Problems including comdef.h - windows-phone-8

I'm trying to port some existing code to WP8 and have come across a problem.
The code i am porting uses a smart pointer thats is defined in comdef.h but for some reason when I try and include comdef.h I get the following error.
comdef.h(25): fatal error C1083: Cannot open include file: 'olectl.h'
I understand what the error means and it seems there is no trace of "olectl.h" in the WP8 SDK include paths on my machine. Is anyone else having this problem, I've tried "repairing" my installation of "Visual studio 2012 Express for Windows Phone"
I have found some code that appears to include comdef.h and has gotten around the missing macro problem the link at the end of this post is talking about by not using the macro at all and explicitly using the code that the macro would expand to.
(Here is the code that does what I want to: https://devel.nuclex.org/framework/browser/graphics/Nuclex.Graphics.Native/trunk/Source/Rasterization/Direct3D11/Direct3D11Api.h?rev=1782)
Has anyone else experienced this, or could someone with the SDK installed try including comdef.h somewhere to see if it works for them.
The missing macro link:
http://connect.microsoft.com/VisualStudio/feedback/details/751127/com-smartptr-typedef-causes-errors-when-used-in-winrt-build
Thanks.

Yes, I see this too, so it appears this is "by-design".
Basically if the API isn't listed on MSDN in the list of supported COM/Win32 APIs, then it isn't a supported API on Windows Phone 8. It looks like only the combaseapi.h header is supported.
_com_ptr_t<T> and it's friends aren't on the list...

Related

adt error - "... is not part of a Mac OS X Native Extensions framework"

I'm trying to package some code up as an ANE, something we've done before in house. However we're currently stuck on an ADT error which I can't seem to wrap my head around.
When running the following from a sh file, I'm getting an error.
Shell script:
ADT="/Applications/air/bin/adt"
NAME="VideoRoll"
AFILE="libVideoRollANE.a"
$ADT -package -target ane $NAME.ane extension.xml -swc $NAME.swc -platform iPhone-ARM -platformoptions platformoptions.xml library.swf $AFILE
Error:
platformoptions.xml is not part of a Mac OS X Native Extensions
framework
All of the files are in the correct place and being clearly picked up by adt, as I'd assume there would be something else I'd be getting back. If you're after the source code, it's an open source library on bitbucket that I've forked and made a couple of changes to. I'm trying to compile it with Adobe AIR SDK 20 to try and fix an issue we're getting but I'm struggling to just build it from the base source right now. The source can be found here: https://bitbucket.org/lostirc/videoroll/src .
Any suggestions would be great, I'm up for trying anything now. I've modified nearly everything I can think of and tried various different orders for the command, it seems if I remove the platformoptions flag and value, then it gives the same error about library.swf, so I'm not sure it's directly related to the platformoptions.xml.
I worked around the problem by running the same command on Windows. This isn't really a solution but a potential workaround for anyone having the same issue. If anyone can post a good answer then I'll accept that, but for now this is the best answer I've got.

Mediatek Linkit One Error when compiling in Arduino IDE 1.6.6: arm-none-eabi-g++: no such file or directory

So, as you can see in the title, I am having a problem with my Linkit One. I am using Arduino IDE 1.6.6, and I am using the Linkit One SDK 1.1.17 through the Arduino board's manager. When I compile anything, even a simple bare minimum Arduino program, I get this error:
arm-none-eabi-g++: error: ~My System Path\Temp\build3694385943597424511.tmp/syscalls_mtk.c.o: No such file or directory Error compiling.
I have searched long and hard for an answer to this problem, and I have found nothing. Please inform me if I need to provide extra information.
Thanks, Fiske
I got it to work by editing platform.txt
and adding core/ so that it reads:
{build.path}/core/syscalls_mtk.c.o
instead of
{build.path}/syscalls_mtk.c.o
platform.txt was located in:
/Users/awootton/Library/Arduino15/packages/LinkIt/hardware/arm/1.1.17
Okay: Here is what I did. First of all, I switched to IDE 1.6.5, like you said. Then I followed the tutorial here: https://www.hackster.io/seeyouu/smart-city-bus-network-9f4cb0. FINALLY I got the linkit to work. You have no idea how long that took.
Try v1.6.5 of the ide. Seemed to fix the issue for us!

