MvvmCross Custom IoC Integration breaks Plugin Registration - mvvmcross

I'm trying to integrate TinyIoc with MvvmCross. I followed the instructions from
https://github.com/MvvmCross/MvvmCross/wiki/Customising-using-App-and-Setup#changing-the-ioc-container-that-mvvmcross-uses
and created an adapter
public class TinyIoCMvxIoCAdapter : MvxSingleton<IMvxIoCProvider>, IMvxIoCProvider
{
...
}
that implements all the methods and forwards it to the TinyIoC container. That was very straight forwared and I only had to implement some additional code to fire the callbacks when something gets subscribed for
void CallbackWhenRegistered<T>(Action action)
void CallbackWhenRegistered(Type type, Action action)
I changed Setup.cs
protected override IMvxIoCProvider CreateIocProvider()
{
var provider = TinyIoCAdapterSetup.CreateIocProvider();
return provider;
}
with
public class TinyIoCAdapterSetup
{
public static IMvxIoCProvider CreateIocProvider()
{
var container = TinyIoCContainer.Current;
container.AutoRegister(t => t == typeof(IMvxViewModel));
return new TinyIoCMvxIoCAdapter(container);
}
}
That all works great. I can see that register is called on TinyIoc and things are getting resovled as well.
What does not work are the plugins. We are using the Messenger plugin and with the TinyIoC integration, the IMvxMessenger cannot be resolved when a ViewModel is resolved that gets the IMvxMessenger ctor injected. I can see that the MessengerPluginBootstrap is created by Mvx but I couldn't see that a call was made to register IMvxMessenger.
Does anybody know what I'm doing wrong?

Each plugin has a PluginLoader class that the Bootstrapper calls to register the plugin in the IoC container.
It looks something like this:
public class PluginLoader
: IMvxPluginLoader
{
public static readonly PluginLoader Instance = new PluginLoader();
private bool _loaded;
public void EnsureLoaded()
{
if (_loaded)
{
return;
}
Mvx.RegisterSingleton<IMvxMessenger>(new MvxMessengerHub());
_loaded = true;
}
}
Without seeing your IoC adapter, it's difficult to say what the issue is. Try manually registering the plugin to see if the IoC container is working properly.

Related

Using MvvmCross from content providers and activities

I am trying to use MvvmCross v3 in one of my applications which consists of activities, content providers and broadcast receivers. However, I am not quite succeeding.
The application consists of a Core PCL which contains logic, models and viewmodels and a Droid application which contains all MonoDroid-specific stuff.
In Core I have an App:MvxApplication class and in Droid I have a Setup:MvxSetup class which creates an App-instance and initialises stuff.
I can use the IOC parts with content providers, broadcast receivers and non-Mvx-activities without problems. When I now want to add an MvxActivity it falls apart.
When the Mvx Activity launches I get an exception "Cirrious.CrossCore.Exceptions.MvxException: MvxTrace already initialized".
Obviously I am initialising things in the wrong order / wrong place. But, I need a pointer in the right direction.
My App Class
public class App
: MvxApplication
{
public override void Initialize()
{
base.Initialize();
InitialisePlugins();
InitaliseServices();
InitialiseStartNavigation();
}
private void InitaliseServices()
{
CreatableTypes().EndingWith("Service").AsInterfaces().RegisterAsLazySingleton();
}
private void InitialiseStartNavigation()
{
}
private void InitialisePlugins()
{
// initialise any plugins where are required at app startup
// e.g. Cirrious.MvvmCross.Plugins.Visibility.PluginLoader.Instance.EnsureLoaded();
}
}
And my setup class
public class Setup
: MvxAndroidSetup
{
public Setup(Context applicationContext)
: base(applicationContext)
{
}
protected override IMvxApplication CreateApp()
{
return new App();
}
protected override IMvxNavigationSerializer CreateNavigationSerializer()
{
return new MvxJsonNavigationSerializer();
}
public override void LoadPlugins(Cirrious.CrossCore.Plugins.IMvxPluginManager pluginManager)
{
pluginManager.EnsurePluginLoaded<Cirrious.MvvmCross.Plugins.Json.PluginLoader>();
base.LoadPlugins(pluginManager);
}
public void RegisterServices()
{
// I register a bunch of singletons here
}
// The following is called from my content provider's OnCreate()
// Which is the first code that is run
public static void DoSetup(Context applicationContext)
{
var setup = new Setup(applicationContext);
setup.Initialize();
setup.RegisterServices();
}
My Content provider's OnCreate():
public override bool OnCreate()
{
Log.Debug(Tag, "OnCreate");
_context = Context;
Setup.DoSetup(_context);
return true;
}
My MvxActivity:
[Activity(Label = "#string/ApplicationName", MainLauncher = true)]
[IntentFilter(new[] { "Settings" })]
public class SettingsView
: MvxActivity
{
public new SettingsViewModel ViewModel
{
get { return (SettingsViewModel) base.ViewModel; }
set { base.ViewModel = value; }
}
protected override void OnViewModelSet()
{
SetContentView(Resource.Layout.Page_SettingsView);
}
}
Short answer (I'm in an airport on mobile)
all the mvx android views will check the setup singleton has been created - https://github.com/slodge/MvvmCross/blob/vnext/Cirrious/Cirrious.MvvmCross.Droid/Platform/MvxAndroidSetupSingleton.cs (vnext tree - but similar on v3)
so if you are creating a setup, but not setting this singleton, then you will get a second setup created when you first show a view
i suspect you can just get your setup created via the singleton class, but if this isn't flexible enough for your needs, then please log an issue on github
would also love to see some blogging about this - I've not used custom content providers much (at all!)

