Can the bluetooth API in chrome be used as a server? - google-chrome

Is it possible to use the bluetooth javascript extension API to implement a bluetooth server (in other words, listen on a socket) which can allow a device (bluetooth client) to connect?
According to current documentation and the very few examples, I found it unclear if this is a possibility.
Thanks.

Yes: https://developer.chrome.com/apps/app_bluetooth#listening
var uuid = '1105';
chrome.bluetoothSocket.create(function(createInfo) {
chrome.bluetoothSocket.onAccept.addListener(function(acceptInfo) {
if (info.socketId != createInfo.socketId) return;
// Say hello...
chrome.bluetoothSocket.send(acceptInfo.clientSocketId,
data, onSendCallback);
// Accepted sockets are initially paused,
// set the onReceive listener first.
chrome.bluetoothSocket.onReceive.addListener(onReceive);
chrome.bluetoothSocket.setPaused(acceptInfo.clientSocketId, false);
});
chrome.bluetoothSocket.listenUsingRfcomm(
createInfo.socketId, uuid, function() {
// check chrome.runtime.lastError
});
});

Related

Chrome manifest V3 extensions and externally_connectable documentation

After preparing the migration of my chrome manifest V2 extension to manifest V3 and reading about the problems with persistent service workers I prepared myself for a battle with the unknown. My V2 background script uses a whole bunch of globally declared variables and I expected I need to refactor that.
But to my great surprise my extension background script seems to work out of the box without any trouble in manifest V3. My extension uses externally_connectable. The typical use case for my extension is that the user can navigate to my website 'bla.com' and from there it can send jobs to the extension background script.
My manifest says:
"externally_connectable": {
"matches": [
"*://localhost/*",
"https://*.bla.com/*"
]
}
My background script listens to external messages and connects:
chrome.runtime.onMessageExternal.addListener( (message, sender, sendResponse) => {
log('received external message', message);
});
chrome.runtime.onConnectExternal.addListener(function(port) {
messageExternalPort = port;
if (messageExternalPort && typeof messageExternalPort.onDisconnect === 'function') {
messageExternalPort.onDisconnect(function () {
messageExternalPort = null;
})
}
});
From bla.com I send messages to the extension as follows
chrome.runtime.sendMessage(EXTENSION_ID, { type: "collect" });
From bla.com I receive messages from the extension as follows
const setUpExtensionListener = () => {
// Connect to chrome extension
this.port = chrome.runtime.connect(EXTENSION_ID, { name: 'query' });
// Add listener
this.port.onMessage.addListener(handleExtensionMessage);
}
I tested all scenarios including the anticipation of the famous service worker unload after 5 minutes or 30 seconds inactivity, but it all seems to work. Good for me, but something is itchy. I cannot find any documentation that explains precisely under which circumstances the service worker is unloaded. I do not understand why things seem to work out of the box in my situation and why so many others experience problems. Can anybody explain or refer to proper documentation. Thanks in advance.

How do I uninstall a Service Worker?

