I'm trying to get a html 5 video to play on mouseover. It works fine in firefox and safari just in chrome the video blanks out when i hover and becomes visible only after i hover on another element on the page....
This is the site: www.manart.de
This is the code:
<div id="wrapper">
<video id="video-example" width="880" height="495" poster="fileadmin/cover.png" loop>
<source src="fileadmin/schiffchen.ogg.ogv" type="video/ogg"></source>
<source src="fileadmin/schiffchen.mp4" type="video/mp4"></source>
</video>
</div><!--end wrapper-->
<script src="fileadmin/js.js"></script>
And this is the js:
document.addEventListener('mouseover',hoverVideo,false);
var vid = document.getElementById('video-example');
function hoverVideo(e)
{
if(e.target == vid)
{
vid.play();
this.addEventListener('mouseout',hideVideo,false);
}
}
Thanks for helping!!!!
It's a bit odd that, but if you remove the poster frame (I also made sure that the hideVideo method was defined to avoid an exception being thrown) it works (fiddle).
I tried using a JPG instead of a PNG for the poster frame with the same results (fiddle). And when you substitute your video for one with sound, it's apparent that the video is playing, but that it's invisible (fiddle).
Looks like a bug in Chrome to me but Google didn't throw much up when I searched (maybe my terms were wrong).
The quick fix, therefore, is probably to simply remove the poster frame which, since Chrome will display the first frame of the video when it has loaded, is probably pretty close to what you're looking for anyway.
Update:
Alternatively, you could use the hack detailed in this thread on a similar issue which involves dynamically adding controls to the player before playback starts and removing them again immediately (fiddle). The author has confirmed the issue as a bug in Chrome by verifying that it does not occur in Chrome 19.
HTML:
<div id="wrapper">
<video id="video-example" poster="http://www.manart.de/fileadmin/cover.png" width="880" height="495" loop>
<source id='mp4'
src="http://www.manart.de/fileadmin/schiffchen.mp4"
type='video/mp4'>
<source id='ogv'
src="http://www.manart.de/fileadmin/schiffchen.ogg.ogv"
type='video/ogg'>
</video>
</div>
JavaScript:
var vid = document.getElementById('video-example');
// add the listener directly to the video element
vid.addEventListener('mouseover',hoverVideo,false);
function hoverVideo(e) {
if (vid.getAttribute('controls') != 'true') {
vid.setAttribute('controls', 'true');
}
vid.play();
vid.removeAttribute('controls');
vid.addEventListener('mouseout',hideVideo,false);
}
function hideVideo(e) {
// do whatever you were going to do here, but omitting
// the method completely causes an exception
//vid.pause();
// clean up the listener when finished
vid.removeEventListener('mouseout', hideVideo);
}
Related
I have this code inside
and I have the .css the class myvideo (It doesn't need this code ),it is the design.
What I want to know is ,how can I do pause and unpause this video.I try to stop my video and I didn't manage it.If you could help me with it I will be greatful.Thanks
<div class="myvideo" style="left: 6px; top: 0px">
<video id="video-bg-elem" preload="auto" autoplay="true" loop="loop" muted="muted">
<source src="exr.mp4" type="video/mp4">
</video>
If you want to have control over a video element you must use JavaScript to control it. Here's a great example of how to control a video object from JavaScript: https://www.w3schools.com/tags/av_met_pause.asp
You may need to add another HTML element to control your video. This element must listen to a click event. After that, you will be able to do what you want with the video.
const videoEl = document.getElementById("video-bg-elem");
// Will play the video
videoEl.play();
// Will pause the video
videoEl.pause();
Google Chrome is now shipping with a download button for videos that are just embedded videos (i.e. not MSE):
I'm having a hard time find any documentation for Chrome's implementation of the <video> tag. Does anyone know if there is a way - short of disabling "controls" and creating your own video player controls - of disabling this feature?
