Access timeline of swf in library - actionscript-3

On Google I got different opinions on this: Is it possible to access the timeline of an sfw (to use goto) in my library or do I really have to load it on runtime? If yes, how can I do it? Im using flash cs5 and ActionScript3.

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What is the best way to use SWF library runtime (AIR)

I am building a project in AIR that going to run third party SWF. What is the best way to instruct people creating those SWF files?
I don't understand how signing is going to work here. to avoid that I been trying to create a library project in Flash builder 4.7, how ever I do not see an option to export it as SFW file, nor I know a way to share SWC in run time.
So how do I do this?

Importing and playing swf files in FlashDevelop

Does anyone have any sample code on how to take an swf, import it into FlashDevelop and play it? I'm working solely with FlashDevelop and need to know this.
What programs can you create swfs with apart from Adobe Flash CS5/6. I need a free program to create them. If that isn't possible other free workarounds would be greatly appreciated. Thanks.
Read about "Embedding asset types" here: Embedding asset types , especially "Embedding SWF files" part.
What do you mean by "create swfs"? Creating of vector animations and graphics? If yes so check this out: Synfig Studio

How to sharing classes code in different SWFs?

I am working on a Flash project. In the project there are lots of isolated FLA files which may share the same common classes code. To clarify the project limitation:
I could ONLY use Flash CS6 IDE. No modern tool such as Flash Builder or Flex, just pure Flash CS6 IDE.
I have to export the FLAs to SWFs one by one separately so each one of SWFs would contains a copy of the ABC of the common classes.
I have a loader.swf which was going to load all the other SWFs into a same ApplicationDomain. In other words all the duplicated ABC in the SWFs would be ignored because the loader.swf has also already involved that.
And my questions are:
Is there any way I could pre-compile all the common classes into a SWC or SWF and I could use it just like a DLL or SO?
If so how could I create such a SWC or SWF only by Flash CS6 IDE as I told before?
If I could create such a SWC or SWF how should I use it? Such as How could I change my configuration in the Flash CS6 IDE?
To be honest I don't know my idea is valid or not. Please, any advise would be great helpful.
Thanks.
I found the solution:
Create a FLA which would touch all the common classes
Exrpot the FLA I would get two files: SWF and SWC
Use the SWC as "External Library" in other FLAs
Use the SWF as Run-time Sharing Library to dynamic load it at run-time

How to set Flash Player window location in Flash project as3?

I have 2 monitors on my computer, also am writing a program on AS3 that is exported to standalone SWF. My task is to make my app fullscreen on 2nd screen. How can I do this?
I tried converting my project to AIR project. It is possible there by using nativeWindow property of Stage. (setting x coordinate so that it appears in second screen and then call fullscreen). It works in Flash, but when I'm running compiled swf outside Flash, my app crashes (nativeWindow property not found).
So please do help me to solve my problem. I am disappointed, have been looking for solution for already 3 days...
You have to stick with your AIR application and use it as it is supposed to: run the .air file. You can't launch an AIR swf alone because it will miss all the AIR runtime including the NativeWindow you are insterested in.
To be clear, you can't manipulate windows from a swf launched with the Flash Player.
Another solution would be to execute your swf from a web browser and use javascript called through ExternalInterface to move the windows. But it may be quite painful in comparison with AIR.

pdf read pages to BitmapData in AS3

I’m starting a project in flash AS3 and my objective is to load any pdf file into my flash project and convert all its pages to BitmapData...
I am familiar with byteArray and I know I must access the pdf in binary level but I don’t know where to start and how to start.
I was hoping if you could give me some insight? Maybe a suggestion to an already library that is doing a similar work?
Any idea os appreciated just to get me started...
You can get any PDF renderer written on C/C++ and convert it using Alchemy to flash library.
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