I have a Flex Application that has a Advanced Data Grid that contains a Grouping Collection. I want the screen to initially have all the nodes closed. From there the user can choose to open one or two and view the information within. If the click on one of the Nodes Children it changes the View using a view stack to a screen containing More info on that child. However when we return to the initial screen it returns with all nodes closed again.
I would like the App to remember what nodes were left open and what the last clicked item was and have it highlighted.
I have tried using IHierarchicalCollectionView(dataProviderName).openNodes and assigning it to an Object when the view changes and when it returns Assisning this object to IHierarchicalCollectionView(dataProviderName).openNodes. But the app seems to go into a loop and IE stops responding.
This is the Code for my DataGrid as it stands. Any help would be appreciated.
public class SummaryGridBase extends AdvancedDataGrid
{
[Bindable]
protected var _modelLocator:ModelLocator = ModelLocator.getInstance();
[Bindable]
override public function set dataProvider(value:Object):void
{
super.dataProvider = value;
}
override protected function collectionChangeHandler(event:Event):void
{
super.collectionChangeHandler(event);
trace("Summary Grid Trace 1");
if( event is CollectionEvent && (event as CollectionEvent).kind == CollectionEventKind.REFRESH )
{
trace("Summary Grid Trace 2");
this.validateGridAndExpand();
}
}
private function validateGridAndExpand():void
{
this.validateNow();
var rootLevel:ArrayCollection = ModelLocator.getInstance().groupingCollection.getRoot() as ArrayCollection;
for each( var item:Object in rootLevel )
{
this.expandItem( item, true, false );
}
}
protected function changeHandler(event:ListEvent):void
{
trace("Change in Summary Data Selection" +(this.selectedItem.Business));
if( this.selectedItem.Business == null )
{
trace("Im Null");
Alert.show( "Please Expand a Vendor Using The Arrow Beside it \nand Select a Polymer From the List", 'Warning', mx.controls.Alert.OK);
}
else
{
var summaryEvent:SummaryEvent = new SummaryEvent( SummaryEvent.SELECT_SUMMARY, (this.selectedItem.Business as String), (this.selectedItem.Op_Site as String),(this.selectedItem.Vendor as String),(this.selectedItem.Item_Desc as String) );
summaryEvent.dispatch();
}
}
public function SummaryGridBase()
{
super();
}
}
I just stumbled across this question and had encountered the same problem recently. I know its late but for the sake of the internet this is what worked for me.
I (eventually) found the answer here
So there's was two parts, first where the data is updated you first get the hierarchical view of what nodes are open and restore this after the grouping collection has been updated:
var hierarchical:IHierarchicalCollectionView = advDatagrid.dataProvider as IHierarchicalCollectionView;
var openNodes:Object = hierarchical.openNodes;
grpCollection.refresh();
advDatagrid.dataProvider = grpCollection;
advDatagrid.validateNow();
IHierarchicalCollectionView(advDatagrid.dataProvider).openNodes = openNodes;
But the other part was to set a grouping object function.
So in your grouping definition:
<mx:GroupingCollection2 id="grpCollection" source="{data}">
<mx:Grouping groupingObjectFunction="grpObjFunc">
<mx:GroupingField name="name"/>
</mx:Grouping>
And a simple function to return a unique id:
private function grpObjFunc(value:String):Object
{
return {uid:value};
}
Related
I have an issue with my TableView and its items. I have created a small Dialog window to display warnings about my app, and inside the Dialog I have a TableView which displays the name of the warning and some information about it upon clicking on a button.
I have created a WarningUtil class (Singleton pattern) just to open / close the Dialog. The relevant code follows.