I realize that if this is showing, it's already easy to download the video, I just want to disable that functionality from appearing as part of the controls.
Thank you!
or you can simply add nodownload in controlsList
<video width="512" height="380" controls controlsList="nodownload">
<source data-src="mov_bbb.ogg" type="video/mp4">
</video>
You can inspect the controls of the native Chrome Video Player by activating the shadow DOM in Settings|Preferences -> Elements -> Show user agent shadow DOM
After that you can inspect the players buttons.
Now the problem is that the download button cannot be accessed via CSS for some reason.
video::-internal-media-controls-download-button {
display:none;
}
won't work.
Even selecting the preceding button and targeting its neighbor using + or ~ won't work.
The only way we found yet was nudging the button out of the viewable area by giving the control panel a greater width and making the enclosure overflow: hidden
video::-webkit-media-controls {
overflow: hidden !important
}
video::-webkit-media-controls-enclosure {
width: calc(100% + 32px);
margin-left: auto;
}
I hope google will fix this issue soon because most content providers won't be happy with this...
Demmongonis solution does work but be aware it can lead to unwanted results.
Android/Chrome sometimes, depends in the video I guess and other factors, adds buttons at the right of the download-button. i.e. the casting-button (there is no way to select it). It will make the download-button to remain visible and the last button to get hidden (casting-button)
Update
It is posible now to hide the download button using the controlsList attribute:
<video controlsList="nodownload" ... />
Yes, this is possible now, at least at the time of writing, you can use the controlsList attribute:
<video controls controlsList="nodownload">
<source data-src="movie.mp4">
</video>
It seems this was introduced in Chrome 58, and the documentation for it is found here: https://developers.google.com/web/updates/2017/03/chrome-58-media-updates#controlslist
Developers can now customize media controls such as the download, fullscreen and remoteplayback buttons.
Usage in HTML:
<video controls controlsList="nofullscreen nodownload noremote foobar"></video>
There is even an official sample page: https://googlechrome.github.io/samples/media/controlslist.html
One more control item I was trying to disable, additionally to 'download' - is 'picture-in-picture'.
Sadly there`s no property, for that purpose to be added in the controlsList. But there is an attribute - disablePictureInPicture you can add to the Element to disable pip.
Example disabling both download and picture-in-picture:
<video disablepictureinpicture controlslist="nodownload">...</video>
Details: https://wicg.github.io/picture-in-picture/#disable-pip
Hey I found a permanent solution that should work in every case!
For normal webdevelopment
<script type="text/javascript">
$("video").each(function(){jQuery(this).append('controlsList="nodownload"')});
</script>
HTML5 videos that has preload on false
$( document ).ready(function() {
$("video").each(function(){
$(this).attr('controlsList','nodownload');
$(this).load();
});
});
$ undevinded? --> Debug modus!
<script type="text/javascript">
jQuery("video").each(function(){jQuery(this).append('controlsList="nodownload"')});
</script>
HTML5 videos that has preload on false
jQuery( document ).ready(function() {
jQuery("video").each(function(){
jQuery(this).attr('controlsList','nodownload');
jQuery(this).load();
});
});
Let me know if it helped you out!
To keep it simple.. You need to add an attribute called controlslist (LOWERCASE, directly after controls) and you need to set its value to ="nodownload". Also, make sure your src file(type) and your attribute type's value match, unlike some of the above examples; my link is to a file named 'sunrise over water.mp4' on my Google Drive. How I do it looks like this:
<video src="https://drive.google.com/open?id=0B1CDu1eNPJqDVEQxMzZUV1dURjg" title="sunrise over water" width="420" height="300" controls controlslist="nodownload" type="video/mp4">
Video Not Supported By Your Browser...
</video>
OR
<video width="440" height="320" title="sunrise over water" controls controlslist="nodownload">
<source src="https://drive.google.com/open?id=0B1CDu1eNPJqDVEQxMzZUV1dURjg" type="video/mp4">
Video Could Not Be Played In Your Browser... Sorry.
