, receiver, invoker and client.
Client, Source, Invoker: the button, toolbar button, or menu item clicked, the shortcut key pressed by the user.
So to put it all together:
The MenuItem (client) invokes it
Action (command object) which calls it actionPerformed which in turn
Invokes an method on the receiver.
The wiki article is good read with a Java example
When two or more components are mean to do exactly the same thingy, one should look at Action, which reduces the duplicate code.
Small example for further help :
import java.awt.*;
import java.awt.event.*;
import javax.swing.*;
public class ActionExample {
private JFrame frame;
private JButton button;
private JMenuItem exitItem;
private Action commonActions;
private class CommonActions extends AbstractAction {
public CommonActions(String title, String desc) {
super(title);
putValue(SHORT_DESCRIPTION, desc);
}
#Override
public void actionPerformed(ActionEvent ae) {
JOptionPane.showMessageDialog(frame,
"Closing Frame", "Information", JOptionPane.INFORMATION_MESSAGE);
frame.dispose();
}
};
private void displayGUI() {
frame = new JFrame("Action Example");
frame.setDefaultCloseOperation(JFrame.DISPOSE_ON_CLOSE);
commonActions = new CommonActions("Exit", "To Exit the Application");
JPanel contentPane = new JPanel();
button = new JButton();
button.setAction(commonActions);
contentPane.add(button);
frame.setJMenuBar(getMenuBar());
frame.setContentPane(contentPane);
frame.pack();
frame.setLocationByPlatform(true);
frame.setVisible(true);
}
private JMenuBar getMenuBar() {
JMenuBar menuBar = new JMenuBar();
JMenu fileMenu = new JMenu("File");
exitItem = new JMenuItem(commonActions);
fileMenu.add(exitItem);
menuBar.add(fileMenu);
return menuBar;
}
public static void main(String[] args) {
Runnable runnable = new Runnable() {
#Override
public void run() {
new ActionExample().displayGUI();
}
};
EventQueue.invokeLater(runnable);
}
}
ADDED an example with SINGLETON PATTERN (though I am not sure of this approach(about how good this approach is))
import java.awt.*;
import java.awt.event.*;
import javax.swing.*;
public class ActionExample {
private JFrame frame;
private JButton button;
private JMenuItem exitItem;
private void displayGUI() {
frame = new JFrame("Action Example");
frame.setDefaultCloseOperation(JFrame.DISPOSE_ON_CLOSE);
CommonActions.setValues(frame);
JPanel contentPane = new JPanel();
button = new JButton();
button.setAction(CommonActions.getInstance());
contentPane.add(button);
frame.setJMenuBar(getMenuBar());
frame.setContentPane(contentPane);
frame.pack();
frame.setLocationByPlatform(true);
frame.setVisible(true);
}
private JMenuBar getMenuBar() {
JMenuBar menuBar = new JMenuBar();
JMenu fileMenu = new JMenu("File");
exitItem = new JMenuItem(CommonActions.getInstance());
fileMenu.add(exitItem);
menuBar.add(fileMenu);
return menuBar;
}
public static void main(String[] args) {
Runnable runnable = new Runnable() {
#Override
public void run() {
new ActionExample().displayGUI();
}
};
EventQueue.invokeLater(runnable);
}
}
class CommonActions extends AbstractAction {
private static CommonActions commonActions = null;
private static JFrame frame = null;
static {
try {
commonActions = new CommonActions("Exit", "To Exit the Application");
} catch (Exception e) {
throw new RuntimeException("BINGO, an error");
}
}
private CommonActions(String title, String desc) {
super(title);
putValue(SHORT_DESCRIPTION, desc);
}
public static CommonActions getInstance() {
return commonActions;
}
public static void setValues(JFrame f) {
frame = f;
}
#Override
public void actionPerformed(ActionEvent ae) {
JOptionPane.showMessageDialog(frame,
"Closing Frame", "Information", JOptionPane.INFORMATION_MESSAGE);
frame.dispose();
}
}

Swing GUI Client Listeners not responding to update of Remote RMI Property

I am having some trouble with getting a JTree to redraw when an explicit call is made to its model (a call which I make once I have added some new nodes to it).