Windsor, inject container in class

Hi have the following component registered into Castle Windsor:
public class CommandDispatcher : IServiceCommandDispatcher
{
private readonly IWindsorContainer container;
public CommandDispatcher(IWindsorContainer container)
{
this.container = container;
}
#region IServiceCommandDispatcher Members
public void Dispatch<TCommand>(TCommand command) where TCommand : IServiceCommand
{
var handler = container.Resolve<IServiceCommandHandler<TCommand>>();
handler.Handle(command);
}
#endregion
}
And the dispatcher is registered in the following way:
Component
.For<IServiceCommandDispatcher>()
.ImplementedBy<CommandDispatcher>(),
But the field container is null when I resolve an instance of the dispatcher.
What should I do in order to pass the container to the resolved children items?
Windsor solves this problem for you with the Typed Factory Facility.
In the below example I want the implementation of ICommandHandlerFactory to resolve my command handler from my windsor container.
class CommandDispatcher : IServiceCommandDispatcher
{
private readonly ICommandHandlerFactory factory;
public CommandDispatcher(ICommandHandlerFactory factory)
{
this.factory = factory;
}
public void Dispatch<T>(T command) where T : IServiceCommand
{
var handler = this.factory.Create(command);
handler.Handle(command);
this.factory.Destroy(handler);
}
}
To achieve this I only need to create the ICommandHandlerFactory Interface.
public interface ICommandHandlerFactory
{
Handles<T> Create<T>(T command) where T : IServiceCommand;
void Destroy(object handler);
}
No implementation of ICommandHandlerFactory is required as Windsor will create the implementation. Windsor uses the convention that a method that returns an object is a resolve method and a method that returns void is a release method.
To register the factory you need to include using Castle.Facilities.TypedFactory and then register your factory as follows
container.AddFacility<TypedFactoryFacility>();
container.Register(
Component.For<ICommandHandlerFactory>()
.AsFactory()
);
Just to reiterate you do not have to write any implementation code for your factory.
This works:
container.Register(Component.For<IWindsorContainer>().Instance(container));
It's not ideal, because you still have to call the Resolve method. There may be a better way to do this, using a factory. This looks similar to what you're trying to do:
http://kozmic.net/2010/03/11/advanced-castle-windsor-ndash-generic-typed-factories-auto-release-and-more/

