I'm trying to build a project with GRUNT. it throws the following error,
Running "cuff:dev" (cuff) task
>> Building src/pages/home
Fatal error: Object home.less has no method 'compact'
src/pages/home/ -> home.less file,
section#home {
}
I didn't have any method in home.less. What i did wrong?. I can't understand the meaning of this error.
the info you provided is too less, my guess is dev target of cuff task has nested tasks probably something related to home task taking less as target, but grunt is not able to load less target. ( probably not defined at all or part of a grunt plugin you forgot to load )
That kind of errors are thrown when you call a target/task but grunt can not find/load it.
use grunt --help to load all available commands in your context ( commands from plugins are not shown by this command)
Related
I'm new to flutter and I'm trying to use this plugin to create a heat map in googlemap google_maps_flutter_heatmap 0.1.1+2
But everytime I run the code, this error appears. I already added the APK KEY to the manifest file and tried flutter clean but its still the same.
E:\~MobileDev\flutter project\myproject\android\app\src\main\java\io\flutter\plugins\GeneratedPluginRegistrant.java:32: error: constructor GoogleMapsPlugin in class GoogleMapsPlugin cannot be applied to given types;
flutterEngine.getPlugins().add(new io.flutter.plugins.googlemaps.GoogleMapsPlugin());
^
required: Registrar
found: no arguments
reason: actual and formal argument lists differ in length
1 error
FAILURE: Build failed with an exception.
* What went wrong:
Execution failed for task ':app:compileDebugJavaWithJavac'.
> Compilation failed; see the compiler error output for details.
EDIT:
I tried removing another plugin which is google_maps_flutter: ^0.5.30 . And now it works. Does this mean there are conflicts between this two plugins? Is there anyway I can use them both?
Yes you are correct there are conflicts between the two packages because the name GoogleMaps exists in both packages: google_maps_flutter_heatmap and google_maps_flutter.
If you want to use both of the packages, you will need to import these packages using 'as prefix' to differentiate them from each other. For example:
import "package:google_maps_flutter/google_maps_flutter.dart" as gmaps;
import "package:google_maps_flutter_heatmap/google_maps_flutter_heatmap.dart" as heatmap;
Then you can declare the GoogleMap by prepending one of the prefixes you use. Let's say, you want to use the GoogleMap inside of google_maps_flutter package. Then it will go like this:
gmaps.GoogleMap(
initialCameraPosition: _initialLocation,
),
In my ClojureScript code I am requiring a JavaScript module called seedrandom which is in the node_modules folder, like this:
(ns something.core
(:require ["seedrandom" :as rnd]))
(js/console.log (.quick (rnd "x")))
According to the seedrandom documentation it is intended for both nodejs and the browser, and I've previously included and used it successfully in ClojureScript code via a <script> tag, confirming it works in the browser.
Running this cljs file in lumo on the command line works well and outputs a deterministically random number.
When I try to use this same cljs file in my Reagent frontend project I see the following error:
Compiling build :app to "public/js/app.js" from ["src" "env/dev/cljs"]...
events.js:183
throw er; // Unhandled 'error' event
^
Error: module not found: "crypto" from file /home/chrism/dev/something/node_modules/seedrandom/seedrandom.js
at onresolve (/home/chrism/dev/something/node_modules/#cljs-oss/module-deps/index.js:181:30)
...
Inside seedrandom.js we see the following:
// When in node.js, try using crypto package for autoseeding.
try {
nodecrypto = require('crypto');
} catch (ex) {}
Clearly this code is intended to ignore the built-in nodejs crypto module when running in the browser. The problem, as far as I can tell, is that the ClojureScript compiler does not know that - it sees that require('crypto') and tries to pull it into the compilation phase, but can't find it because it's a nodejs built-in.
Is there some way I can tell the compiler to ignore that particular require? Or can I shim the 'crypto' module somehow? What is the cleanest way to solve this?
Note: I have previously experienced this same issue with JavaScript modules which check for the fs node module. Hope we can find a general solution to use again in future. Thanks!
Relevant versions: [org.clojure/clojurescript "1.10.520"] and [reagent "0.8.1"].
This answer is related, asking a similar question from the perspective of Google Closure, which ClojureScript uses, but I'm looking for an answer I can use specifically with cljs.
