Customizing the scale of Google Maps JavaScript API? - google-maps

We are using Google Maps API to show a large map with plots on it. The map is displayed on the wall using a big TV.
Is there a way I can increase the font size? The TV has lots of pixels per inch so the fonts in the map show very small.
I know there is high dpi images available for Android browser. (the Maps app does not count)
I know that you can double the scale of static maps API images.
I don't know if I can get these high resolution images on an interactive Google Map. Can I do that, or am I just to stick with zoom feature (I don't like the zoom idea because it looks blurry when you zoom in)

Related

Google Maps View Android extra margin without tiles

I am experiencing this white margin where tiles are missing only on some devices like Huawei with a 16:9 screen like the P20 Smart. You can see that the view size is correct as the buttons are placed correctly just the tiles are not loaded correctly. I am pretty sure it's some internal issue of Google Maps SDK but any clues how to fix it would be appreciated.
The view is shown as a dialog on top of Unity game.
Anyway, you can set size of your map view larger then screen and use Map padding for correct placing of map controls and Google logo. Something like that:
Updated explanation
For "small view in the middle of the screen" that small view should have parent layout for hiding invisible areas:

OpenLayers with Google Maps layers on high resolution mobile display

I am developing a mobile OpenLayers web site which uses the Google Maps Street layer. My problem is that it is almost impossible to read annotations on current generation high resolution displays.
The static Google Maps API (v2) featured a scale option to allow for high resolution screens. Is there anything to scale up the display Google Maps within OpenLayers?
I target specifically the Chrome browser on Android devices.
Cheers,
Dennis
Being fairly new to mobile web development I forgot to set a width as a meta tag in the site head. Defining a width fixes the styling problem on high resolution devices.
<head runat="server">
<meta name="viewport" content="width=500px" />
</head>

Maps on mobile too detailed to read. Maps API V3

I'm working on a mobile website with map support.
The roads and font on mobile maps are too small to read. Example
I would like it to show less detail at this zoom level.
Has anyone come across this before?
Thanks,
Casey Forsyth
PS: I have tested this on a HTC Ace and a BB Z10
The Z10 is more readable but would be very hard to read without perfect eye sight.
I managed to solve this problem by shrinking the size of everything else around the map and since the page is scaled to fit the view port it scaled nicely.

google maps on iPhone

I used google maps api v3 to add a map to website. I turned off all the features and did an overlay of the united states. I turned off everything so that it can be zoomed in or panned. It works exactly how we want on the website, but when using and iPhone it can't be scrolled. How do I make it so that it is scrollable on an iPhone.
Thanks
I believe on the iPhone you need to use two fingers to scroll in things like iFrames, or divs with overflow:hidden. Maybe it's the same with your map.

Google Map blue color in Google Chrome 18 Beta

I'm using google map for my application. When I drag my custom map, Blue and black boxes appear at some places instead of default tiles (gray tiles that are shown when images are not loaded) and they disappear when the map is loaded.
I'm testing on google chrome 18 beta. Here's a screenshot
The effect only apears when dragging and disappears after the map is loaded
I think you should not test in beta versions.if all the latest stable versions work than you are ok.It's their job to take care of these kind of problems.