Cross domain localStorage - html

I tried to implement cross domain local storage by copying the code from the below link,
http://www.nczonline.net/blog/2010/09/07/learning-from-xauth-cross-domain-localstorage/
But it is returning 'null'.
I did the following
From the page in A.com - stored the value for local storage
In the application running in localhost created server.htm as per the code provided in the link
created cross_domain_storage.js also as per the link
created index.html in localhost application and tried to access the key written at Step 1
But the value returned is 'null'
What is wrong with my code ?

I'm not familiar with that specific solution but I did write a library that implement cross domain local storage using a shared iframe.
you are welcome to check it out on github. It comes with angularjs support as well :)

Related

how can I show the s3 files to download with index.html [duplicate]

I have set up an S3 bucket to host static files.
When using the website endpoint (http://.s3-website-us-east-1.amazonaws.com/): it forces me to set an index file. When the file isn't found, it throws an error instead of listing directory contents.
When using the s3 endpoint (.s3.amazonaws.com): I get an XML listing of the files, but I need an HTML listing that users can click the link to the file.
I have tried setting the permissions of all files and the bucket itself to "List" for "Everyone" in the AWS Console, but still no luck.
I have also tried some of the javascript alternatives, but they either don't work under the website url (that redirects to the index file) or just don't work at all. As a last resort, a collapsible javascript listing would be better than nothing, but I haven't found a good one.
Is this possible? If so, do I need to change permissions, ACL or something else?
I've created a simple bit of JS that creates a directory index in HTML style that you are looking for: https://github.com/rgrp/s3-bucket-listing
The README has specific instructions for handling Amazon S3 "website" buckets: https://github.com/rgrp/s3-bucket-listing#website-buckets
You can see a live example of the script in action on this s3 bucket (in website mode): http://data.openspending.org/
There is also this solution: https://github.com/caussourd/aws-s3-bucket-listing
Similar to https://github.com/rgrp/s3-bucket-listing but I couldn't make it work with Internet Explorer. So https://github.com/caussourd/aws-s3-bucket-listing works with IE and also add the possibility to order the files by names, size and date. On the downside, it doesn't follow folders: only the files at one level are displayed.
This might solve your problem. Security settings for Everyone group:
(you need the bucketexplorer.com software for this)
If you are sharing files of HTTP, you may or may not want people to be able to list the contents of a bucket (folder.) If you want the bucket contents to be listed when someone enters the bucket name (http://s3.amazonaws.com/bucket_name/), then edit the Access Control List and give the Everyone group the access level of Read (and do likewise with the contents of the bucket.) If you don’t want the bucket contents list-able but do want to share the file within it, disable Read access for the Everyone group for the bucket itself, and then enable Read access for the individual files within the bucket.
I created a much simpler solution. Just place the index.html file in root of your folder and it will do the job. No configuration required. https://github.com/prabhatsharma/s3-directorylisting
I had a similar problem and created a JavaScript-and-iframe solution that works pretty well for listing directories in S3 website files. You just have to drop a couple of .html files into the directory you want to list. You can find it here:
https://github.com/adam-p/s3-file-list-page
I found s3browser, which allowed me to set up a directory on the main web site that allowed browsing of the s3 bucket. It worked very well and was very easy to set up.
Using another approach base in pure JavaScript and AWS SDK JavaScript API. Not need PHP or other engine just pure web site (Apache or even IIS).
https://github.com/juvs/s3-bucket-browser
Not intent for deploy on your own bucket (for me, no make sense).
Using the new IAM Users from AWS you can provide more specific and secure access to your buckets. No need to publish your bucket to website and make all public.
If you want secure the access, you can use the conventional methods to authenticate users for your current web site.
Hope this help too!

Angular 8 Route Refresh gives 404 on Deployment Server

i am developing the application using Angular 8. I am facing an issue on the deployment server. When i make a build and deploy it to the server. If i go through its index point then its working fine but if i refresh any route then its giving me 404 error. kindly suggest me the best solution.
I implemented the hash strategy too on my local and checked on iis windows its working fine but i need some other method so that url will not look ugly. In this strategy a hash always would be there in the url.
So please tell is there any other way to do it.. without showing # in url..
Please experts help me to fix this as like angular.io because on that if you refresh any route then its work good without hashing strategy...
I usually use hash strategy but, as I know it is possibile to configure your server (for example via .htaccess file) in order to configure your routing. I don't know how by the way.

