I am using a html 5 audio player on a web site to play an mp3 file.
The mp3 file is not located on my server, but on another site.
Will playing this mp3 file at all involve traffic through my server, or will the traffic go directly from the mp3 file server to the web browser on the users pc?
I can see from the Azure admin console that now traffic is directed through my web server when playing audio in html 5, when the audio is located on a separate server.
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We are using Wifi Hotspot and implementing video ads.
The problem of OSX is when I use my Macbook Air connected to Wifi, the captive portal and content popup appear. I just use HTML5 or HLS to make a player for streaming a videos
Also, I made a lot of test cases and failed. Here are some things that failed:
Use Streaming Server ( Already open the wall garden to stream http://xx.xx.xx.xx:1935/vod/mp4:myfile.mp4/playlist.m3u8 )
DirectLink to the files of mp4
After I use the tools to see the package running such as wireshark, the package is still stuck on the captive portal.
How can I make a stream play on popup of the captive portal???
Thanks
I am trying to work on getting Video Streaming over HTTP in a windows phone 8 application.
These are the issues that i am facing,
Unable to stream video using the MediaElement.
unable to Stream video using the player framework by microsoft.
Things to be noted here, i am not using the IIS oriented servers.
The above will well when i hard code the server details from my local machine or isolated storage. But this does not work through HTTP.
Does anyone have any idea on this ?
If this is not possible, is there a way where i can have HTML5 streaming the video and have that included in my application ?
I am going to host some videos in wowza server because I need security and streaming. I went through the tutorials and notes, and in order to out the videos in wowza, the server should be installed in my machine. OK, now the problem begins.
How can I install the wowza in the web host? Or is there is any other way of doing it? Once the videos are uploaded to the internet, how can they use wowza?
The server is not installed in "your" machine (I mean, not your local desktop). You can only install wowza to the web server if you have a dedicated server, and you have full administrative rights to it, and you can log on to it via remote desktop (RDP or VNC). It will be costing you anywhere above $80 per month.
Your question "Once the videos are uploaded to the internet, how can they use wowza?" doesnt make sense unfortunately. Why you upload it to the internet ? You upload the videos to the storage directory of the Wowza server you install in your dedicated server, via any means you prefer (Like FTP or copy-paste etc).
Once you place the video files the the content directory of wowza, you will be able to use the streaming links (you can get it from wowza) to steam videos elsewhere with the URL.
I'm developing kind of standalone kiosk and having trouble as in title.
Explanation:
Application is launched in Google Chrome with "--app=file://..." option
Application should play video files from local filesystem after user
interaction and after playback is finished app will send log-message
to web server.
Problem:
When using with "-use-network=false" i can use local files and cannot
send messages.
When using with "-use-network=true" i can send messages but cannot
red local files.
When using with debugger and Safari on Mac locally - no problems.
Is there any way to get around this?
Software used: Debian, latest Google Chrome with latest pepper Flash.
As written in Adobe docs:
The local-trusted sandbox—Local SWF files that are registered as
trusted (by users or by installer programs) are placed in the
local-trusted sandbox. System administrators and users also have the
ability to reassign (move) a local SWF file to or from the
local-trusted sandbox based on security considerations (see
Administrator controls and User controls). SWF files that are assigned
to the local-trusted sandbox can interact with any other SWF files and
can load data from anywhere (remote or local).
Besides that, I doubt there is an easy way to do both networking and access local files since this is how Flash security sandboxes work. Or you could write an AIR app (2.6 is last supported version on Linux) or wrap your swf in a native app that would act as a layer between .swf and network/filesystem interfaces.
I'm working on a project about a streaming server (Linux, Apache, Squid, DHCP) that works on LAN. Clients connect to the server through web browser and watch videos with HTML5. Using HTML5 is very simple, but clients can also download videos easily with right-click menu (or with a browser extension). Is it possible to prevent users from downloading videos with squid proxy server while they can play videos with browser? I tried to block video file downloading (with squid), but with this method HTML5 video won't play either. Squid config for blocking file download that i used:
acl BlockExt url_regex -i \.mp4$
http_access deny BlockExt all
Thanks.
sadly there is no way to differentiate from the server between a browser requesting the video to play and requesting the video to download.
you could add an annoyance factor by disabling rightclick via javascript (that's only going to stop really basic users) or split the video into multiple fragments and use the ended event to jump to the next piece (potential for buffering delays of course, but for this sample dealing with Audio it's been fairly reliable - https://gist.github.com/1266499)