I am trying to store the data a user enters inside a textarea in a popup.html. Using jQuery on window unload the data should be synced and on window ready the data should be restored. However, when opening popup.html the content of the textarea is undefined. This is the jQuery code which I am loading in popup.html:
$(window).unload (
function save() {
var textarea = document.querySelector("#contacts").value;
// Old method of storing data locally
//localStorage["contacts"] = textarea.value;
// Save data using the Chrome extension storage API.
chrome.storage.sync.set({contacts: textarea}, function() {
console.log("Contacts saved");
});
});
$(window).ready(
function restore() {
var textarea = document.querySelector("#contacts");
// Old method of retrieving data locally
// var content = localStorage["contacts"];
chrome.storage.sync.get('contacts', function(r) {
console.log("Contacts retrieved");
var content = r["contacts"];
textarea.value = content;
});
});
From popup.js you can invoke a method in background.js file to save the data:
popup.js:
addEventListener("unload", function(){
var background = chrome.extension.getBackgroundPage();
background.mySavefunction(data);
}
background.js:
function mySaveFunction(data){
chrome.storage.sync.set(data, function(){
console.log("Data saved.");
});
}
I found a solution. Instead of using $(window).unload() I now use a submit button which needs to be clicked before closing popup.html:
$("#save-button").click(function() {
var textarea = document.querySelector("#contacts").value;
var save = {};
save["contacts"] = textarea;
// Save data using the Chrome extension storage API.
chrome.storage.sync.set(save, function() {
console.log("Contacts saved");
});
$("#confirm").text("Contacts saved.").show().fadeOut(5000);
});
Related
I am struggling to get the HTML data from the sourcedialog in ckeditor.
I can get the HTML data from the editor itself, no problem. But getting it from the dialog is a pain in the ass.
I want to display a live preview of the HTML entered in the source dialog, and for that I need the HTML data, not from the editor, but from the dialog which the user is editing.
CKEDITOR.on('dialogDefinition', function(ev) {
var editor = ev.editor;
var dialog = ev.data.definition.dialog;
var dialogName = ev.data.name;
var dialogDefinition = ev.data.definition;
var editorName = ev.editor.name;
var htmlData = CKEDITOR.instances[editorName].getData();
if (dialogName == 'sourcedialog') {
dialog.on('show', function () {
//console.log(this.getSize().width);
console.log(this);
$("#sourcePreview").css("display", "block");
$("#sourcePreview").html(htmlData);
$(".cke_dialog_ui_input_textarea textarea").on("keyup", function() {
//var dialogElementUpdated = dialogObj.getElement().getFirst();
//console.log(editorData);
//$("#sourcePreview").html(htmlDataUpdated);
});
});
dialog.on('hide', function () {
console.log('dialog ' + dialogName + ' closed.');
$("#sourcePreview").css("display", "none");
});
}
});
This is what I have so far (sorry about all the console.logs, this is work in progress). I am obviously getting HTML data from the varible: htmlData, but this is from the editor, not the dialog.
CKEditor is great but yeah, there's a lot about it that's a pain in the ass.
if (dialogName == 'sourcedialog')
{
dialog.on('show', function ()
{
// 'input' is the correct event to listen to for a textarea,
// it fires on paste too.
this.getContentElement('main', 'data').getInputElement().on('input', function()
{
console.log('textarea contents: ' + this.$.value);
}
}
}
How do i retrieve data from chrome.storage.sync.set and place it in new variable?
var marke = 'value1';
chrome.storage.sync.set({myKey: marke}, function() {
alert('saved');
});
chrome.storage.sync.get('first', function(e) {
console.log(e.first)
});
I can console.log it, but don't know how to place it in different variable or use it elsewhere
I used HTML5 File API to drag a file into an Electron application and obtained file details (name, mime-type, size, etc.). How can I achieve the same when selecting a file via Electron's dialog module? Below is the code (renderer process) that leverages HTML5's File API:
const {dialog} = require('electron').remote;
// Using jQuery ($)
var holder = $('#holder');
holder.on('drag dragstart dragend dragover dragenter dragleave drop', function(evt) {
evt.preventDefault();
evt.stopPropagation();
})
.on('drop', function(evt) {
let file = evt.originalEvent.dataTransfer.files[0];
console.log(file.name);
console.log(file.type);
console.log(file.size);
})
.on('click', function(evt) {
dialog.showOpenDialog({
properties: [ 'openFile' ]
}, function(file) {
console.log(file); // just displays local, full path
// code to get name, type, size... how do I?
});
});
Check this library: mmmagic, it will do just what you want.
I'm leveraging Google Chrome's omnibox API in my extension.
Current users, including myself, have noticed that the omnibox ceases responding entirely after an undetermined state change or a period of time lapsing. Typing the word to trigger entering into "omnibox" stops having any effect and the URL bar does not shift into omnibox mode.
Restarting Google Chrome does not fix the issue, but restarting my plugin by unchecking and then re-checking the 'enabled' checkbox on chrome://extensions does resolve the issue.
Does anyone have any suggestions on what to investigate? Below is the code used. It is only loaded once through my permanently persisted background page:
// Displays streamus search suggestions and allows instant playing in the stream
define([
'background/collection/streamItems',
'background/model/video',
'common/model/youTubeV2API',
'common/model/utility'
], function (StreamItems, Video, YouTubeV2API, Utility) {
'use strict';
console.log("Omnibox LOADED", chrome.omnibox);
var Omnibox = Backbone.Model.extend({
defaults: function () {
return {
suggestedVideos: [],
searchJqXhr: null
};
},
initialize: function () {
console.log("Omnibox INITIALIZED");
var self = this;
chrome.omnibox.setDefaultSuggestion({
// TODO: i18n
description: 'Press enter to play.'