</video>
In addition to above answers you have to add following code to disable context menu:
index.html: (globally)
<body oncontextmenu="return false;">
OR you can disable context menu for some element:
element.oncontextmenu = function (e) {
e.preventDefault();
};
Plain javascript to disable the "download" Button from a video in your page:
<script>
window.onload = function() {
video = document.querySelector('video');
if (video) {
video.setAttribute("controlsList", "nodownload");
}
};
</script>
If you want to, you can also is querySelectorAll and remove each video. In my example I just have only one video per page.
The above answer offers a good solution. However, when I was working on this in my project, there were two problems with it.
Download occurs (as if the download button had been pressed) when right margin area of the fullscreen button is touched on Android (mobile or tablet). Applying z-index didn't fix it.
Because of overflow:hidden, the download button is invisible but still exists to the right of the fullscreen button. That means when you press "tab" several times after clicking any control button or bar on PC, you can still reach the download button.
Additionally, be careful -- some small-width devices (e.g. mobile phones) are small enough to hide the seek bar. It would need many more pixels to hide the download button.
I hope Google provides the option to adjust this ASAP.
I using following JavaScript snippet which is working very well:
document.querySelectorAll("video[id^=media-player]").forEach((elem) => elem.controlsList.add("nodownload"));
Example: www.ring-cafe-finsterwalde.de/archiv/archiv.html#archiv4
I'm doing a simple project for a digital arts class. I want to do a simple little choose your own adventure game, where you watch a clip, then choose from up to several different options on what to do next. Your decision will trigger a video, and the adventure will go on for a little awhile and the player will either escape the haunted house or be killed. This is my first time working with HTML5.
I need to do the following things:
1) When a button is pressed, a certain video is played.
2) After that video ends, the block of text at the top of the screen changes accordingly, presenting players with additional information and explaining their options in greater detail than the clips themselves can provide.
Right now, I just need help with step 1. I can't seem to figure out how to get the button onclick command to work correctly. The program displays the first Intro video just fine, but does not react at all when you click on any of the buttons. I was initially hoping to use something along the lines of an if else button.pressed command, but I can't find anything like that in HTML5. I know its not possible to troubleshoot my code since no one has access to my local files, but I'd appreciate any advice. Thanks!
Here's my code:
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>Spooks: Choose Your Own Adventure</title>
<script>
function $(id)
{
return document.getElementById(id);
}
//Video Source Changers
function Door()
{
$('movie').src = "file:///C:/Users/Spencer/Videos/Spooks/Trapped.mp4" type="video/mp4">
}
function Wander()
{
$('movie').src = "file:///C:/Users/Spencer/Videos/Spooks/Sesame.mp4" type="video/mp4">
}
function Match()
{
$('movie').src = "file:///C:/Users/Spencer/Videos/Spooks/Sesame.mp4" type="video/mp4">
}
</script>
</head>
<body style= "background-color: black">
<p style= "color:white">What an awful time to get stranded out in the countryside! It's raining cats and dogs out here. Hungry, freezing, exhausted and desperate, you head to the nearest visible shelter - a decrepit old mansion. Surely southern hospitality will see you safely through the night.</p>
<p>
<video width="400" controls>
<source src = "file:///C:/Users/Spencer/Videos/Spooks/Intro.mp4" type="video/mp4">
</video>
</p>
<p>
<button onclick="Door()">This is creepy. I'll just go back through the front door.</button>
<button onclick="Wander()">Really weird, but I guess it beats the storm. The owner probably just ran off to get the lights working. I'll wander around a bit, see if I can find him.</button>
<button onclick="Match()">It'd be nice to be able to see before I make a decision one way or the other. Let's light a match...</button>
</p>
</body>
</html>
Looks like there are a couple of issues.