Jenkins can't generate HTML reports with htmlpublisher

I'm having a heck of a time trying to publish any HTML report with htmlpublisher.
My input looks like this:
And the 404 looks like this:
The report is definitely generated in build/. I've visually compared my config.xml file to a known working example and it's apparently the same. The entry in jobs/ is there, with the correct name and documentation.
I can't figure out what I'm doing wrong. I've checked the "keep past HTML reports" box, unchecked it, played with the paths, read the (poor) documentation but I can't seem to get it working. Can anyone help?
What version of Jenkins are you running? I'm seeing this issue on all of my projects since updating to 1.529. The files are being copied to jobs/ correctly as you mentioned.
The answer you accepted is incorrect and contradicts the documentation at https://wiki.jenkins-ci.org/display/JENKINS/HTML+Publisher+Plugin
EDIT: The issue has been resolved in 1.530: https://jenkins-ci.org/changelog
I've updated and I'm not seeing 404s anymore.
The developers of Jenkins has confirmed that this issue is related to the version 1.529 and it is solved in 1.530.

SignTool error while packaging Windows Store app

During packaging the Windows Store application, I get an unspecified error [APPX1204]:
C:\Program Files (x86)\MSBuild\Microsoft\VisualStudio\v11.0\AppxPackage\Microsoft.AppXPackage.Targets(1139,9): error APPX1204: Failed to sign 'D:\Projects\VS2012\Stroik\Stroik\AppPackages\Stroik_1.0.0.11_AnyCPU_Test\Stroik_1.0.0.11_AnyCPU.appx'. SignTool Error: An unexpected internal error has occurred.
Build output refers to the part of a file generated by VS2012:
<SignAppxPackage AppxPackageToSign="#(FinalAppxPackageItem)"
CertificateThumbprint="$(PackageCertificateThumbprint)"
CertificateFile="$(PackageCertificateKeyFile)"
HashUri="$(_HashUri)"
EnableSigningChecks="$(EnableSigningChecks)"
>
<Output TaskParameter="ResolvedThumbprint" PropertyName="ResolvedThumbPrint"/>
<Output TaskParameter="AppxPackagePublicKeyFile" PropertyName="AppxPackagePublicKeyFile" />
</SignAppxPackage>
Yesterday packaging proceeded successfully. Today I added aditional logic to my app and changed some data in manifest. Since then I'm reciving presented error. I tried to regenerate Certificate in Packaging menu, delete Store/Temporary Keys (then regenerate), ... much more but nothing helps.
Now I have no idea how to handle it. Furthermore packaging a new project (as it is provided by vs2012) results in the same error.
Have you got any suggestions how to solve it.
If it helps anyone else, I was trying to make the build on a network share (virtualizing windows). Creating it on the Windows partition solved the issue.
I was developing on a Virtual Machine in VirtualBox and tryed to publish to the shared folder.
Change the output folder to a local folder on the virtual maschine solved it.
Granted this is older - see if you can try it with a different live id
You could also try to generate a new app, and diff the manifests between the apps.
Now according to:
http://social.msdn.microsoft.com/Forums/en-US/toolsforwinapps/thread/f25939fb-c48c-4bd0-938e-6a0afbd2dca0/
you may want to sign out, use IE 'in safe private browsing' and create a new one.
Also ensure that IE is set in "Browsing History->Settings" to get a new version of the page every time.
Login with the new one and give it a try.
I'm not sure if this error is related here or not, but it's a starting point based on the prior feedback on the above post.
This japanese site lists the same error code and seems to have the same resolution as well
http://coelacanth.heteml.jp/blog/windows-8signtool-error-an-unexpected-internal-error-has-occurred/
Its worth a shot, but I'll admit on this one not being 100% sure, just trying to help out : )

SublimeRope Autocompletions not working on Windows

I'm having trouble getting autocompletions to work for SublimeRope on Windows 8.
First, I noticed that SublimeRope messes up paths when creating a new Rope project on Windows, so I fixed the python_path prefs in .ropeproject > config.py, which are:
prefs.add('python_path', 'C:/Users/brandon/python_virtualenvs/aa/Lib/site-packages')
prefs.add('python_path', 'C:/Users/brandon/django_projects/andrews-app')
I've also tried specifying the packages to auto-import in my project file:
"rope_autoimport_modules": ["django.*"]
When I attempt to run: Rope: Regenerate Global Module Cache, I get an error:
"Missing modules in configuration file"
which Google has not been able to provide an answer for. Is anyone on Windows able to get SublimeRope working? I would really appreciate some help!
I documented how I kind of fixed it here:
https://github.com/JulianEberius/SublimeRope/issues/54
Basically, I added:
sys.path.insert(0, r"C:\Python27\Lib\site-packages")
in sublime_rope.py itself.
Obviously a hack, but it works until the code gets fixed upstream.