The code, which initially worked fine, fails now that the application is exported to RMI.
I store the DefaultTreeModel object in the Controller class, which is a Remote Object.
I add the DefaultTreeModel object to the JTree in my Client, using tree.addModel(controller.getModel());
I use an ActionListener subscribed to a button on the Client GUI to call a method in the Controller which performs the "Add new node" action.
I use a TreeModelListener to print a message to screen to prove that the Model Listener has fired.
Do Client side Swing listeners not work over RMI?
I have managed to reproduce the problem. I include the code for completeness but anticipate that someone will be able to reel off the answer based on experience.
Server Driver Class:
package server;
import java.io.IOException;
import java.rmi.RemoteException;
import java.rmi.registry.LocateRegistry;
import java.rmi.registry.Registry;
import client.controller.TestTreeControllerService;
import server.controller.TestTreeControllerImpl;
public class TestTreeServerStart {
/**
* #param args
*/
public static void main(String[] args) {
new TestTreeServerStart();
}
public TestTreeServerStart() {
try {
LocateRegistry.createRegistry(1099);
TestTreeControllerService c = new TestTreeControllerImpl();
Registry registry = LocateRegistry.getRegistry();
registry.rebind("TestTreeControllerService", c);
System.out.println("Started the RMI Server");
}
catch (RemoteException e) {
System.out.println(e.getMessage());
}
}
}
Server Controller Implementation Class:
package server.controller;
import java.rmi.RemoteException;
import java.rmi.server.UnicastRemoteObject;
import javax.swing.tree.DefaultMutableTreeNode;
import javax.swing.tree.DefaultTreeModel;
import client.controller.TestTreeControllerService;
#SuppressWarnings("serial")
public class TestTreeControllerImpl extends UnicastRemoteObject implements TestTreeControllerService {
/**
*
*/
//private static final long serialVersionUID = -8137864611400855504L;
private DefaultTreeModel m ;
public DefaultTreeModel getModel() {
return m;
}
public TestTreeControllerImpl() throws RemoteException {
super();
m = new DefaultTreeModel(new DefaultMutableTreeNode("Root"));
}
public void addNodeAction() throws RemoteException {
DefaultTreeModel m = (DefaultTreeModel) getModel();
DefaultMutableTreeNode newNode = new DefaultMutableTreeNode("New Node");
DefaultMutableTreeNode root = (DefaultMutableTreeNode) m.getRoot();
root.add(newNode);
//m.insertNodeInto(newNode, (DefaultMutableTreeNode) m.getRoot(), m.getChildCount(m.getRoot()));
m.nodeStructureChanged(root);
}
}
Client Driver Class:
package client;
import java.rmi.Naming;
import java.rmi.RemoteException;
import client.controller.TestTreeControllerService;
import client.view.TreeTestClient;
public class TreeTestClientStart {
/**
* #param args
*/
public static void main(String[] args) {
try {
TestTreeControllerService c = (TestTreeControllerService) Naming.lookup("rmi://localhost:1099/TestTreeControllerService");
new TreeTestClient(c);
}
catch(RemoteException e) {
System.out.println("Remote service not found: " + e.getLocalizedMessage());
}
catch (Exception e) {
System.out.println("Splat");
}
}
}
Client Controller Interface:
package client.controller;
import javax.swing.tree.DefaultTreeModel;
public interface TestTreeControllerService extends java.rmi.Remote {
public DefaultTreeModel getModel() throws java.rmi.RemoteException;
public void addNodeAction() throws java.rmi.RemoteException;
}
Client UI:
package client.view;
import java.awt.Dimension;
import javax.swing.JButton;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.JScrollPane;
import javax.swing.JTree;
import client.controller.TestTreeControllerService;
import client.view.action.AddNodeAction;
import client.view.action.RefreshTreeAction;
public class TreeTestClient {
private JTree t;
