Analogue of the SublimeCodeIntel supports java/c/c++ - sublimetext2

Is there any analogue of the SublimeCodeIntel, who supports java/c/c++?

You can use a combination of exuberant-ctags and the ctags for Sublime plugin

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Oculus SDK 1.3 plugin support

any chances of an update to the Oculus plugin to support the latest 1.3 SDK ? Also is there basic documentation on how to write a plugin - whats premake.lua etc? Thanks.
any chances of an update to the Oculus plugin to support the latest 1.3 SDK ?
It should be fairly easy to do so using the existing source of the "vr" plugin:
https://github.com/aerys/minko/tree/master/plugin/vr
PR welcome!
whats premake.lua etc? Thanks.
You should read the premake documentation: https://premake.github.io/
There are tons of premake examples in the documentation, including one for the oculus SDK plugin.

Is there any rpg language plugin for Sublime Text 2?

Is there any plugin to view rpg, rpgle or database files (obtained from as-400 server) in highlighted syntax in Sublime text 2 editor.
Also, are there any good plugin projects available that I can modify to create my own plugin and share?
A quick Google search is enough to convince me that there is no such language binding available. If you want to create your own, I think this would be a good place to start
My colleague Pete Smith has written a simple but very usable plugin for Sublime Text 3 extending the existing Icebreak language definition, although I will warn you that it is functionally quite specific to our development environment - we use SEE/Change. I am certain that PRs are welcome!

Eclipse - plugin for feeding html syntax?

I'm trying to make use of Eclipse to be my primary tool for making websites, but I'm looking for a functionality that exists in Dreamweaver - html attributes sugestions. Is there any plugin that would enable that?
I'm already using HTML Tidy for checking the syntax. (I was going to use it to format, but I cannot get used to code being so tighthly formatted.)
Take a look at Aptana Studio
There are few versions (2nd, 3rd, 2nd for Ruby support); the 3rd one is still beta. It can be used as it is, or can be installed as plugin for your Eclipse.
IMHO this is the best plugin if you need to use HTML/CSS/JavaScript and do it in Eclipse IDE (the reason does not matter :)
UPDATE: just forgot to mention that it has built-in support for popular JS frameworks (like YUI, jQuery, etc.).

How many versions of an NPAPI browser plugin do I have to make?

I know that if I write a C++ plugin, then I need to have Linux, Mac, Windows versions at least but what's the full list of combinations? NPAPI is supported by many browsers so does that mean the exact same compiled NPAPI plugin binary/installer/whatever for Windows is ready for use in all those browsers on Windows which support NPAPI? Or do you have to 'compile' the same plugin code separately for each browser in some way?
Yes, a single NPAPI plugin runs in every NPAPI-supporting browser on a given platform, as long as you don't do anything to specifically undermine that (e.g., some people make NPAPI plugins but then add XPCOM code to them, making them Firefox-specific).
Additionally, as you probably saw in the answer to your other question, FireBreath can be used to create a single plugin that can be made to work cross platform on pretty much all browsers, including IE on windows.
FireBreath strongly discourages using things like XPCOM for exactly the reason that smorgan mentioned.

Any example of writing an NPAPI plugin in Linux?

I need to write a browser plugin to communicate with another process, and it seems I have to use NPAPI plugins. Is there any example or open source NPAPI plugin I can refer to?
Many thanks for your reply.
Summary of answers
http://mxr.mozilla.org/seamonkey/source/modules/plugin/samples/
http://www.firebreath.org/
http://code.google.com/p/nixysa/
http://code.google.com/p/npapi-file-io/
2 and 3 are both frameworks to make plugin development easier.
I found one example at
http://mxr.mozilla.org/seamonkey/source/modules/plugin/samples/
you could also use the open source FireBreath plugin framework; they are nearing a 1.0 release for windows only, but it would not be hard to port it to linux; mac os shouldn't be bad either, but it will take a little work to get CMake to generate the correct bundle type =]
Yes, I am one of the primary maintainers, so I'm a bit biased. You can also find some good general information on how NPAPI works on my blog, starting here:
http://colonelpanic.net/2009/03/building-a-firefox-plugin-part-one/