After deleting /serviceworker.js from my root directory, Chrome still runs the service worker that I removed from my webroot. How do I uninstall the service worker from my website and Chrome so I can log back into my website?
I've tracked the issue down to Service Work's cache mechanism and I just want to remove for now until I have time to debug it. The login script that I'm using redirects to Google's servers for them to login to their Google account. But all I get from the login.php page is an ERR_FAILED message.
Removing Service Workers Programmatically:
You can remove service workers programmatically like this:
navigator.serviceWorker.getRegistrations().then(function(registrations) {
for(let registration of registrations) {
registration.unregister();
}
});
Docs: getRegistrations, unregister
Removing Service Workers Through The User Interface
You can also remove service workers under the Application tab in Chrome Devtools.
You can also go to the URL: chrome://serviceworker-internals/ and unregister a serviceworker from there.
You can do this through Chrome Developer Tool as well as Programatically.
Find all running instance or service worker by typing
chrome://serviceworker-internals/
in a new tab and then select the serviceworker you want to unregister.
Open Developer Tools (F12) and Select Application. Then Either
Select Clear Storage -> Unregister service worker
or
Select Service Workers -> Choose Update on Reload
Programatically
if(window.navigator && navigator.serviceWorker) {
navigator.serviceWorker.getRegistrations()
.then(function(registrations) {
for(let registration of registrations) {
registration.unregister();
}
});
}
In Google Chrome, you can go to Developer tools (F12) -> Application -> Service worker and unregister the service workers from the list for that specific domain.
This method is effective in development mode of a site and mostly they run on localhost which is you may need for other project's development.
FYI, in case you are using MacOS Safari browser, there is one way to forcibly unregister a service worker (steps and images for Safari 12.1):
Safari > Preferences... > Privacy > Manage Website Data…
Enter domain name (ex. 'localhost'), click "Remove"
Note: In addition to service workers, this also will erase all caches, cookies, and databases for this domain.
In addition to the already correct answers given, if you want also to delete the SW cache you can invoke the following method:
if ('caches' in window) {
caches.keys()
.then(function(keyList) {
return Promise.all(keyList.map(function(key) {
return caches.delete(key);
}));
})
}
More in this article (Paragraph: "Unregister a service worker")
Another possibility, via Browser, is by accessing the "Cache Storage" section and click on the "Clear Site Data" button:
You should detecte two API in your devices: getRegistrations and getRegistration. The service-worker not has a unique set of APIs in all platforms. For example, some browsers only have a navigator.serviceWorker.getRegistration, no navigator.serviceWorker.getRegistrations. So you should consider with both.
safely uninstall Service Worker
if ('serviceWorker' in navigator) {
navigator.serviceWorker.getRegistrations().then(function (registrations) {
for (const registration of registrations) {
// unregister service worker
console.log('serviceWorker unregistered');
registration.unregister();
}
});
}
to detect service worker:
navigator.serviceWorker.controller
Code to for deletion of service worker:
navigator.serviceWorker.getRegistrations()
.then(registrations => {
registrations.forEach(registration => {
registration.unregister();
})
});
navigator.serviceWorker.getRegistrations().then(function(registrations) {
for(let registration of registrations) {
registration.unregister()
} })
if(window.navigator && navigator.serviceWorker) {
navigator.serviceWorker.getRegistrations()
.then(function(registrations) {
for(let registration of registrations) {
registration.unregister();
}
});
}
if ('caches' in window) {
caches.keys()
.then(function(keyList) {
return Promise.all(keyList.map(function(key) {
return caches.delete(key);
}));
})
}
if ('serviceWorker' in navigator) {
navigator.serviceWorker.getRegistrations().then(function (registrations) {
for (const registration of registrations) {
// unregister service worker
console.log('serviceWorker unregistered');
registration.unregister();
setTimeout(function(){
console.log('trying redirect do');
window.location.replace(window.location.href); // because without redirecting, first time on page load: still service worker will be available
}, 3000);
}
});
}
IF your service worker don't let you update your files. You will need to replace serviceworker file (sw.js / ServiceWorker.js) with the next code:
self.addEventListener('install', function(e) {
self.skipWaiting();
});
self.addEventListener('activate', function(e) {
self.registration.unregister()
.then(function() {
return self.clients.matchAll();
})
.then(function(clients) {
clients.forEach(client => client.navigate(client.url))
});
});
Source here
as for me , i just use a new nonexistent scope service worker to replace old one,
ServiceWorker: {
events: true,
// what range of URLs a service worker can control. Use a nonexistent path to disable ServiceWorker
scope: '/disable-service-worker/',
},
as for the app.js, i add below code to unregister old sw:
if ('serviceWorker' in navigator) {
navigator.serviceWorker.getRegistrations().then(registrations => {
for (const registration of registrations) {
// keep only serviceWorker which scope is /disable-service-worker/, The purpose is to make serviceWorker useless
if (registration.scope.includes('/disable-service-worker/') === false) {
registration.unregister()
}
}
});
// clear cache of service worker
caches.keys().then(keyList => {
return Promise.all(
keyList.map(key => {
return caches.delete(key);
}),
);
});
}
It can also be done in Chrome through application tab:
This code is compatible with Internet Explorer:
if (navigator.serviceWorker) {
navigator.serviceWorker.getRegistrations().then(
function(registrations) {
for (let idx in registrations) {
registrations[idx].unregister()
}
})
}
IE doesn't support 'for...of' and 'for...of' construction may lead to "'SCRIPT1004: Expected ';'" error
The other answers all add code to the live website to remove the service worker. However I didn't want to leave that live code running forever so I developed a solution that works from within the service worker itself. The steps are below, I posted more detail and explanation on my blog.
Delete the code that registers the service worker.
Replace the service worker script with the following file. The new code must be available from the same URL the previous service worker was at. If you had multiple service worker URLs in the past you should duplicate the code at all of them.
console.log("Cleanup Service Worker Starting");
caches.keys()
.then(keys =>
Promise.all(
keys.map(async key => console.log("caches.delete", key, await caches.delete(key)))))
.then(async () => {
console.log("registration.unregister", await registration.unregister());
})
.then(() => console.log("DONE"))
.catch(console.error);
This code is fairly straight forward. First it deletes all the caches, then it unregisters itself.
Users' browsers will automatically check for an updated service worker the next time they load your website, or the next event 24h after the last service worker check. This means that existing users will run this cleanup on their next visit.
If You want to unregister all of the registered service workers in Browser,
you can do it by opening ex.
Chrome: chrome://serviceworker-internals/
Brave brave://serviceworker-internals/
open DevTools > Console and paste this:
$$('.unregister').forEach(b => b.click())
Open this page: chrome://serviceworker-internals and click to unregister button.
If you want to unregister all service worker open the developer tools and run this code on above page.
document.querySelectorAll("button.unregister").forEach(item=>{ item.click()})
Open in Chrome
chrome://serviceworker-internals/?devtools
then F12 in Console
$$('.unregister').forEach(b => b.click())
Typical JavaScript loop thats compatible with everything:
navigator.serviceWorker.getRegistrations().then(function(registrations) {
var registrationslength = registrations.length;
for (var i = 0; i < registrationslength; i++) {
registrations[i].unregister();
}
})

How can I pass data between two Chrome apps?

