Increase click reaction time WP8 HTML5? - html

I am developing a game in HTML5 and have created a Windows Phone 8 HTML5 containter for it. The only problem I am having is with touch.
First there is a small circle that appears where I click.
Second is there a way to increase how quickly touches are detected?
Finally any way to disable scrolling in the web browser view?

Related

In Unity, when building for the Windows Phone 8 (UNITY_WP8), the navigation bar on the bottom is not hidden by default

Quick note that I am making this thread as I could find no similar threads or answers and felt the need to document this.
Problem:
When building with Unity 5.2, in my case, for the Windows Phone 8 (not WSA) the game did not hide the navigation bar, with the back, menu and search buttons. This is a problem if the user's device does not have the navigation bar as hardware buttons.
You can then not hide the buttons after the game launches, causing it to always block the lower part of the screen in portrait mode.
The plugins I am currently using only support WP8, and not WSA, so upgrading was not a choice until the plugins I used release a new version with support for WSA.
Solution:
Open WMAppManifest.xml from the compiled solution created by Unity.
On the <App> tag, change the Genre tag to apps.games.
Example:
<App xmlns="" ProductID="{XXXXXX-XXXXXXXX-XXXXXXX-XXXXXX}" Title="My Game" RuntimeType="Silverlight" Version="1.0.0.0" Genre="apps.games" Author="Alex" Description="" Publisher="Alex" PublisherID="{XXXXXX-XXXXXXXX-XXXXXXX-XXXXXX}">
This will result in the Windows Phone hiding the navigation bar and notifiying the user that they can bring up the navigation bar by swiping upwards from the bottom of the screen.

Pinch-to-zoom as scroll wheel in web browser

I have a Windows 7 tablet (an ASUS EP121), and I am using a web browser to display a Google Maps-based web application that I have created. Basically, I want the pinch gesture to zoom the Google Map (similar to using the scroll wheel to zoom a Google Map when using a mouse), rather than zooming the entire web page.
In Opera, Firefox, and Chrome, the pinch gesture simply zooms in the entire page. This behavior makes perfect sense for most use cases, but I'm wondering if there is any setting, in any of these browsers (e.g., Opera, FF, Chrome) that can cause the pinch gesture to behave like a mousewheel instead of zooming in the entire page?
Interestingly enough, in Arora, the pinch gesture can be used to zoom in/out a Google Map; however, other issues are preventing me from using Arora effectively that I think will be more difficult to address than the issues I am raising in this question.
Another option would be to disable pinch gestures (I know this is possible in Firefox, I'm sure the other browsers have some means to do the same), and then try to let the application take care of it. Are there any thoughts on going this route? Would something like jQuery mobile be able to accomplish this?
As a last resort, I could use Qt's webkit and implement my own event handling (basically creating a stripped down Arora), but I'm really hoping there's an easier way that utilizes currently available browsers.
Thanks.
If anyone ever runs into the same problem that I had here, I have created a very simple WebKit-based web browser using Qt that implements a pinch gesture and uses it to fire off a scroll wheel event.
It works quite well (especially for Google Maps) and the source is available on github here. I've tested the code on Windows 7 and Ubuntu Linux 12.04; it works without any problems.

Weird behavior in Blackberry when toggling virtual keyboard between two textboxes

My web application is to be supported by iPhone, Android and Blackberry torch. The code is working fine except some issues. One of the major issues that i am facing is:
When on a page, there are some tags. Some of which contains a text box for letting user's entry. Everything is working fine on iPhone and Android. But in Blackberry, when i am toggling between textboxes by using taps i.e. first open virtual keyboard by tapping on one textbox, then tap on other textbox, then tap again on the other one. In such cases, my background screen that should be displayed at the background of virtual keyboard, becomes completely blank(like it is not repainted as soon as virtual keyboard is opening and closing). If i slightly scroll, i get the background back.
Does anyone know about this problem? Is there any way i can retain my background or kind of refresh it?

Mouse Wheel Problem on Mac when opening my Website

I built a website, and the designer who drew the design of the page has Mac computer. He says that Mouse wheel scrolling doesn't work, only the browsers left "slider" works. I mean when you are with your mouse in center of the screen and you do the mouse wheel scroll, the page doesn't move, and if you drag Browsers scroll - it moves.
The thing is that I've been only using PC so I've got no idea - why that can happen with a website on Mac. It works fine in 5 browsers (IE, Opera, FF, Chrome and Safari on PC), and mouse scroll has problem in any browser on Mac.
Can anyone share with your ideas why could that happen and maybe how to fix it. I have 0% experience with Mac, I don't even know what to do after turn on/off button :)
P.S. i tagged PHP, CSS and HTML because the website is developed using those languages and Flash player & slider.
www.ninogvetadze.com/new
Before you go ahead and deem it a code problem, I'd have your mac user clean his scroll wheel out with either a.) an alcohol wipe or b.) a piece of paper. Rub the mouse ball with the wipe, or apply pressure to it with the paper and roll it back and forth to git any dirt out. I'm willing to bet it is a hardware issue rather than code.
If it is a newer mouse without the scroll ball, then... well, I lost the bet.
only the browsers left "slider" works
If it's on the left, it ain't the browser's standard scroll bar.
mouse scroll has problem in any browser on Mac.
Because all those browsers are using the same Flash player plugin.
the website is developed using those languages and Flash player & slider.
Yep. There you go - the Flash "slider" obviously wasn't tested on a Mac. Now you know why designers with a clue rely on standard-based approaches instead of Flash.
(Edit) Yep - just used the address in your comment above to look at your site. There's a "macmousewheelflash.js" being loaded, which apparently has something to do with adding mouse wheel support to the Flash movie at the top. Looks like that's interfering with proper wheel support for the rest of the page. You could probably just remove that - I don't see where the Flash movie needs to scroll anyway. Or, for that matter, why you need Flash for a simple cross-fade slide show...

Html/Flash Hybrid Website: rollover issues in Firefox 3

I am currently developing a PHP website that has a lot of Flash components. On each page there are one or more custom Flash components embedded with swfObject, as well as sIFR navigation.
Every so often, ALL of the Flash objects on the page become unresponsive to the mouse (no hand pointer). So far I have found it happening only in Firefox 3.5.3 on Mac. I am using CSS to position everything with a specific stacking order to get around the bounding-box overlap issue - for example, the main navigation overlaps the top right corner of a big Flash component.
It works fine most of the time, however, if I click through the pages enough times in Firefox 3 on Mac, eventually I cannot "roll over" any of the Flash elements.
Does anyone know why all the Flash objects in a PHP page would stop responding to the mouse, sIFR included?
Here is the site if you want to give it a try.
This is usually a combination of putting wmode (transparent or opaque) on the Flash movie, which itself is contained in a floated element. Unfortunately it's a browser bug, but removing the wmode property should fix it.