Is there any 3D modelling app in AS2 / AS3? - actionscript-3

I could not find any online app in flash that you can use to create models similar to http://www.3dtin.com/
I know that with 3d library Papervision3D you can do a lot, but to build an app 100% alone seems to be overwhelming.
It would be sufficient to have a tool to create simple shapes (cuboid, cone, pyramid). And the option to export it as PNG image.
Any advice appreciated!

For simple objects, i've have great success using ERain's Swift 3D.
http://www.erain.com/

Related

Using Physics Editor and using it's .plist Cocos2d-x V3 for better collision detection

I was working on a cocos2d-x project. Its a simple game. Everything is working right apart from collision. Though, It is working but collision is not very realistic. I browsed and discovered something called - Physics Editor. I read tutorials from - http://www.codeandweb.com. It generates a .plist of your sprite. I'm making game for android in c++.
Now the problem -
How to use that .plist with cocos2d-x V3.8. Is it a good idea to make collision detection better this way?
I want to start with box2d and chipmunk but there are no good and new tutorials. In case you have anything, Feel free to suggest. Thanks is advance !
Actually Physics Editor itself provides special C++ class for loading its plist and creating PhysicsObjects from it.
You can easily get it on github: https://github.com/CodeAndWeb/PhysicsEditor-Loaders/tree/master/cocos2d-x

Different Particles Editor for LibGdx

I'm a newbie in 2d game programming. I currently use for my project libgdx framework. I want create particles effect but the particle editor that came with library is not very easy for me. Is there a possibility to use different program to create particles and use with libgdx?
Right now this is the only Particle Editor with support for Libgdx. You may use another one. But you would need to write a loader for it. Which is much harder than learning how to use the Libgdx one.
I advice you to take some time to learn it. Its worth it.

Emulating Photoshop color levels in AS3

I'm making an app in which I need to make some photo effects similar to Instagram's effects. I was wondering if it's possible to somehow emulate the work of Photoshop's color levels in AS3.
I've tried using AdjustColor, ColorMatrixFilter and ColorTransform classes but desired image is very hard to achieve using those.
So does anyone have a solution easier than that? or maybe someone knows a library that I couldn't find on Google?
You should have a look at Joa's image processing library.
Have a look on this library:
http://peternitsch.net/bitmapdata.js/
This is actually implemented in Javascript, but it's based on the Flash API. All You need is there. Or i can recommend Foundation ActionScript 3.0 Image Effects by Todd Yard.
Flash API reference is another good resource for inspiration.
There is another good resource for pixel manipulation found here: http://evanw.github.com/webgl-filter/. This is done in WebGL but if your target API is still Flash, then you can easily transposed the GLSL language into Pixelbender and inject the shader
into the Flash by making reference to the pbj file.
Check Grant Skinner's TweenMax plugins, especially ColorMatrixFilter.

ActionScript 3 - Can you manipulate a 3d object using AS

I have seen tutorials on creating a 3d character in flash. Is there a way to manipulate (animate and move) this 3d character with actionscript 3? If so, could you guide me with some links?
Thanks
You will need to do a bit of reading up on a 3rd party library to help you to achieve this. One such library is Away 3D which can be used to manipulate 3d characters in Flash.
The process goes like:
Build a model in a 3D package
Load it in to away3d
I am not certain but I think animations are supported in a Collada file but its moving so fast that maybe other formats are supported. I know they were working on their own format.
Anyway if you head over there and maybe post on their forums or look at some of the examples, you should get the idea.

Best way to create interactive 3d rooms with Flash

Just after some quick advice. I want to create an interactive animated flash music website that involves the user being able to wander around a rehersal room and interact with objects.
Can anyone recommend a good 3d tool to use along with Flash. Ideally something that I can use Illustrator tpo draw the room/objects, but not essential.
thanks for your help.
Not sure how you would use illustrator to create 3d assets, but I think papervision looks like your best bet.
Otherwise you could use Unity instead of flash. You would get a much better result from Unity.
Another 3D engine for Flash is Away3D. I mention it because Eminem's Relapse album website was built with it and from the sounds of things is simlar to what you are trying to achieve http://www.therelapse.com/#/?room=entrance - in saying so the site could be built with papervision too.