I have following problem, i use autocomplete to get coordinates for needed places, i has use before Autocomplete.getPlace().geometry.location for map.setCenter() and have manual make maximum zoom. But i have found, that it given Autocomplete.getPlace().geometry.viewport, how i can it understand, it give me 4 X,Y points for corners, so i have put it inside of map.panToBounds(). I dont know how, but the map will slide to the right viewport, but with wrong zoom level . Before i start to type in autocomplete, the zoom is on 19, and after i fire action, the map slide to the right location, but position the map Bounds not exactly to autocomplete viewport, it zoom it on the center.
var autocomplete = new google.maps.places.Autocomplete(my_input,{types:['geocode']});
google.maps.event.addListener(autocomplete, 'place_changed', function()
{
my_map.panToBounds(this.getPlace().geometry.viewport);
});
Self fixed, i dont know for what is map.panToBounds(), but what i needed was map.fitBounds()
Related
I want to achieve the following: "Place an array of markers that may be distributed across a large range of lat, lng into a fitbounds method that places the fitbounds inside a custom rectangle."
The image below should clarify what I'm trying to achieve. Basically I have an array of markers that I want to make sure always fits within a small box on the right hand side of my page.
The white box contains some information pertaining to the markers, which will always be present, so I don't want any markers hidden behind the white box, and I'd love if I could define that they live within the black box. (Note the black box is just a visual reference for this question).
You can use the containsLocation to ensure a point is inside of a polygon. See here.
As you go through each coordinate pair in your array, verify the location is within the polygon area, then add to the map accordingly. You can also set an attribute to those points to "define" what extent they are in.
var latlng = new google.maps.latLng(array[n]);
if (google.maps.geometry.poly.containsLocation(latlng, polygon)){
marker = new google.maps.Marker({
position: latlng,
map: map
});
marker.dataset.box = 'blackbox';
} else {
alert('Not inside black box');
}
If you're using HTML5, you can add a dataset attribute to markers that are within the polygon.
marker.dataset.box = 'blackbox';
If not, you can use setAttribute.
marker.setAttribute('data-box', 'blackbox');
I'm attempting to create a map that contains markers of a fixed real radius in metres. I'm using the CIRCLE symbol style but attempting to change the size of the circle using the scale option doesn't appear to be much the right way to go because it stays the same size on-screen regardless of the zoom level.
So, for example, I might want a 500m radius circle at a specific point and use:
var markerOptions = {
icon: {
path: google.maps.SymbolPath.CIRCLE,
scale: 500
},
position: new google.maps.LatLng(0, 50)
};
marker = new google.maps.Marker(markerOptions);
But the marker size doesn't change size when I change zoom, staying the same number of pixels across regardless of zoom level.
I tried using google.maps.Circle as an alternative to google.maps.Marker, and although Circle has a radius option and that works just fine on the scaling side of things I can't use MarkerClusterer to group them together when there are lots of them on-screen at the same time, which is another requirement.
So how do I make both clustered marker groups and fixed-size markers work together?
Thanks to the suggestion from #geocodezip I took a look at the source code for MarkerClusterer and managed to get it working with circles with a few tweaks. In case anyone else needs to do something similar here are the changes that I made to markercluster.js:
Changed all occurrences of getPosition() to getCenter()
Changed MarkerClusterer.prototype.pushMarkerTo_() to the following:
MarkerClusterer.prototype.pushMarkerTo_ = function (marker) {
// If the marker is draggable add a listener so we can update the clusters on the dragend:
marker.isAdded = false;
this.markers_.push(marker);
};
And now everything works using google.maps.Circle and MarkerClusterer.
