I am just following the tutorial on google's website on how to use their API. I found this code and am trying to get it to work for any other country than the default but it isn't:
<!DOCTYPE html>
<html>
<head>
<meta name="viewport" content="initial-scale=1.0, user-scalable=no" />
<style type="text/css">
html { height: 100% }
body { height: 100%; margin: 0; padding: 0 }
#map_canvas { height: 100% }
</style>
<script type="text/javascript"
src="http://maps.googleapis.com/maps/api/js?key=personalKey&sensor=false&language=ar®ion=ES">
</script>
<script type="text/javascript">
function initialize() {
var mapOptions = {
center: new google.maps.LatLng(-34.397, 150.644),
zoom: 8,
mapTypeId: google.maps.MapTypeId.ROADMAP
};
var map = new google.maps.Map(document.getElementById("map_canvas"),
mapOptions);
}
</script>
</head>
<body onload="initialize()">
<div id="map_canvas" style="width:100%; height:100%"></div>
</body>
</html>
from what it says this should work simply. I am trying to get Spain to display on map rather than current choice.
The link am following: https://developers.google.com/maps/documentation/javascript/basics
Thanks,
Change the values you're passing to google.maps.LatLng() to some close to where you want to display (eg., goggle.maps.LatLng(40.813797402839086, -3.62546328124995) for Madrid, according to LatLng).
You are trying to set the position of the map by setting the region. You still need to change the co-ordinates to those of Spain.
Try: 40.6986° N, 3.2949° W
Related
I want to add a map in my html website where by default user current location will be shown on the map. But user can adjust its location on map.
Here is the code :-
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>Locate the user</title>
<meta name="viewport" content="initial-scale=1,maximum-scale=1,user-scalable=no">
<link href="https://api.mapbox.com/mapbox-gl-js/v2.2.0/mapbox-gl.css" rel="stylesheet">
<script src="https://api.mapbox.com/mapbox-gl-js/v2.2.0/mapbox-gl.js"></script>
<style>
body { margin: 0; padding: 0; }
#map { position: absolute; top: 0; bottom: 0; width: 100%; }
</style>
</head>
<body>
<div id="map"></div>
<script>
mapboxgl.accessToken = 'pk.eyJ1IjoicmVldDA3IiwiYSI6ImNrZnhwd2k4NTJxcjIyeXBhdmlhZXViMGkifQ.RpDVVS8IaoOn3srMpLmS8w';
var map = new mapboxgl.Map({
container: 'map', // container id
style: 'mapbox://styles/mapbox/streets-v11',
center: [-96, 37.8], // starting position
zoom: 3 // starting zoom
});
// Add geolocate control to the map.
map.addControl(
new mapboxgl.GeolocateControl({
positionOptions: {
enableHighAccuracy: true
},
trackUserLocation: true
})
);
</script>
</body>
</html>
I am getting my current location through it. But I am not finding how to adjust our location on this.
Here is a guide by Business Insider: I find it beneficial for embedding Google Maps into an HTML5 website.
https://www.businessinsider.com/how-to-embed-google-map
It tells you the easy way to do it, without adding script. You should be able to do all of the things that you are trying to do with the IFRAME tag for embedding the map.
I'm learning Google map api v3. So I went to their site and found the Helloworld from the developers' guide:
link:here
<!DOCTYPE html>
<html>
<head>
<meta name="viewport" content="initial-scale=1.0, user-scalable=no" />
<style type="text/css">
html { height: 100% }
body { height: 100%; margin: 0; padding: 0 }
#map-canvas { height: 100% }
</style>
<script type="text/javascript"
src="https://maps.googleapis.com/maps/api/js?key=API_KEY&sensor=SET_TO_TRUE_OR_FALSE">
</script>
<script type="text/javascript">
function initialize() {
var mapOptions = {
center: new google.maps.LatLng(-34.397, 150.644),
zoom: 8
};
var map = new google.maps.Map(document.getElementById("map-canvas"),
mapOptions);
}
google.maps.event.addDomListener(window, 'load', initialize);
</script>
</head>
<body>
<div id="map-canvas"/>
</body>
</html>
I replaced the API_KEY by an api key and SET_TO_TRUE_OR_FALSE by true. But my browser gave me:
This page contains the following errors:error on line 12 at column 96:
EntityRef:expecting';'Below is a rendering of the page up to the first error.
Could someone help me with this, please?
Please refer the link below.
Demo: http://jsfiddle.net/8FSWj/
There is no need to set API key in the script. Please use script used in the above demo.
You have to set div height and width in pixels. Do not set div height and width in percentage.
Another demo with zip code search as below.
Search Demo: http://jsfiddle.net/y829C/1/
<div id="map_canvas"></div>
#map_canvas{
height: 350px;
width: 500px;
}
I recently had to deal with the Google Map API. I'm definitely no expert but..
If you remove the API key all together and replace sensor=SET_TO_TRUE_OR_FALSE with sensor=false it 'should' work fine.
