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Closed 9 years ago.
I'm looking into making interactive websites in the near future. My question is what are the different technologies I can utilize if I wanted to make an interactive web page? I know HTML5 now has the ability to draw to a Canvas, including in 3D.
Are there any good tutorials I can look at. Below is an example website I was looking at. What technologies do you think were used in this app? I looked at the HTML source code and only saw Javascript files.
I understand this might be HTML5, but if so, what frameworks might they be using?
Arms Globe
Pitch Interactive
This website's interactivity is accomplish only with javascript.
You have 2 ways to make an interactive website: unsing Javascript, or using HTML5/CSS3 (you can also create your website interactivity by using Flash, but flash belong to the past ...)
Related
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Closed 10 years ago.
I'm starting a new project that will use HTML5 and HTML5 canvas.
The project is basically an interactive 2D diagram that will show some objects in the screen, you can click the objects, make some actions over the objects, I need zoom and translate features, and also drag and drop support.
What frameworks (maybe something similar to jQuery) are available to make the work easier?
What tools (debuggers, editors and so one) do you think are better to improve the productivity?
Lime.js is a nice framework for such things. It has great documentation, very straight forward codes, examples with commented functionality and (since you asked this specifically) drag and drop support. It's usually used for games but you can easily use it for something that you're after as well.
You can find everything about lime.js here: http://www.limejs.com/
As for tools, I just use Sublime Text 2 for editing and debugg using the Chrome Developer tool.
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Closed 10 years ago.
I am working in rails, and a looking for some resources to design visually pleasing HTML forms. I can write the CSS, so even examples would be great.
Any recommendations?
There are many resources out there, you can just google for well looking forms or something like this.
There are also javascript libraries which makes customized selects/checkboxes etc -for example a project called uniform - check it out, you might like it. It provides you tools to customize it.
You can try Gravity Forms for WordPress then you never need to hand code the html and it inserts unique id's and matching classes in the HTML. This means the sky is the limit when it comes to styling your form.
If you are not using WordPress, here is a nice tutorial for designing form layouts.
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Closed 11 years ago.
I'm working on a new project, it is a wordpress theme with advanced functionality. I can't think of any reason to start using html5 but a personal curiosity.
Is it too early?
There was an extensive browser test in 2009 which found that HTML5 semantic tags work in very nearly all browsers.
Martin Beeby has also written an article on whether adopting HTML5 is right for you.
In essence, most advice points towards using HTML5 (bearing in mind the first draft just documents what browsers already do) but not relying entirely on some of the emerging bits until they are stable. It isn't a black-and-white decision, but that's why people rely on Internet professionals to help them to decide.
It's not too early to start using it, although you possibly should not use all features. To make your site compatible with non-HTML 5 browser, you should look at using something like modernizr. Their site will tell you which features they can introduce into non-HTML 5 browser and which they can't. But this is a good way to get started.
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Closed 10 years ago.
I’m a newcomer to CSS3 and at the moment I’m overwhelmed by the plethora of options when it comes to frameworks.
Can anyone point me to an objective comparison of each, and when it makes sense to use one over another?
A couple of scenarios:
if creating a single-page centered-layout microsite
same as 1 above but want a 'responsive' design that changes on viewport, screen size
Here’s just a few I am considering:
getskeleton
framelessgrid.com
52framework.com
960.gs
blueprintcss.org
Sorry to make things a bit more complicated for you but here are 2 more which have been reviewed by DesignShack. Bootstrap, from Twitter and HTML Kickstart.
(Bootstrap is currently not responsive, but ver 2.0 will be and should be released on the 31st.)
If all you want is a single page with a centered layout that is responsive, I would highly recommend Getskeleton. I've had some experience using this framework for my projects and it really is lightweight and easy to implement, it sounds like a good match for your project.
If you're not too bothered about the site being responsive I would say use 960.gs, It's widely used, meaning you can get plenty of support if you run into trouble.
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Closed 11 years ago.
I haven't used HTML5 possibilities in my web applications because of browsers' poor support, but situation seems to become much better so I became really interested in its new cool features (even though many of them are only in a draft state today).
I already know about cool Web Sockets, WebGL and Canvas (with this stuff I can finally get rid of Flash!)
What are the new things in HTML5 that I should be aware of? (I mean new ways of web-programing not the particular tags) (the question was inspired by Google IO)
Take a look at Dive into HTML5. It explains most of the features of HTML5 in a very illustrative way. Database functionality and offline applications are two additional things you didn't mention.
Dive Into HTML5 by Mark Pilgrim is a great resource for this.
Contents include:
<canvas>
<video>
Geolocation
Local Storage
Offline applications
New form features (placeholder, new types)