private TestTreeControllerService c;
public JTree getTree() {
return t;
}
public TestTreeControllerService getController() {
return c;
}
public void setTree(JTree tIn) {
t = tIn;
}
public TreeTestClient(TestTreeControllerService cIn) {
//Add controller
try {
c = cIn;
//Draw Frame & Panel - set dimensions
JFrame f = new JFrame();
f.setSize(new Dimension(800,600));
JPanel p = new JPanel();
p.setSize(new Dimension(800,600));
//Create a tree and add the Model from the Controller to it
t = new JTree();
t.setModel(c.getModel());
//Try a Tree Model Listener
t.getModel().addTreeModelListener(new RefreshTreeAction(this));
//Add listener to a button which adds nodes to the tree when clicked
JButton addNode = new JButton("Add node");
addNode.addActionListener(new AddNodeAction(this));
JScrollPane s = new JScrollPane(t);
p.add(s);
p.add(addNode);
p.setVisible(true);
f.add(p);
f.setVisible(true);
}
catch(Exception e) {
System.out.println("Splat");
}
}
}
*Client "Add Node" Action Listener (invokes Add Action in Controller) *
package client.view.action;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.rmi.RemoteException;
import javax.swing.table.DefaultTableModel;
import javax.swing.tree.DefaultMutableTreeNode;
import javax.swing.tree.DefaultTreeModel;
import client.view.TreeTestClient;
public class AddNodeAction implements ActionListener {
private TreeTestClient treeTest;
public AddNodeAction(TreeTestClient treeTestIn) {
treeTest=treeTestIn;
}
#Override
public void actionPerformed(ActionEvent arg0) {
try {
treeTest.getController().addNodeAction();
} catch (RemoteException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
}
Client "Refresh Action" Tree Listener (Prints to Screen to prove that Listener fired)
package client.view.action;
import java.beans.PropertyChangeEvent;
import java.beans.PropertyChangeListener;
import javax.swing.event.TreeModelEvent;
import javax.swing.event.TreeModelListener;
import client.view.TreeTestClient;
public class RefreshTreeAction implements PropertyChangeListener, TreeModelListener {
private TreeTestClient treeTest;
public RefreshTreeAction(TreeTestClient treeTestIn) {
treeTest = treeTestIn;
}
private void refreshTree() {
System.out.println("Refresh tree fired");
}
#Override
public void treeNodesChanged(TreeModelEvent arg0) {
refreshTree();
}
#Override
public void treeNodesInserted(TreeModelEvent arg0) {
refreshTree();
}
#Override
public void treeNodesRemoved(TreeModelEvent arg0) {
refreshTree();
}
#Override
public void treeStructureChanged(TreeModelEvent arg0) {
refreshTree();
}
#Override
public void propertyChange(PropertyChangeEvent arg0) {
refreshTree();
}
}
The TreeModel exported by the server is serialized to the client as the client's own copy. The server doesn't know anything about what happens to the client's copy, and the client doesn't know anything about what happens to the server's copy. They are not the same object.
By adding the following code to an ActionListener subscribed to a new button on the GUI, I have been able to examine the contents of the Model at the click of a button:
//Loop contents of model attached to Client Tree
for (int i=0; i<t.getModel().getChildCount(t.getModel().getRoot()); i++) {
System.out.println("From Tree: Row #" + i + ": " + t.getModel().getChild(t.getModel().getRoot(), i));
}
//Loop contents of model object stored in Controller
try {
for (int i=0; i<c.getModel().getChildCount(c.getModel().getRoot()); i++) {
System.out.println("From Controller: Row #" + i + ": " + c.getModel().getChild(c.getModel().getRoot(), i));
}
} catch (RemoteException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
I found that the reference to the Client's Model was a different version to the state being maintained in the Controller's model object. There was no output in the Client loop, but the Controller's loop gave the correct state.