The constructor of the WarningUtil class (called once only) :
private WarningUtil(RootCtrl rootCtrl) {
this.rootCtrl = rootCtrl;
warnings = new HashMap<>();
setupWarningCallbacks(); // not relevant
setupTable();
setupColumns(); // not relevant
setupDialog();
}
The function managing the construction of the Dialog :
private void setupTable() {
// create the content pane
content = new AnchorPane(); // class variable - reference needed for further uses
content.setPrefSize(480, 240);
// create the root nodes of the view (table + 2 columns)
warningTable = new TableView<>(); // class variable - reference needed for further uses
warnDescriptionCol = new PTableColumn<>(); // class variable - reference needed for further uses
warnDetailsCol = new PTableColumn<>(); // class variable - reference needed for further uses
// settings anchors to keep the ration between dialog <-> table
AnchorPane.setBottomAnchor(warningTable, 15.0);
AnchorPane.setTopAnchor(warningTable, 15.0);
AnchorPane.setLeftAnchor(warningTable, 15.0);
AnchorPane.setRightAnchor(warningTable, 15.0);
// setting up the columns
warnDescriptionCol.setText(i18n("label.desc"));
warnDetailsCol.setText(i18n("label.details"));
warnDescriptionCol.setPercentageWidth(0.7);
warnDetailsCol.setPercentageWidth(0.3);
warnDescriptionCol.setResizable(false);
warnDetailsCol.setResizable(false);
// adding nodes to containers
warningTable.getColumns().addAll(warnDescriptionCol, warnDetailsCol);
content.getChildren().add(warningTable);
}
The function used to create the Dialog and set the content :
private void setupDialog() {
// creation and saving of the dialog in a variable reused later
warningDialog = DialogFactory.getInstance(rootCtrl.getPrimaryStage()).createWarningDialog();
warningDialog.getDialogPane().setContent(content);
warningDialog.getDialogPane().getScene().getWindow().sizeToScene();
}
// The DialogFactory function creating the dialog
public Dialog createWarningDialog(){
CustomDialog dialog = new CustomDialog(rootStage);
dialog.setTitle(i18n("warning.description"));
ButtonType cancelBt = new ButtonType(i18n("button.close"), ButtonData.OK_DONE);
dialog.getDialogPane().getButtonTypes().add(cancelBt);
return dialog.setupLayout();
}
The Main class is in charge of loading the warnings (stored in a .json file and deserialized upon starting the app). For now, the file only contains one entry.
When I click on my Warning button, the following function is called :
public void showWarnings() {
warningTable.getItems().clear(); // BP
warningTable.setItems(FXCollections.observableArrayList(warnings.values()));
warningDialog.showAndWait();
}
What happens is the following : When I have only one entry in my .json file, the first time I click on the button, only one warning is shown. If I click a second time, a second entry appears (the same) which should not be possible because of the following reasons :
Logic constraint : warnings.values() comes from an HashMap where the key is the type of the warning (WarningType class) > Not possible to have two identical keys
Debugging : When I set a breakpoint at "//BP", I clearly see that the warningTable has one item, and after clear the number of items is zero
Debugging : Still with the same breakpoint, I also check that warnings.values() has only one item, which is the case
After five clicks on the button, the Dialog clearly shows something is bugging.
More surprisingly, when I add a second warning (different from the first one, another type), the problem does not occur : No duplicates, warnings are correctly displayed and no matter how many times I open the window.
My question is : Could that be that the way I am creating this warning dialog leads to uncommon errors ? If so, why isn't it the case with two warnings ?
EDIT Include of the cellFactories / cellValueFactories
private void setupColumns() {
warnDescriptionCol.setCellFactory(new Callback<TableColumn<CustomWarning, String>, TableCell<CustomWarning, String>>() {
#Override
public TableCell<CustomWarning, String> call(TableColumn<CustomWarning, String> param) {
TableCell<CustomWarning, String> cell = new TableCell<CustomWarning, String>() {
#Override
protected void updateItem(String item, boolean empty) {
super.updateItem(item, empty);
if (item != null) {
Label label = new Label(item);
setGraphic(label);
}
}
};
return cell;
}
});
warnDetailsCol.setCellFactory(new Callback<TableColumn<CustomWarning, CustomWarning>, TableCell<CustomWarning, CustomWarning>>() {
#Override
public TableCell<CustomWarning, CustomWarning> call(TableColumn<CustomWarning, CustomWarning> param) {
TableCell<CustomWarning, CustomWarning> cell = new TableCell<CustomWarning, CustomWarning>() {
#Override
protected void updateItem(CustomWarning item, boolean empty) {
super.updateItem(item, empty);
if (item != null) {
Button button = new Button(i18n("button.view"));
button.getStyleClass().add("save");
button.setOnAction(new EventHandler<ActionEvent>() {
#Override
public void handle(ActionEvent event) {
showWarning(item);
}
});
setGraphic(button);
}
}
};
return cell;
}
});
warnDescriptionCol.setCellValueFactory(new Callback<TableColumn.CellDataFeatures<CustomWarning, String>, ObservableValue<String>>() {
TableViewObjectWrapper<CustomWarning, String> wrapper = new TableViewObjectWrapper<CustomWarning, String>() {
#Override
public String getData() {
return getModel().getTitle();
}
};
#Override
public ObservableValue<String> call(TableColumn.CellDataFeatures<CustomWarning, String> param) {
return new ReadOnlyObjectWrapper<>(wrapper.setModel(param.getValue()).getData());
}
});
warnDetailsCol.setCellValueFactory(new Callback<TableColumn.CellDataFeatures<CustomWarning, CustomWarning>, ObservableValue<CustomWarning>>() {
TableViewObjectWrapper<CustomWarning, CustomWarning> wrapper = new TableViewObjectWrapper<CustomWarning, CustomWarning>() {
#Override
public CustomWarning getData() {
return getModel();
}
};
#Override
public ObservableValue<CustomWarning> call(TableColumn.CellDataFeatures<CustomWarning, CustomWarning> param) {
return new ReadOnlyObjectWrapper<>(wrapper.setModel(param.getValue()).getData());
}
});
}
You have to clear your cells in the cell factory if the cell is empty, as explained in the documentation:
It is very important that subclasses of Cell override the updateItem method properly, as failure to do so will lead to issues such as blank cells or cells with unexpected content appearing within them. Here is an example of how to properly override the updateItem method:
protected void updateItem(T item, boolean empty) {
super.updateItem(item, empty);
if (empty || item == null) {
setText(null);
setGraphic(null);
} else {
setText(item.toString());
}
}
Note in this code sample two important points:
We call the super.updateItem(T, boolean) method. If this is not done, the item and empty properties are not correctly set, and you are likely to end up with graphical issues.
