twisted - transfer data using json - json

I need to transfer data (objects) between client and server, and Twisted seems a good way to accomplish this. I've been doing a lot searching but still haven't found any example to understand the basic principle. So any simple code would help.
Thanks!
EDIT
Both client and server are written in python
The data may be large, so I need a fast, reliable transmission ( I've taken a look at producers, is that good?)
Flask is great, but I am using another framework, so the whole networking thing relies on Twisted.

It's hard to tell if your question is more about json, python or twisted, but here's an overview, more can follow once the specifics are known. Perhaps you could add some more info to your question so we can offer more assistance :-)
re Json: Json is just a string with a defined structure. If you are working in python and have an object to send as json, then you need to convert the object to a json string by use of
import json
json.dumps(objectName)
If your client is javascript then instead of json.dumps you might use JSON.stringify(objectname).
If you intend to use javascript for clients then some of the frameworks like jQuery make it very easy.
Pythons json.dumps has a lot of optional arguments, most of which you won't need. You can see the options at https://docs.python.org/2/library/json.html
Python is python, I assume you know how to create and populate objects. Will your client be python or javascript or something else? From a javascript client to a python server you would most likely use Ajax to send requests and get responses.
Twisted allows you to easily create a server that will listen on a given port and, when data arrives, an event will occur that supplies the data received. You can then do whatever you need to with the data. Just be careful about doing blocking things like database inserts since the server may miss some data or otherwise misbehave if you interrupt it's event loop. Twisted can be difficult to learn initially, but it is a very powerful and reliable system that is well proven. One alternative to consider, particularly if your clients are not python, is node.js. In my opinion, node is a little bit easier to grasp initially and there are thousands of add-on modules that let you do almost anything you'd want. I use both twisted and node for different things.
Neither node.js nor twisted are software that you can use to just quickly spin up a server or client without some study and experimentation. To use Twisted or Node.js properly confidently, using all their features and goodness, requires a bit of research and work on your part.
There are excellent frameworks like Flask that can be used to build a server that can react to a number of different Ajax calls from a client - you can have a single server be able to respond to several different kinds of requests instead of having a server for each Ajax type.

This is a small library that serializes an object with all its children to JSON and also parses it back to a fully working object:
https://github.com/Toubs/PyJSONSerialization/

Related

Best practice for sending data between groovy and powershell processes?

I'm currently working on a project that has front-end components (Jira) written in groovy, and backend processes written in powershell. We're using json to pass information back and forth. One of the biggest problems we've encountered is coming up with a standardized "template" for the json that is being used on both ends. What we have works, but it is a frankenstein mess.
We are using json libraries for both json and powershell -- the json that is being constructed on either end is legit json. We are also encoding it to base64 to get around interpolation issues we've run into.
My main question is this: what is the best practice for passing data between different tools in json? I'm relatively new to it. Is there some sort of standard template we should be adhering to? I develop the groovy side, my friend the powershell side -- I was hoping to come up with something that would minimize problems if someone messed up how the json was constructed on either side. Something to check against. Something akin to an xsd.
Was curious if people have dealt with this type of thing, and what the best approach was. As I mentioned before, we have something that works now -- with error handling and whatnot, but it was very organic... and not standardized at all. I saw mention of jasonp, jsend, etc., but having some difficulty groking the options.
Tips/guidance appreciated.

Is it OK to just use POST method and JSON format for a REST-like API in Scala/Play