I have subsequently added a Swing Timer to the GUI to refresh the tree's model to match that of the Constructor. An updated GUI Class and GUI Refresh Action follow, which work:
Updated UI:
package client.view;
import java.awt.Dimension;
import javax.swing.JButton;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.JScrollPane;
import javax.swing.JTree;
import javax.swing.Timer;
import client.controller.TestTreeControllerService;
import client.view.action.AddNodeAction;
import client.view.action.GUIRefreshAction;
import client.view.action.RefreshTreeAction;
public class TreeTestClient {
private JTree t;
private TestTreeControllerService c;
public JTree getTree() {
return t;
}
public TestTreeControllerService getController() {
return c;
}
public void setTree(JTree tIn) {
t = tIn;
}
public TreeTestClient(TestTreeControllerService cIn) {
//Add controller
try {
c = cIn;
//Draw Frame & Panel - set dimensions
JFrame f = new JFrame();
f.setSize(new Dimension(800,600));
JPanel p = new JPanel();
p.setSize(new Dimension(800,600));
//Create a tree and add the Model from the Controller to it
t = new JTree();
t.setModel(c.getModel());
//Try a listener that doesn't use the Remote object
t.addTreeSelectionListener(new RefreshTreeAction(this));
//Try a property change listener on the TreeModel
t.addPropertyChangeListener("treeModel", new RefreshTreeAction(this));
//Try a Tree Model Listener
t.getModel().addTreeModelListener(new RefreshTreeAction(this));
//Add listener to a button which adds nodes to the tree when clicked
JButton addNode = new JButton("Add node");
addNode.addActionListener(new AddNodeAction(this));
JScrollPane s = new JScrollPane(t);
//Add a GUI redraw timer
Timer timer = new Timer(1000, new GUIRefreshAction(this));
timer.setInitialDelay(1);
timer.start();
p.add(s);
p.add(addNode);
p.setVisible(true);
f.add(p);
f.setVisible(true);
}
catch(Exception e) {
System.out.println("Splat");
}
}
}
GUI Refresh Listener Class
package client.view.action;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.rmi.RemoteException;
import client.view.TreeTestClient;
public class GUIRefreshAction implements ActionListener {
private TreeTestClient client;
public GUIRefreshAction(TreeTestClient clientIn) {
client = clientIn;
}
#Override
public void actionPerformed(ActionEvent e) {
//Update the Tree's Model to match latest on Server
try {
client.getTree().setModel(client.getController().getModel());
} catch (RemoteException e1) {
e1.printStackTrace();
}
}
}
I hope this helps someone who has the same requirements for a RMI Client Swing GUI to update in reaction to changes on the Server.

trouble executing actionlistener in swing applet embedded in html

Following is the applet code below:
import javax.swing.*;
import java.awt.*;
import java.applet.Applet;
import java.awt.Graphics;
import java.awt.Image;
import java.awt.image.ImageObserver;
import java.net.InetAddress;
import java.net.MalformedURLException;
import java.net.URI;
import java.net.URL;
import java.net.UnknownHostException;
import javax.swing.border.*;
import java.awt.*;
import java.awt.event.*;
import javax.swing.*;
import java.beans.*;
import java.util.Random;
import java.util.concurrent.Callable;
import java.util.concurrent.ExecutorService;
import java.util.concurrent.Executors;
import java.util.concurrent.Future;
import java.util.concurrent.FutureTask;
import javax.swing.ImageIcon;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
public class ui extends JApplet implements ActionListener{
public static JPanel panel2;
private JTextField subnetField =null;
public static JPanel panel3;
public static Font fc;
public static String[] subn;
public static String searchnet;
boolean flag=false;
public void init()
{
String hostname = null;
String hostaddress=null;
try {
InetAddress addr = InetAddress.getLocalHost();