I have made a new PHP file at the root directory of Magento (next to index.php) and it contains this code:
require 'app/bootstrap.php';
require 'app/Mage.php';
Mage::getModel('core/design_package')->cleanMergedJsCss();
Produces this error:
Fatal error: Call to a member function getModelInstance() on a non-object
in /home/edpadev/public_html/stage/bsr/app/Mage.php on line 463
From my understanding, Magento should dig up that particular method in /app/code/core/Mage/Core/Model/Design/Package.php.
I cannot var_dump it since it cannot instantiate it, I just get the same error when trying to do that.
I am able to call our third-party cache module's observer model and use its methods, and use the simple Mage::app()->cleanCache();, but the core function above does not work, though that is how it appears in examples by other developers in Google search results.
Try this. You might need to setup the store
umask(0);
require 'app/Mage.php';
Mage::app()->setCurrentStore(Mage_Core_Model_App::ADMIN_STORE_ID);
I built a console app to find all the *.ts files in my project and then compile them using tsc.exe.
Everything was working fine, but as I converted my JavaScript files to TypeScript, I eventually ran into the following error:
ytsc.js(21053, 17) Microsoft JScipt runtime error: 'window' is undefined
Each time this happened when I was trying to extend window:
window['prop'] = "something";
I tested the code until I found the answer, which had little to do with my code...
The fault was my build tool.
I had declared the -e (execute) command line option when calling tsc.exe:
I did this because I thought I might add some automated testing code in the modules.
The cause for the error:
Most of my code is in functions.
However, there were a few places that I wanted to extend 'window' (for example if a built in function is missing from an old browser, I was shimming those calls). The code to shim the window object was running as the file loaded:
if (window.fun == null) {
window.fun = function(){...};
}
Anyway, because of the -e option, the tsc.exe was attempting to run the code (outside of a browser environment). This caused the above error.
I am trying to use the Ocaml csv library. I downloaded csv-1.2.3 and followed the installation instructions after installing findlib:
Uncompress the source archive and go to the root of the package,
Run 'ocaml setup.ml -configure',
Run 'ocaml setup.ml -build',
Run 'ocaml setup.ml -install'
Now I have META, csv.a, csv.cma, csv.cmi, csv.cmx, csv.cmxa, csv.mli files in ~/opt/lib/ocaml/site-lib/csv repertory. The shell command ocamlfind list -describe gives csv A pure OCaml library to read and write CSV files. (version: 1.2.3) which I believe means that csv is installed properly.
BUT when I add
let data = Csv.load "foo.csv" in
in my compute.ml module and try to compile it within the larger program package I have the compilation error :
File "_none_", line 1, characters 0-1:
Error: No implementations provided for the following modules:
Csv referenced from compute.cmx"
and if I simply type
let data = load "foo.csv" in
i get :
File "compute.ml", line 74, characters 13-17:
Error: Unbound value load
I have the same type of errors when I use Csv.load or load directly in the Ocaml terminal. Would somebody have an idea of what is wrong in my code or library installation?
My guess is that you're using ocamlfind for compilation (ocamlfind ocamlc -package csv ...), because you have a linking error, not a type-checking one (which would be the case if you had not specified at all where csv is). The solution may be, in this case, to add a -linkall option to the final compilation line producing an executable, to ask it to link csv.cmx with it. Otherwise, please try to use ocamlfind and yes, tell us what your compilation command is.
For the toplevel, it is very easy to use ocamlfind from it. Watch this toplevel interaction:
% ocaml
Objective Caml version 3.12.1
# #use "topfind";;
- : unit = ()
Findlib has been successfully loaded. Additional directives:
#require "package";; to load a package
#list;; to list the available packages
#camlp4o;; to load camlp4 (standard syntax)
#camlp4r;; to load camlp4 (revised syntax)
#predicates "p,q,...";; to set these predicates
Topfind.reset();; to force that packages will be reloaded
#thread;; to enable threads
- : unit = ()
# #require "csv";;
/usr/lib/ocaml/csv: added to search path
/usr/lib/ocaml/csv/csv.cma: loaded
# Csv.load;;
- : ?separator:char -> ?excel_tricks:bool -> string -> Csv.t = <fun>
To be explicit. What I typed once in the toplevel was:
#use "topfind";;
#require "csv";;
Csv.load;; (* or anything else that uses Csv *)