Is it possible to play HTTP Live video on a browser? 2012 - html

I was wondering if it is possible to stream to the user HTTP Live video. NOT a video file.
LIVE video. Using any technology. Flash or HTML5. I did some research and most of the players I found support live streaming but most of them mean youtube-like style streaming, where you can click further in the video and get the video loading. I am talking about LIVE video, happening the same time the user watches the video.
I got the incoming HTTP packets, stored in a file called "current_frame.h264". This files gets updated as the packets come in. It does NOT grow in size, just get updated. (stays at around 17-20kb). Now I want to take this file and show it on a browser. Anybody can help me out?

Apple developed something like that a while ago: https://developer.apple.com/streaming/
All you need is a webserver and a HTML5 enabled webpage.
With this technology you also have the ability to stream different quality files based on the connection (mobile usage for example)
https://developer.apple.com/library/archive/documentation/NetworkingInternet/Conceptual/StreamingMediaGuide/UsingHTTPLiveStreaming/UsingHTTPLiveStreaming.html

Related

Load only the next 10min of HTML video when it is playing - not the entire video

I have videos on my website with duration of almost 2h (=> large file size).
I have managed to convert them to h265 to reduce server load. To further reduce server load I also want the video to only load e.g. the next 10min from the point the user currently is at in the video (and not the entire video). Youtube is doing it this way.
The HTML preload attribute does not have this option. Is there such a feature in ffmpeg (or anywhere else)?
Thanks for a hint
You need to work with "Dynamic Adaptive Streaming over HTTP". It could be implemented via javascript.
I suggest looking into Dash.js github page

Embed code html to play rtmp stream with additional attributes?

does any one know the way to play, rtmp stream with attributes embded on a website?
Also if i have:
rtmp://$OPT:rtmp-raw=rtmp://xx.xx.xx.xx/live?idp=4050/rer_835660 playpath=rofl swfUrl=http://www.somewww.com/tv/swf/player.swf?file=redtofile&autostart=true&/2/3 live=1 pageUrl=http://www.somewww.com/tv/get_file.php
the real rtmp link is:
rtmp://xx.xx.xx.xx/live?idp=4050/rer_835660/rofl
some of rtmp will play if there is no token for swf player protection. That is why i need swfUrl and pageUrl added and sometimes Decrypt option.
Is it even possible? I know that vlc have some issues with playing such as url's.
//edit:
I know that my link does play in SimpleTV but i have to get it every time it changes. I have written php script so it fetches actual link for me as soon as I open my webpage. So i know its correct.
Just need to find way to play it, with anything, except SimpleTV.
Preferably Embed code for website, normal rtmp links i play via vlc plugin, but it does not support such as long rtmp links, example shown above. I might be wrong? That might be me could phase or construct correctly rtmp link.

uploaded video only audio is displayed

I am trying to upload an MP4 file. But with this specefic file only the sound content is displayed.
With all my other videos there is no problem only with this specefic one.
i found the following SO question:
HTML5 video of type video/mp4 playing audio only
Where he suggest to find a converter.
Does anyone know if this could be the problem and how do i secure that regardless of what video my user uploads that it will always be able to play?
Yes, this can be a problem.
You have not written about your server limitations, so if you have the possibility to execute converters (like ffmpeg) then this is the best solution. This way you can also guarantee fixed resolution, framerate and various other properties, and your server won't eat up all the space if someone uploads a 2GB video... (Users can be dumb sometimes.)
If you cannot run ffmpeg on the server then try reading some about how can you detect codecs on your server, in the language you use, etc. Then, if you still want to, post a specific question.
Also try opening your videoplayer page with different browsers (Chrome, FF, IE at least). They might not support the codecs the same way.

Does web based radio and audio streaming services use the Web Audio API for playback?