I have created two Chrome apps and I want to pass some data (string format) from one Chrome app to another Chrome app. Appreciate if someone can help me with showing the correct way of doing this?
It's an RTFM question.
From Messaging documentation (note that it mentions extensions, but it works for apps):
In addition to sending messages between different components in your extension, you can use the messaging API to communicate with other extensions. This lets you expose a public API that other extensions can take advantage of.
You need to send messages using chrome.runtime.sendMessage (using app ID) and receive them using chrome.runtime.onMessageExternal event. If required, long-lived connections can also be established.
// App 1
var app2id = "abcdefghijklmnoabcdefhijklmnoab2";
chrome.runtime.onMessageExternal.addListener(
// This should fire even if the app is not running, as long as it is
// included in the event page (background script)
function(request, sender, sendResponse) {
if(sender.id == app2id && request.data) {
// Use data passed
// Pass an answer with sendResponse() if needed
}
}
);
// App 2
var app1id = "abcdefghijklmnoabcdefhijklmnoab1";
chrome.runtime.sendMessage(app1id, {data: /* some data */},
function(response) {
if(response) {
// Installed and responded
} else {
// Could not connect; not installed
// Maybe inspect chrome.runtime.lastError
}
}
);

Check if browser has allowed geolocation services in the past?

Currently I can determine if a user has Allowed or Denied browser location services. But how do I detect if a user's browser has previously allowed the permission? I don't want to show the "setting message" to the user again.
$("#updateLocation").click(function(e){
e.preventdefault;
navigator.geolocation.getCurrentPosition(allowLocation,deniedLocation);
return false;
});
function allowLocation(position){
// codes
}
function deniedLocation(){
// codes
}
I also facing the same problem. And, after I search and experiment I finally found the answer
You can add this JS code :
navigator.permissions.query({name:'geolocation'}).then(function(result) {
// Will return ['granted', 'prompt', 'denied']
console.log(result.state);
});
Then you can use your custom code as needed.
source : https://developer.mozilla.org/en-US/docs/Web/API/Navigator/permissions
You can do this simply by making use of HTML5 localstorage which allows you to create key-value pairs:
$("#updateLocation").click(function(e){
e.preventdefault;
if(localStorage.location == undefined){
var ip-located-geo-location = navigator.geolocation.getCurrentPosition();
// code to get ip-located geolocation
var user_defined_location = prompt("Please enter your location", ip-located-geo-location);
localStorage.location = user_defined_location;
}
else{
// use localStorage.location
}
return false;
});
If the location is not previously saved then it asks for user_defined_location, also displaying the ip-located-position, and thereby updates the localStorage, so that the next time the user doesn't have to reset the location according to his preference.

How to get the root folder in Chrome Extensions?

I am developing a Chrome Extesion for the first time and I am following the only guide that explains something about that: HTML5 ROCKS - FILESYSTEM.
I need to get storage for my extension and I resolved so:
window.webkitStorageInfo.requestQuota(window.PERSISTENT,1024*1024, onInitFs, errorHandler);
Ok, it works.
Now I need to create a xml file into the root, but in "onInitFs" the "fs" var is only a number and "fs.root" can't get it.
function onInitFs(fs){
console.log(fs.root); // -> Undefined
fs.root.getFile('list.xml', {create: true, exclusive: true}, function(fileEntry) {
fileEntry.isFile === true;
fileEntry.name == 'list.xml';
fileEntry.fullPath == '/list.xml';
}, errorHandler);
}
Can anybody explain why it doesn't work and how to resolve this issue?
Using RequestFileSystem within Chrome Extension
In order to use the FileSystem API as a root filesystem for your Chrome extension, you can actually use window.webkitRequestFileSystem instead of requestQuota.
window.webkitRequestFileSystem(window.PERSISTENT, 1024 * 1024, function (filesystem) {
console.log(filesystem);
console.log(filesystem.root);
}, function (e) { console.log("Could not request File System"); });
This does print correctly on Chrome 15,16 and 17 for me:
DOMFileSystem
DirectoryEntry
Using requestQuota for HTML5 apps
Just for reference, this would be the way to actually request the quota (i.e., when not using a Chrome Extension). You have to request the quota (the user sees a little banner at the top of his/her window) first. The RequestFileSystem is called if the user accepts.
window.webkitStorageInfo.requestQuota(PERSISTENT, 1024*1024, function(grantedBytes) {
window.webkitRequestFileSystem(PERSISTENT, grantedBytes, onInitFs, errorHandler);
}, function(e) {
console.log('Error requesting filesystem', e);
});
Eventually it might be necessary to request quota within an extension. Currently this can be circumvented with the unlimitedStorage permission. For the current state of implementation/storage types, see http://code.google.com/chrome/whitepapers/storage.html
Until current stable version 17.x, you cannot use HTML5 FileSystem API in Chrome extension. I have try this, the browser will crash down if I call FileSystem API in background page.
And here is a HTML5 API list what you can use in Chrome extension:
http://code.google.com/chrome/extensions/api_other.html