My app has crashes, but I don't see any reports in the dev center. When I create a package, there is an option
"include public symbol files, if any, to enable crash analysis for the
app".
What are these files and how to know my app has any?
It's a Windows Phone Runtime app. thanks.
You can use something like BugSense or Hockey app if you want to bug reports quicker
https://www.bugsense.com/
http://hockeyapp.net/features/
Related
First time developing Windows Phone 8.1 Universal App.
I figured how to create the .appx file after some googling. But now I need to deploy it to multiple customer devices, didn't figure that yet. For the moment I'm trying to deploy it to my development device, but it keeps throwing this error (see attached image).
I only have the myApp_ARM.appx file on my AppPackages folder. I can't find or browse to %FOLDERID_SharedData%. I have no idea where to find this ARM_Optimized.appx file.
First, reboot your phone, make sure there is no update pending. It should let you deploy into your phone.
Second, for deploying to multiple customer devices, use Hockeyapp (hockeyapp.net) to distribute the appx or use enterprise app feature.
I have deployed my UWP application to windows store successfully. It rans perfectly in windows phone, however, when installed in pc / laptop from windows store, it fails and crashes.
checking event viewer (windows log) shows below error;
Activation of app
AppName!App failed with
error: The remote procedure call failed. See the
Microsoft-Windows-TWinUI/Operational log for additional information.
I didn't understand what kind of error it is?
Thanks!
Have you tried yourself, with Visual Studio 2015, to run it on a Windows Phone device in Release Mode ?
Most of time, this kind of errors are due to .NET Native, which is not activated by default on Debug build but which is activated when app is published on the Store.
Thanks,
Does your app reference a portable project? If yes, does the referenced project include resource files? We have encountered similar issues and they were related to resource files. Everything worked nicely when the app was manually deployed but when downloaded from Store, the app just didn't work.
Turns out the problem was with the resource files which were inside referenced project. The problem was solved by copying the resource files from the referenced project into the app's project.
I am trying to deploy my windows 10 uwp app to the windows store. I got a validated developer account and everything set up. My app packages have been built and passed all tests of the testing kit. Now I am trying to perform the last step: uploading to the store.
The problem is, that the "Upload App Packages..." is greyed out! I tryed to clean the project, selected the project to no avail.
Has anyone got an idea what the problem might be or how to further debug it? As there is not error message I am not certain what is wrong in the first place...
Thank you!
According to the documentation, this option merely opens the Dev center dashboard. Save yourself the trouble and open it directly in your web browser: https://dev.windows.com
To be honest, for some reason I don't even have this option in my Visual Studio (maybe it was removed in VS 2015?). I've always generated the packages from VS then uploaded them with the web browser, without any trouble.
Goto in Release Configuration and Check .net native tool chain and optimize code then create app package again (Don't forget to associate app to store first)
I have a Windows Phone 8.1 project that refers to a Windows Runtime Component, which exposes some other native projects of mine. The problem is I get a System.IO.FileNotFoundException when running it on emulator. However, if I catch the exception and check exception.FileName, it's null.
The guy here has mentioned he used ProcMon to figure out which file was missing. How do I use ProcMon to monitor file accesses made by an emulator? I tried monitoring the emulator process itself, but that didn't produce any info.
There is no way provided to run desktop apps such as ProcMon on the emulator. The linked post was able to run ProcMon on Windows, not on Windows Phone.
Your best bet is to debug the app running on the emulator. Use the unmanaged debugger so it can break in the native code, break on the first chance exception, then see where in the stack this is called from. Once you know where the problem is, you can set a break point at the beginning of the function then either step through or set a trace point to see what files are being used and what the app thinks it is doing then.
I am developing a new application that will target the new WP8 platform.
Previous versions of Phone SDK, like WP7.1 or WP7.5 SDK contained special toolkit to test you XAP before submission for some obvious problems (like some mandatory image files missing).
A similar function is fulfilled by the WACK for Win8 Desktop Apps.
But I can't find any toolkit for testing my WP8 applications. The only option I found is to "Windows Phone Application Analysis" provides me with some performance information but there seem to be no static rule-based check of the XAP package performed.
Am I missing some software installation?
For WP8 apps, right click on your project in VS2012 Solution Explorer ---> Click "Open Store Test Kit". You can read more about what's being tested for on MSDN # http://msdn.microsoft.com/en-us/library/windowsphone/develop/hh394032(v=vs.105).aspx