function initialize() {
var latlng = new google.maps.LatLng(37.7702429, -122.4245789);
var myOptions = {
zoom: 3,
center: latlng,
disableDefaultUI: false,
mapTypeId: google.maps.MapTypeId.TERRAIN,
};
var map = new google.maps.Map(document.getElementById("map_canvas"),
myOptions);
// Limit panning
// Latitude bounds for map, longitude not important
var southWest = new google.maps.LatLng(-85.000, -122.591);
var northEast = new google.maps.LatLng(85.000, -122.333);
var allowedBounds = new google.maps.LatLngBounds(southWest, northEast);
// Add a move listener to restrict the bounds range
google.maps.event.addListener(map, "center_changed", function() {checkBounds(); });
//If zoom out at bound limit then map breaks; center doesn't change but bounds get broken. Listen for zoom event and try to correct bound break. **Doesn't Work**
google.maps.event.addListener(map, 'zoom_changed', function() {checkBounds(); });
// If the map position is out of range, move it back
function checkBounds() {
// Perform the check and return if OK
if ((allowedBounds.getNorthEast().lat()>(map.getBounds().getNorthEast().lat()))&&(allowedBounds.getSouthWest().lat()<(map.getBounds().getSouthWest().lat()))) {
lastValidCenter = map.getCenter();
lastValidZoom = map.getZoom();
return;
}
// not valid anymore => return to last valid position
map.panTo(lastValidCenter);
map.setZoom(lastValidZoom);
}
}
Basically I don't want the user to be able to see anything outside of the map, so I have restricted the latitudinal bounds. Works normally.
The issue is that if a user we to be viewing close to the bound limits and then zooms out so that the center doesn't change, but now the view-port bounds are outside of the bound limit, it does not correct and the map becomes unpannable.
Any help you geniuses can offer is mucho appreciated .
Ok, so it was very simple. The zoom_changed event was not behaving as expected and bounds_changed on it's own was not satisfactory. This map will not go out of bounds by pan or zoom and is perfect for if you want the user to only see map and no grey background. Not so good if your users want to center the map at a high latitude and low zoom level. Cross that bridge later. Here's the code:
// The allowed region which the whole map must be within
var southWest = new google.maps.LatLng(-85.000, -122.591);
var northEast = new google.maps.LatLng(85.000, -122.333);
var allowedBounds = new google.maps.LatLngBounds(southWest, northEast);
// Add listeners to trigger checkBounds(). bounds_changed deals with zoom changes.
google.maps.event.addListener(map, "center_changed", function() {checkBounds(); });
google.maps.event.addListener(map, 'bounds_changed', function() {checkBounds(); });
// If the map bounds are out of range, move it back
function checkBounds() {
// Perform the check and return if OK
if ((allowedBounds.getNorthEast().lat()>(map.getBounds().getNorthEast().lat()))&&(allowedBounds.getSouthWest().lat()<(map.getBounds().getSouthWest().lat()))) {
lastValidCenter = map.getCenter();
lastValidZoom = map.getZoom();
return
}
// not valid anymore => return to last valid position
map.panTo(lastValidCenter);
map.setZoom(lastValidZoom);
don't try this on a working application or one thats in production make a new map somewhere
local server different test program whatever.
PANING google maps has always been buggy especially around the edges or close to any of the google icons for pan zoom etc .
you need to get back to basics forget functions and scripting just ask simple IF statements
similar to this CAN'T REMEMBER WHAT I DONE A COUPLE OF YEARS AGO bit the gist is this.
1) store 4 variables to represent four lines on a map
left edge west
right edge east
top edge north
bottom edge south
another to keep track of centre LAT LNG( the start centre same as first map displayed on load )
i,e if you pan left or west by X you make the centre / center (for americans) equal to current centre by plus the pan X ditto for all the other pan directions add or subtract the required latitudes and longitudes
test that you have not reached an edge (minus whatever by test trial and error) amount causes the google bug to appear close to icons around edge
or put another way make the LAT's and LNG's you are testing for to be smaller that the displayed map
if left or west edge of displayed map is at longitude x stop panning (by not doing anymore
adjustments s to your centre VARIABLE at X - 10 longitudes same for all other 3 edges by plus or minus the required amount
top edge north will will at lattitude a
bottom edge south will be at lattitude a - whatever you chose
left edge west will be at longitude b
right edge east will be at longitude b- whatever you chose
they will all be within the displayed map but say 0.5 of a latitude or longitude than displayed map
if your pan crosses any of your fine lines set you centre var back or forward and you pan back or forward by say 0.1 to o.5 of a latitude or longitude viewers will just see a slight jerk back into place when they pan outside your pre de=fine four lines across the map.
