I'm a bit confused about HTML5 Websockets. I've looked at numerous tutorials out there and a lot of them have different variations of connecting using different ports. What do these ports mean?
Adobe for instance, uses this:
new WebSocket('ws://localhost:1740');
Then another tutorial has this where no ports are required:
new WebSocket("ws://www.websockets.org");
And finally a third tutorial has a port, but it's completely different:
new WebSocket("ws://localhost:8080/echo");
My question would be, why do these vary? How do I know which ports to connect to? Also, I've attempted to do my own connection:
var ws = new WebSocket("ws://test.ontarget-network.com/");
But I get the following error: Unexpected response code: 200
I've tested around and tried connecting to various other "ports" (not knowing what I'm doing obviously, typing in random numbers) and this error would disappear, however, my code
ws.onopen = function(){
alert("Connection Established");
};
would not execute.
I'm trying to fully understand HTML5's Websockets API so I can experiment and create more dynamic applications. Thanks for the help.
The server should have an endpoint that accepts WebSocket connections. So, if that endpoint is /echo you would want to connect to:
ws://localhost:8080/echo/websocket
You will get the Unexpected response code: 200 error if you exclude the /websocket suffix after the endpoint. I was having the same confusion and this link cleared things up a bit for me.
The following comes from the latest WebSocket draft:
By default the WebSocket protocol uses port 80 for regular WebSocket
connections and port 443 for WebSocket connections tunneled over TLS
[RFC2818].
Really though, you should be able to use any valid port not in use. As long as clients are trying to connect to the same port that the server-side script opens for the socket connection, you should be fine.
A quick note on ports:
Port 80 is the HTTP port.
Port 8080 is the alternate HTTP port.
Port 443 is the HTTPS (i.e., HTTP with TLS) port.
Port 1740 in the Adobe code seems like some random port not already in use by other services.
For a full list of preset ports, please see the following:
http://en.wikipedia.org/wiki/List_of_TCP_and_UDP_port_numbers
As for your "Unexpected response code: 200" error, I'm guessing that the WebSocket URL you're using on the client side is not pointing to a valid server-side script, but that's hard to comment on without more info.
I had the same issue, But to survive with
Unexpected response code: 200
You need to have either server-side script to handle the web socket, or you can use Node.js to build a you server script.
for the sake of education you can try to biuld your own websocket sever script.
Actually there is something else... You can not open a connection to every port since there is a list of blocked ports in every browser. I remember seeing the full list of ports in 'The tangled Web' from Michal Zalewski; however, I think a quick google will show this also.
Related
I am trying to setup a websocket connection to the Kubernetes Pod Exec API, based on the suggestions given in this SO post: How to execute command in a pod (kubernetes) using API?.
Here's what I have done so far -
Installed Simple Web Socket Client extension in Chrome.
Started kubectl proxy --disable-filter=true to run proxy with WS connections allowed. kubectl.exe version is 1.8.
Used address ws://localhost:8001/api/v1/namespaces/default/pods/nginx-3580832997-26zcn/exec?container=nginx&stdin=1&stdout=1&stderr=1&tty=1&command=%2Fbin%2Fsh in the Chrome extension to connect to the exec api.
When I click connect, Chrome reports back an error with the message -
Error during WebSocket handshake: Response must not include 'Sec-WebSocket-Protocol' header if not present in request
Apparently, kubectl is sending back empty Sec-WebSocket-Protocol header in the response and Chrome is taking offense to that.
I tried changing the code of Simple Web Socket Client open method to send empty protocols parameter to the Websocket client creation call, like - ws = new WebSocket(url, []); to coax Chrome in sending empty header in request, but Chrome doesn't send empty header.
So what can be done to directly connect to the exec in Chrome?
This is a known issue; kubectl proxy does not support websockets. (You can verify this easily by starting up kubectl proxy and then attempting kubectl --server=http://127.0.0.1:8001 exec ...; you will receive the message error: unable to upgrade connection: <h3>Unauthorized</h3> if the filter is enabled and Error from server (BadRequest): Upgrade request required if the filter is disabled).
The confusion might come from the fact that the kube-apiserver proxy does support websockets, but that proxy is different from the kubectl proxy.
As I see you have 3 options now (in order of difficulty):
Access kube-apiserver directly. You will likely need authentication that kubectl proxy is handling for you now
Use SockJS, this is what Kubernetes Dashboard does for the exec feature
Fix #25126
After reading the code in https://github.com/kubernetes-ui/container-terminal/blob/master/container-terminal.js, found that exec uses base64.channel.k8s.io protocol. The Simple Web Socket Client code wouldn't have worked because of this and also that the stream communication is in base64, not plain text.
Leaving this as an answer for other folks trying to implement a WS based terminal emulator... as #janos-lenart mentioned, the code is pretty new and there may be issues using it in different browsers, best bet at this point is to read example code and start from there.
I have just started learning about WebSocket recently. As from http://www.websocket.org/ it is mentioned that A WebSocket connection is established by upgrading from the HTTP protocol to the WebSockets protocol during the initial handshake between the client and the server. Again, To connect to an end-point, just create a new WebSocket instance, providing the new object with a URL that represents the end-point to which you wish to connect, as shown in the following example. Note that a ws:// and wss:// prefix are proposed to indicate a WebSocket and a secure WebSocket connection, respectively.
var myWebSocket = new WebSocket("ws://www.websockets.org");
My question is why do I need to include ws or wss in the url when the HTTP server knows that it should upgrade the protocol ? I have gone through few tutorials. In all of those the url argument to the WebSocket constructor is the same as the HTTP server url. Is it because, We first establish connection to that url and then the WebSocket is bound to that connection ? I am a newbie on this. Some clear explanation will be highly appreciated regarding this.