We decided to use POST method and JSON format for all of our internal APIs which makes everything simpler. But then we realized that this is not truly RESTful. More over it seems that GET requests are more lightweight than POSTs under high load.
We have a problem regarding GET methods. We have to bind our criteria object to the HTTP request (query string) which forces us to build Form object for each criteria model. As you know building the Form object will be done manually and there is no automation available like what we have for JSON formatters (Macro Inception).
Another issue is that we have to decide on whether to use route parameters or querystring.
I think it's simpler to use a single HTTP method and make all API calls uniform. Does it make sense?
POST is the method to be used for any operation that isn't standardized by the HTTP protocol, and simple retrieval is standardized in the GET method. So, using POST for simple retrieval isn't RESTful. More than that, it seems like you want to use POST so you can treat querystring parameters in the same way as the POST payload, but REST URIs are atomic identifiers, including the querystring. Your application shouldn't rely on URI semantics, and extracting bits of information that serve any purpose other than identification also doesn't make much sense in REST.
Frankly, from what you describe your API is so far from being considered truly RESTful that this shouldn't be a concern at all. Do whatever is more consistent with your tools and works better for your application. REST isn't for everyone, and worrying about designing an API that's truly RESTful when that isn't a requirement for your application is more likely to lead to bad design choices.
There's absolutely nothing wrong with using POST like you're describing. In fact, GET requests should not alter the state of the server but instead should only be used for retrieval. In other words, if you're sending data to the server to, for instance, create an entity, using GET would be technically incorrect.
There's nothing you're describing that sounds "not RESTful." POST can definitely be part of a RESTful architecture.
That said, the HTTP method you use should correspond to the action it will perform. For example, if you're retrieving an entity by ID, you should use GET whereas if you're updating an entity by ID, you should use POST or PUT. This gives developers using the API a hint as to the side effects and intended usage of the various API methods.

Building a networking event system, what data format should I use?

I'm using Node.js to build an event based game server (to a flash client). But, I'm having trouble finding examples of how I should architect this message passing.
To simplify things, I was thinking in using a json:
{signature: 'event_name', { /* event data /*} }
So I can easily write to socket using any serialization library. Is it a good idea? Please point me to articles, tutorials or books if you think I don't know what I'm doing at all (which I think is the case)
I would use AMF. There is a pure javascript version of it: http://www.jamesward.com/2010/07/07/amf-js-a-pure-javascript-amf-implementation/
BSON is what you are looking for, it has similar properties to JSON, but it a lot smaller and faster to parse. The MongoDB driver for node has a BSON library in it, I don't know about any Flash librarys though.

Why use XML(SOAP) when JSON so simple and easy to handle?

