So far I was only able to find following media query:
#media
(-webkit-min-device-pixel-ratio: 2),
(min-resolution: 192dpi) {
/* Retina-specific stuff here */
}
However it seems it only supports webkit browsers, is there a similar query for (at least)
-moz- and -ms- (-o-) browsers?
What you can do instead of detecting device-pixel-ratio or min-resolution, you can detect the device width which is the resolution of the screen size instead of the viewport width which is the resolution of the browser size. This first of all gives you a correct media query when attempting to target specific devices, and to detect "retina" device you will need to use:
#media screen and (device-width: 768px) and (device-height: 1024px) and (-webkit-device-pixel-ratio: 2) {
/* code goes here */
}
This sets up the media query to identify devices that are scaled like retina displays on iDevices and helps target them only to avoid other devices receiving these css styles.
Let me know if that works for you.
There is no such thing as a retina display. I have a MacBookPro with what Apple labels as "retina" (so I understand what it is you think you mean), but the word is completely made-up and really means nothing.
So, you won't be able to detect it as much as you won't be able to detect a "high performing gaming computer", which is as strictly defined.
Related
I have a phonegap based html app that I'd like to show on both desktop/ipad and mobile.
I was looking into media-queries but it seems pretty cumbersome that I need to specify min/max px. and do a separate media query for each type of mobile so for example iphone4, iphone5, iphone6, iphone6plus, etc because they have different sized screens.
What I want basically is to set up a css where I say, "for all mobile devices in landscape do this", and "for all mobile devices in portrait do this". I don't want to get into specifics about WHICH type of mobile device it is or fiddle around with specific screen dimensions. I don't even want the word "px" to appear in my media query basically.
Similarly I want to know if it's a tablet portrait/landscape.
And if it's a desktop.
Is there an easy way to do this with media queries?
You're correct in not wanting to create different layouts for every specific mobile device, as it will be an ever increasing list of devices it isn't robust at all. However making the distinction between desktop and mobile also isn't easy. Just think about the screen resolution of a tablet versus a netbook pc, they are almost alike.
In my opinion the best way to design your breakpoints is to start with a mobile view and to keep expanding the screen size until you think that the design doesn't work anymore. At that point you should include a breakpoint and update your design (perhaps add a sidebar, show an expanded menu etc).
So unfortunately I think that there isn't an easy way to distinguish between mobile an desktop devices, the only easy option would be to find a pixel based breakpoint (bootstrap uses 992px) from which your desktop design should apply.
To make the distinction between portrait and landscape mode you can use #media screen and (orientation: portrait) and #media screen and (orientation: landscape).
For example you could use something like this:
.container {
/* mobile devices */
}
#media screen and (orientation: landscape) {
/* mobile devices in landscape */
}
#media screen and (orientation: landscape) and (min-width: 992px) {
/* desktop devices */
}
I am not good at responsive stuff, i designed my site for high resulation , so when i try to use it low resulation its looks bad, i fixed it for google chrome with:
body {
zoom: 80%;
}
But still looks bad for ie and mozilla , i try "transform" and "scale" stuff but they didnt work out, they zoom out like you zooming picture, they didnt reflow pages.. I need something that works like browser zoom property.
Thank You
There are several ways to accommodate Mobile/Tablet devices with your website.
FIXED DESIGN
Create a stylesheet that works generically across all formats. Your site will appear the same on all devices but this process will be the simplest solution.
The fixed design process should primarily use percentages and max-widths to create content that changes based on the device width.
PROS
When used well this process uses least resources and is faster to create and modify.
CONS
If your site has large amounts of content on a page then your site can become very cramped on smaller devices
RESPONSIVE DESIGN
If you want your site to be viewed differently and arguably optimally on different devices then you need a responsive design. This can be achieve by using a dynamic stylesheet or by using multiple stylesheets for different devices.
PROS
A very versatile website that can be display uniquely and optimally based on the viewing device.
CONS
Larger or additional resources and marginally longer loading depending on design. Longer development and modification times.
CREATING RESPONSIVE CASCADING STYLESHEETS
It is no longer practical to use set width becuase there are simple to many varible sizes.
The answer is flexible everything.
Using a viewport metatag as in your example to target the device
that is accessing your website.
<meta name="viewport"
content="width=device-width,initial-scale=1.0,minimum-scale=1.0,maximum-scale=1.0,user-scalable=no"/>
There is clearly demand for the viewport meta tag, since it is supported by most popular mobile browsers and used by thousands of web sites.
Using media queries.
Media Queries let you write individual rules for specific screen widths.
/* Smartphones (portrait and landscape) ----------- */
#media only screen
and (min-device-width : 320px)
and (max-device-width : 480px) {
/* Styles */
}
/* Smartphones (landscape) ----------- */
#media only screen
and (min-width : 321px) {
/* Styles */
}
/* Smartphones (portrait) ----------- */
#media only screen
and (max-width : 320px) {
/* Styles */
}
Using Javascript.
A good javascript solution other than bootstrap is jquery mobile which takes away the time and effort of designing a responsive site by doing the work for you.
You do not need to know or edit any javascript to use it.
I'm having 3 media query breakpoints in my application
(min-width: 1024px) // For Desktops
(max-width: 1023px) and (orientation:portrait) //For Mobile Portrait
(max-width: 1023px) and (orientation:landscape) //For Mobile
Landscape
Based on the breakpoints I'm going to change the source of the image corresponding to the device and orientation
The image is having a width and height of 346x251 for desktop device .
Now I need to slice the image for mobile portrait and landscape. What size would be ideal for mobile portrait and mobile landscape
The short answer to me would be: whatever size works within the context of the rest of the layout.
What I usually do in similar situations is start with the smallest screen/browser size, try a layout, and then gradually increase the size of the view (in browser) until it looks like crap, then I make a change at that min-width with a media query.
I've found it's better to "future proof" your layouts by making it look good in any viewport size, not just the most common sizes based on today's products.
I'm looking for the correct CSS media query to target all phones (not tablets and larger) including 1080 phones such as the Sony Xperia Z.
Right now I'm using:
<link href='style/mobile.css' rel='stylesheet' type='text/css' media='screen and (max-device-width: 767px)' />
That works for most devices, but in the Android Firefox Browser (not Chrome though strangely) the Xperia Z just gets the desktop site only.
I've tried searching but it seems no one is talking about these new very high-res phones, is there a new standard I should be adhering to?
Use max-width instead of max-device-width to target CSS pixels.
Do not forget viewport meta. Small devices with lots of pixel will still have a low CSS pixel count so it will just work.
You can combine the width with resolution in your media query.
#media screen and (max-device-width: 767px) and (min-resolution: 300dpi) { … }
I don't think you'll find what you need in media queries. Phones and tablets have a big crossover in resolutions.
Here are the media features you can query according to the w3c...
http://www.w3.org/TR/css3-mediaqueries/#media1
... none seem to be what you're looking for.
Unfortunately I don't know if a great way to deal with this, even the user-agent is of little help.
I have an issue with my crossbrowser/cross-resolution CSS, so I had a look into media queries, and one of the issues is that WebKit based browsers seem to render the height differently to Gecko based browsers for some reason. (To be honest, this is probably to do with my terrible CSS skills)
Along side that, the WebKit browsers seem to render the height the same as what is required by a 1366x768 resolution.
So my question is: Is there a way of doing a media query just for webkit browsers AND a specific resolution?
Thanks!
Yes, you can write something like
#media screen and (min-device-pixel-ratio: 1.5) and (max-width: 480px) {...}
You can read about it here http://menacingcloud.com/?c=highPixelDensityDisplays