I am newbie augmented-reality in as3.I've worked as3 since about 2 years but I've never worked augmented-reality.I want to do like this swf:
http://cdn.eyewonder.com/100125/adWdrDemos/56254654/Game.swf
What is the best class or tuttorial that I will use for augmented-reality? I realy need to learn as soon as quickly augmented-reality.
Thanks for advice
i can't see where is the Augmented Reality in your SWF example. But maybe the FLAR Toolkit will help you. It's a AS3 version of ARToolkit. It works with many Flash 3D engines like Papervision, Away3D or Sandy. You will see some example on Google.
Find the official project page here : http://www.libspark.org/wiki/saqoosha/FLARToolKit/en
And a good tutorial here : http://www.marcpelland.com/2009/03/26/getting-started-with-augmented-reality-flartoolkit/
Good luck !
Related
Basically I have an project where I would like to modify some text in a XML file rather than in the document itself.
I've had a Google and all the tutorials lead to AS2 which doesn't work in Flash CC. I've also downloaded some templates off ActiveDen but they are all in AS2.
Anywho is there any good starting points to do this? I'm a total noob at AS but what I'm asking for doesn't sound too hard.
Cheers,
You can always Google using keywords, like writing your question's title, I found this tutorial
Try to follow step by step and I'm sure that you will learn and solve your issue.
I am planning to develop a game with HTML5 Canvas. As handling canvas with native JavaScript is very difficult for game development, I am rather thinking to adopt any free and good client side library with good tutorial.
I have started my work with CAAT, but found it has lake of tutorials. I found Cocos2d-x HTML5, but again I faced the same issue.
Can anyone suggest me good library with good tutorial help?
P.S. :: My game contains complex physics operations, so I need to use Box2D. It will be helpful if library has integrated Box2D with it and having good tutorial of integration.
cgSceneGraph can be used with Box2D. We already did it for a basket ball game.
The example page does not include yet a Box2D example, but, as I am the designer of the framework, I can help you by sending you pieces of code.
Have a look at the cgSceneGraph examples page (http://gwennaelbuchet.github.com/cgSceneGraph/examples.html).
Anyway, feel free to ask for more examples or tutorials if you need. I'll be glad to help you.
Is there anywhere a GOOD tutorial page where I can learn ActionScript 3 ? Or can you help me out ?
I don't use a GRAPHICAL DESIGNER and I don't want to. All I need is code.
For example: things I need to learn quick:
Buttons and TextFields (basic form stuff)
Drawing canvas (like the html5 canvas)
Using FlashDevelop + Flash SDK, no plugins, no nothing. I just got it to work (compile, build and start a blank piece of nothing) and now I need to see what I can do with the ActionScript code.
Solved: Thanks to Dannyw the 2 items above could be solved directly (with minor additions)!
Julian's answer is very helpful too. Since I also wanted to browse through all standard classes in Flash:
http://help.adobe.com/en_US/FlashPlatform/reference/actionscript/3/index.html
I have some tips for you to become a great flashdeveloper:
Drop everything you know, start fresh. You have strange assumptions of how the workflow should be. If you want to become professional, you should be open for other workflows.
If your coming from actionscript 2, Dont think as2 is like as3, so don't try to do the AS2 thing with AS3. Again, drop everything you know.
Read & Learn the Adobe LiveDocs
Learn how the display list works.
Learn AS3 coding standards, learn to write clean readable code, later try to learn design patterns.
Learn how to use common actionscript libraries, TweenLite, Gaia framework, RobotLegs, Temple Library, Pure MVC, Away3D, as3corelib etc.
Dont try to reinvent the wheel, dont create your own framework, because you think there is none like yours, most starters step into that trap.
Code never inside the Flash IDE actionspanel, there are really nice actionscript editors like FlashDevelop, FDT, FlashBuilder, IntelliJ. But dont lose yourself in code, there is a lot visual stuff that can faster be build using the Flash IDE, so find a nice workflow, instead of limiting yourself.
if you like video tutorials; videos on gotoAndLearn.com, most have common practices.