We test for the empty condition, and if true, we set the text and graphic properties to null. If we do not do this, it is almost guaranteed that end users will see graphical artifacts in cells unexpectedly.
Since the cells are reused, you have to clear the graphic if it has become empty, not just set it if it's not.
I have a navigation controller to show a list o item on table, then I need to touch an item a show the details of this item.
Here it's my code of how a fill the table:
public void SearchHotel (){
Hotel hotel = new Hotel();
var distribution = new HotelDistribution[]{new HotelDistribution(){ Adults = 1, Children = 0, ChildrenAges = new int[0]} };
var items = hotel.SearchHotels(Convert.ToDateTime("2013-08-08"),Convert.ToDateTime("2013-09-09 "),"(MIA)", distribution,"","","",0);
data = new List<DtoHotelinformation>();
foreach (var item in items)
{
DtoHotelinformation DtoHotelinformation = new DtoHotelinformation();
DtoHotelinformation.code = item.Code.ToString();
DtoHotelinformation.price = item.Price.ToString();
DtoHotelinformation.title = item.Name.ToString().ToTitleCase();
DtoHotelinformation.subtitle = item.Address.ToString();
DtoHotelinformation.rating = item.Rating.ToString();
DtoHotelinformation.imageUlr = item.ImageUrl;
data.Add(DtoHotelinformation);
}
hud.Hide(true);
hud.RemoveFromSuperview();
HotelSearchTable.Source = new HotelTableSource(data.ToArray());
HotelSearchTable.ReloadData();
}
Because I'm using storyboard to show the details view controller I have this code on my table source:
public override void RowSelected (UITableView tableView, NSIndexPath indexPath)
{
if (RowTouched != null) {
RowTouched (this, EventArgs.Empty);
}
tableView.DeselectRow (indexPath, true); // normal iOS behaviour is to remove the blue highlight
}
Back in to my viewcontroller I call the RowTouched to show the details controller like this:
public override void ViewDidAppear (bool animated) {
base.ViewDidAppear (animated);
SearchHotel ();
var source = new HotelTableSource(data.ToArray());
var detail = Storyboard.InstantiateViewController("HotelDetailScreen") as iPhoneHotelDetailViewController;
source.RowTouched += (sender, e) => {
this.NavigationController.PushViewController(detail, true);
};
HotelSearchTable.Source = source;
}
But I need to pass the information of the item touched on the table to show the details. I don't really don't know what do I have to do?
NOTE: I can't use PrepareForSegue because I don't have a segue between controllers.
Thanks in advance
If you want you can get a hold of your UINavigationController
from within your Row Selected event, inside of your Table Data Source.
From there you can push your new ViewController.
[indexPath.Row] in "Row_Selected" should tell you which element in your array or list, that the user has selected.
UINavigationController navcontroller =(UINavigationController)UIApplication.SharedApplication.Windows[0].RootViewController;
Passing data to an event handler is exatly what the EventArgs parameter is for.
Create a class that inherits from EventArgs and has properties for the data you need:
public class HotelSelectedEventARgs : EventArgs
{
public DTOHotelInformation HotelInfo { get; set; }
}
Then, when you call your handler in RowSelected, instead of passing an empty EventArgs, create an instance of your custom class and assign the selected data to the HotelInfo property.