I'm trying to figure out if web based audio streaming sites use the Web Audio API for playback or if they rely on the audio element or something else.
Since the user of an audio streaming service typically doesn't need more functionality than starting and stopping the audio, then I guess that the audio element is enough. If a VU-meter is required then I would guess the Web Audio API would be used since it has an built in analyser node. But since IE doesn't support the API then I suppose you'd rather use the audio element and reach the IE users than using fancy extras such as an VU-meter.
I've been looking at the source code for Spotifys web player, Grooveshark, BBC radio and the Polish public radio but I find neither audio elements or use of the Web Audio API. I did find that the Swedish public radio (sr.se) makes use of the audio element though.
I'm not asking for anyone to go through the JavaScript source code for me, but rather if someone who is familiar with the subject could point me in the right direction.
I don't know of any internet radio services playing back their streams with the Web Audio API currently, but I wouldn't be surprised to find one. I've been working on one myself using Audiocog's excellent Aurora.js library, which enables codecs in-browser that wouldn't normally be available, by decoding the audio with JavaScript. However, for compatibility reasons as you have pointed out, this would be considered a bit experimental today.
Most internet radio stations use progressive HTTP streaming (SHOUTcast/Icecast style) which can be played back within an <audio> element or Flash. This works well but can be hard to get right, especially if you use SHOUTcast servers as they are not quite 100% compatible with HTTP, hurting browser support in some versions of Firefox and a lot of mobile browsers. I ended up writing my own server called AudioPump Server to get better browser and mobile browser support with HTTP progressive.
Depending on your Flash code and ActionScript version available, you might also have to deal with memory leaks in creative ways, since by default Flash will keep all of your stream data in memory indefinitely as it was never built to stream over HTTP. Many use RTMP with Flash (with Wowza or similar on the server), which Flash was built to stream with to get around this problem.
iOS supports HLS which is basically a collection of static files served by an HTTP server. The encoder writes a chunk of the stream to each file as the encoding occurs, and the client just downloads them and plays them back seamlessly. The benefit here is that the client can choose a bitrate to stream and, raising quality up and down as network conditions change. This also means that you can completely switch networks (say from WiFi to 3G) and still maintain the stream since chunks are downloaded independently and statelessly. Android "supports" HLS, but it is buggy. Safari is the only browser currently supporting HLS.
Compatibility detection is not something you need to solve yourself. There are many players, such as jPlayer and JW Player which wrangle HTML5 audio support detection, codec support detection, and provide a common API between playback for HTML5 audio and Flash. They also provide an optional UI if you want to get up and running quickly.
Finally, most stations do offer a link to allow you to play the stream in your own media player. This is done by linking to a playlist file (usually M3U or PLS) which is downloaded and often immediately opened (as configured by the user and their browser). The player software loads this playlist and then connects directly to the streaming server to begin playback. On Android, you simply link to the stream URL. It will detect the Content-Type response header, disconnect, and open its configured media player for playback. These days you have to hunt to find these direct links, but they are out there.
If you ever want to know what a station is using without digging around in their compiled and minified source code, simply use a tool like Fiddler or Wireshark and watch the traffic. You will find that it is very straightforward under the hood.
We use Web Audio for streaming via Aurora.js using a protocol very similar to HTTP Live Streaming. We did this because we wanted the same streaming backend to serve iPhone, Android and the web.
It was all a very long and painful process that took over 6 months of effort, but now that its all finished, its all good.
Have a look at http://radioflote.com and feel free to shoot questions or clarifications regarding anything. Go ahead and disassemble the code if you want to. Not a problem.

How do I embed wmv/mpg/avi/mov/etc videos reliably?

I am trying to embed video files (wmv, mpg, avi, mov, etc.) dynamically by creating embed elements in javascript. The problem I am running in to is this has not been very reliable across all browsers and even if it does work, there is no guarantee that the end user has the required plugin to play the video. Ideally, I would convert everything to flv or an HTML5 video format but this is not currently possible due to cpu/disk space restrictions (these are videos uploaded by the end user, not me). I feel like this shouldn't be as difficult as it has presented itself to be - does anyone have any suggestions?
To the day VLC release a browser plug-in, the best way is to convert them to .FLV or .MP4 files server side. And use a free Flash video player for the playback (I mean HTML5 with Flash fallback).
If you do not want to convert those videos, let the end user directly download the files. And deal with the problem of multiple video format himself.
edit:
Or you could move your website out of the HTML browser, and build a desktop software, that can take charge of all those videos format, client side.
edit2:
Use Youtube API or any other already existing video hosting services. Personally I will avoid this solution.
The only way to do it reliably is with flash. Use ffmpeg to convert incoming videos to .FLV and use a flash player.