I'm not sure what the repercussions are for not using an API key though.
Check it out here: http://jsbin.com/aHuKiJIm/1/
I try to change the cursor for the map when the zoom is changed. The change is not visible if you don't move the mouse. If you move it, then the cursor is changed. You can test is here:
http://tinkerbin.com/ENHFSmVR
How to reproduce: zoom in with the mouse wheel while not moving the mouse. The cursor should change but it doesn't. Move the mouse. The cursor is changed.
If you inspect the html you will see there is a div with an inline style that has a cursor property. That cursor property is not changing unless you move the mouse.
<!DOCTYPE html>
<html>
<head>
<meta name="viewport" content="initial-scale=1.0, user-scalable=no" />
<style type="text/css">
html { height: 100% }
body { height: 100%; margin: 0; padding: 0 }
#map-canvas { height: 100% }
</style>
<script type="text/javascript"
src="https://maps.googleapis.com/maps/api/js?key=&sensor=false">
</script>
<script type="text/javascript">
var odd = true;
function initialize() {
var mapOptions = {
center: new google.maps.LatLng(-34.397, 150.644),
zoom: 8,
mapTypeId: google.maps.MapTypeId.ROADMAP
};
var map = new google.maps.Map(document.getElementById("map-canvas"),
mapOptions);
google.maps.event.addListener(map, "zoom_changed", function(event) {
if (odd) {
map.setOptions({ draggableCursor: 'crosshair',
draggingCursor: 'crosshair'});
odd = !odd;
} else {
map.setOptions({ draggableCursor: 'move',
draggingCursor: 'move'});
odd = !odd;
}
});
}
google.maps.event.addDomListener(window, 'load', initialize);
</script>
</head>
<body>
<div id="map-canvas"/>
</body>
</html>
This looks to be by design:
draggableCursor
The name or url of the cursor to display when mousing over a draggable map.
draggingCursor
The name or url of the cursor to display when the map is being dragged.
Both cases appear to require the mouse to be moving (mousing over and being dragged are both verbs, so I'd assume when the mouse is being moved in either condition).
Additionally, it seems to work in Chrome (with a delayed response).
as you can see at my test.php the marker ist working fine.
but when I zoom the map for an better overview the marker is going to north???
If I zoom a lot, the marker moved to North sea :-(
Is this a known bug? or am I doing something wrong?
<!DOCTYPE html>
<html>
<head>
<title>MyRange Driving Ranges world wide </title>
<meta name="viewport" content="initial-scale=1.0, user-scalable=yes" />
<style type="text/css">
html { height: 100% }
body { height: 100%; margin: 30px; padding: 0px }
#map_canvas { height: 80% }
</style>
<script type="text/javascript"
src="https://maps.google.com/maps/api/js?sensor=true">
</script>
<script type="text/javascript">
function initialize() {
var latlng = new google.maps.LatLng(51.1601369818597, 6.72036588191986);
var myOptions = {
zoom: 16,
center: latlng,
mapTypeId: google.maps.MapTypeId.HYBRID
};
var map = new google.maps.Map(document.getElementById("map_canvas"), myOptions);
var image = 'images/flag_red_big.png';
var myLatLng = new google.maps.LatLng(51.1601369818597, 6.72036588191986);
var golfMarker = new google.maps.Marker({ position: myLatLng, map: map, icon: image });
}
</script>
</head>
<body onload="initialize()">
<div align="center" id="map_canvas" style="width:100%; height:100%"></div>
</body>
</html>
The default anchor point for an icon (which is what you get if you don't define it) is at the bottom center of the image.
You need to fully specify the icon using an instance of MarkerImage.
FYI - your icon seems to move because there is a lot of empty space between the bottom of the flag and the bottom of the image (which is where it is currently anchored).
When I click to the embedded Google Maps API of the following Web Page: http://ada.kiexpro.com/html/list.html (click 地圖 at the top-right corner).
It displays:
This web site needs a different Google
Map API key. A new key can be generted
at http://code.google.com/apis/maps/.
Sorry but I've never used this application before. Do I have to just generate a new code in order to solve the problem? Or there are another problems?
Yes, follow the link. Each distinct domain needs its own API key.
This works normally for me
<!DOCTYPE html>
<html>
<head>
<title>Google Maps</title>
<style>
#map-canvas {
width: 700px;
height: 600px;
position: absolute;
top: 40px;
left: 360px;
}
</style>
<script src="https://maps.googleapis.com/maps/api/js"></script>
<script>
function initialize() {
var mapCanvas = document.getElementById('map-canvas');
var mapOptions = {
center: new google.maps.LatLng(44.5403, -78.5463),
zoom: 8,
mapTypeId: google.maps.MapTypeId.ROADMAP
}
var map = new google.maps.Map(mapCanvas, mapOptions)
}
google.maps.event.addDomListener(window, 'load', initialize);
</script>
</head>
<body>
<div id="map-canvas"></div>
</body>
</html>