Update UI thread from portable class library

I have an MVVM Cross application running on Windows Phone 8 which I recently ported across to using Portable Class Libraries.
The view models are within the portable class library and one of them exposes a property which enables and disables a PerformanceProgressBar from the Silverlight for WP toolkit through data binding.
When the user presses a button a RelayCommand kicks off a background process which sets the property to true which should enable the progress bar and does the background processing.
Before I ported it to a PCL I was able to invoke the change from the UI thread to ensure the progress bar got enabled, but the Dispatcher object isn't available in a PCL. How can I work around this?
Thanks
Dan
All the MvvmCross platforms require that UI-actions get marshalled back on to the UI Thread/Apartment - but each platform does this differently....
To work around this, MvvmCross provides a cross-platform way to do this - using an IMvxViewDispatcherProvider injected object.
For example, on WindowsPhone IMvxViewDispatcherProvider is provided ultimately by MvxMainThreadDispatcher in https://github.com/slodge/MvvmCross/blob/vnext/Cirrious/Cirrious.MvvmCross.WindowsPhone/Views/MvxMainThreadDispatcher.cs
This implements the InvokeOnMainThread using:
private bool InvokeOrBeginInvoke(Action action)
{
if (_uiDispatcher.CheckAccess())
action();
else
_uiDispatcher.BeginInvoke(action);
return true;
}
For code in ViewModels:
your ViewModel inherits from MvxViewModel
the MvxViewModel inherits from an MvxApplicationObject
the MvxApplicationObject inherits from an MvxNotifyPropertyChanged
the MvxNotifyPropertyChanged object inherits from an MvxMainThreadDispatchingObject
MvxMainThreadDispatchingObject is https://github.com/slodge/MvvmCross/blob/vnext/Cirrious/Cirrious.MvvmCross/ViewModels/MvxMainThreadDispatchingObject.cs
public abstract class MvxMainThreadDispatchingObject
: IMvxServiceConsumer<IMvxViewDispatcherProvider>
{
protected IMvxViewDispatcher ViewDispatcher
{
get { return this.GetService().Dispatcher; }
}
protected void InvokeOnMainThread(Action action)
{
if (ViewDispatcher != null)
ViewDispatcher.RequestMainThreadAction(action);
}
}
So... your ViewModel can just call InvokeOnMainThread(() => DoStuff());
One further point to note is that MvvmCross automatically does UI thread conversions for property updates which are signalled in a MvxViewModel (or indeed in any MvxNotifyPropertyChanged object) through the RaisePropertyChanged() methods - see:
protected void RaisePropertyChanged(string whichProperty)
{
// check for subscription before going multithreaded
if (PropertyChanged == null)
return;
InvokeOnMainThread(
() =>
{
var handler = PropertyChanged;
if (handler != null)
handler(this, new PropertyChangedEventArgs(whichProperty));
});
}
in https://github.com/slodge/MvvmCross/blob/vnext/Cirrious/Cirrious.MvvmCross/ViewModels/MvxNotifyPropertyChanged.cs
This automatic marshalling of RaisePropertyChanged() calls works well for most situations, but can be a bit inefficient if you Raise a lot of changed properties from a background thread - it can lead to a lot of thread context switching. It's not something you need to be aware of in most of your code - but if you ever do find it is a problem, then it can help to change code like:
MyProperty1 = newValue1;
MyProperty2 = newValue2;
// ...
MyProperty10 = newValue10;
to:
InvokeOnMainThread(() => {
MyProperty1 = newValue1;
MyProperty2 = newValue2;
// ...
MyProperty10 = newValue10;
});
If you ever use ObservableCollection, then please note that MvvmCross does not do any thread marshalling for the INotifyPropertyChanged or INotifyCollectionChanged events fired by these classes - so it's up to you as a developer to marshall these changes.
The reason: ObservableCollection exists in the MS and Mono code bases - so there is no easy way that MvvmCross can change these existing implementations.
If you don't have access to the Dispatcher, you can just pass a delegate of the BeginInvoke method to your class:
public class YourViewModel
{
public YourViewModel(Action<Action> beginInvoke)
{
this.BeginInvoke = beginInvoke;
}
protected Action<Action> BeginInvoke { get; private set; }
private void SomeMethod()
{
this.BeginInvoke(() => DoSomething());
}
}
Then to instanciate it (from a class that has access to the dispatcher):
var dispatcherDelegate = action => Dispatcher.BeginInvoke(action);
var viewModel = new YourViewModel(dispatcherDelegate);
Or you can also create a wrapper around your dispatcher.
First, define a IDispatcher interface in your portable class library:
public interface IDispatcher
{
void BeginInvoke(Action action);
}
Then, in the project who has access to the dispatcher, implement the interface:
public class DispatcherWrapper : IDispatcher
{
public DispatcherWrapper(Dispatcher dispatcher)
{
this.Dispatcher = dispatcher;
}
protected Dispatcher Dispatcher { get; private set; }
public void BeginInvoke(Action action)
{
this.Dispatcher.BeginInvoke(action);
}
}
Then you can just pass this object as a IDispatcher instance to your portable class library.
Another option that could be easier is to store a reference to SynchronizationContext.Current in your class's constructor. Then, later on, you can use _context.Post(() => ...) to invoke on the context -- which is the UI thread in WPF/WinRT/SL.
class MyViewModel
{
private readonly SynchronizationContext _context;
public MyViewModel()
{
_context = SynchronizationContext.Current.
}
private void MyCallbackOnAnotherThread()
{
_context.Post(() => UpdateTheUi());
}
}

