Pixels in CSS vs pixel density - html

I am incredibly new to HTML and CSS and it just occurred to me that when deciding something is 5px say, since a pixel's physical size is dependent on the density then surely 5px on a screen of 100 ppi would look bigger than on a screen of 300 ppi.
Is this correct and if so is there any way to mediate this?

Absolutely! Typically on a desktop, 1 css pixel = 1 pixel. Mobile devices (especially with newer high-res displays) have caused us some headaches. Here's my favourite workaround:
(function() {
var meta = document.createElement("meta");
meta.setAttribute('name','viewport');
var content = 'initial-scale=';
content += 1 / window.devicePixelRatio;
content += ',user-scalable=no';
meta.setAttribute('content', content);
document.getElementsByTagName('head')[0].appendChild(meta);
})();
I typically add this as the first child of my body tag, but it should probably be in the head tag. This script modifies a device's scale such based on the pixel density of the display and forces 1 CSS pixel to equal 1 pixel.
Enjoy!

A CSS pixel is not a physical pixel!
96 CSS px ~= 1 physical inch.
refer to https://www.w3.org/TR/css3-values/

You can also use #media queries which allows you to use different css for different sized screens:
You can learn more CSS Tricks
#media all and (max-width: 699px) and (min-width: 520px), (min-width: 1151px) {
body {
background: #ccc;
}
}
Another screen size
#media all and (max-width: 1000px) and (min-width: 700px) {
#sidebar ul li a:before {
content: "Email: ";
font-style: italic;
color: #666;
}
}

Related

Taming the VW-Unit (CSS) [duplicate]