Receiving and sending data with JSON is done with simple HTTP requests. Whereas in SOAP, we need to take care of a lot of things. Parsing XML is also, sometimes, hard. Even Facebook uses JSON in Graph API. I still wonder why one should still use SOAP? Is there any reason or area where SOAP is still a better option? (Despite the data format)
Also, in simple client-server apps (like Mobile apps connected with a server), can SOAP give any advantage over JSON?
I will be very thankful if someone can enlist the major/prominent differences between JSON and SOAP considering the information I have provided(If there are any).
I found the following on advantages of SOAP:
There is one big reason everyone sticks with SOAP instead of using JSON. With every JSON setup, you're always coming up with your own data structure for each project. I don't mean how the data is encoded and passed, but how the data formatted format is defined, the data model.
SOAP has an industry-mature way of specifying that data will be in a certain format: e.g. "Cart is a collection of Products and each Product can have these attributes, etc." A well put together WSDL document really has this nailed. See W3C specification: Web Services Description Language
JSON has similar ways of specifying this data structure — a JavaScript class comes to mind as the most common way of doing this — but a JavaScript class isn't really a data structure used for this purpose in any kind of agnostic, well established, widely used way.
In short, SOAP has a way of specifying the data structure in a maturely formatted document (WSDL). JSON doesn't have a standard way of doing this.
If you are creating a client application and your server implementation is done with SOAP then you have to use SOAP in client side.
Also, see: Why use SOAP over JSON and custom data format in an “ENTERPRISE” application? [closed]
Nowadays SOAP is a complete overkill, IMHO. It was nice to use it, nice to learn it, and it is beautiful we can use JSON now.
The only difference between SOAP and REST services (no matter whether using JSON) is that SOAP WS always has it's own WSDL document that could be easily transformed into a self-descriptive documentation while within REST you have to write the documentation for yourself (at least to document the data structures). Here are my cons'&'pros for both:
REST
Pros
lightweight (in all means: no server- nor client-side extensions needed, no big chunks of XML are needed to be transfered here and there)
free choice of the data format - it's up on you to decide whether you can use plain TXT, JSON, XML, or even create you own format of data
most of the current data formats (and even if used XML) ensures that only the really required amount of data is transfered over HTTP while with SOAP for 5 bytes of data you need 1 kB of XML junk (exaggerated, ofc, but you got the point)
Cons
even there are tools that could generate the documentation from docblock comments there is need to write such comments in very descriptive way if one wants to achieve a good documentation as well
SOAP
Pros
has a WSDL that could be generated from even basic docblock comments (in many languages even without them) that works well as a documentation
even there are tools that could work with WSDL to give an enhanced try this request interface (while I do not know about any such tool for REST)
strict data structure
Cons
strict data structure
uses an XML (only!) for data transfers while each request contains a lot of junk and the response contains five times more junk of information
the need for external libraries (for client and/or server, though nowadays there are such libraries already a native part of many languages yet people always tend to use some third-party ones)
To conclude, I do not see a big reason to prefer SOAP over REST (and JSON). Both can do the same, there is a native support for JSON encoding and decoding in almost every popular web programming language and with JSON you have more freedom and the HTTP transfers are cleansed from lot of useless information junk. If I were to build any API now I would use REST with JSON.
I disagree a bit on the trend of JSON I see here. Although JSON is an order maginitude easier, I'd venture to say it's quite limited. For example, SOAP WS is not the last thing. Indeed, between soap client/server you now have enterprise services bus, authentification scheme based on crypto, user management, timestamping requests/replies, etc. For all of this, there're some huge software platforms that provide services around SOAP (well, "web services") and will inject stuff in your XML. So although JSON is probably enough for small projects and an order of magnitude easier there, I think it becomes quite limited if you have decoupled transmission control and content (ie. you develop the content stuff, the actual server, but all the transmission is managed by another team, the authentification by one more team, deployment by yet another team). I don't know if my experience at a big corp is relevant, but I'd say that JSON won't survive there. There are too many constraints on top of the basic need of data representation. So the problem is not JSON RPC itself, the problem is it misses the additional tools to manage the complexity that arises in complex applications (not to say that what you do is not complex, it's just that the software reflects the complexity of the company that produces it)
I think there is a lot of basic misinformation on this thread. SOAP, REST, XML, and JSON concepts seem to be mixed up in the responses.
Here is some clarification -
XML and JSON (an others) are encodings of information.
SOAP is a communications protocol
REST is an (Architecture) style
each is used for something different although you might use more than one of these things together.
Lets start with encoding data structures as XML vs JSON:
Everything JSON currently supports can be done in XML, but not the other way around. JSON will eventually adopt all the features that XML has, but its proponents haven't encountered all of the problems yet, once they get more experience things will be added on to close the gap. for example JSON didn't start out with Schemas and binary formats.
SOAP is a communication protocol for calling an operation. It runs on top of things like, HTTP, SMTP, etc. Aside from many other features, SOAP messages can span multiple "application" layer protocols. i.e. i can sent a SOAP message by HTTP to a service endpoint which then puts it on a message queue for another system. SOAP solves the problem of maintaining authentication, message authenticity, etc. as the requested moved between different parts of a distributed system.
JSON and other data formats canbe sent via SOAP. I work with some systems that sent binary fixed-width encoded objects via SOAP, its not a problem.
The analogy is that - if only the postman is allowed to send you a letter, then it is just HTTP, but if anyone can send you a letter, then you want SOAP. (i.e. message transport security vs message content security)
the 6 REST constraints are architectural style. Interestingly the first several years of REST the examples were in SOAP. (there is no such thing as REST or SOAP they are not opposites)
A "heavyweight bloated, etc.etc." SOA SOAP system might have monoliths with operations like GET, PUT, POST instances of a single entity. SOAP doesn't have those operations predefined, but that is typically how it is used.
Consider that if you built a "REST" service on HTTP alone with an SSL/TLS terminating proxy, then you may have violated the 4th constraint of REST.
So for your software development today, you wouldn't normally interact with any of these directly. Just as if you were written a graphics program you wouldn't directly work with HDMI vs. DisplayPort typically.
The question is do you understand architecturally what your system needs to do and configure it to use the mechanism that does that job. (for example, all the challenges of applying today's microservices to general systems are old problems previously solved by SOAP, CORBA and the old protocols)
I have spent several years writing SOAP web services (with JAX WS). They are not hard to write. And I love the idea of a single endpoint and single HTTP method (POST). For me, REST is too verbose.
But as a data container, JSON is simpler, smaller, more readable, more flexible, looks closer to programming languages.
So, I reinvented the wheel and created my own approach to writing backends for AJAX requests. In comparison:
REST:
get user: method GET https://example.com/users/{id}
update user: method POST https://example.com/users/ (JSON with User object in request body)
RPC:
get user: method GET https://example.com/getUser?id=1
update user: method POST https://example.com/updateUser (JSON with User object in the request body)
My way (the proposed name is JOH - JSON over HTTP):
get user: method POST https://example.com/ (JSON specifies both user ID and class/method responsible for handling request)
update user: method POST https://example.com/ (JSON specifies both user object and class/method responsible for handling request)

