Platform:wp8
If I drag the series and move by the x-Axis,the x-Axis will move together. But if I do it by the y-Axis ,the y-Axis will not move with the Series. I must drag the y-Axis,then the series will move together with the y-Axis.How can I code it manually?
If I set the min, max of y-Axis or x-Axis,I still can drag the series out of min、max bound.How can I prevent this?
(It's pity ,there are no special docs for wp8,and other examples of other platform ruan quit differently in wp8. I have read almost every doc of TeeChart available,and run the examples in wp8).
I think I can not handler it, please help,thanks!
Related
I need to be able to replicate these function on a large scale:
=INDEX(List1!A1:G21, MATCH(F2, List1!A1:A21), MATCH(E2, List1!B1:F1)+1)
but I need these aspects to stay the same:
A1:G21
A1:A21
B1:F1
and this to change according to their position in the sheet:
F2:E2
I also need this function:
=INDEX(List1!A1:G21, MATCH(F2, List1!A1:A21), 7)
and need to change this value according to is position:
F2
but need this to stay the same:
A1:G21
A1:A21
7
I had tried using Google's autocomplete, but it obviously scales all the value in accordance to its position and since I am very new to sheets, I haven't a clue on what I could do. I tried writing a js function, but my experience in js is little and I couldn't keep up.
You can't put an $ before the aspect you want fixated:
$A$1 would never move
$A1 would be always in Column 1 and change its number
A$1 would only move the column but not the row
For example there is an image using canvas with a rectangle in World Space. In doing so the camera/device can look around freely with the image placed into the "real" world. I wonder if there is a way to limit that "movement", spanning left to right, top to bottom but the device/camera view is limited at a certain point. Even if users turn the device/camera 360degrees, the view is stuck at a certain point. Say if the user pans left the camera/device stops at rotationY: 9, If right then stops at rotationY :-15, rotationX is stuck at 0.
I saw there's a BoundBox in the documentation but not sure what that is. There's a DeviceMotionModule but no idea how to use it. I don't know what the script example given is suppose to do.
Look into using DeviceMotion. https://sparkar.com/ar-studio/learn/documentation/reference/classes/devicemotionmodule
The script example rotates the 3d plane according to the rotation of the phone.
You will have to do some maths to position your objects according to rules and signal you get from DeviceMotion.
Using the reactive module you can access the "Clamp" method which is actually made to restrict values between two bounds. I recently found this out because I had a similar problem. From this page
clamp(x: ScalarSignal, min: ScalarSignal, max: ScalarSignal): ScalarSignal
Returns a signal with the value that is the value of the given x signal constrained to lie between the values of the given min and max signals.
Note: The behavior is undefined if min is greater than max.
I am trying to make a simple arcade shooter like Galaga in TIBasic. I have successfully created some code that lets you move your character (an "X") horizontally across the screen while shooting a bullet that clears everything along the vertical path it takes. However, I'm having a problem with the "rocks" that are supposed to fall from the screen and disappear when hit. When I shoot the rock, it is cleared by the bullet, but then continues going down the screen until it hits the bottom of the screen. Here's the code for the rocks:
//outside the game loop:
1->R
//inside game loop:
If not(R=8)
Then
R+1->R
If R>1
Then
Output(E-1, 1, " " //removes last rock
End
Output(R, 1, "R" //replaces last rock with one below it (traveling towards the ground)
End
This code obviously doesn't stop the "R" from continuing to go down the screen when it is cleared (by the way, I just use Output(...," ") on wherever the bullet was to clear away anything the bullet hits). So, how would I check if the rock was cleared away on the last iteration of the game loop? Is there a way to check if something (the "R") is at a certain place on the screen in order to check if it was cleared away by a bullet on the last iteration? Or is there a better way? Thanks for the help!
It appears that the code you have doesn't test if the bullet is in the same place as the rock. To have this collision, you'd need to compare the "R" y-value of the rock with the y-value of your bullet you displayed, and compare the x-value of the rock (however you store that) with the x-value of the bullet. If both are equal to each other, then they have collided, and you can "delete" the rock by setting it to whatever value signifies it doesn't exist anymore. Assuming R is the y-value of the rock, S is the x-value of the rock, Y is the y-value of the bullet, and X is the x-value of the bullet, In the code to move the rock, I'd put this somewhere:
:If R=Y and S=X
:DelVar R
//You could also delete the bullet here because it's "stopped" by the rock
This code will test if the two are collided and set R to 0 (meaning it doesn't exist). If you wanted, you could also add a text-version of an explosion to give it some more flair. Good luck with your project, and I hoped this helped!