Code will like like very basic learner code but it will work.
at least it did for me after some trial and error and the usual debugging typo errors etc.
taking this approach you are in control and not google scripts that may have undocumented code in them that causes the problems your experiencing because google cannot know what your trying to achieve only you know that.
SORRY HAVE NOT GOT THE CODE ANYMORE its not difficult just looks like newbie code and not the code advanced users prefer
it's like making a simple learner program where if you move up or down or diagonally you adjust centre LAT LNG in you var thats store current centre (this is your own variable not a google variable ) if centre (stored in your own variable ) crosses one of your lines stop panning and set Gmap center back forward up or down by a little thats plus or minus a fraction of a LAT or LNG
Thanks, your script crashed my Mozilla :-) It is probably because the zoom_changed event doesn't give you correct center in getCenter() call. It is a known problem that zoom_changed event handler doesn't give correct bounds, so it may apply to the center too. I tried to modify your code to handle only the bounds_changed event (instead zoom_changed and center_changed), and the problem dissapeared! But it is not behaving ideally either.
Maybe better look at this example of range limitation, it works quite nicely.
I have asked this question in stackoverflow,however I do not get the final answer what I wanted.
So I want to post it again,and give more details.
The orignal post can be found here
When the mosue over a feature in the map tiles(img),the cursor will be changed to "pointer",and you can click the right place,then you will get the informatin window. This is what I mean the "interactive".
In my opinion,when we drag or zoom the map,google will make a request to the server to get the features inside the current map view. Then when the mouse move inside the Bound of one feature,the effect will occur.
But what I wonder is that how can it be so precise?
Take this tile as exmaple:
The area of the feature "Ridley...." is not a regular rect,if your mouse is not in the area of this feature,the cursor will not change.
But once your mouse come to the right place(inside the area of this feature),the effect will come out,check this:
Since the mouse's position is precisly inside the area of the feature,so I can click it and get the information window.
I just want to know how to implement this?
Update:
The effect only come out when the mouse over the certain area,check this:
The effect come out only if the mouse move inside the hightlighted rect area,very precisly.
This uses javascript and the actual content to show is already populated from the available server in a div element with display none style property. Each 256 x 256 image at zoom level 16 contains information about x and y as well as server. When viewing google maps use firebug to look at what changes the code and you will notice many div elements with class "css-3d-bug-fix-hack" at the bottom of image list. One of these elements will have childrens as well. First child is hidden. Simply remove display none off that child and it will appear.
To implement such functionality you need to know how to obtain cursor position using javascript, how to find out if cursor is in a div element using javascript or you can use JQuery Selectors to test current hovered element of certain type. You also need to understand absolute positioning in CSS. Then use javascript to hide and show elements at cusrsor position.
Is it possible they are using a polygon-based AREA tag: http://www.w3.org/TR/html4/struct/objects.html#edef-AREA?
By definition, these tags do not need to be rectangles. They could use something like <area shape='poly' coords='...'> where the coordinates could be as precise as they desire.
UPDATE: I didn't have a chance to check http://maps.google.com before answering, but I can now tell they aren't using image maps, and therefore, the functionality is not based on AREA tags. However, if you desire the functionality of non-rectangular image map overlays, my initial response still stands.