Serialization format common to node.js and ActionScript?

Some of my friends are designing a game, and I am helping them out by implementing the game's backend server. The game is written in Flash, and I plan to develop the server in node.js because (a) it would be a cool project for learning node.js, and (b) it's fast, which is important for games.
The server's architecture is based on messages sent between the server and client (sort of like Minecraft's server protocol). The message format I have so far is a byte (the packet type), two bytes (the message length) and that many bytes (the message data, which is a mapping of key-value pairs). Problem is, I really don't want to develop my own serialization format (because while I probably could, implementing it would be a pain compared to using an existing solution).
Unfortunately, I am having problems finding a good candidate for the message data serialization format.
ActionScript's own remoting format might work, but I don't like it much.
JSON has support in node.js (obviously) and in ActionScript, but it's also textual and I would prefer binary for enhanced speed.
MessagePack looked like a good candidate, but I can't find an ActionScript implementation. (There's one called as3-msgpack on Google Code, but I get weird errors and can't access it.)
BSON has an ActionScript implementation, but no node.js support besides their MongoDB library (and I'm planning on using Redis).
So, can anyone offer any other serialization formats that I might have missed? Or should I just stick with one of these (or roll my own)?
Isn't that why HTTP supports gzipped content? Just use JSON and gzip the content when you send it. The time spent gzipping is more than recovered by the reduced latency of the transmission.
Check this article for more on gzip with Actionscript. On node.js I think that gzip-compress is fairly popular.
Actually, if I were in your shoes I would implement two methods and time them. Use JSON because it is common and easy to do. But then implement AMQP instead and compare them. If you want to massively scale this then you might find that AMQP makes it easier. Also. message queuing is just such a nice fit into the node.js world view.
AMQP on Actionscript, and someone doing similar on node.js.
Leverage JSAMF in Node.js for AMF communications with Flash.
http://www.jamesward.com/2010/07/07/amf-js-a-pure-javascript-amf-implementation/
If you wanted to, you could create your entire API in client side JavaScript, and use JSON as the data exchange format, then call ExternalInterface by AS to communicate with the client JavaScript API, which would make for an elegant server side solution.
It is worth noting that Flash Player has built in support for decompressing gzip compressed data. It may be worth compressing some of your JSON objects, things like localised string tables, game configuration data, etc which can grow to be a few hundred kb but are only loaded once on game load.
I'm working on a version of MessagePack for AS3.
At the current version it does the basic (encoding/decoding). Planning streams for the future.
Check the project page: https://github.com/loteixeira/as3-msgpack