When making a game in Ti-Basic, there are 2 options for which "screen" to put it on: The text screen of the calculator, using functions like Disp and Output, and the graph screen, using Text, as well as the drawing functions, stored pictures, and pxl and pt functions. I'm not sure about how to check the text out put screen for the presence of an object on the screen, but the graph function has the Pxl-Test function:
:Pxl-Test(y,x)
Someone else may have know how to check for something on the text screen, but I suggest switching to the graph screen to make use of this function.
If you are going to switch to using the graph output here are some things to note:
The text function is
:Text(row,col,output)
Row and col are switched from the Output function
Rows and cols are measured in pixels on the screen, as opposed to the space it takes to type a letter
Most letters are 3 pixels wide, spaces are 1 pixel wide, so it will take multiple spaces to clear out an unwanted character
You may need to disable the graph axis (FORMAT menu), the y-functions (VARS menu, then right to Y-VARS), and the stat-plots (STAT PLOT menu) in the begging of the program then restore them at the end.
One last not on using the Pxl-Test function is that it tests a group of pixels, while a letter. For now let's pretend you only use Rs and an X in your program (I don't know if you do or don't), so you should test a spot on that character that is relatively unique to that character.
Good luck!
I have a dynamic chart where you cna change the chart in real time by dragging dots on the line, but since Visiblox have some kind of auto scale/zoom its quite unusable.
I've tried AutoScaleToVisibleData = false on the two axis, but it does not do anything... I have a ZoomBehaviour and still want to be able to zoom, but I do not want it to be auto
AutoScaleToVisibleData determines whether the scale on one axis should be dependent on the scale of another (e.g. only show a scale for the y-axis that encompases what is currently visible on the x-axis).
To fix the range (and disable auto-ranging) of the data you need to set an explicit range to the axis. See http://www.visiblox.com/blog/2011/03/visiblox-charts-ranges-demystified for more info.
Also you may want to have a quick look at http://www.visiblox.com/blog/2011/09/creating-a-custom-behaviour-part-1 since that sounds a bit like what you want?
I have a column graph, that shows a trend of consumption over time,
The y-axis being consumption and x-axis being time in month,
I have to implement a target consumption.
I implemented a target, by adding data field with a Line chart type, this is a constant, and will just display a horizontal line.
The problem i am facing is, if there is only one month, the line disappears? is there a way not to have it disappear, or is there a better way to add line target in column charts in SSRS
I am using SSRS 2008
Adding a StripLine may do what you want. They are a little hard to find, but here is how:
1) Make sure that the properties window is open beforehand. If it isn't, either hit F4 or go to the View Menu -> Properties Window.
2) Left click on your vertical axis to select it.
3) Select the StripLines entry in the Properties Window and click the ellipsis:
4) Click Add
5) Starting off, the stripline is invisible, so it can be a bit hard to adjust. :). To make it visible as a thin line, set BorderStyle to "Solid". Adjust the color with BorderColor and width with BorderWidth (not StripWidth). While positioning the line, I like to set the color to something obnoxious and make it wide to make it easier to spot.
5) To position it, you want to set the IntervalOffsetType to match the type of your interval you have set on the vertical axis. Then IntervalOffset to the y-value of where you want your target line to appear. Since you only want 1 line to appear and not repeat, you must keep Interval set to auto.
6) Once you get it positioned, make final adjustments to the appearance.
I had a hard time finding it for my Databar. I stumbled onto this...
Make sure Properties toolbar is visible
Click the Databar to highlight
Find ChartAreas in properties toolbar, click to open ChartAreas dialog
Find ValueAxes in ChartAreas dialog, click to open ChartAxis dialog
Find StripLines in ChartAxis dialog, click to open ChartStripLine dialog
I was playing around a little earlier, and i noticed that i can change the interval for the major and minor gridlines, AND change the format for the lines. I had the bright idea of making the minor lines look like the major ones i had and format the major lines to look like a target line. I don't know if this'll work for you buy you could try it.