Now, I embed video from youtube and I have a trouble Which I can't draw anything (text, image, etc.) when video is fullscreen. So, what can I do to draw text or image (div) to show it when video fullscreen. I tried to use z-index, but it's not successful. I want to make new controller for my video player don't user youtube controller, but video was embed from youtube. So, when user user fullscreen mod, I want to show a div which contains control like play, pause, etc. I already use ?wmode=transparent but it's not work with fullscreen, It mean my controller not showed when I stay in fulscreen mode
You haven't given much information, but this website details what you require, I think.
http://www.electrictoolbox.com/div-layers-float-over-flash-vimeo-youtube/
Related
I'm embedding a youtube iframe video player in my website made with React. I don't want there any clickable link in that area, more specifically I want to restrict the youtube link to load from inside the iframe elements.
look at the red mark area, if I click there, it opens youtube.com
Is there any way to restrict "youtube.com" from my site that will prevent me to click or something like this?
modestbranding=1
This parameter lets you use a YouTube player that does not show a YouTube logo. Set the parameter value to 1 to prevent the YouTube logo from displaying in the control bar. Note that a small YouTube text label will still display in the upper-right corner of a paused video when the user's mouse pointer hovers over the player.
https://developers.google.com/youtube/player_parameters#modestbranding
I am developing a video tutorial player website, in that I require video player to display the controls and the contents of the course as per a udmey course tutorial video player. If we click the menu button a side div appears for the course description and on clicking the close button it closes the div. Please help me in this using CSS.
PS: Refer the image.
Is it possible to always show the controls (disable autohide) on an embedded YouTube video?
I've tried adding autohide=0 to the source url but the controls and progress bar still hide after a second or two. I'm confused because the IFrame Player API states...
0 – Regardless of the player's dimensions, the video progress bar and player controls are visible throughout the video.
Is there something I'm missing or has the functionality been removed?
See: https://jsfiddle.net/hmpj3fn6/
After a little more digging...
This parameter has been deprecated for HTML5 players, which display or hide the video progress bar and player controls automatically (autohide=1).
https://developers.google.com/youtube/player_parameters#autohide
I want to use the Charmless youtube player in my application and I want to remove youtube logo from the Player. How can i achieve this thing? My application is developed using AS3.
Simply add ?modestbranding=1 to the end of your URL.
See more here.
modestbranding (supported players: AS3, HTML5)
This parameter lets you use a YouTube player that does not show a YouTube logo.
Set the parameter value to 1 to prevent the YouTube logo from displaying in the control bar.
Note that a small YouTube text label will still display in the upper-right corner of a paused
video when the user's mouse pointer hovers over the player.
try this API player code.
http://www.youtube.com/apiplayer?version=3&modestbranding=1&showinfo=1
Chromeless player, the modestbranding has no effect unless "showinfo=1" is must for API player.
I tried to remove youtube logo by many ways. But I didn't get success to remove it from the youtube player.
Finally I check the youtube player functionality and behavior. When video is attached to the player then it will be displayed in center. if player container height is bigger then video height so both (top and bottom) side Black strip will be appeared. Just we have to hide the Black Strip from the user display area using masking concept. (In Flash we can apply the mask to container and same thing will be done using the DOM model in Javascript.)
In directly it will be removed as per end user perspective not actually. so Indirect way youtube logo is removed from the player.
you can try GKPlugin this plugin using JWPlayer 5.x at:
https://drive.google.com/folderview?id=0B0OhZLpuvlSRTDZLMXowQWNMZTA#list
I want to create a html5 page with video and an image overlay - meaning some image that is showing over the video. This overlay will in time also be text in some cases. Is there any good way to achieve this?
What I've been trying this far is to use a <video> tag to hold the video, and draw the image into a canvas, which I place on top of the video. To show it I need to move the video back setting z-index to -1, but then the video controls won't work. Maybe there's a solution to make the controls work again, but I'm not sure if I'm on the right path here.. I am assuming there is a recommended solution to this. Maybe using a canvas which I fill both video and overlay into. Or something completely different?
Note: I edited the question as it originally pointed in the wrong direction regarding what was important here. I'd love to have a solution which makes this work seamlessly in fullscreen and everything, but the focus is: What is the appropriate way to place items on top of video - in html5?
Achieving what you want and have it supported in out-of-the-box fullscreen is problematic. Fullscreen support in html5 video is only optional and in any way not accesible thorugh the API (See discussion here).
Even if you used the built in fullscreen there is no way you could inject content above it unless you are willing to change the video file itself on the server in runtime.
what you can do however (And what I did in a similar case) is to implement your own video controls, run the video tag without the built in controls, and have fun with overlaying as many layers as you want on top of your now out of focus video.
As for fullscreen, you can implement some sort of custom background fullscreen similar to what's been done here
edit: The problem you're having by placing a canvas over the video is blocking the built in html video controls. My suggestion is to implement your own video controls (play, pause, volume, seeker, etc.) using html and javascript calling the video API. You can probably even make it prettier then the ugly built in controls.
Your controls can be contained in a layer above the overlaid canvas, and thus the video will be shown, above it the overlay and above it your control set.
You can read a little about implementing your own controls here or here
And anyway this can easily be much better than this.