1) your $('movie').src is invalid javascript, you have some junk code (type="video/mp4">) at the end of the line and the line should end with a semicolon. e.g.
function Door()
{
$('movie').src = "file:///C:/Users/Spencer/Videos/Spooks/Trapped.mp4";
}
2) Your video tag doesn't have an id attribute so you are not actually referencing anything in your javascript call to update the src:
<video width="400" controls id="movie">
<source src = "file:///C:/Users/Spencer/Videos/Spooks/Intro.mp4" type="video/mp4">
</video>
I put an updated JSfiddle here: http://jsfiddle.net/tv7pahcf/
basically what I am trying to achieve is this audio player in HTML play the audio and the video when the play button is clicked and vise versa for pause. This is my code.
<div style="text-align:center">
<img src="img/playpause.jpg" onclick="playPause()">
<br>
<video id="video1" width="1200" >
<source src="pjds.mp4" type="video/mp4">
<source src="pjds.ogg" type="video/ogg">
Oops, your browser doesn't support me :(
</video>
</div>
<script>
var myVideo = document.getElementById("video1");
function playPause() {
if (myVideo.paused)
myVideo.play();
else
myVideo.pause();
}
</script>
<audio controls>
<source src="ay.ogg" type="audio/ogg" onclick="playPause()">
<source src="ay.mp3" type="audio/mpeg">
Your browser does not support the audio element.
</audio>
Any help is greatly appreciated, thanks.
It's best described by example: http://jsbin.com/zivak/1/edit
I set up a video tag and an audio tag, and a button with onClick-binding. For educational purposes I left the controls visible, but they should be hidden as they will tamper with your state.
Upon clicking the button the elements are retrieved from the DOM and then play()ed, if paused, and pause(), otherwise.
Keep in mind that onClick is one-way, so to speak...
UPDATE: Yes, that is possible, although it will get complicated since both tags might have to buffer indepentently, and you have to take care to synchronize that. It's by no means easy... but is http://jsbin.com/zivak/4/edit how you thought about it?
UPDATE: If you mean "mute the audio, leave the video on", then no. If you mean "mute the audio, mute the video", yes, this is actually quite easy: http://jsbin.com/zivak/5/edit .
try this:
var myVideo = document.querySelector("video1");
if (myVideo.get(0).paused) {
myVideo.get(0).play();
}
else {
myVideo.get(0).pause();
}
How do I stop (and reset current time to 0) of ALL instances of audio on the entire DOM, even hidden ones? I'm unable to stop the currently playing audio with this code.
$('.link').on('click', function(e){
$('.pagecontainer>div').fadeOut();
$(this.getAttribute("href")).fadeIn();
stopAudio();
});
function stopAudio() { //fade out and stop any current audio
$('audio').animate({volume: 0}, 1000);
setTimeout(function(){
$.each($('audio'), function () {
this.currentTime=0;
this.pause();
});
},1000)
}
$('.sound').on('play', function () { //since volume was faded out, reset volume when click play button
$('audio').animate({volume: 1}, 100);
});
....
....
Audio 1
Audio 2
Audio 3
<div class="pagecontainer">
<div id="page1"> //all three audio elements are in exact same spot
//clicking page link fades in current audio and fades in new one
<audio controls loop class="sound">
<source src="../../site/music/music1.mp3"/>
<source src="../../site/music/music1.ogg"/>
</audio>
</div>
<div id="page2">
<audio controls loop class="sound">
<source src="../../site/music/music2.mp3"/>
<source src="../../site/music/music2.ogg"/>
</audio>
</div>
<div id="page3">
<audio controls loop class="sound">
<source src="../../site/music/music3.mp3"/>
<source src="../../site/music/music3.ogg"/>
</audio>
</div>
</div>
When I click a link to another page, I need to stop and reset all three audio elements. Currently since it doesn't stop, the moment I click the play button of the audio element that fades in, I hear two audios playing at the same time. Though interestingly the audio does fade out.
Note that all three audio elements are in the exact same spot, which is intended.