Having issues with Castle Windsor and Web API RC

Ok so I have looked at many posts on how to get DI working with web API. Trying to do simple ctor injection. What I am pasting here works but that doesn't mean I am happy with it. If anyone has some advice please sound off.
It appears we don't have to take control over controller creation in WEB API, which makes me question the proper releasing of dependencies. I have things setup as scoped, you will see by looking at the code. We are forced to use IDependencyResolver which I think sucks but this is the only workaround I can find as no other hooks that I have tried with IControllerActivator seem to work.
SEE CODE.
public class WindsorWeApiResolver:WindsorWebApiDependencyScope,IDependencyResolver
{
private readonly IWindsorContainer _container;
public WindsorWeApiResolver(IWindsorContainer container) : base(container)
{
_container = container;
}
public IDependencyScope BeginScope()
{
return new WindsorWebApiDependencyScope(_container);
}
}
public class WindsorWebApiDependencyScope:IDependencyScope
{
private readonly IWindsorContainer _container;
private readonly IDisposable _scope;
public WindsorWebApiDependencyScope(IWindsorContainer container)
{
_container = container;
_scope = _container.BeginScope();
}
public void Dispose()
{
_scope.Dispose();
}
public object GetService(Type serviceType)
{
return _container.Kernel.HasComponent(serviceType) ? _container.Resolve(serviceType) : null;
}
public IEnumerable<object> GetServices(Type serviceType)
{
return _container.ResolveAll(serviceType).Cast<object>().ToArray();
}
}
I agree that IDependencyResolver is not ideal. I tried to negate the lack of release method, without fighting MVC, by using the Typed Factory Facility for the scope. See my post here. Your controllers can take constructor args as usual.
You can find a constructor injection implementation sample:
http://nikosbaxevanis.com/2012/07/16/using-the-web-api-dependency-resolver-with-castle-windsor-scoped-lifetime/

Windsor: How can I make windsor dispose a transient component when not tracking component lifecycle?

We are using the NoTrackingReleasePolicy on the Windsor container due to the memory leaks that occur when we do not Release our components after usage. Now consider the following problem.
Some disposable component:
public class DisposableComponent : IDisposable
{
private bool _disposed;
public bool Disposed
{
get { return _disposed; }
}
public void Dispose()
{
_disposed = true;
GC.SuppressFinalize(this);
}
}
Some class using the disposable component:
public class ClassWithReferenceToDisposableService
{
private DisposableComponent _disposableComponent;
public ClassWithReferenceToDisposableService(DisposableComponent disposableComponent)
{
_disposableComponent = disposableComponent;
}
}
And finaly a test which configures these components as transient and resolve/release them:
[Test]
public void ReleaseComponent_ServiceWithReferenceToTransientDisposable_TransientComponentDisposed()
{
// arrange
var windsorContainer = new WindsorContainer();
windsorContainer.Kernel.ReleasePolicy = new NoTrackingReleasePolicy();
windsorContainer.Register(Component.For<ClassWithReferenceToDisposableService>().LifeStyle.Transient);
windsorContainer.Register(Component.For<DisposableComponent>().LifeStyle.Transient);
ClassWithReferenceToDisposableService service =
windsorContainer.Resolve<ClassWithReferenceToDisposableService>();
// act
windsorContainer.Release(service);
}
Now, if I remove the NoTrackingReleasePolicy, Windsor will dispose the transient service as expected, but I can not do this (period). Now, what I want to achieve is that Windsor disposes the transient components (anywhere in the resolve graph) when I invoke ReleaseCompnent. Is there any way to achieve this without changing the NoTrackingReleasePolicy?
No, you can't have your cake and eat it too.
You can implement your own custom policy that is kind of like NoTrackingReleasePolicy but will track some components...