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Closed 10 years ago.
I am a middleware programmer having worked on Unix and Windows having used predominantly C and in telecom domain (VoIP, Mobile and Protocols). However, I am well versed with perl and ruby and have exposure to html and javascript.
Now I am starting development on Set Top Box and I am required to develop HTML5 applications because the browser is the dev platform for the STB. Now I need help on how to get started with HTML5 application programming. I have read articles and looked at books on the HTML5 features like video, canvas etc. But I have not come across anything that teaches me the HTML5 app development hands-on. Say "Hello World" example of C.
Probably it might be the initial friction that might holding back from transition from telecom to web programming, though the lines have long been blurred between the domains. To confound the issue, there are so many tons of frameworks and plugins available for development that I have come across such as Sencha, JQuery for DOM, etc.
In short - how do i get started with HTML5 application development? If I need to use any specific frameworks, then pls suggest.
Some Great Resources for HTML 5:
HTML5 Cheat Sheet
Move The Web Forward
HTML5 Readiness
Dive Into HTML5
Google's HTML, CSS, and Javascript from the Ground Up
Opera Web Standards Curriculum
SitePoint HTML,CSS,JS + Lists of Feature Support
The Mozilla Developer Network intermediate CSS and excellent JavaScript
and several more...
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Closed 9 years ago.
I would like to get a bit more into mobile webdev and searching for books or screencasts about this topic. Of course I found dozents, but I don't know which to choose.
Does it make sense to read books with a design part in it, although I won't ever make a design, but only implement them?
Any suggestions out there, are there some must have reads?
Thanks for your help!
EDIT: I am mainly searching for books, which cover themes like media-queries and so on. I have to put designs in to web pages and would like to improve my skills by making them mobile friendly.
I've always found Smashing Magazine to be very helpful: http://mobile.smashingmagazine.com/
If you prefer a book format, their Mobile Book is a collection of articles related to mobile design and development and is quite good: http://www.the-mobile-book.com/ It has a chapter on Responsive Design Patterns that you might find useful.
If you are looking for a sclabe template/framework or attempting to write it your self, DONT, It's a lot of work and it has been already written.
http://foundation.zurb.com/
It takes care of all your mobile need and scales to each framework. Its 100 % and just a template to start and take the hard work of your shoulder.
Well if you will be implementing the design into a mobile application then I wouldn't worry about learning the design bit of it. I would suggest you to have knowledge about the front end development.
If you will be developing mobile apps with html, js, css and any back-end programming language then I would suggest you to have a look at the Adobe Max 2013 screencasts in which they show loads of techniques and tools to programme mobile applications (mainly using PhoneGap).
The link to Adobe Max 2013: http://tv.adobe.com/show/max-2013/
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Closed 9 years ago.
I have used Flash Builder and previously Flash for at least the past 15 years and am looking at the' writing on the wall' concerning the demise of Flash based software. I find ActionScript3 to be a powerful and elegant programming language and am hesitant to move towards what I perceive html5 to be because it appears that the underlying programming language is like taking a step back in time. It does not appear to be fully object oriented and I have yet to see a sophisticated IDE for it. Also, I have not seen an html5 equivalent of the Flash media server to capture and deliver video.
I'm not a professional developer, I'm a college professor who does a lot of design and development work and I need a platform that will be around for a while, that is technologically advanced, and that will continue to evolve. I've worked with xCode, but am concerned that it it too limited to IOS. I'd like to hear from others who can guide me in my decision making.
For web-based stuff, in your case, I'd definitely say to stick it out with AS3 until things become more absolute. Flash has issues that HTML5 doesn't, but the opposite is also true. Flash's issues are more permanent and/or something that Adobe just doesn't care about like it should, but HTML5, from what I understand, is still "growing up" and is not quite mature yet. Flash isn't dead yet, it's still well-established, and you're already really used to using it. So I'd say stick with that for right now, and change later when it's a better time to do so.
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Closed 10 years ago.
I am a relatively new web apps programmer.
I have done differents web apps when HTML 5 were becoming (let's say) the new HTML standard.
So I want to know whether it is a good idea to migrate some of those apps to HTML 5.
By the way, I never have used HTML 5 in any web application.
What things do I have to keep in mind before do a migration or starts new web applications?
I mean: browsers, frameworks, javascript libraries, etc.
Thanks in advance!
In my opinion the best way to enter in the world of HTML5 is using solid libs/frameworks that ensure your code degrade gracefully on older browsers.
One cool site to grab some tricks and hints is the HTML5 Rocks.
I'm a experienced GWT developer (and I recommned it to Java developers), but I think that "the next big thing" may come from Dart.
In the Javascript world, nothing beats the jQuery lib. Of course, in my opinion =)
HTML5 is fully backwards compatible with previous versions of HTML. A few things are deprecated or obsolete, but browsers will still accept them until you can change them to something more up-to-date.
To start using HTML5, just replace your doctype with <!DOCTYPE html>
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Closed 11 years ago.
I'm working on a new project, it is a wordpress theme with advanced functionality. I can't think of any reason to start using html5 but a personal curiosity.
Is it too early?
There was an extensive browser test in 2009 which found that HTML5 semantic tags work in very nearly all browsers.
Martin Beeby has also written an article on whether adopting HTML5 is right for you.
In essence, most advice points towards using HTML5 (bearing in mind the first draft just documents what browsers already do) but not relying entirely on some of the emerging bits until they are stable. It isn't a black-and-white decision, but that's why people rely on Internet professionals to help them to decide.
It's not too early to start using it, although you possibly should not use all features. To make your site compatible with non-HTML 5 browser, you should look at using something like modernizr. Their site will tell you which features they can introduce into non-HTML 5 browser and which they can't. But this is a good way to get started.
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Closed 11 years ago.
I haven't used HTML5 possibilities in my web applications because of browsers' poor support, but situation seems to become much better so I became really interested in its new cool features (even though many of them are only in a draft state today).
I already know about cool Web Sockets, WebGL and Canvas (with this stuff I can finally get rid of Flash!)
What are the new things in HTML5 that I should be aware of? (I mean new ways of web-programing not the particular tags) (the question was inspired by Google IO)
Take a look at Dive into HTML5. It explains most of the features of HTML5 in a very illustrative way. Database functionality and offline applications are two additional things you didn't mention.
Dive Into HTML5 by Mark Pilgrim is a great resource for this.
Contents include:
<canvas>
<video>
Geolocation
Local Storage
Offline applications
New form features (placeholder, new types)