I want to specify my font size using vw, as in
font-size: 3vw;
However, I also want to limit the font size to say 36px. How can I achieve the equivalent of max-font-size, which does not exist--is the only option to use media queries?
font-size: 3vw; means that the font size will be 3% of the viewport width. So when the viewport width is 1200px - the font size will be 3% * 1200px = 36px.
So a max-font-size of 36px can be easily implemented using a single media query to override the default 3vw font-size value.
Codepen demo (Resize Browser)
div {
font-size: 3vw;
}
#media screen and (min-width: 1200px) {
div {
font-size: 36px;
}
}
<div>hello</div>
Update: With the new CSS min() function, we can simplify the above code - without using media queries (caniuse)
div {
font-size: min(3vw, 36px);
}
In the above example, the font-size will be at most 36px, but will decrease to 3vw if the the viewport is less than 1200px wide (where 3vw computes to a value less than 36px )
That being said, using viewport units for font-size in the above way is problematic because when the viewport width is much smaller - say 320px - then the rendered font size will become 0.03 x 320 = 9.6px which is very (too) small.
In order to overcome this problem, I can recommend using a technique called Fluid Type AKA CSS Locks.
A CSS lock is a specific kind of CSS value calculation where:
there is a minimum value and a maximum value,
and two breakpoints (usually based on the viewport width),
and between those breakpoints, the actual value goes linearly from the minimum to the maximum.
So let's say we want to apply the above technique such that the minimum font-size is 16px at a viewport width of 600px or less, and will increase linearly until it reaches a maximum of 32px at a viewport width of 1200px.
This can be represented as follows (see this CSS-tricks article for more details):
div {
font-size: 16px;
}
#media screen and (min-width: 600px) {
div {
font-size: calc(16px + 16 * ((100vw - 600px) / 600));
}
}
#media screen and (min-width: 1200px) {
div {
font-size: 32px;
}
}
Alternatively, we could use this SASS mixin which does all of the math for us so that the CSS would look something like this:
/*
1) Set a min-font-size of 16px when viewport width < 600px
2) Set a max-font-size of 32px when viewport width > 1200px and
3) linearly increase the font-size from 16->32px
between a viewport width of 600px-> 1200px
*/
div {
#include fluid-type(font-size, 600px, 1200px, 16px, 32px);
}
// ----
// libsass (v3.3.6)
// ----
// =========================================================================
//
// PRECISE CONTROL OVER RESPONSIVE TYPOGRAPHY FOR SASS
// ---------------------------------------------------
// Indrek Paas #indrekpaas
//
// Inspired by Mike Riethmuller's Precise control over responsive typography
//
//
// `strip-unit()` function by Hugo Giraudel
//
// 11.08.2016 Remove redundant `&` self-reference
// 31.03.2016 Remove redundant parenthesis from output
// 02.10.2015 Add support for multiple properties
// 24.04.2015 Initial release
//
// =========================================================================
#function strip-unit($value) {
#return $value / ($value * 0 + 1);
}
#mixin fluid-type($properties, $min-vw, $max-vw, $min-value, $max-value) {
#each $property in $properties {
#{$property}: $min-value;
}
#media screen and (min-width: $min-vw) {
#each $property in $properties {
#{$property}: calc(#{$min-value} + #{strip-unit($max-value - $min-value)} * (100vw - #{$min-vw}) / #{strip-unit($max-vw - $min-vw)});
}
}
#media screen and (min-width: $max-vw) {
#each $property in $properties {
#{$property}: $max-value;
}
}
}
// Usage:
// ======
// /* Single property */
// html {
// #include fluid-type(font-size, 320px, 1366px, 14px, 18px);
// }
// /* Multiple properties with same values */
// h1 {
// #include fluid-type(padding-bottom padding-top, 20em, 70em, 2em, 4em);
// }
////////////////////////////////////////////////////////////////////////////
div {
#include fluid-type(font-size, 600px, 1200px, 16px, 32px);
}
#media screen and (max-width: 600px) {
div {
font-size: 16px;
}
}
#media screen and (min-width: 1200px) {
div {
font-size: 36px;
}
}
<div>Responsive Typography technique known as Fluid Type or CSS Locks.
Resize the browser window to see the effect.
</div>
Codepen Demo
Update: We can use the new clamp() CSS function (caniuse) to refactor the above code to simply:
div {
font-size: clamp(16px, 3vw, 32px);
}
see MDN:
clamp() allows you to set a font-size that grows with the size of the
viewport, but doesn't go below a minimum font-size or above a maximum
font-size. It has the same effect as the code in Fluid Typography but
in one line, and without the use of media queries.
p { font-size: clamp(1rem, 2.5vw, 1.5rem); }
<p>
If 2.5vw is less than 1rem, the font-size will be 1rem.
If 2.5vw is greater than 1.5rem, the font-size will be 1.5rem.
Otherwise, it will be 2.5vw.
</p>
--
Further Reading
Fluid Typography
How Do You Do max-font-size in CSS?
Fluid Responsive Typography With CSS Poly Fluid Sizing
Non-linear interpolation in CSS
Here is another idea. The calc function uses double precision float. Therefore it exhibits a step function near 1e18. For example,
width: calc(6e18px + 100vw - 6e18px);
This will snap to values 0px, 1024px, 2048px, etc. see pen https://codepen.io/jdhenckel/pen/bQNgyW
The step function can be used to create abs value and min/max with some clever maths. For instance
max(x, y) = x - (x + y) * step(y - x)
Given step(z) is zero when z<0 and one otherwise.
just an idea, not very practical, but maybe fun to try.
(Caution: this technique depends on an implementation detail that is not in any specification; currently, it works in Chrome and Safari, but not in Firefox, Edge or Internet Explorer, which don’t use double-precision floats for CSS values.)
UPDATE: this post is no longer useful (was it ever?) since CSS now supports min, max, and clamp.
Another way increases font size slowly, this will not limit max font size, but even on very wide screens, it will look better. Does not answer question in perfect way, but its 1 line...
font-size: calc(16px + 1vw);
Update: CSS improved and i recommend using clamp(min, preferred, max) function:
font-size: clamp(12px, 2vw, 20px);
At some point, the font-size exceeds the 36px scale right, find that. Assuming, it exceeds when the width: 2048px:
#media screen and (min-width: 2048px) {
.selector {
font-size: 36px;
}
}
Yes, unfortunately you need to use the #media queries. I hope that doesn't affect anything.
According to this website (there are ads in this site),
If you don't want to use clamp():
font-size: 24px;
font-size: min(max(3.5vw, 16px), 40px);
Line one for IE.
Line two for others, means font-size:3.5vw, max-font-size:40px, min-font-size:16px.