// Get IP Address
hostaddress=addr.getHostAddress();
// Get hostname
hostname = addr.getHostName();
} catch (UnknownHostException e) {
}
subn= hostaddress.split("\\.");
System.out.println(subn[2]);
searchnet=subn[2];
//WindowDestroyer listener=new WindowDestroyer();
//addWindowListener(listener);
Container contentPane = getContentPane();
contentPane.setBackground(Color.WHITE);
contentPane.setLayout(new GridLayout(3,0));
JPanel panel1 =new JPanel();
panel2 =new JPanel();
panel1.setBackground(Color.WHITE);
panel1.setLayout(new BoxLayout(panel1, BoxLayout.Y_AXIS));
JLabel lb2 = new JLabel("You are at: "+hostname+" "+hostaddress+" ");
lb2.setFont(new Font("sans-serif",Font.BOLD,15));
lb2.setForeground(Color.RED);
JPanel panel1_1 =new JPanel(new GridBagLayout());
GridBagConstraints c = new GridBagConstraints();
c.gridx = 1;
c.gridy = 2;
panel1_1.setBackground(Color.WHITE);
panel1_1.add(lb2, c);
//lb2.setAlignmentX(Component.CENTER_ALIGNMENT);
//panel1_1.add(lb2, BorderLayout.EAST);
panel1_1.setAlignmentX(Component.CENTER_ALIGNMENT);
panel1.add(panel1_1);
panel3=new JPanel();
panel3.setLayout(new GridLayout(2,0));
panel3.setBackground(Color.WHITE);
panel1.add(panel3);
UIManager.put("Button.background", Color.white);
UIManager.put("Button.foreground", Color.red);
fc = new Font("sans-serif",Font.BOLD,15);
UIManager.put("Button.font", fc);
JButton searchButton= new JButton("Search");
//Border b = new SoftBevelBorder(BevelBorder.LOWERED) ;
//searchButton.setBorder(b);
searchButton.setAlignmentX(Component.CENTER_ALIGNMENT);
panel1.add(searchButton);
searchButton.addActionListener(this);
contentPane.add(panel1);
panel2.setBackground(Color.WHITE);
contentPane.add(panel2);
//contentPane.add(searchButton);
//JButton closeButton=new JButton("Close");
//contentPane.add(closeButton);
//closeButton.addActionListener(this);
contentPane.setVisible(true);
}
public void actionPerformed(ActionEvent e)
{
if (e.getActionCommand ().equals ("Close"))
{
System.exit(0);
}
if (e.getActionCommand ().equals ("Search"))
{
panel2.setVisible(false);
panel2.removeAll();
panel2.revalidate();
panel3.setVisible(false);
panel3.removeAll();
panel3.revalidate();
if(flag){
searchnet=subnetField.getText();
}
result(panel2);//puts panel 2&panel 3 in the ui
panel2.setVisible(true);
panel3.setVisible(true);
}
}
public boolean complete;
public JPanel call(){
return null;
}
public void result(JPanel pn){
.
.
.
}
}
}
private void addColumnName(JPanel pn) {
// TODO Auto-generated method stub
}
public void addDataToTable(JPanel p, String element, int type){
......
}
private static void open(URI uri) {
if (Desktop.isDesktopSupported()) {
Desktop desktop = Desktop.getDesktop();
try {
desktop.browse(uri);
} catch (Exception e) {
// TODO: error handling
}
} else {
// TODO: error handling
}
}
public static void main(String[] args){
ui start=new ui();
start.setVisible(true);
JFrame f = new JFrame("Find Device");
ui applet=new ui();
applet.init();
f.setLocationRelativeTo(null);
f.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
f.setSize(800,450);
f.setVisible(true);
}
}
then the html file looks like this:
<html>
<applet code=ui.class
archive="webapplet.jar"
width=800 height=450>
</applet>
</body>
</html>
when i run the program via eclipse as an applet it runs fine, but when i put it in the html file, the init() seems to show up but the actionlistener on the button never seems to work
Any help would be really appreciated. Thanks!!
ps: will be happy to share any additional details if required
Emm... you mean the code never works as
System.exit(0);
?
If you mean "Close" button inactivity so it shouldn't close Internet Browser ... so that's OK :)
And this one as
InetAddress addr = InetAddress.getLocalHost();
Hmm... As for applet, I guess you should use getCodeBase() instead
Good luck :)