If you like to learn from opensource projects: find as3 projects on github.com or wonderfl, check out how they did it.
if you like to read blogs: feeds.adobe.com is full of nice relavant blogs. Learn from the best.
Last but not least: there is no ultimate guide to become a flashdevelop-code-only-flash-developer. Like sport, you have to train and just experiment right away. So be open, use google alot, try to challenge yourself with excercises and fun experiments.
For buttons:
http://www.how-to-code.com/as3-actionscript3/as3-buttons/as3-button.html
For Textfields:
http://www.republicofcode.com/tutorials/flash/as3text/
For Drawing:
http://www.republicofcode.com/tutorials/flash/as3drawvectors/
I learnt actionscript the same way you intend to, just by reading tutorials on the internet and picking bits up as I went along. I eventually bought myself a big old actionscript bible too (Essential Actionscript 3.0 by Colin Moock), but can safely say that the internet was my most valuable resource!
Have fun with the tutorials :)
Use this:
http://help.adobe.com/en_US/FlashPlatform/reference/actionscript/3/index.html
BTW, You should almostly declare this website as holy when programming in AS3.
Using adobe flash or macromedia is recommended, follow these tutorials I learnt everything about flash from this website.
http://www.lynda.com/Flash-CS5-tutorials/flash-professional-cs5-essential-training/59964-2.html
I started learning flash and actionscript very recently and I am having fun with it. Now, here's something I wanna do with actionscript and since I am pretty new, I am not yet sure where to look for to learn what I want. I am specifically looking for image manipulation techniques that can be achieved with AS, for example, basic image manipulation like changing contrast/brightness, transform image etc. Can anyone guide me towards any relevant tutorial/resources that would be easy to understand for a beginner.
Check out these pages:
http://gotoandlearn.com/index.php?currentpage=5
http://gotoandlearn.com/index.php?currentpage=6
Watch the videos titled:
Introduction to Pixel Bender: Part 1
Introduction to Pixel Bender: Part 2
Animating Pixel Bender Filters
This will have you well on your way. The rest of the site is packed with hundreds of free videos + source files (in many cases) so you should be well on your way with this website. The tutorials on that website are actually my foundation/roots/beginnings in flash. Of course since then I've moved on to more advanced topics/theory etc but there is more than enough information to come out a real flash developer. :)
I would recommend buying the book Learning Actionscript 3.0. This is the book I started with and to be honest I never needed another book on Actionscript again. It covers pretty much everything, including image manipulation.
You can see and download the samples from the book here. For image manipulation, I would recommend looking at example of 'Drawing With Pixels'.
There are a lot of good books out there. Colin Moock's Essential Actionscript is by far my favorite book.
If your looking for some online help or tutorials heres a list of references:
A nice tutorial on active tuts for changing the brightness of an image.
Senocular is an AWESOME reference in anything flash. Here he talks about the Matrix class is basically any size manipulation to a movieclip of image.
Finally the Adobe live docs are the best place for you to learn the built in classes AS3 has to offer. the Movieclip.transform property is the basis for all aspects of image manipulation (hue,tint,etc).
Good luck in your learning, I remember how exciting it was for me!
I've heard about the JavaFX->AWT bridge (or hack) for a moment now.
But examples I find are quite fuzzy or blur to me.
So, if anyone knows an "Hello World" example for this bridge I'd be really interested !
(Just to be clear I don't need a way to embed a Swing component in a JFX animation or to launch a JFX from a Swing based program, I really need to embed some JFX inside a panel).
Thanks in advance ^^
If you need to embed JavaFX inside Swing, I recommend to take a look at this hack.
The link above does not work for JavaFX 1.2, see my blog entry on this.
Nonetheless, this is still a hack.
The JFXtras project is incorporating support for this.