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Closed 9 years ago.
I am building a browser-based game and I would like to generate a hex map. I have seen it done using Flash and I thought that it can be done using HTML5 canvas. I have done some research on it and I would like some suggestions from other experts on this context.
Adapting basic algorithms like this from Flash to Canvas is actually not that difficult. If you need a canvas framework that's close to the AS3/Flash you can take a look at EaselJS: http://createjs.com/#!/EaselJS
Here's an article on Hexagon Tiles:
http://www.emanueleferonato.com/2008/04/16/understanding-hexagonal-tiles/
Related
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Closed 10 years ago.
the Adobe Flash program, giving the effect of a coordinate walking coordinate other format can I learn html5 code.
jQuery
$("div").animate()
Canvas
MDN tutorial https://developer.mozilla.org/en-US/docs/Canvas_tutorial
SVG
Raphael http://raphaeljs.com
d3.js http://d3js.org
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Closed 10 years ago.
I saw this great dynamic image website which got me curious on actual development. My plan is to create a friendly more dynamic animation on the left and right margin of the browser giving it more flavor or life. I am a complete beginner but I am willing to learn. So what would I need to create animations like as seen on link and are there any good tutorials to do this.
You can write raw code for HTML5 canvas or alternatively use a third party app like Adobe Edge.
http://labs.adobe.com/technologies/edge/
Also check out CSS3 animations
http://webdesignerwall.com/trends/47-amazing-css3-animation-demos
Or a Javascript animation library like Alice.js
http://blackberry.github.com/Alice/
What you want to learn is HTML5 with Canvas.
Essentially W3 is trying to replace flash with this feature.
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Closed 11 years ago.
Can someone tell me the steps of using animation on this page:
http://www.professorcloud.com/mainsite/canvas-nebula.htm#disqus_thread
Sure
As you can read here:
This is a simple demonstration of a nebula effect using the HTML5 Canvas element. The effect is created by layering three images, derived from a larger single bitmap source, that fade in and out while increasing in scale. The non-repeating nature of the effect is created by having a larger bitmap than the view area and choosing a random texture offset.
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Closed 12 years ago.
I have a web design layout but don't know how to translate it into html/CSS so that it looks exactly like the images of my layout.
You can use Adobe Photoshop. Use the slice tool to slice up your image/layout and then go to file-> Save for Web & Devices and your html/CSS code will be generated automatically
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Closed 10 years ago.
Is there anyway we can split mesh (exploding mesh effect) in java? Please give me code that is doing this.Thanks in advance
Check out this example in XNA, it uses a shader to achieve the effect you are looking for:
http://create.msdn.com/en-US/education/catalog/sample/shatter
Perhaps you can map the technique to something similar in Java