Forge ARKit: Cannot load model in Unity

With the latest ForgeARKit-update-6-2018.1, I was trying to load my model in Unity, with the sample Unity scene 'loadAtStartup'. I can successfully load the sample models from 'Sandbox', but I couldn't load my model, which was uploaded through script 'test-2legged'.
Error message shows 504, it seems not reaching the service:
AsyncRequestCompleted The remote server returned an error: (504) Gateway Time-out.
UnityEngine.Debug:Log(Object)
Autodesk.Forge.ARKit.RequestQueueMgr:AsyncRequestCompleted(Object, AsyncCompletedEventArgs) (at Assets/Forge/CodeBase/RequestQueue.cs:322)
UnityEngine.UnitySynchronizationContext:ExecuteTasks()
Model URN:
dXJuOmFkc2sub2JqZWN0czpvcy5vYmplY3Q6bWFvbGlua3ppOHM3cnlvZWx4bjVndnR4bjcyZWc2N2l0dGp0a2MvMmZsb29yX0FyYy5pZmM=
[Update 23/4/2019]
I found that I can successfully load the same model with ForgeARKit-update-3-2017.1.2f1. I compare the Forge code in Unity. I think it has something to do with the service URL. The version 6 is fetching models from 'https://developer-api-beta.autodesk.io' while version 3 is fetching from 'https://developer-api.autodesk.io'. Meanwhile the shell script 'test-2legged' is uploading to the latter one ('https://developer-api.autodesk.io'). That is why it counldn'd find the resource. Question here is how can I upload model to the 'beta' ARKit? I tried modifying the URL in script 'test-2legged' but it doesn't work. Below screen-shot is the output of script 'test-2legged' when fetching from 'beta' ARkit. It seems model is uploaded successfully, but some parsing post-work failed. I guess the response format is also changed in the beta version. Is there a beta version of 'test-2legged' scripts (and other Scene Preparation scripts)?
Please comments, Thanks.
This is correct. My apologizes for this, I know we did not documented very well on the server changes.
This update6 assumes you are using the new server under beta right now. The scripts and update 3 are using the legacy server. Note that the 2 servers are not necessarily compatible and store the data in different places, so make sure to always use the same server in Unity as the one you used to prepare the scene. When we will switch everyone to the new server, we will transfer the data from the legacy server to the new server cloud storage.
The Update3 package will still be able to read scenes from the new server, as we make sure the old Unity code stays compatible.
Note as well you need to use SafeBase64 encoded string everywhere. I saw in your description that you are using base64 encoded (not safe). The new server will be more strict of parameters and format, so I encourage you to test your scripts/code on the beta server.
Last, I am working on a new Unity code update, and documentation which will be released next week. Make sure to use this version - it adds support for 3legged, automatic 2/3legged token refresh, and more. If you got scenes failing, please contact me directly and share your models and URN. I'll either test it on my development environment, or look into our log files for the reason to fail. My email address is my first name at autodesk.com
Thank you Cyrille for your help!! I am replying you here as it's easier to insert images.
I replaced the function 'xbase64encode()' with 'xbase64safeencode()', and now it works! However it seems for some model it still responds some error and in that case it cannot be loaded in Unity. (as the image below). I checked the script and I think all the encoding are using SafeBase64. Any clue of that? Or is that caused by my model?
BTW, the loading performance is greatly improved than the legacy version!! It looks almost the same as the web client. Huge Thanks for that!
Good to know that there is going to be an update next week. Yes I will test it and get back to you later.

Browse and post a path not the file

I've got a slightly unusual scenario. A web app running on a local network can perform various operations on any file on the network it can access. At present the user copies/pastes the UNC path to the file into a text input and clicks submit.
The server retrieves the file, performs some operations and returns the results to the user.
I'd like to allow the user to browse for the file using the webpage - but I don't want to upload the file, just get the full path to it. Is this possible?
I'm aware there will be a couple of scenarios which are doomed to failure - eg browsing to a local path not a UNC share but I can cover this with some validation. There will also be scenarios when the server can access a path the user can't (this is intentional) so browsing wouldn't work here.
All users will be techies who should get the point. Of course, if there were a way to limit the browse dialog to a UNC path, that would be even better but I suspect it's impossible.
Note, we already limit support to the latest versions of the main browsers and since this is just a utility feature, limited support is acceptable.
Sorry, that can't be done. It's a security feature.

How to configure Netbeans code entry point when you use mod-rewriting

I am developing a website in PHP and I am using mod-rewrite rules. I want to use the Netbeans Run Configuration (under project properties) to set code entry points that looks like http://project/news or http://project/user/12
It seems Netbeans have a problem with this and needs an entry point to a physical file like http://project/user.php?id=12
Has anyone found a good way to work around this?
I see your question is a bit old, but since it has no answer, I will give you one.
What I did to solve the problem, was to give netbeans what it wants in terms of a valid physical file, but provide my controller (index.php in this case) with the 'data' to act correctly. I pass this data using a query parameter. Using your example of project being the web site domain and user/12 as the URL, use the following in the NetBeans Run Configuration and arguments boxes. netbeans does not need the ? as it inserts that automatically, see the complete url below the input boxes
Project URL: http://project
Index File: index.php *(put your controller name here)*
Arguments: url=user/12
http://project/index.php?url=user/12
Then in your controller (index.php in this example), test for the url query param and if it exists parse it instead of the actual Server Request, as you would do normally.
I also do not want the above URL to be publically accessible. So, by using an IS_DEVELOPER define, which is true only for configured developer IP addresses, I can control who has access that special url.
If you are trying to debug specific pages, alternatively, you can set the NetBeans run configuration to:
http://project/
and debug your project, but you must run through your home page once and since the debugger is now active, just navigate to http://project/user/12 in your browser and NetBeans will debug at that entry point. I found passing through my home page every time a pain, so I use the technique above.
Hopefully that provides enough insight to work with your project. It has worked good for me and if you need more detail, just ask.
EDIT: Also, one can make the Run Configuration Project URL the complete url http://project/user/12 and leave the Index File and Arguments blank and that works too without any special code in controller. (tested in NetBeans 7.1). I think I will start using this method.