My XML:
<destinations>
<destination>
<fav>1</fav>
<cheapest>140</cheapest>
</destination>
<destination>
<fav>0</fav>
<cheapest>150</cheapest>
</destination>
</destinations>
I am creating XMLListCollection for my spark List component.
var dataprovider:XMLListCollection = new XMLListCollection(xml.destination);
I am trying to sort this XMLListCollection using fav and cheapest element.
var sort:Sort = new Sort();
sort.fields = [new SortField("fav" , true , true)];
sort.fields.push(new SortField("cheapest" , false , true));
dataprovider.sort = sort;
dataprovider.refresh();
Everything works fine till I update value of fav:
xml.destination.(id == String(destId))[0].fav = 0;
XML structure looks exactly the same after the update but I get thrown error from my itemrenderer object :
override public function set data( value:Object ) : void {
dest_name.text = value.text;
}
Error stating that value is null. How can value be null in the first place? I get no error when I remove fav from sort fields or update cheapest element instead.
Does anyone have any idea about this anomaly?
You have to take into account that your itemrenderers are recycled, for example, if order of items in your collection changes(when you change value of sort field). When renderers are recycled, null can be passed to set data function.
That means your function
override public function set data( value:Object ) : void {
dest_name.text = value.text;
}
shall be changed like that:
override public function set data( value:Object ) : void {
if(value){
dest_name.text = value.text;
}
}
You should always keep this in mind when implementing item renderers.
I'm using LINQ To SQL to update a user address.
I'm trying to track what fields were updated.
The GetChangeSet() method just tells me I'm updating an entity, but doesn't tell me what fields.
What else do I need?
var item = context.Dc.Ecs_TblUserAddresses.Single(a => a.ID == updatedAddress.AddressId);
//ChangeSet tracking
item.Address1 = updatedAddress.AddressLine1;
item.Address2 = updatedAddress.AddressLine2;
item.Address3 = updatedAddress.AddressLine3;
item.City = updatedAddress.City;
item.StateID = updatedAddress.StateId;
item.Zip = updatedAddress.Zip;
item.Zip4 = updatedAddress.Zip4;
item.LastChangeUserID = request.UserMakingRequest;
item.LastChangeDateTime = DateTime.UtcNow;
ChangeSet set = context.Dc.GetChangeSet();
foreach (var update in set.Updates)
{
if (update is EberlDataContext.EberlsDC.Entities.Ecs_TblUserAddress)
{
}
}
Use ITable.GetModifiedMembers. It returns an array of ModifiedMemberInfo objects, one for each modified property on the entity. ModifiedMemberInfo contains a CurrentValue and OriginalValue, showing you exactly what has changed. It's a very handy LINQ to SQL feature.
Example:
ModifiedMemberInfo[] modifiedMembers = context.YourTable.GetModifiedMembers(yourEntityObject);
foreach (ModifiedMemberInfo mmi in modifiedMembers)
{
Console.WriteLine(string.Format("{0} --> {1}", mmi.OriginalValue, mmi.CurrentValue));
}
You can detect Updates by observing notifications of changes. Notifications are provided through the PropertyChanging or PropertyChanged events in property setters.
E.g. you can extend your generated Ecs_TblUserAddresses class like this:
public partial class Ecs_TblUserAddresses
{
partial void OnCreated()
{
this.PropertyChanged += new PropertyChangedEventHandler(User_PropertyChanged);
}
protected void User_PropertyChanged(object sender, PropertyChangedEventArgs e)
{
string propertyName = e.PropertyName;
// do what you want
}
}
Alternatively, if you want to track a special property changing, you could use one of those OnPropertyNameChanging partial methods, e.g. (for City in your example):
partial void OnCityChanging(string value)
{
// value parameter holds a new value
}
I am trying to understand the way the AsyncToken works in actionscript. How can I call a remote service and ensure that a specific parameter is available in the result or fault event functions? I think it is the async functionality I want to use.
The following code will hopefully explain what I am trying to do. Feel free to modify the code block as your explanation.
Thanks.
public function testSerivceCall(data:Object, callBackCommand:String):void
{
// Assume callBackCommand == "FOO";
// How can I pass in callBackCommand as a parameter to the result or fault events?
// How do I create an async token here?
var remoteObject:RemoteObject;
remoteObject = new RemoteObject();
remoteObject.destination = "zend";
remoteObject.source = "MyService";
remoteObject.endpoint = "http://example.com/service";
remoteObject.test.addEventListener(ResultEvent.RESULT, _handleTestResult);
remoteObject.test.addEventListener(FaultEvent.FAULT, _handleTestFault);
remoteObject.test(data);
}
private function _handleTestResult( event:ResultEvent ) : void
{
// How do I get the async token value?