});
// User has started a keyword input session by typing the extension's keyword. This is guaranteed to be sent exactly once per input session, and before any onInputChanged events.
chrome.omnibox.onInputChanged.addListener(function (text, suggest) {
// Clear suggested videos
self.get('suggestedVideos').length = 0;
var trimmedSearchText = $.trim(text);
// Clear suggestions if there is no text.
if (trimmedSearchText === '') {
suggest();
} else {
// Do not display results if searchText was modified while searching, abort old request.
var previousSearchJqXhr = self.get('searchJqXhr');
if (previousSearchJqXhr) {
previousSearchJqXhr.abort();
self.set('searchJqXhr', null);
}
var searchJqXhr = YouTubeV2API.search({
text: trimmedSearchText,
// Omnibox can only show 6 results
maxResults: 6,
success: function(videoInformationList) {
self.set('searchJqXhr', null);
var suggestions = self.buildSuggestions(videoInformationList, trimmedSearchText);
suggest(suggestions);
}
});
self.set('searchJqXhr', searchJqXhr);
}
});
chrome.omnibox.onInputEntered.addListener(function (text) {
// Find the cached video data by url
var pickedVideo = _.find(self.get('suggestedVideos'), function(suggestedVideo) {
return suggestedVideo.get('url') === text;
});
// If the user doesn't make a selection (commonly when typing and then just hitting enter on their query)
// take the best suggestion related to their text.
if (pickedVideo === undefined) {
pickedVideo = self.get('suggestedVideos')[0];
}
StreamItems.addByVideo(pickedVideo, true);
});
},
buildSuggestions: function(videoInformationList, text) {
var self = this;
var suggestions = _.map(videoInformationList, function (videoInformation) {
var video = new Video({
videoInformation: videoInformation
});
self.get('suggestedVideos').push(video);
var safeTitle = _.escape(video.get('title'));
var textStyleRegExp = new RegExp(Utility.escapeRegExp(text), "i");
var styledTitle = safeTitle.replace(textStyleRegExp, '<match>$&</match>');
var description = '<dim>' + video.get('prettyDuration') + "</dim> " + styledTitle;
return {
content: video.get('url'),
description: description
};
});
return suggestions;
}
});
return new Omnibox();
});
As far as I'm aware the code itself is fine and wouldn't have any effect on whether I see omnibox or not.
You can find full source code here: https://github.com/MeoMix/StreamusChromeExtension/blob/master/src/js/background/model/omnibox.js
How to wait till onload event completes
function(){
var filedata=null;
reader.onload=function(e){
filedata=e.target.result;
};
reader.readAsBinaryString(file);
//I need code to wait till onload event handler gets completed.
return filedata;
}
Typical solution to this is to separate your code so, that the part which uses the loaded data is in a separate function, which is then called from the event.
Pseudo-code'ish:
function load() {
//load here
reader.onload = function(e) {
process(e.target.result);
}
}
function process(result) {
//finish working here
}
You can read synchronously using threads (Webworkers in Javascript).
http://www.w3.org/TR/FileAPI/#readingOnThreads
<script type="text/javascript" src="http://code.jquery.com/jquery-1.8.0.min.js"></script>
<form><input type="file" id="files" name="file" onchange="upload()" /></form>
function readFile(dfd) {
bytes = [];
var files = document.getElementById('files').files;
if (!files.length) {
alert('Please select a file!');
return;
}
var file = files[0];
var reader = new FileReader();
// If we use onloadend, we need to check the readyState.
reader.onloadend = function(evt) {
if (evt.target.readyState == FileReader.DONE) { // DONE == 2
var content = evt.target.result;
//bytes = stringToBytes(content);
dfd.resolve(content);
}
};
reader.readAsBinaryString(file);
}
function upload() {
var dfd = new $.Deferred();
readFile(dfd);
dfd.done(function(content){
alert("content:" + content);
});
}
The answer by Jani is correct, but in the case of dropping multiple files at once in a droparea, there are not separate events for each file (as far as I know). But the idea may be used to load the files synchronously by recursion.
In the code below I load at number of files and concatenate their content into a single string for further proccesing.
var txt="", files=[];
function FileSelectHandler(e) {
e.preventDefault();
files = e.target.files || e.dataTransfer.files;
txt="";
readFile(0);
}
function readFile(n) {
file=files[n];
var reader = new FileReader();
reader.onload = function() {
txt += reader.result;
}
reader.readAsText(file);
if (n<files.length-1) { readFile(n+1); }
else { setTimeout(doWhatEver, 100);}
}
function doWhatEver(){
outtext.innerHTML=txt;
}
The last file also needs a bit of extra time to load. Hence the "setTimeout".
"outtext" is the handle to a textarea where the entire string is displayed. When outputting in at textarea the browser wont' parse the string. This makes it possible to view not only text but also html, xml etc.
No there is not. All IO operations must be asynchronous in Javascript.
Making file operation synchronous would effectively block the browser UI thread freezing the browser. The users don't like that.
Instead you need to design your script in asynchronous manner. It is quite easy with Javascript.