How is min-width media query rule s mobile first approach

They always say that min-width #media rule is the way to build for mobile first, I have read plenty articles about it but i still can't understand how exactly min-width rule works> But the max-width is easy and lends itself to easy comprehension.
#media only screen and (min-width: 400px) {....some rule here.....}
#media only screen and(min-width: 900px){......some rule here....}
my question and confusion is: can one used both breakpoint on the same stylesheets? and how does it make for mobile first ?
I need a tolerable responses please, no down voting for those who enjoy down voting please be tolerable and nice enough to help put.
Indeed its true using min-width helps to make a web mobile first.
Let us take an example.
We are creating a web that will scale to two viewports say 300px, 300px+ devices.
1) using min-width
body {
background: yellow;
}
// 300px+ devices
#media (min-width: 300px) {
body {
background: red;
}
}
Here background-color is been overridden for 300px+ devices
2) using max-width
body {
background: red;
}
// 300px- devices
#media (max-width: 300px) {
body {
background: yellow;
}
}
Here background-color is been overridden for 300px- devices
Now down the line in your App timeline you need to support 600px+ devices
3) using min-width
body {
background: yellow;
}
// 300px - 600px devices
#media (min-width: 300px) {
body {
background: red;
}
}
// 600px+ devices
#media (min-width: 600px) {
body {
background: green;
}
}
New media query added to support 600+ devices, no changes needed in the existing style sheet.
4) using max-width
body {
background: green;
}
// 600px- devices
#media (max-width: 600px) {
body {
background: red;
}
}
// 300px- devices
#media (max-width: 300px) {
body {
background: yellow;
}
}
Although we needed additional media-query rule to support 600+ devices, but we needed to change the global body background-color to support new breakpoint.
Now compare 1) with 3) and 2) with 4) ,
you will notice to support new breakpoint
for 1 to 3 we didn't need to change existing style rules, just added new rules over it.
but for 2 to 4 existing rules were modified to support new breakpoint
Summary
so min-width ensures future friendly and progressive enhancement (mobile-first)
but max-width leds to short-sighted approach and needs degradation (mobile-last)

Using rems to specify breakpoints in media queries [closed]

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I am using rems to specify the breakpoints in media queries as follows
#media screen and (min-width: 30rem) {}
If the base font size is not defined in body {} it will inherit the browser default font size. I'v heard using rems is a best practice. My question is if user changes the browser default font size then media query will not target the expected screen size.
eg:
30rem (width of view port) = 480px (targeted viewport) / 16px (browser default)
and user changes font size to 14px then
34rem (width of view port) = 480px (targeted viewport) / 14px (user changed)
as a solution the font size can be defined in the body tag. But again that is similar to specifying the view port size in pixels and what makes rems better than pixels.
You are correct that if the base font size is 16px, then
#media screen and (min-width: 30rem) {}
and
#media screen and (min-width: 480px) {}
will both give the same results.
If you zoom in with your browser they will also give the same result.
As you point out though, if a user resets their browser font size then the 2 media queries give different results.
There's a good pen on Codepen to illustrate this.
Note that in this pen, if you set your browser font size larger or smaller than 16px the green em based box is either smaller or larger than your viewport, so this wouldn't be ideal in responsive design.
So I think px vs rem in the media query depends partly on your personal preference and partly on the specifics of your design.
FWIW, one easy option for responsive design is to use px in the media query and rems (or ems) for the styling, e.g.
/* Document level adjustments */
html {
font-size: 17px;
}
#media (max-width: 900px) {
html { font-size: 15px; }
}
#media (max-width: 400px) {
html { font-size: 13px; }
}
/* Modules will scale with document */
.header {
font-size: 1.5rem;
}
.footer {
font-size: 0.75rem;
}
.sidebar {
font-size: 0.85rem;
}
/* Type will scale with modules */
h1 {
font-size: 3em;
}
h2 {
font-size: 2.5em;
}
h3 {
font-size: 2em;
}
source: https://css-tricks.com/rems-ems/

Mobile Media Queries

I have a website that I need to have working on mobile devices currently it displays like the image below.
So far I have had the following ideas:
Copy the 680 lines of CSS again within the same document in between #media only screen tags.
Copy the same code into a mobile.css stylesheet and start again
"2" is my least favourite option but the most likely I am just wanting to know what your options would be?
iPhone View:
Put this in the head of your HTML
<meta name='viewport' content='width=device-width, initial-scale=1 />
It's going to take a little work but is worth it. You have to take the CSS that is too big on mobile and put them in specific media queries based on size. Let's say you want your titles to change from 80px to 40px when the screen size is less than 600px:
#media screen and (max-width: 1000px) {
.mytitle {
font-size: 80px;
}
}
#media screen and (max-width: 600px) {
.mytitle {
font-size: 40px;
}
}

What is the "correct" logical way of building good responsive design with CSS3?