Just like you need to specify http:// or https:// to tell the browser whether to use SSL with HTTP, you need ws:// or wss:// to let it know whether to use SSL with WebSockets.
I have this project for my classes i'm currently workin' on. here it is:
WebPage client for Telnet not on standard ports, with ability to choose a port and connect
I have machines with telnet servers on them, just waiting for connection.
So my idea was to set up a nodeJS with express server on a dedicated machine. This would handle connections through telnet and host a page for clients, that would use socket.io to exchange information with server side.
But as i'm new to such technologies (telecommunications student) i wonder if it is possible. I spotted something like this - jsterm.com by Peter Nitsch, but i see there are some massive gaps in code and the demo does not really work so i don't know if it actually works. Did anyone try this?
My other problem is - when i send information to nodeJS server through websockets, which seems achievable for me, what do i do with this information? Do i just set up another websocket to pass the same data i got from client websocket directly to the telnet port?
Can sockets connect directly to specific port, without any websocket waiting on the other side?
If my idea is wrong, could anyone help me - maybe there exists some nice solution - i was thinking about Anyterm for example but i see that it requires an apache server and runs completely different technologies...
Just to be clear, WebSocket connections are not raw TCP socket connections. They have extra header information in each packet, browser to server data is masked using a running XOR, etc.
In order for the browser to communicate with a normal TCP server (e.g. a telnet server) you will need some sort of bridge service. It just so happens that such a thing already exists. websockify is a server that accepts WebSocket connections and bridges them to a raw TCP server.
In fact, the websockify project already includes a working telnet client as an example application. However, note that one limitation of websockify (for security reasons) is that the client cannot pick an arbitrary server address/port to connect to. The target address(es) must be predefined, either as a single target specified on the command line for websockify, or as multiple targets specified in a configuration file (and selected via a token in the WebSocket connect string).
There are multiple implementations of websockify in different languages (python, C, node, ruby, Clojure) however, only the python version currently supports multiple targets via a configuration file.
Disclaimer: I created websockify.
I have a testapp consisting of an HTML5/WebSocket client and an HTTP/WS server. Both servers are in C#; the HTTP server is my own simple thing and the WS server is also homebrew based on concepts from http://nugget.codeplex.com/. HTTP server is listening on 0.0.0.0:5959 and WS server on 0.0.0.0:5960 (accept connections from any client, but on different ports).
My index.html includes some JavaScript that opens a WebSocket to 'ws://'+document.location.hostname+':5960/' (that is, to the same IP address that the webpage came from, but on port 5960). The WS server sends sample data every 100ms. All in all, it's a pretty straightforward demo.
I'm using Chrome 12.0 on Windows7.
I've found that the HTTP server works from any client, either a browser on my machine pointed to 127.0.0.1:5959 or localhost:5959, AND it works when any machine (mine or a remote machine... "remote" being a different PC on my desk :) hits my server machine's work-internal 10-net address 10.122.0.159:5959. Everything works as expected in HTTP land.
However, the WebSocket only works on 127.0.0.1 and localhost; remote machines can successfully fetch HTML from 10.122.0.159:5959 but the WebSocket will NOT connect to 10.122.0.159:5960. In fact, when I point my local browser to it's own 10-net address (10.122.0.159:5959) I get the same result - HTML loads but WebSocket does not connect.
Any ideas as to why this might be happening?
Does CORS require that the WS be using the same port as the HTTP request originated from? If so, is there a special exception to the rule for 127.0.0.1?
Many thanks,
-Dave
Update
It seems to be caused by a proxy server blocking ws:// requests. Our company employs a proxy server for content filtering and all the usual stuff, and our browsers are configured to use it.Chrome uses IE's proxy settings, and IE's default settings are for localhost to not use a proxy server. When I check the box to have local connections also use the proxy server, my ws:// requests to localhost get blocked. Conversely, when I uncheck the "use proxy server" box my server does rx the WS request. Similarly with the remote machine, if I turn off the proxy on the remote machine my server does rx the ws:// request.
So it's a proxy thing, not a CORS or socket thing, and now I'm off to explore proxy settings with our IT folks.
There is no WebSocket limitation on cross-origin except what is governed by the CORS security in the handshake.
It sounds like something is wrong with your WebSocket server and it is only listening on localhost for connections. I would add some debug output to the OnClientConnect routine in Nugget (WebSocketServer.cs) so you can see when socket connections happen. If you really think it isn't a problem with the server then I would suggest using wireshark and comparing the localhost connection to the remote connection.
Also, if you are using the SilverLight WebSocket prototype (README) in IE 9, then you are restricted to ports 4502-4534 for WebSocket connections. It's possible that for localhost this restriction is lifted.
It is/was indeed a proxy thing.
Rather than asking our IT folks to make changes (good luck with that, eh?) I simply turned off proxy for 10.122.0.159 ([Howto for IE/Chrome][1]). I briefly experimented with turning it off for the ws:// protocol but couldn't get it to work, so for now just opening that one IP address does the trick.
(If this is a duplicate question, please send me a link to the appropriate thread.)
I wrote a Java program using JavaMail API to send an email to several users through Gmail and it worked perfectly. However, when I tried to use the same code (with slight modification) to use MS Exchange Server to send emails, the program hangs.
It did not throw any exceptions, so I am assuming that it is able to make the connection. (I had tried using other ports or wrong SMTP address and it gave me a 'Connection refused' exception.)
This was the last statement and the program does not terminate after that:
[DEBUG SMTP: trying to connect to host "[xxx.yyy.com]", port 135, isSSL false]
Please understand that I do not need help with the code, but I just want to understand what's going on.
I appreciate your time.
You need to connect to port 25 for SMTP, not port 135. (SMTPs is port 465.)