A google.maps.Marker object can listen to the following user events, for example:
'click' 'dblclick' 'mouseup' 'mousedown' 'mouseover' 'mouseout'
http://code.google.com/apis/maps/documentation/javascript/events.html
GoogleMap uses InfoWindows to overlay the description of data over Marker.
InfoWindows displays content in a floating window above the map. The
info window looks a little like a comic-book word balloon; it has a
content area and a tapered stem, where the tip of the stem is at a
specified location on the map. You can see the info window in action
by clicking business markers on Google Maps. The InfoWindow
constructor takes an InfoWindow options object, which specifies a set
of initial parameters for display of the info window. Upon creation,
an info window is not added to the map. To make the info window
visible, you need to call the open() method on the InfoWindow, passing
it the Map on which to open, and optionally, the Marker with which to
anchor it. (If no marker is provided, the info window will open at its
position property.)
http://code.google.com/apis/maps/documentation/javascript/overlays.html#InfoWindows
Create a Marker and attach the infowindow with a mouseover event
var myLatlng = new google.maps.LatLng(-25.363882,131.044922);
var myOptions = {
zoom: 4,
center: myLatlng,
mapTypeId: google.maps.MapTypeId.ROADMAP
}
var map = new google.maps.Map(document.getElementById("map_canvas"), myOptions);
var contentString = '<div id="content">'+
'<div id="siteNotice">'+
'</div>'+
'<h1 id="firstHeading" class="firstHeading">Uluru</h1>'+
'<div id="bodyContent">'+
'<p><b>Uluru</b>, Test
'</div>'+
'</div>';
var infowindow = new google.maps.InfoWindow({
content: contentString
});
var marker = new google.maps.Marker({
position: myLatlng,
map: map,
title:"Uluru (Ayers Rock)"
});
google.maps.event.addListener(marker, 'mouseover', function() {
infowindow.open(map,marker);
});
EDITED after looking at your comment
Google Maps uses JavaScript extensively. As the user drags the map, the grid squares are downloaded from the server and inserted into the page. When a user searches for a business, the results are downloaded in the background for insertion into the side panel and map; the page is not reloaded. Locations are drawn dynamically by positioning a red pin (composed of several partially-transparent PNGs) on top of the map images.
A hidden IFrame with form submission is used because it preserves browser history. The site also uses JSON for data transfer rather than XML, for performance reasons. These techniques both fall under the broad Ajax umbrella. [From Wikipedia]
http://www.dissentskateshop.co.uk/store-locator/
You can see the map pin sits in the sea, but if you zoom in, it's in the location I set it. I'm pulling my hair out with this one...
From this behaviour I would guess that the anchor point is not properly set: the anchor seems to be at the bottom left of the image, although the "visible" anchor (the pin) is more right, thus always offset. If you look at the distance in pixels, the offset from the original coordinate is always constant, no matter on what zoom level.
I took a look at your script: in the file store-locator.js, method addMarker: the fourth parameter of new google.maps.MarkerImage is the anchor. You've set it to (0,32) (i.e. the bottom left corner of the image). That is wrong! Get the correct anchor location and change the code.
Edit: I've looked at the image: the correct anchor coordinate is (16,31). Give it a try :-)
It is an issue with your custom marker, not a map coordinate registration issue.
You need to put the Anchor point in the center line of the image: 16,32 not 0,32.
I tested this on a copy of your web page.
var image = new google.maps.MarkerImage('http://www.google.com/intlen_us/mapfiles/ms/micons/red-dot.png',
new google.maps.Size(32, 32),
new google.maps.Point(0,0),
new google.maps.Point(16, 32));
Also take care to edit the Shadow image as well.
For fun, I added Greenwich Observatory to your stores.json:
{
"name" : "Greenwich Observatory",
"latitude" : "51.47722",
"longitude" : "0.0",
"postcode" : ""
}
At Zoom level 6 (default), the Greenwich Observatory marker is to the east of the Cambridge dot on the map.
Zoom in two levels and it's to the west! That's before fixing the bug of course.