So I've dived into 'Responsive Design' and have gotten a fair understanding of how this works. However there are specifically two things I need to get my head around.
My "logical" way of thinking is like this: If screen size is less than 320px, then do A, if screen size is less than 480px do B.
#media only screen and (max-width: 320px) { Do one thing here}
#media only screen and (max-width: 480px) { Do another thing here}
The problem with this is that css in max-width: 480px is also affected if screen width is less than 320.
When I look at examples, I see they are using something like:
#media only screen and (min-width: 290px) {}
#media only screen and (min-width: 544px) {}
#media only screen and (min-width: 960px) {}
This basically says that is screen is larger than 290px, do this and if screen is larger than 544px, do that. But I will get the same problem here. Code in min-width: 290px will also be used in any screen size larger than 290px.
So the only solution I can think of that will only work for a specific screen range, is using this:
#media only screen and (max-width: 320px) {}
#media only screen and (min-width: 321px),
only screen and (max-width: 480px){}
#media only screen and (min-width: 640px),
only screen and (max-width: 481px){}
Can anyone advice me on this?
Looking at examples, I see a loot of "redundant" code. Much of the same code is repeated, just having different values:
#media only screen and (max-width : 930px),
only screen and (max-device-width : 930px){
nav li a {
width: 25%;
border-bottom: 1px solid #fff;
font: 400 11px/1.4 'Cutive', Helvetica, Verdana, Arial, sans-serif;
}
nav li:last-child a, nav li:nth-child(4) a { border-right: none; }
nav li:nth-child(5) a { border-bottom: none; }
}
#media only screen and (max-width : 580px),
only screen and (max-device-width : 580px){
nav li a {
width: 50%;
font: 400 12px/1.4 'Cutive', Helvetica, Verdana, Arial, sans-serif;
padding-top: 12px;
padding-bottom: 12px;
}
nav li:nth-child(even) a { border-right: none; }
nav li:nth-child(5) a { border-bottom: 1px solid #fff; }
}
For large sites, I can just imagine that this will create a lot of code and large CSS files.
Is this becoming the new standard as we have to work with responsive design?
Would it be an option to do following?:
#media only screen and (min-width: 640px) { #import url("css/640.css");}
For a start you're writing/referencing slightly more code than is necessary.
For example:
#media only screen and (min-width: 321px),
only screen and (max-width: 480px) {
can also be written as:
#media only screen and (min-width: 321px) and (max-width: 480px) {
You should never be repeating CSS inside a media query, anything that is set for any screen size, for example background colour or font-family should be set outside of any media query. This means it is only wrote once and applies to them all. Inside each media query should only be code that only affects that specific size. (e.g. widths, font-sizes, etc)
I wouldn't recommend importing css files and the like, just put it all into one, with global styles at the top, and then screen size specific styles inside media queries underneath that. Don't be put off by large css files, it is easier/quicker to download one 10kb file, than ten 1kb files.
I made an example .css file to show you here. Note this would create a horrible site, it is just intended to show you how you could layout code and what goes where.
The example above assumes browser support of media queries. Without it the site would fall on its arse. If you aren't 100% sure of media query support (and aren't using Respond.JS) I would recommend putting the desktop site in the global styles, then overwriting as unnecessary to ensure a fallback for non-supporting browsers
What you wrote is pretty much a way to do it. but like BoltClock says, you have many ways to make a responsive website.
Altho, to avoid 'double' css, you can also make a main css file. Those things that don't need to change in the whole website - no matter what screensize - goes into this file. (for example your font). Besides that your css files will indeed be 'huge' depending on how far you want to go with responsive.
For answering your question if this will be the new standard...it still depends on the owner of the website, if he wants to support mobile friendly websites or not.
I hoped this helped a bit :) good luck!