// How can I get the value of callBackCommand in this code block?
if (callBackCommand == "FOO")
{
// do something related to "FOO"
}
else
{
// do something else with the result event
}
}
private function _handleTestFault( event:FaultEvent ) : void
{
// How do I get the async token value?
// How can I get the value of callBackCommand in this code block?
}
An edit to make this question more clear:
Assume I make the following method call somewhere in my code:
testSerivceCall(personObject, "LoginCommand");
How do I get access to the actual string "LoginCommand" inside the _handleTestResult function block?
The reason I want to do this is because I want to dynamically call back certain functions and hand off the result data to specific commands that I know ahead of time when I am making the service call.
I am just having a time grokking the AsyncToken syntax and functionality.
I did not even need closures. I added a class as below which I called externally.
The call was like this:
public class MyClass
{
...
var adminServerRO:AdminServerRO = new AdminServerRO();
adminServerRO.testSerivceCall("FOO",cptyId);
}
public class AdminServerRO
{
private function extResult( event:ResultEvent, token:Object ) : void
{
//the token is now accessed from the paremeter
var tmp:String = "in here";
}
private function extFault( event:FaultEvent ) : void
{
var tmp:String = "in here";
}
public function testSerivceCall(callBackCommand:String, cptyId:String):void
{
var remoteObject:RemoteObject = new RemoteObject();
remoteObject.destination = "adminServer";
var token:AsyncToken = remoteObject.getCounterpartyLimitMonitorItemNode(cptyId);
token.addResponder(new AsyncResponder(extResult,extFault,cptyId));
}
}
While the accepted answer will accomplish what the original submitter wants it does not actually answer the question which was asked. An AsyncToken is created as a result of a remote method call and is accessible from the ResultEvent. Since AsyncToken is a dynamic class you can add whatever property to it that you want. The code below should demonstrate this:
public function testSerivceCall(data:Object, callBackCommand:String):void
{
var remoteObject:RemoteObject;
remoteObject = new RemoteObject();
remoteObject.destination = "zend";
remoteObject.source = "MyService";
remoteObject.endpoint = "http://example.com/service";
remoteObject.test.addEventListener(ResultEvent.RESULT, _handleTestResult);
remoteObject.test.addEventListener(FaultEvent.FAULT, _handleTestFault);
var token:AsyncToken = remoteObject.test(data);
token.callBackCommand = callBackCommand;
}
private function _handleTestResult( event:ResultEvent ) : void
{
if (event.token.callBackCommand == "FOO")
{
// do something related to "FOO"
}
else
{
// do something else with the result event
}
}
private function _handleTestFault( event:FaultEvent ) : void
{
//event.token.callBackCommand should be populated here too
}
If you want to access the properties used during the remote call (parameters to the call and/or AsycToken), you can make use of closures. Just define the result event handler inside the calling method as a closure. It can then access any variable in the calling function.
public function testSerivceCall(data:Object, callBackCommand:String):void
{
var _handleTestResult:Function = function( event:ResultEvent ) : void
{
// token is visible here now
if (callBackCommand == "FOO")
{
// do something related to "FOO"
}
else
{
// do something else with the result event
}
}
var remoteObject:RemoteObject;
remoteObject = new RemoteObject();
remoteObject.destination = "zend";
remoteObject.source = "MyService";
remoteObject.endpoint = "http://example.com/service";
remoteObject.test.addEventListener(ResultEvent.RESULT, _handleTestResult);
remoteObject.test.addEventListener(FaultEvent.FAULT, _handleTestFault);
var token = remoteObject.test(data);
}
If I'm reading your question correctly, you're trying to figure out how to access the actual data returned by the ResultEvent ?
If so, assuming you've made the call correctly and you've gotten data back in a format you're expecting:
private function _handleTestResult( event:ResultEvent ) : void
{
// you get the result from the result property on the event object
// edit: assuming the class Person exists with a property called name
// which has the value "John"
var person : Person = event.result as Person;
if (person.name == "John")
{
Alert.show("John: " + person.name);
}
else
{
Alert.show("Not John: " + person.name);
}
}
private function _handleTestFault( event:FaultEvent ) : void
{
// Maybe you know the type of the returned fault
var expectedFault : Object = event.fault as MyPredefinedType
if (expectedFault.myPredefinedTypesPredefinedMethod() == "BAR")
{
// something here
}
}
The ResultEvent has a property called result which will hold an instance of the object returned by the result (it might be the output of an XML file if using a web service, or a serialized object if using AMF, for example). This is what you want to access. Similarly, FaultEvent has a fault property that returns the fault information.
Edit: Changed code in _handleTestResult() in response to Gordon Potter's comment.